Author Topic: Thriller: Dancing Zombies  (Read 2996 times)

Offline Garryl

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Thriller: Dancing Zombies
« on: December 14, 2011, 09:20:31 PM »
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Thriller Animator
Prerequisites: Corpsecrafter, Nimble Bones, Perform (dance) 4 ranks.
Benefit: Whenever you create a zombie with a Necromancy spell, you may choose to apply the Thriller Zombie template to it at no additional cost. Thriller Zombies gain Skirmish bonuses and the ability to move as a group, but lose the ability to charge entirely.


Thriller Zombie template
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Edit: Improved the skirmish level to 1/2 HD instead of 1/3 HD.
Made it explicit that they can dance in combat.
Can take 10 on dance checks, and morale bonuses to dance checks are doubled. With their Charisma of 5 (total modifier +7), this is enough to make an enjoyable performance (DC 15) every time. With a higher level leader using Squad March, this lets them do Great Performances (DC 20), as well. With a 20+ HD leader using Battle March, this lets them do Memorable Performances (DC 25), too.

Offline Nanshork

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Re: Thriller: Dancing Zombies
« Reply #1 on: December 14, 2011, 11:23:32 PM »
This is just silly.   :P

Offline veekie

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Re: Thriller: Dancing Zombies
« Reply #2 on: December 15, 2011, 12:46:13 AM »
Now you need a Thriller Ghoul to lead the party!
Everything is edible. Just that there are things only edible once per lifetime.
It's a god-eat-god world.

Procrastination is the thief of time; Year after year it steals, till all are fled,
And to the mercies of a moment leaves; The vast concerns of an eternal scene.

Offline PlzBreakMyCampaign

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Re: Thriller: Dancing Zombies
« Reply #3 on: December 15, 2011, 06:46:48 PM »
This just popped in there. All campaigns need orc invasion turned necromancer feeding ground turned thriller undead.