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Messages - SorO_Lost

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81
[D&D 5E] Coastal Troubles / Re: Dice Rolls
« on: November 09, 2018, 08:19:44 AM »
Survival 1d20 : 15, total 15

82
Nah this is Ols we're talking about. We'll face Kazane Aoba.

83
Ravenloft 3.5 Revised / Re: [Equipment] Firearms of the Demiplane of Dread
« on: November 01, 2018, 11:44:39 PM »
firearms are weapons of mass battle mostly thriving for logistical reasons, the thing that gets put into the hands of Commoner and Warrior conscripts, not something you will find used by a mid- to high-level Swift Hunter or other dedicated archer builds.
And I suspect it'll continue.
The thing that screws firearms at higher levels are weapon enchantments. Where easily reloaded bows and x-bows make it easy to double-dip weapon enchantments + ammo enchantments, the draw, fire & drop routine of firearms necessitated by the long reloading times makes only ammo enchantments feasible.
So you mean they are doing exactly what you want and being over shadowed at higher levels thanks to people not using Wands of Magic Weapon or Weapon Augments and you not wanting to adept Quick Loading to work with firearms? :huh

Ok, to each their own. Shrugs

84
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« on: November 01, 2018, 08:48:54 PM »
(click to show/hide)

85
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: November 01, 2018, 08:44:18 PM »
Well, I'm thoroughly unimpressed by whoever wrote that part of the adventure. "Succeed on a save or stop taking part".  :rolleyes
Isn't that called "death" in most cases? Cus like Teferi is over halfway there thanks to a downhill slope.

It's nice to know 5th is still just as murderously lethal at level 1 as 3rd was.

86
Ravenloft 3.5 Revised / Re: [Equipment] Firearms of the Demiplane of Dread
« on: November 01, 2018, 08:35:52 PM »
Addendum after this received a lot of flak on the MMX discord:
Quote
*Special Notes for all Firearms
Firearms add the number of Hit Dice of their user to their total damage.
firearms are weapons of mass battle mostly thriving for logistical reasons, the thing that gets put into the hands of Commoner and Warrior conscripts, not something you will find used by a mid- to high-level Swift Hunter or other dedicated archer builds.
And I suspect it'll continue. Like I'll just take the Quick Draw Feat and spend 800gp on Flintlock Pistols to deal up to 2d4+10 (15 avg) using Touch AC per Attack Action half way through the game. Why would anyone use a bow unless their Strength is over 30?
Quote
Flintlock weapons take two Full Round Actions to reload (rapid reload reduces this to one).
NameRange/DamageYear
Snaplock Pistol10ft/2d41580
Blunderbuss Pistol5ft/2d81680
Dueling Pistol (.50 cal)20ft/2d61775
Snaplock Musket30ft/2d81570
Blunderbuss Musket5ft/2d101654
Brown Bess (.75 cal)5ft/2d101690
On a Natural 1, if it's raining, it misfires and needs to be cleaned (10 minutes).
There, instead of 6th level Fighters with ITWF dealing an average of 52 damage against Touch ACs he's lucky to do half of his 44 average potential by missing normal AC. With Rapid Reload a good pistol or poor rifle can deal the same as a normal longbow too (2d8 every 2 rounds vs 1d8 per round), but it's when you get to using multiple guns their 2d8+ base damage allows them to significantly outpace all but really expensive composite longbows in the hands of great archers.

87
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: November 01, 2018, 11:31:45 AM »
Chugging bleach to die is such an idiotic thing to do... One of the most painful ways to die, and if you live, you're scarred for life, myriad of problems to deal with.
Right? It seems like every teenage girl wants to OD on Tylenol too, like several months of agony is exactly the solution they need. :rolleyes

Durg-related calls are always a pain in the ass. I had one last month or so where a guy walks into a store for energy drinks to stay awake and hits the ground passed out. Eyes couldn't fit a pin in them. Family claims he hasn't had anything, but an EMR dragged the wife off and got her to confess that maybe he got into some old prescriptions but she just doesn't know if he did or what they were. Narcan'ed him and five minutes later on the road he's telling me about how his wife gave him her pills for his pain and to help him sleep. :banghead

88
Premise: A more active spellcastery system. Not quite at-will, but not encounter resources like ToB/Spellshapers. Rapid casting, with multiple spellcasts per round, and different spells leading into each other.
There are a few official options for stuff this but none like your Homebrew goes on to do.

You could adept the idea of the system using a single ACF.
Evocationist
Prerequisite: Sorcerer 1st.
Benefit: You use the Spellpoint System out of Unearthed Arcana and casting any non-Evocation Spell costs twice as many spell points. However when ever you deal damage to an enemy during a combat encounter using a cantrip you gain your 1/4 your spellcasting level in spell points. After the 10th level, you can also generate spell points off of 1st level spells.
A step up from there could be generating unique charges & cherry picking Spells (like electric loop) per Descriptors which prevents picking fights to spam other Spells which is how I'd probably do it. While the full Monty is as you purposed but requires the most effort to write and limits you to exactly what's wrote and a single author's ideas of how magic should work instead of drawing off D&D's supplements (this can be a good or bad thing depending on the player/DM wants).

