Author Topic: EotE: Hard Sci Fi on Xeno Killing  (Read 2497 times)

Offline Westhane

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EotE: Hard Sci Fi on Xeno Killing
« on: October 16, 2014, 05:48:26 PM »
Sooo....

Apparently in one panel of one comic of one small, tiny corner of the Star Wars expanded universe (and not explicitly, at that), a Xenomorph appears in the background. Therefore, xenos are canon. A following B, our GM in Edge of the Empire has decided we should suffer them. It's already done, no use arguing with him.

However, the xenos have ridiculous soak (DR to dnd players), deflect or at least minimize blaster fire, and generally are as unkillable as in the movies. Unfortunately, a quick search of the internet did not reveal a comprehensive list of methods to kill the damn things. Fortunately, I have some ideas.

EotE core is woefully unable to handle the xenos, so I am engaging in extracurricular weapons design. I wish to back up some of my ideas with hard science, but am not equipped to do so. Here are my thoughts:

I. Shock Therapy -
Xeno's, as organics with nervous systems, are vulnerable to electric attack. A gas, plasma, or shrapnel grenade that could conduct an electric charge over a large area would allow us to clear larger swaths at once. Would that even work?

II. Titan Slaying -
Any melee weapon able to penetrate a xeno melts, and acid blood gets all over. Not ideal. So, a superheated weapon would be able to cauterize the wound. No, lightsabers are not an option. To solve the wear and tear of heat and acid blood, expendable blades would be necessary. Ergo, a kind of modular sword with a hilt and detachable blades kept in a "toaster" may be good for us. Thoughts?

III. Emilio Koyama -
Gore Tex based armor and PVC coated equipment should resist even "molecular" acid. Failing that, something must. I want to procure this equipment, but what functional limitations would I be facing?

IV. Need a Light? -
Traditionally, in Aliens, flamethrowers have been used against xeno's. That doesn't seem optimal to me, fuel wise or damage wise. Xeno's can survive extremely low temperatures, so it stands to reason that despite their dislike of fire, extremely high ones may not be lethal either. Is that logical?

There are practically no limitations beyond science on what can be accomplished; our group is poised to perform a hostile takeover of Nar Shadaa. Only the Xenomorphs are stopping us.

Offline bhu

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Re: EotE: Hard Sci Fi on Xeno Killing
« Reply #1 on: October 16, 2014, 06:31:04 PM »
http://www.minmaxboards.com/index.php?topic=909.msg252972#msg252972  This is my current design I'm working on for them.  Xenos are tough but your DM is making them a lil too tough.  Autofire weapons tend to make their bodies burst open and spray acid everywhere.  The Predators have both armor and melee weapons resistant to their acid, which is theorized to be hydrofluoric due to their fluorine based biochemistry.   It's also thought to possibly be a fluorocarbon or hydrofluorocarbon compound, which might explain their volatile nature when set on fire while bleeding.  They've also been shown to be vulnerable to thermal shock in Aliens3.  While not invulnerable to melee weapons by any means their acid defense tends to make said weapons useless after 1 hit.   The preferred method of fighting them seems to be the Predators plasma weapons or other high energy beam weapon.

Offline phaedrusxy

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Re: EotE: Hard Sci Fi on Xeno Killing
« Reply #2 on: October 16, 2014, 06:52:14 PM »
Maybe look into reinventing the wheel a bit, and go for (full-auto) projectile based weapons with armor piercing rounds? Such things are likely ancient weaponry in the Star Wars universe, but might be just what the doctor ordered against these things. I know I've seen this kind of stuff in Star Wars, either in the novels or movies, but I don't remember exactly where (I think it was a novel...).
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Offline Keldar

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Re: EotE: Hard Sci Fi on Xeno Killing
« Reply #3 on: October 24, 2014, 12:17:02 AM »
Tuskans have slug throwers.  Full auto isn't much of a leap for people with friggin' lasers.

Offline Prak

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Re: EotE: Hard Sci Fi on Xeno Killing
« Reply #4 on: November 08, 2014, 12:19:38 AM »
Back when I was more into TV Tropes, I theorized that Xeno blood was Chlorine Triflouride, since it pretty much hits all the high points (colourless, poisonous, corrosive and very reactive gas condenses to a pale-greenish yellow liquid, the form in which it is most often sold).

Given this, you can look on wikipedia to find out how to handle ClF3. It's pretty reactive, but steel, copper and nickel resist it. So, basically, you can just get a fucking viking sword and stab xenos in the face, which gives me an idea for an absolutely metal fanfic.