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[D&D 3.5] High Arcana - Imperium
(Moderators:
sirpercival
,
dna1
)
Encounter 1 - "A Morte Fortuita"
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Topic: Encounter 1 - "A Morte Fortuita" (Read 10366 times)
dna1
Honorary Mod
Posts: 1229
Sage of Herbology
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #20 on:
December 06, 2011, 12:46:27 PM »
As the grease covers most of the area between your party and the screaming catgirl the two Lemurs begin to slip and slide.
reflex vs grease (1d20+3=9, 1d20+3=20)
One of them falls prone, the other manages to catch his footing though.
Dr.Horrible your up sir
Logged
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.
DrHorrible
Full Member
Posts: 129
Merciless idiot.
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #21 on:
December 06, 2011, 01:20:07 PM »
"We need to make this quick and rush back to the others. I have the bad feeling they might have run into some trouble too."
Then Kyle casts
Bigby's Tripping Hand
trying to trip the lemure that is still standing.
(click to show/hide)
Save:
Reflex negates (DC 15)
SR:
Yes
Trip Bonus:
5(CL)+4(Int mod)+2(Str mod)+1(CL/3)
Trip Attempt:
1d20+12=24
Logged
Believe.
dna1
Honorary Mod
Posts: 1229
Sage of Herbology
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #22 on:
December 06, 2011, 02:27:24 PM »
The standing Lemur gets his legs slapped out from under him and he hits the grease spot hard.
reflex (1d20+3=8)
You all can now hear someone running down the far passage towards the chamber your in.
((Jazra's action))
«
Last Edit: December 06, 2011, 02:29:31 PM by dna1
»
Logged
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.
Monotremeancer
Hero Member
Posts: 709
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #23 on:
December 06, 2011, 05:10:53 PM »
Jazra quickly bends his knees slightly to reach for one of the lemures that fell next to him and extends his right arm to try and merely touch it.
A touch is all it takes
he mumbles with a satisfied smile
(click to show/hide)
He's a touch attack to deliver Charnel touch to one of the lemures that tried to strike him last round
Rolled 1d20+3
: 13 + 3, total 16
Rolled 1d8+1
: 5 + 1, total 6
Logged
I'm what's staring back from the abyss.
How come you guys never wave?
Please send me a PM if you give me kudos. I'm interested in what I'm doing right.
midnight_v
Sr. Member
Posts: 360
It is good and fitting to die for the dice...
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #24 on:
December 07, 2011, 05:40:34 PM »
Wait! I know this girl! "Toonces"... It Ezekial Melrose from the red chateau I know you hunt down here occasionally but what are you doing with this fiends?
Logged
"Disentegrate...gust of wind. Can we please get back to saving the world now?"
dna1
Honorary Mod
Posts: 1229
Sage of Herbology
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #25 on:
December 12, 2011, 06:36:58 PM »
Toonces stops screaming when she hears the sound of Ezekeils voice. She growls with anger and immediately chucks her Returning Javelin at him.
attack/dmg/1-50miss (1d20+9=15, 1d6+1=6, 1d100=30)
It misses within inches of his head.
The footsteps that were getting closer from the other passage finally arrive. A human in many robes, with spellcases and various books draped about him enters from the far side.
"Toonces you moron.. your going to get us all
killed
!"
With his final words his eyes glow a bright blue-white and he unleashes
one
ray at the party. They fly right over the heads of the fallen Lemurs, striking Jazra.
The two Lemurs flop and struggle but amazingly enough regain there footing. Toonces shouts over to the new comer
"Shut the
fuck
up! They blinded me!!
KILL
them already!!"
lemurs balance (1d20=18)
((spellcraft checks for the ray, knowledge checks if you want to know who he is. Mono send me a WILL save please
k next action is Ezekeil. ))
«
Last Edit: December 12, 2011, 06:38:30 PM by dna1
»
Logged
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.
dna1
Honorary Mod
Posts: 1229
Sage of Herbology
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #26 on:
December 13, 2011, 03:59:21 AM »
K we are still on
Midnight's ~ Ezekeils
turn.
The rest of the group is about 30ft down the tunnel back towards the Chateau entrance..
Here is the initiative order
Phaedrusxy- " Thurl"-25
Percival-"Sylla"-25
Mixster-"Red"-24
Mono-"Jazra"-22
Flay-"Curon"-20
ME-"DM"-12
Midnight- "ezekeil" -10
Dr.H-"Kyle"-7
Logged
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.
midnight_v
Sr. Member
Posts: 360
It is good and fitting to die for the dice...
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #27 on:
December 13, 2011, 09:06:08 AM »
Well, that was a needlessly violent response.
Swift action: Activate Amulet of tears Gaining 18 Temporary Hp.
Move action positioning Ezekiel closer to Toonces and within range of the Human in the robes.
Standard action Casts Deep Slumber at the human, DC 17 Channels +4 magicka into the spell to increase the Dc by 4 DC(21) taking 4d8 Damage
Rolled 4d8
: 5, 2, 7, 5, total 19
This should sleep the human if below 10hd and toonces as well depending on her hd total.
Ezekiel
HP: 60 + 18 temporary 78
Hp: 78 - 22 = 56
Current Hp=56
«
Last Edit: December 13, 2011, 09:08:49 AM by midnight_v
»
Logged
"Disentegrate...gust of wind. Can we please get back to saving the world now?"
midnight_v
Sr. Member
Posts: 360
It is good and fitting to die for the dice...
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #28 on:
December 13, 2011, 09:10:28 AM »
Edit: Dice roller re rolled that for 19 but originally it was 22.