89
[D&D 5E] Coastal Troubles / Re: Dice Rolls
« on: November 01, 2018, 09:34:20 AM »
Wisdom 1d20+2 : 19 + 2, total 21

90
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: October 31, 2018, 10:31:26 AM »
I'm beginning to think II need to get high on LSD before work.  It can't be any worse.
idk, in my nice current run of being a shit magnet I just had to deal with someone who took multiple prescription pills before chugging bleach. Needless to say vomit was everywhere. :(

91
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« on: October 29, 2018, 02:37:15 PM »
(click to show/hide)

92
The 3.0 versions of Throwing, such SS's Fling Enemy or Modern's Mecha Fling, both acknowledge the possibility of throwing your opponent in the air to cause fall damage. While the 3.5 versions, such as RoS's Fling Enemy or Setting Sun, typically say they land in the designated square which is not only suggestive you can't throw them in the air in the first place but the language alteration contextually suggests an intentional nerf to avoid adding +20d6 (avg 70) damage.

But Setting Sun's idea of enemy's momentum (thus trip) and Fling's idea of just picking them up (grapple) do have some nice mechanics to mash up and consider.

93
D&D 3.5 and Pathfinder / Re: Angels?
« on: October 26, 2018, 11:45:40 PM »
More like your post got buried so I missed it.

One way to look at is is what's an angel?
Quote from: MotP162
The Outer planes that celestials call home foster an astounding variety of good creatures. Despite their great diversity, all celestials unite to battle fiends from the infernal realms or to assist lost travelers. Guardinals (neutral good) and eladrins (chaotic good) are invariably creatures of great beauty, though their appearances vary. Creatures they've helped on the Material Plane sometimes refer to them simply as “angels.”
Quote from: BoED124
As with the evil planes (as discussed in the Book of Vile Darkness), you can create your own cosmology of the good planes. You might prefer not to deal with the in-between planes of Arcadia, Bytopia, the Beastlands, and Ysgard, sticking with the planes that directly correlate to alignments. Conversely, you could have just a single plane of good, called Heaven, where archons, guardinals, eladrins, and angels coexist with little distinction among them (perhaps they are all called angels).
And if you include them, the Celestial breakdown is Archon (LG), Guardinal (NG), & Eladrins (CG). Sort of like Devils (LE), Yugoloth (NE), & Demons (CE).
But if you want actual Angels, as in the subtype, there are a few. The Solar is the highest ranking one while the Planetar operates as a general of forces. And Deva is actually broken down into three types & ranks. Movanic Devas are the weakest and they oversee the the Positive, Negative, and Material Planes. Monadic Devas oversee the Ethereal Plane and the Elemental Planes. And Astral Devas used to oversee the Lower Planes and would attempt to rescue Good-aligned allies stuck in the lower planes. But in the Third Edition update they were moved to overseeing interplanar travelers. There was also a "Agathion" Angel and it appears they were 1st Edition & Planescape limited but otherwise function as Guardinals do in 3rd. PFSRD also seems to think this as their Agathion list is composed of Guardinals.

The Movanic and Monadic Devas can be found under Deva in the 3.0 supplement Fiend Folio.

94
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: October 25, 2018, 11:45:15 AM »
QUICKLY YOU MUST EAT ALL THE CHEETOS DON'T ASK ITS FOR NATIONAL SECURITY THE WORLD IS COUNTING ON YOU GO GO GO!
He was drunk, not high on THC and MDMA. :huh

95
Let's roll to see if you'd find out this is a lie.
Pffft. I knew you would lie before you posted it.

Dr House's motto "everybody lies" is highly accurate and my default assumption. Hell I've already had two patients that lied about their history this morning :p

96
I'm scrolling through recent thread and
"I'm glad you recognise how magnificent my chest is,
So it's been an interesting morning so far.

Why does the map have space on the top and bottom?

97
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: October 22, 2018, 11:38:39 AM »
I sense interesting times in my near future.
Write a script about the various events and maybe Netflix will make a show about it. :D

98
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: October 21, 2018, 07:38:40 PM »
We took a shortcut to get to the bottom :D

99
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: October 21, 2018, 01:56:45 PM »
Out of curiosity what is different now?
Disclosure: I have not done anything for Halloween in over 15 years, not even receive any trick or treaters.
That's the difference :p

People have been steadily moving away from trick-or-treating their neighborhood on the night of Halloween in favor of organized trunk-and-treats on a more commercially available afternoon. In those celebration dead organizations kids dress up in character advertisements to line up and march down a mall hallway, school gym, or at worst a parking lot like some kind of unsophisticated hick. People and local businesses hand out candy and flyers in an efficient assembly line that'll give you the time needed to make it home before dinner.

Now obviously I'm pointing out the worst case but people participating in the "safe stop" areas are not around or don't feel like they should participate in neighborhood. Stranger danger and the entire hovering parenting thing have gone a long way to turning your kids loose to do much of anything. You'll often find a mix of both in cities as some people push back for various reasons, like feeling that the neighborhood part brings people together and avoids the over commercialization. In your case, you are yet another person avoiding it or simply happen to live somewhere where no one cares and they like the assembling line of handouts.

100
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: October 20, 2018, 10:22:32 AM »
i love how no one argued about me calling you all grumpy old men  :lol
Get off my lawn! :shakefist
*Spends five minutes unwrapping a Werther's Original.*

You know, before they ruined Halloween I was looking forward to egging people's houses as an adult. Think about it, if someone shows up you can just stand there yelling about how those darn kids ruined your house.  ;)

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