Author Topic: Low-End OOC thread.  (Read 86238 times)

Offline Raineh Daze

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Re: Low-End OOC thread.
« Reply #160 on: May 13, 2013, 04:43:35 PM »
And Leader swapped for Veteran Mechanic to improve survivability. XD

Offline Raineh Daze

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Re: Low-End OOC thread.
« Reply #161 on: May 14, 2013, 02:34:56 AM »
20 MU in the air.

And pasted here as a reminder.

Quote
Launcher Pad[Ship Captain]:Fast-opening docks and magnetic catapults allow for quickly retrieving allied machines, while allowing to send them into the fray with a boost. Entering or exiting the ship is now a free action for other mechas, but they can only exit 1 round after entering. In addition when a mecha exits the ship, all of its movement speeds are doubled for 1 round.


Offline oslecamo

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Re: Low-End OOC thread.
« Reply #162 on: May 14, 2013, 07:13:06 PM »
Scout89 beat the buzzer's iniatives, so feel free to act.

In case I forgot to mention it, the members of each side all act on the same iniative, using the best one among their numbers.

Offline Elevevated Beat

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Re: Low-End OOC thread.
« Reply #163 on: May 14, 2013, 10:59:22 PM »
So if one person beats the other teams initiative, the others on that team do not have to roll?

How do you add things you your roll function? Or do you just put a +3 after the roll?
Nevermind. I used my amazing intuitive prowess and searching skills and looked at Prime's dice rolling thread.
« Last Edit: May 14, 2013, 11:08:22 PM by Elevevated Beat »
Do you know how long someone who is as sarcastic as I am would last in prison? Suuuuuuch a long time.

Bhu: Favorite quote of the day: “I’ll make love to you like a confused bear. Awkwardly. And in a manner that suggests I’m trying to escape.”

Offline Kuroimaken

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Re: Low-End OOC thread.
« Reply #164 on: May 14, 2013, 11:44:29 PM »
Scout89 beat the buzzer's iniatives, so feel free to act.

In case I forgot to mention it, the members of each side all act on the same iniative, using the best one among their numbers.

So if one person beats the other teams initiative, the others on that team do not have to roll?

I assume that's based on coordinating other people, or just for the sake of PbP expediency - things get a LOT faster if you base turns on a sequence of "players > DM > players > DM" instead of "Tom > John > DM >Rick > DM again > Bob > DM > DM > Jesus, Mary and Joseph". In the latter case we always end up "okay, who's supposed to go after <Player X>?"

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Offline Elevevated Beat

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Re: Low-End OOC thread.
« Reply #165 on: May 15, 2013, 01:53:07 AM »
I assume that's based on coordinating other people, or just for the sake of PbP expediency - things get a LOT faster if you base turns on a sequence of "players > DM > players > DM" instead of "Tom > John > DM >Rick > DM again > Bob > DM > DM > Jesus, Mary and Joseph". In the latter case we always end up "okay, who's supposed to go after <Player X>?"

I get the DM and player's thing. But if one player beats the enemies' initiative, does that mean that we still have to roll and sort out our own initiative amongst ourselves? Or whoever posts first?
Do you know how long someone who is as sarcastic as I am would last in prison? Suuuuuuch a long time.

Bhu: Favorite quote of the day: “I’ll make love to you like a confused bear. Awkwardly. And in a manner that suggests I’m trying to escape.”

Offline Raineh Daze

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Re: Low-End OOC thread.
« Reply #166 on: May 15, 2013, 05:14:32 AM »
I would think it means we go in player order of Initiative.

Speaking of which, what is that?

Offline Concerned Ninja Citizen

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Re: Low-End OOC thread.
« Reply #167 on: May 15, 2013, 06:58:08 AM »
In Oslecamo's games initiative only matters to determine which side goes first in a turn. Otherwise characters act in the order that their players post. This is to prevent the game stalling if the guy with the best init can't log on for a day or so.

Offline Raineh Daze

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Re: Low-End OOC thread.
« Reply #168 on: May 15, 2013, 07:02:20 AM »
Ah, got it.

... I should probably descend, shouldn't I? XD

Offline Nanshork

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Re: Low-End OOC thread.
« Reply #169 on: May 15, 2013, 10:01:39 AM »
It's the first battle and I already forgot to take soulmelds into account.  Guh.

