Author Topic: Fun Finds v7.0 - Now with +15% more reposts!  (Read 209453 times)

Offline Nanashi

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #660 on: June 02, 2019, 04:46:09 PM »
Nothing actually stops multiple people with the feat from each making a trophy off the same corpse either. Any domesticated animal with >=CR4? Sadly Magebred doesn't have a CR increase.

Offline Arz

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #661 on: June 04, 2019, 01:11:08 PM »
Wealthiest NPC? Lvl 3 Taxidermist  :love

Offline Nanashi

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #662 on: June 21, 2019, 10:00:02 PM »
A fun find for answering an annoying question RAW more than any mechanical value, but Sharn: City of Towers actually has a section on page 192 about how PCs pay their taxes. It says caster PCs can pay their taxes by casting spells for the government, with the given example being Wall of Stone for construction. Sucks for martials I suppose, but then again what doesn't?

Offline linklord231

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #663 on: June 21, 2019, 10:20:08 PM »
A fun find for answering an annoying question RAW more than any mechanical value, but Sharn: City of Towers actually has a section on page 192 about how PCs pay their taxes. It says caster PCs can pay their taxes by casting spells for the government, with the given example being Wall of Stone for construction.

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Offline Nanashi

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #664 on: June 23, 2019, 07:45:43 PM »
Stronghold Builders Guide page 70 says "bulky but technically removable" magic items cost half and totally immobile ones cost a fourth the normal price. The Bier of Ressurrect the following page allows unlimited Resurrection with only a 500 gp diamond each. Chamber of Speed for 15,000 halves the completion time of "most tasks" (though is dependent upon 3.0's cheesy, super broken haste).

Offline Craiconn

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #665 on: June 24, 2019, 09:22:07 AM »
Stronghold Builders Guide page 70 says "bulky but technically removable" magic items cost half and totally immobile ones cost a fourth the normal price. The Bier of Ressurrect the following page allows unlimited Resurrection with only a 500 gp diamond each. Chamber of Speed for 15,000 halves the completion time of "most tasks" (though is dependent upon 3.0's cheesy, super broken haste).

Nice.  So if you want to craft a magic item that is made for out-of-combat use (like for healing, camping or transportation), make it "bulky".  Once it's used, put it back in the Bag of Holding.

What objective criteria would you use to label a magic item as bulky?

Offline Nanashi

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #666 on: June 24, 2019, 02:42:30 PM »
Well a "statue, a tapestry, or a rug" is the given example. According to what I found on an internet search, a half inch solid rod is needed to hang a room sized tapestry that weighs ten pounds. Even if we assume something massive and grand, it can't be more than 40 pounds, which is trivial in D&D.

Offline awaken_D_M_golem

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #667 on: June 24, 2019, 04:49:07 PM »
2 ways to double your money = June 2019.


That brings a 1*1*1800 item down to 450 gp, which is
within the range of Mercantile feat at level 1 starting.

The average commoner 1 in any particular town
still can't carry it = limited to the "treasure" 300 gp,
but they've got it stashed safely at home < 900 gp.
A small place, quite unassuming really.

How many 1st level spells are there (+ there) ?

Your codpiece is a mimic.

Offline Archon

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #668 on: June 24, 2019, 11:18:42 PM »
I think bulky is, by definition, not easily carryable. Any working of "bulky" that goes, "and, well, I can carry it trivially" is probably wrong

Offline Nanshork

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #669 on: June 25, 2019, 01:10:07 AM »
I think bulky is, by definition, not easily carryable. Any working of "bulky" that goes, "and, well, I can carry it trivially" is probably wrong

This is D&D, and MinMax at that. We have magic items that can carry statues and characters that can carry buildings.  :P

Offline altpersona

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #670 on: June 25, 2019, 02:50:59 AM »
Quote
Removes Statue of Liberty from belt pouch as a move action, activates flame ray as a standard action.
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Offline Archon

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #671 on: June 25, 2019, 05:23:23 AM »
Okay, when you put it that way.

Offline Nanshork

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #672 on: June 25, 2019, 09:20:00 AM »
Quote
Removes Statue of Liberty from belt pouch as a move action, activates flame ray as a standard action.

 :lmao

Offline awaken_D_M_golem

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #673 on: June 25, 2019, 05:00:52 PM »
 :lol

PsyWar 2 with soulknife-y acf says :  "Hey, that's a good idea.  Lemme try that."
Your codpiece is a mimic.

Offline Nanashi

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #674 on: June 27, 2019, 06:04:09 PM »
2 ways to double your money = June 2019.


That brings a 1*1*1800 item down to 450 gp, which is
within the range of Mercantile feat at level 1 starting.

The average commoner 1 in any particular town
still can't carry it = limited to the "treasure" 300 gp,
but they've got it stashed safely at home < 900 gp.
A small place, quite unassuming really.

How many 1st level spells are there (+ there) ?

You call that optimization? That's literally canon in Eberron! Villages have have communal, unmovable, magic items that increase productivity like a prestidigitation powered laundry machine or a refrigerated storage space for crops/meat (which will then be transferred to Orien's portable fridges for transport). All you've done is create a guy who can rent it out.

Actually, speaking of renting, the Landlord feat from the same book. It provides free funds for stronghold building every level (which accumulate) and doubles the value of further money you put into it. Sadly it requires you be 9th level to take it.

edit: Yes I know Mercantile is from a FR book and tied to locations there. That actually makes it worse because if you actually do something useful with your magic item the Harpers are going to come murder your level 1 ass for making civilization progress beyond what Myth Drannor had (Why are they listed as a Good aligned organization again?).
« Last Edit: June 27, 2019, 06:10:59 PM by Nanashi »

Offline KellKheraptis

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #675 on: June 28, 2019, 02:57:39 AM »
Anyone else contemplating a Hulking Hurler who full-attacks with Unicrons? (yes, that's not a type - UNICRONs) :-P

Offline Arz

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #676 on: July 06, 2019, 01:05:39 PM »
Chain Spell + Leap into Animal

Then slaughter that flock to produce 20 clones of yourself with gear. Yes, up to 100# of gear will also be cloned. Don't forget to share with companion. Go wild nation building

Offline Nanashi

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #677 on: July 07, 2019, 04:12:32 AM »
Any way to get True Mind Switch as a spell and afford enough metamagic reduction to apply Chain Spell?

Offline Eldritch_Lord

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #678 on: July 07, 2019, 02:19:55 PM »
You could use Chameleon Crafting to put true mind switch into a staff and then Metamagic Spell Trigger it.

Offline snakeman830

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #679 on: July 07, 2019, 06:01:28 PM »
Any way to get True Mind Switch as a spell and afford enough metamagic reduction to apply Chain Spell?
Is it bad that the really interesting part of this idea is what happens with the caster's body?
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