I'll happily endorse this idea. What do folks think of when asked about an "iconic debuffer"? Hexadin of Tyranny?
I think nailing down the iconic part may take some effort. Like I don't think Daring Outlaw when someone says Rogue, I think of an assassin disabling traps.
Core's are pretty easy for the most part. The half-classes like Ranger/Paladin can be mimiced and out proformed by the caster classes but if we keep the caster classes from behaving like them then things would work out fine. So here is how I see things.
Barbarian: Barb/FB charger.
Bard: Maximum (Dragonfire) Inspiration, probably a Crusader dip. At least a note on Sublime/JPM if the main build is different.
Cleric: DMM based, probably two well noted variants, evil for undead, and a good themed build.
Druid: Wildshape based but stays full caster and tree hugging hippy.
Fighter: Probably should focus on combat tricks, like spicked Chain Knock-Down/Roiler's Gambit, even Boomerang Daze.
Monk: All I can think of here is the uber hide AFC, then maybe Shiba Protector/Fist Of The Forest.
Paladin: Keep the mount (unmounted charging is the barb), focus on Smite and Sword Of The Arcane Order/Battle Blessing.
Ranger: I really don't know much for the Ranger, should capitalize on Favored Enemy and/or Weapon style?
Rogue: Sneaky assassin that disables traps.
Sorcerer: Probably best to be a nuker.
Wizard: God style, enough said.
Splat books make things a bit harder somewhat. Like the Factotum or Warblade are far enough apart you won't feel overlap, but...
Ninja: What do I do that's uniquely different from the uber hide Monk?
Duskblade: All I am is a warning of what you're Gish shouldn't be like.
Spellthief: You know my class just plain sucks and you're better off using a single 4th level spell to steal spell effects?
Swashbuckler: Double Dare you to combo the Rogue's SA & Fighter's Feats into me, and give up PrCing so you forever suck.
But I'm sure something can be done for them if someone has a good suggestion for them.
Your take on things?