Edit: Remember, everyone without a flight speed spends energy flying to the ground unless you want to just fall out of the ship.   :p

Offline Concerned Ninja Citizen

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Re: Low-End OOC thread.
« Reply #170 on: May 15, 2013, 10:19:40 AM »
You have to pay the energy even if you have a flight speed but, otherwise, yup.

Can we replenish ammo in the battleship?

EDIT: Nan, it's Vail on point. Antares is back near the battleship.
« Last Edit: May 15, 2013, 10:23:08 AM by Concerned Ninja Citizen »

Offline Raineh Daze

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Re: Low-End OOC thread.
« Reply #171 on: May 15, 2013, 11:33:58 AM »
Normally it takes time out of battle, but with the addition of Veteran Mechanic: one weapon per round.

Still waiting for that to be updated to actually allow the ship to be rebuilt faster or something. XD

Oh, right, forgot all mecha had some sort of flight speed. Carry on, then.

Offline Nanshork

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Re: Low-End OOC thread.
« Reply #172 on: May 15, 2013, 11:50:29 AM »
You have to pay the energy even if you have a flight speed but, otherwise, yup.

Can we replenish ammo in the battleship?

EDIT: Nan, it's Vail on point. Antares is back near the battleship.

So it is.  You should put your name in your posts so I don't get confused.   :P

Offline Raineh Daze

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Re: Low-End OOC thread.
« Reply #173 on: May 15, 2013, 11:55:35 AM »
... so, to ready a heavy weapon, you can't use any other action. Including swift or free actions, it seems. @_@

Offline Concerned Ninja Citizen

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Re: Low-End OOC thread.
« Reply #174 on: May 15, 2013, 11:57:22 AM »
You have to pay the energy even if you have a flight speed but, otherwise, yup.

Can we replenish ammo in the battleship?

EDIT: Nan, it's Vail on point. Antares is back near the battleship.

So it is.  You should put your name in your posts so I don't get confused.   :P

Will do, sorry about that.

... so, to ready a heavy weapon, you can't use any other action. Including swift or free actions, it seems. @_@

That's how I read it.
« Last Edit: May 15, 2013, 11:59:51 AM by Concerned Ninja Citizen »

Offline Nanshork

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Re: Low-End OOC thread.
« Reply #175 on: May 15, 2013, 11:59:00 AM »
You have to pay the energy even if you have a flight speed but, otherwise, yup.

Can we replenish ammo in the battleship?

EDIT: Nan, it's Vail on point. Antares is back near the battleship.

So it is.  You should put your name in your posts so I don't get confused.   :P

Will do, sorry about that.

Don't worry about that, I posted the smiley because it was my fault and not yours.  I posted in a hurry and wasn't paying enough attention.

Offline Concerned Ninja Citizen

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Re: Low-End OOC thread.
« Reply #176 on: May 15, 2013, 12:01:51 PM »
Still good habit to get into, and I actually put "Antares" in my post, as I was replying to him, so that may have been what confused you.

Offline Kuroimaken

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Re: Low-End OOC thread.
« Reply #177 on: May 15, 2013, 12:10:23 PM »
So who knows what Antares is a reference to?  :P
Kami darou ga akuma darou ga, ore no michi ni tateru mono NASHI!!

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Offline Concerned Ninja Citizen

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Re: Low-End OOC thread.
« Reply #178 on: May 15, 2013, 12:14:57 PM »
Ready Action: firing the beam cannon against the first Buzzer to come within 200 MU of the ship (I'm having a bit of trouble counting the squares, so I'm not entirely certain none are within that area ^^;), area attack so that if multiple creatures can be attacked, they will be.

By my count they're just out of your range. 200mu is 40 squares which ends at row K.

However, I think mecha weapons ranges are range increments, not max ranges. If that is the case, you could fire the cannon now by taking a -2 range penalty. You couldn't hit more than 1 of the buzzers at once, though, so  it might be better to wait.
« Last Edit: May 15, 2013, 12:16:37 PM by Concerned Ninja Citizen »

Offline Raineh Daze

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Re: Low-End OOC thread.
« Reply #179 on: May 15, 2013, 01:38:56 PM »
... I don't know why I'm having so much trouble counting squares. Hm.

But yeah, waiting for them to come within no-penalty range and hopefully line up. XD