Author Topic: Poke-Center (OOC Discussion)  (Read 215112 times)

Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #680 on: August 22, 2013, 11:07:39 AM »
Alright. Was just asking.

Never implied I didn't accept it. I was just wondering if you actually knew what familiars were capable of. You could have had one before and had just used it to scout and do touch spells and basic attacks for all I know. I can't easily guess at what you have experience with when I see you spend two feats to do the same thing as a concentration check only when you have a readied shield. No offense meant.  :-\

Quicken cannot be taken yet, no. You would need another feat to cast metamagics faster since you're a spontaneous caster. It's just a metamagic feat to look forward to as part of the question of which metamagic feats are worth it even without reducers.

Offline Nanshork

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Re: Pre-Campaign Discussion
« Reply #681 on: August 22, 2013, 11:48:28 AM »
Alright. Was just asking.

Never implied I didn't accept it. I was just wondering if you actually knew what familiars were capable of. You could have had one before and had just used it to scout and do touch spells and basic attacks for all I know. I can't easily guess at what you have experience with when I see you spend two feats to do the same thing as a concentration check only when you have a readied shield. No offense meant.  :-\

No harm done, I just get kind of annoyed when I think people are telling me that I don't know what I'm doing.  The internet makes communication misunderstandings easy to have.

Quote
Quicken cannot be taken yet, no. You would need another feat to cast metamagics faster since you're a spontaneous caster. It's just a metamagic feat to look forward to as part of the question of which metamagic feats are worth it even without reducers.

Without even thinking about future advancement (who knows when/if Jeremy is going to ever get another feat) what feats would be good specifically for this build?  That's what I'm going for, I'm not concerned at all about his future progression or anything that wouldn't fit with the character as he exists currently.

Offline sirpercival

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Re: Pre-Campaign Discussion
« Reply #682 on: August 22, 2013, 03:38:21 PM »
Hi folks, I know I haven't been active in this game for a while, but I'm officially withdrawing my participation. Enjoy!
I am the assassin of productivity

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It's begun — my things have overgrown the previous sig.

Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #683 on: August 22, 2013, 04:18:26 PM »
There is Wild Cohort, that could perhaps allow you to keep at least one of your pokemons. If that is something you would find thematically pleasing.

If you like the idea of buffing, there is a two feat deal for Spell Focus (transmutation) and Ability Enhancer from the Drag Mag Compendium. Downside being that there ain't too many offensive transmutation spells in the medic's list, most being conjuration and necromancy.

Offline Nanshork

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Re: Pre-Campaign Discussion
« Reply #684 on: August 22, 2013, 07:44:37 PM »
Wild Cohort is a good suggestion (I didn't think of it at all but it really fits) but I want to get away from the "pet" thing.  It just wasn't working for me at all unfortunately.

Yeah, most of my spells aren't transmutation.  I was thinking of Mastery of Day and Night but that isn't particularly optmized either even if it does fit well.

Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #685 on: August 23, 2013, 02:48:42 AM »
MoDaN is interesting but limited to cure/inflict spells, which aren't the most interesting spells to maximize.
And it does require maximize to even get it when you might prefer to get Empower Spell.

I think your offensive transmutations for the Medic without including the extra spells would be: ...Slow and (much later) Temporal Stasis. He got many transmutation buffs though, so Ability Enhancer is a real kicker.

If you're just looking for feats to have for the now until you perhaps replace them, well, some options are always good.
Feats that increase your saving throws, Improved Toughness for a few more hit points...
Extra Battlefield Treatment might be nice but considering your current options they might not be that useful.
You can also look up on some reserve feats to always have an option up your sleeve when just diving into physical combat doesn't sound like a good idea and when you're just not seeing the situation as good enough to waste a spell on your actions for the round. Touch of Healing might be a bit redundant but it insures that you won't ever have to waste resources out of battle to heal everyone up to at least half hit points.

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #686 on: September 17, 2013, 09:56:26 AM »
Since nobody disagreed with Pha's plan so far, I will assume the party will follow her latest route recomendation and update in a day or two.

Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #687 on: September 21, 2013, 04:35:29 PM »
Oh, since you made the Yuki-on-na I thought I'd swap to being one whenever it would be possible. Maybe after the temple.
They fit my playstyle better.

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #688 on: September 21, 2013, 04:46:18 PM »
Yeah, after the temple would make more sense, Pha recovering part of her memory wink wink

You can start making a build draft right now tough.

Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #689 on: September 21, 2013, 05:11:14 PM »
It is actually already complete. 
Been since about an hour or two after you made it. ;)


Edit: Oh, where can we choose our starting area?
« Last Edit: September 21, 2013, 05:18:26 PM by Anomander »

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #690 on: September 21, 2013, 06:45:30 PM »
Any area that's isn't covered in lines.

Also, mind presenting your new sheet for the usual check-up?

Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #691 on: September 21, 2013, 07:36:16 PM »
So we could, say be right under the Fairy?

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Also, mind presenting your new sheet for the usual check-up?
That... would be difficult. I have a gazillion open tabs on my browser in the update sheet is basically my character sheet with the changes but not saved. You wouldn't see the changes until I save it unless or make a post of the entire thing. Already got a lot to do and considering I've no idea how long it might take until we actually beat the temple it is pretty deep in my priority list.  :rolleyes

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #692 on: September 21, 2013, 08:09:55 PM »
So we could, say be right under the Fairy?

No. With the huge spiders looming in the ceiling, you had no reason to stay high.

Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #693 on: September 21, 2013, 09:32:28 PM »
Sound.
What is the height of these thin trees all about the room?

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #694 on: October 07, 2013, 04:34:45 PM »
Seems like Gohma will be going first, will update still today hopefully.

Offline Nanshork

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Re: Pre-Campaign Discussion
« Reply #695 on: October 08, 2013, 12:35:17 PM »
So...Jeremy dies and spends his 100 "don't die" coins.  Not sure how to post that.

Offline Sneaky_Sable

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Re: Pre-Campaign Discussion
« Reply #696 on: October 08, 2013, 12:39:45 PM »
I'd say try to haggle him down.
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Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #697 on: October 08, 2013, 12:40:56 PM »
Something happens to the pillars?

Offline Sneaky_Sable

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Re: Pre-Campaign Discussion
« Reply #698 on: October 08, 2013, 12:42:47 PM »
If they're going to fall, then I think we should move. Or try to push them back towards the giant spider O' cyclopian doom
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Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #699 on: October 08, 2013, 02:31:56 PM »
Something happens to the pillars?
The old ones are still on the same place. The new ones still haven't been produced. Making sure that nobody else wants to act before you produce the new pillars.

So...Jeremy dies and spends his 100 "don't die" coins.  Not sure how to post that.

You died? Check the IC thread in a minute.