Current Hp 56.
Logged
"Disentegrate...gust of wind. Can we please get back to saving the world now?"
dna1
Honorary Mod
Posts: 1229
Sage of Herbology
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #29 on:
December 13, 2011, 05:53:13 PM »
Ezekeil rushes past the Lemur's and hits Toonces with his slumber spell.
will (1d20+10=12)
She immediately falls unconscious.
Phaedrusxy- " Thurl"-25
Percival-"Sylla"-25
Mixster-"Red"-24
Mono-"Jazra"-22
Flay-"Curon"-20
ME-"DM"-12
Midnight- "ezekeil" -10
Dr.H-"Kyle"
-7 ~
your action
Logged
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.
midnight_v
Sr. Member
Posts: 360
It is good and fitting to die for the dice...
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #30 on:
December 13, 2011, 06:50:09 PM »
I wasn't clear. I targeted the human with deep slumber, hoping to catch toonces with the spread.
Logged
"Disentegrate...gust of wind. Can we please get back to saving the world now?"
dna1
Honorary Mod
Posts: 1229
Sage of Herbology
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #31 on:
December 13, 2011, 07:42:26 PM »
Ah ok I see where I missed that.
will save (1d20+9=22)
~ close one but he makes it.
K so actions unchanged, still waiting for Dr.Horrible
Logged
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.
midnight_v
Sr. Member
Posts: 360
It is good and fitting to die for the dice...
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #32 on:
December 13, 2011, 09:50:03 PM »
K.
Since its an out of turn action, I'll announce now that I'm going burn my swift action from my next turn to "immidiate action" counterspell whatever "the man in the blue robe" tries to cast.
Spellcraft Check:
Rolled 1d20+10
: 13 + 10, total 23
«
Last Edit: December 13, 2011, 09:54:25 PM by midnight_v
»
Logged
"Disentegrate...gust of wind. Can we please get back to saving the world now?"
DrHorrible
Full Member
Posts: 129
Merciless idiot.
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #33 on:
December 14, 2011, 08:53:02 AM »
Kyle casts
Grease
where the man in the blue robes stands.
(click to show/hide)
CD:
15
Logged
Believe.
sirpercival
Honorary Mod
Posts: 10855
you can't escape the miles
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #34 on:
December 14, 2011, 09:05:22 AM »
How big is the tunnel here?
(click to show/hide)
Move action closer. Cast SMII to get 2 Howler Wasps (sense motive +1) flanking the blue-robed caster unless another caster shows up.
Bluff check: 1d20+24=36
(click to show/hide)
http://www.scribd.com/doc/49212032/48/HOWLER-WASP
Logged
I am the assassin of productivity
(member in good standing of the troll-feeders guild)
It's begun —
my things
have overgrown the previous sig.
phaedrusxy
DnD Handbook Writer
Posts: 10708
The iconic spambot
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #35 on:
December 14, 2011, 12:28:39 PM »
The masked gnome steps from behind a rock near the blue-robed figure just as his black bird hops back up onto his shoulder. Then a pair of tentacles erupts from both the gnome and bird. The tentacles split near the ends into three smaller tentacles each, which have fanged maws on the ends of them. The tentacles strike towards the throat of the blue-robed figure.
Logged
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra. Stay frosty my friends.
Mixster
DnD Handbook Writer
Posts: 271
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #36 on:
December 14, 2011, 05:58:51 PM »
Assuming the blue-robed man is still alive, Red will walk past them, towards the exit and cast Many Jaws while doing so:
(click to show/hide)
Force Damage from Jaws
Rolled 10d6+20
: 2, 2, 3, 1, 2, 5, 6, 6, 1, 3 + 20, total 51
Reflex Save DC 21 for half. Spell resistance (if needed)
Rolled 1d20+11
: 8 + 11, total 19
"
Yeah we really should get out of here. Although killing another team might be a way of making sure we win the competition.
" Almost trivially the opposition that seems to be pretty well contained by the rest of his party.
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dna1
Honorary Mod
Posts: 1229
Sage of Herbology
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #37 on:
December 14, 2011, 06:03:11 PM »
glad to see things moving along
I will update very shortly
Logged
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.
dna1
Honorary Mod
Posts: 1229
Sage of Herbology
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #38 on:
December 16, 2011, 05:09:11 AM »
The figure in Robes is made short work of by the onslaught of your combined attacks. What remains of him is a shredded tattered pile of gear. As Toonces the Catgirl lay unconscious in the corner the two Lemurs turn to smoke, and are promptly sucked into the ring on her finger.
You can hear chatter and squabbling coming from the passages leading back towards the complex where you left Snack. It seems to be drawing near.
((free actions
Percival the room seems to be more of a natural area, its roughly 15ft long, between 7-12ft wide. i posted a brief description of it a page back.))
Logged
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.
Flay Crimsonwind
Legendary Member
Posts: 1607
The devil so nice, they damned him thrice.
Re: Encounter 1 - "A Morte Fortuita"
«
Reply #39 on:
December 16, 2011, 05:41:30 AM »
"Grab her; she might be useful alive, unless nyone has reason to kill her. Then we must leave quickly."
Logged
Quote from: Bozwevial on November 07, 2011, 12:44:49 AM
I'm here and ready to keep confusing the hell out of everyone I meet.
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Min/Max Boards
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[D&D 3.5] High Arcana - Imperium
(Moderators:
sirpercival
,
dna1
)
Encounter 1 - "A Morte Fortuita"