Author Topic: [OOC] Kita-ku Administrative Center  (Read 29367 times)

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #80 on: August 03, 2013, 05:28:38 PM »
Did he actually shoot anything? @_@

Eh, doesn't matter now. XD
« Last Edit: August 03, 2013, 05:30:23 PM by Raineh Daze »

Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #81 on: August 03, 2013, 05:50:39 PM »
I'm surprised you are doing so little dmg, I think you are forgetting to add [Precision] dmg on your trips and are missing two weapon properties on your Serpent track.

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #82 on: August 03, 2013, 06:02:57 PM »
I'm surprised you are doing so little dmg, I think you are forgetting to add [Precision] dmg on your trips and are missing two weapon properties on your Serpent track.

No, I added precision damage to the trip. I'm doing so little damage because I don't have a strength modifier to speak of (that is the only thing that adds to damage, it seems) or Brutal, and base damage is 1d6. Brutal is nice and all, but I like Reach, and React is wonderful.

And I told you before, I don't get extra weapon properties until I have more circles, I checked. Somehow I misread 5 as 3. Several times. -_-'

And [Brutal 2] is added. Childe, that's an extra 3 damage on the attack.

Haku's body must really hurt when it hits. If we get to level 7, that's even worse. @_@
« Last Edit: August 03, 2013, 06:09:23 PM by Raineh Daze »

Offline sirpercival

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Re: [OOC] Kita-ku Administrative Center
« Reply #83 on: August 03, 2013, 06:09:43 PM »
Carp, I forgot to add precision damage on my trip... how much is precision damage?
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Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #84 on: August 03, 2013, 06:17:37 PM »
Carp, I forgot to add precision damage on my trip... how much is precision damage?

Are you a monk/do you have Discipline of the Serpent?

If yes, four.
« Last Edit: August 03, 2013, 06:23:06 PM by Raineh Daze »

Offline Childe

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Re: [OOC] Kita-ku Administrative Center
« Reply #85 on: August 03, 2013, 06:23:20 PM »

No, I added precision damage to the trip. I'm doing so little damage because I don't have a strength modifier to speak of

Are you remembering to add your KOM to damage when you attack?
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Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #86 on: August 03, 2013, 06:26:57 PM »

No, I added precision damage to the trip. I'm doing so little damage because I don't have a strength modifier to speak of

Are you remembering to add your KOM to damage when you attack?

That's meant to be added to damage? I thought it was a thing exclusive to strength? :huh

Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #87 on: August 03, 2013, 06:27:28 PM »
You can also use a weapon along side your natural weapons, since you are always considered wielding them, when you get the chance to grab one RD.
Preferably a [Brutal 1] [Magnum] [Point-blank] and then add your [Brutal 2] from unarmed attacks to it.

Edit: Nah, strenght just gives that extra bit of str/2 dmg, otherwise KOMs determine dmg(and most other stuff).

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #88 on: August 03, 2013, 06:29:45 PM »
Oh, wait, KOM is supposed to be added too, it's just that half your strength modifier is added anyway. I didn't realise because KOM and KDM take up all of one paragraph. :banghead

Make that another 4 damage on top of the +3 from [Brutal 2]. So, that's 15 damage now, I think?

EDIT: If I start carrying around another weapon, it'll be a Chainsaw for [Brutal 3] and I'm adding [Reach] and [React] to it. Sure, Magnum gives nice damage, but I like being in melee. Lets me use Heavy Metal, for instance. :p
« Last Edit: August 03, 2013, 06:31:44 PM by Raineh Daze »

Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #89 on: August 03, 2013, 06:42:18 PM »
Oh, wait, KOM is supposed to be added too, it's just that half your strength modifier is added anyway. I didn't realise because KOM and KDM take up all of one paragraph. :banghead

Make that another 4 damage on top of the +3 from [Brutal 2]. So, that's 15 damage now, I think?

EDIT: If I start carrying around another weapon, it'll be a Chainsaw for [Brutal 3] and I'm adding [Reach] and [React] to it. Sure, Magnum gives nice damage, but I like being in melee. Lets me use Heavy Metal, for instance. :p

You only have to have [Reach] and [Reacting] on 1 of your wielded weapons for them to apply to all of them. And I think you'd be doing 15 yeah.

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #90 on: August 03, 2013, 06:47:46 PM »
Oh, wait, KOM is supposed to be added too, it's just that half your strength modifier is added anyway. I didn't realise because KOM and KDM take up all of one paragraph. :banghead

Make that another 4 damage on top of the +3 from [Brutal 2]. So, that's 15 damage now, I think?

EDIT: If I start carrying around another weapon, it'll be a Chainsaw for [Brutal 3] and I'm adding [Reach] and [React] to it. Sure, Magnum gives nice damage, but I like being in melee. Lets me use Heavy Metal, for instance. :p

You only have to have [Reach] and [Reacting] on 1 of your wielded weapons for them to apply to all of them. And I think you'd be doing 15 yeah.

... if I had Reach on a whip, why would that apply to my punches?

Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #91 on: August 03, 2013, 06:52:28 PM »

... if I had Reach on a whip, why would that apply to my punches?

The system says it does, fluff it as you wish: "You drag your opponents closer with your whip and punch them right back."

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #92 on: August 03, 2013, 06:57:25 PM »
Quote
You can only wield one weapon at a time,

So no, properties don't look like they can transfer like that...

Though this reminds me that I need to get a bunch of weapons. Aside from myself, if there's a maximum of KOM... :lmao

Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #93 on: August 03, 2013, 08:00:41 PM »
Yeah I know the rules say that...I think we'll need a ruling from Childe about this at one point.

Offline Childe

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Re: [OOC] Kita-ku Administrative Center
« Reply #94 on: August 03, 2013, 09:35:46 PM »
You'll also see you're using natural weapons even without wielding them and that certain properties (though not all) don't require "wielding" technically. Our designers would like it to be that such passive abilities from natural weapons carry over. That's how we'll play it.
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Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #95 on: August 03, 2013, 09:38:15 PM »
Ah, so Reach and React carry over? Excellent.

This allows me to have an acid chainsaw with one of the nasty properties on it. :D

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #96 on: August 07, 2013, 04:30:56 PM »
Damage: 38. I'm jealous. :(

Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #97 on: August 07, 2013, 04:40:47 PM »
Damage: 38. I'm jealous. :(

You shouldn't be, I really did try to make my dmg absurd for those levels and dropped all defenses :P

And you're doing alright with 15 dmg and AoOs. xD

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #98 on: August 07, 2013, 04:46:47 PM »
Oh how I hope this lasts long enough that I can get at the fun telekinesis abilities.

I long to throw a car at someone. :(

Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #99 on: August 07, 2013, 04:51:19 PM »
We could make a higher level PBP, if you want to do that now :)