I know it is our turn again. I was waiting to know which movement I could have it if it was possible to move higher, in case there were more webbing in her way or not, which I had to wait a confirmation on. Especially if I needed a spot check for it.
I would have stated which movement I'd do once I knew whether or not the webbing broke and if there were more webs on the way. Which is why I said that in the ooc.
Well, you could've just said "If the webbing breaks this way, move X in direction Y, if it breaks that way, move Z in direction M".
You just chose to ignore it and move things along. To speed things up? I usually respond pretty fast when I'm not waiting for answers.
If you roll our reaction spot checks for us instead of requesting them, we might wonder if you forgot and just threw the effect on us.
Or we have to trust that you're not fudging our dices. You're rolling for us. If you're gonna for us, go all the way; roll our initiatives, roll our saves. All of it.
I would be honestly tempted to do all the reactive rolling, but player usually have special/situational save/initiative boosters besides their basic combat stats, and I can't keep track of all of those, so I just give you the DCs for those and let you roll. Situational spot and listen are considerably more rare.
I am willing to trust and would like to be trusted in kind. You assume we metagame and react according to the need to roll spot checks so apparently that isn't the case.
Ok, you've shown that I can trust you, so if it bothers you that much, I'll be asking for spot/listen checks upfront from now on.
I'm honestly not sure what to do with Jeremy.
Buff alies? Wasn't that your character's new strategy?
When in doubt, make a Knowledge (Nature) roll or Knowledge (Dungeoneering) to see what you can learn about Gohma and apply said knowledge to help defeat it quickly. It's blind, but it has Tremorsense 120 or something.
Hmm, aren't you the current party member with acess to trained knowledge skills?