Alright, so I've set myself a challenge: I will write at least one feat per day for.... at least a month, if not longer (who knows, I might make it to a year!)
These feats will be whatever catches my fancy; you can leave suggestions, if you'd like.
EDIT: There is now a
"mature" accompaniment to this thread, for when my brain decides to be terrible.
Today, you're getting a threefer:
Morbosmia [General]You can smell a sick person from half a block away.Prerequisites: Scent, Heal 8 ranks
Benefit: You may treat creatures currently in the Incubation stage of a Disease as if they had a Strong scent for the purposes of Scent. Creatures who are past the Incubation phase of a disease but who have not yet recovered are instead treated as if they had an Overwhelming smell.
Cystic Summoning [General]You can fill the bodies of the creatures you summon with beautiful, wonderful cysts.Prerequisites: Mother Cyst, Augment Summoning
Benefit: Whenever you cast a Conjuration (Summoning) spell to summon a living creature, you may choose to also inflict the effects of Necrotic Cyst on that creature. Doing so grants them Tomb-Tainted Soul as a bonus feat, and changes their type to Aberration, as the rotting cysts squirm and swell through-out their bodies.
Necrotic Call [General]The half-dead creatures you summon are half-cyst by now; they would be better off dead.Prerequisites: Corpsecrafter, Cystic Summoning
Benefits: Whenever you cast a Conjuration (Summoning) spell enhanced by Cystic Summoning, the summoned creature gains Tomb-Born Fortitude and Tomb-Born Resilience as bonus feats, and is considered to be an Undead creature that you animated yourself for the purposes of any feats you have.