Author Topic: King's Heart [prc]  (Read 3038 times)

Offline sirpercival

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King's Heart [prc]
« on: January 29, 2013, 09:24:33 AM »
KING'S HEART


A King's Heart is a student of the metallic dragons who dedicates his life to Bahamut, the Platinum Ideal.

BECOMING A KING'S HEART
Any Idealist with the proper Ideals can become a King's Heart.

ENTRY REQUIREMENTS
Alignment: Any Good or Lawful Neutral
Ideals: Must know and be able to express three Metallic Dragon Ieals (Brass, Bronze, Copper, Gold, or Silver). Feats that grant single ideal powers do not count towards this prerequisite, but epic feats granting access to whole ideals do.  Must not know any Chromatic Dragon Ideals.
Idealist Level: 7.

Class Skills
The King's Heart's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Gather Information (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (arcana) (Int), Sense Motive (Wis), Survival (Wis), Tumble (Dex), and Use Magic Device (Cha).
Skills Points at Each Level: 4 + Int

Hit Dice: d8


Base
Attack

Fort

Reflex

Will

 

 
LevelBonusSaveSaveSaveSpecialClass Features
1st +0+2+0+2Congruence (Wyrmling), Draconic Ideals, Glorious Aura, Restricted Ideals, Sheath of Platinum
2nd +1+3+0+3Celestial Might, Congruence (Juvenile)+1 level of existing class
3rd +2+3+1+3Congruence (Adult), Radiant Shield+1 level of existing class
4th +3+4+1+4Congruence (Ancient), Improved Glorious Aura+1 level of existing class
5th +3+4+1+4Congruence (Wyrm), Platinum Transcendence+1 level of existing class

Weapon Proficiencies: A King's Heart gains no new weapon or shield proficiencies; however, he is proficient with the armor granted to him by his Sheathe of Platinum ability, described below.

Class Features: At each level of King's Heart after the first, you gain increased progression with a class feature you already have.  You can choose to advance Spellcasting, Maneuvers, Scaleshaping, or Meldshaping with each level.  If you choose Spellcasting, you gain an increased caster level, spells known, and spells per day as if you had gained a level in a single spellcasting class you belonged to before entering this prestige class (if you had more than one spellcasting class, you may only progress one such class with each level of King's Heart). 

If you choose Maneuvers, you gain an increased initiator level, maneuvers known and readied, and stances known as if you had gained a level in an initiating class you belonged to before entering this prestige class (if you had more than one initiating class, you may only progress one such class with each level of King's Heart).

If you choose Scaleshaping, you add each indicated level of King's Heart to your Scaleshaper levels to determine the effectiveness of your Scaleshift, Wyrmspirit, and Project Dragon abilities.

If you choose Meldshaping, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in the meldshaping class to which you belonged prior to gaining the King's Heart level (if you had more than one meldshaping class, you may only progress one such class with each level of King's Heart).

In any case, however, you do not gain any other benefit a character of that class would have gained.

Congruence: Your philosophy blends the various metallic dragons together in the name of Good.  Whenever you express a Metallic Dragon Ideal (that is, Brass, Bronze, Copper, Gold, or Silver), you may trade the Wyrmling ideal power from that Ideal for that of any of the Metallic Dragon Ideals.  At 2nd level, you may also trade the Juvenile ideal power; at 3rd level, the Adult ideal power; at 4th level, the Ancient ideal power; and at 5th level you can trade the Wyrm ideal power.

Draconic Ideals: King's Heart counts as an Idealist class for the purposes of calculating your Idealist level and all abilities therein.

Glorious Aura (Ex): The glory of Bahamut radiating from your skin fills your enemies with awe.  Whenever you charge, attack, cast a spell, or use an ability granted to you by an Ideal, any evil creature within 30 feet of you must make a Will save (DC 10 + 1/2 Idealist level + Cha modifier) or become shaken for 2d6 rounds.  Only creatures who have Hit Dice equal to or less than your Idealist level are affected.  An opponent that succeeds on the saving throw is immune to your Glorious Aura for 24 hours.

This ability counts as Frightful Presence for the purposes of meeting prerequisites.  However, unlike Frightful Presence, it is neither mind-affecting nor a fear affect.

Restricted Ideals: Upon entering this prestige class, you voluntarily give up the ability to learn or express the Ideals of Bahamut's foes, the chromatic dragons (Black, Blue, Green, Red, and White Dragons) and the evil dragon god Tiamat (Five-Fold Dragon). If you already know some of these restricted ideals, you do not lose the knowledge of them, but you cannot express them.

Sheath of Platinum (Su/Ex): Bahamut's philosophy grants you the ability to summon a shining suit of platinum armor to protect you.  This armor counts as Light, has no arcane spell failure chance or armor check penalty, and grants you a +5 armor bonus to armor class, +1 for each level in King's Heart.  You may summon or dismiss this armor as a full-round action which does not provoke attacks of opportunity (a Supernatural ability; the armor itself is an Extraordinary ability).

If you are already wearing armor when you summon the Sheath, it appears beside you; otherwise you wear it normally (if you have scales, and the dragonblood subtype or the dragon type, it melds with the scales, and otherwise is a normal suit of armor).  The Sheath can be enchanted just like masterwork armor, and appears with the same enchantments on it every time.  If you have the Scaleshift class feature, the Sheath melds with the scales of your Scaleshifted form.

Whenever you express a Metallic Dragon Ideal while wearing your Sheath, you gain damage reduction 5/–, which stacks with any damage reduction you have from other sources.

Celestial Might (Su): Starting at 2nd level, whenever you deal energy damage granted to you by your Ideal (such as via your breath weapon) to an evil creature, you ignore any resistance the creature has against energy of that type.

Radiant Shield (Su): The embrace of the Platinum Dragon protects you from harm.  At 3rd level, you are immune to spells and spell-like abilities with the [Evil] subtype and those cast by evil creatures, as long as the spell level is no higher than your Idealist level divided by 4 (rounded down).

Improved Glorious Aura (Ex): Beginning at 4th level, your Glorious Aura can affect creatures of any number of Hit Dice.  Creatures who fail their Will save against your Aura are frightened if they have fewer Hit Dice than your Idealist level, and shaken otherwise.

Platinum Transcendence: Upon reaching 5th level, you learn the Platinum Dragon Prestige Ideal, which grants you the same benefits as learning any other Ideal.  You continuously express the Platinum Dragon Ideal in addition to any other Ideal you express, as per the Dual Ideal class feature; you may not exchange ideal powers from this Ideal with other Metallic Dragon ideal powers with your Congruence ability.
« Last Edit: July 03, 2017, 10:25:28 AM by sirpercival »
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