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Min/Max 3.x / Re: Fun Finds v7.0 - Now with +15% more reposts!
« on: Yesterday at 10:51:13 PM »
I would expect a "clasp" to be slotless, but apparently it's neck slot. Still very good though!
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Sounds interesting, but plants are a type of creature.
PHB, p306Quotecreature type: One of several broad categories of creatures. The
creature types are aberration, animal, construct, dragon, elemental,
fey, giant, humanoid, magical beast, monstrous humanoid, ooze,
outsider, plant, undead, and vermin. (See the Monster Manual for full
descriptions.)
Plant Type
This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Wisdom and Charisma scores (see Nonabilities) and are not creatures, but objects, even though they are alive.
Base Attack Bonus
A base attack bonus is an attack roll bonus derived from character class and level or creature type and Hit Dice (or combinations thereof). Base attack bonuses increase at different rates for different character classes and creature types. A second attack is gained when a base attack bonus reaches +6, a third with a base attack bonus of +11 or higher, and a fourth with a base attack bonus of +16 or higher. Base attack bonuses gained from different sources, such as when a character is a multiclass character, stack.
A fun find for answering an annoying question RAW more than any mechanical value, but Sharn: City of Towers actually has a section on page 192 about how PCs pay their taxes. It says caster PCs can pay their taxes by casting spells for the government, with the given example being Wall of Stone for construction.
https://www.youtube.com/watch?v=uXwRgnZ990I y'all gotta see this
Damaging Magic Items
A magic item doesn’t need to make a saving throw unless it is unattended, it is specifically targeted by the effect, or its wielder rolls a natural 1 on his save. Magic items should always get a saving throw against spells that might deal damage to them— even against attacks from which a nonmagical item would normally get no chance to save. Magic items use the same saving throw bonus for all saves, no matter what the type (Fortitude, Reflex, or Will). A magic item’s saving throw bonus equals 2 + one-half its caster level (round down). The only exceptions to this are intelligent magic items, which make Will saves based on their own Wisdom scores.
Or would you rather we become the forum where one guy stands above every rule and drives away anybody wanting to join the community?
Can we like, take a vote on this?And that's kind of one of those lines you never expect to read.
SorO may be a dick, but he's our dick. And you shouldn't cut your dick off.
Though in a way, I suppose I can back this up. I mean, I used to be a huge dick in these forums myself. SorO is pretty tactless, but I don't think he's actively malicious.
Thing is, you greatly improved. Soro didn't. He actually kept getting worst. And consider yourself lucky you didn't end in his direct line of fire, because he did actively start to get extremely malicious.
As the mods pointed out, it wasn't a sudden thing, it was the piling up of years of ignoring multiple warning from the people he directly attacked.
And if his ban is revoked, he'll only become worst. He'll consider that there was absolutely nothing with his behavior after all and only keep escalating it even faster.
8 feet and 400 pounds? Is Powerful Build in 5e at all?