Author Topic: Naityan Rakshasa [Race]  (Read 606 times)

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Naityan Rakshasa [Race]
« on: June 02, 2021, 09:34:30 AM »
See ToB p151 for flavor text.

Naityan Rakshasa Racial Traits
+6 Strength, +2 Dexterity, +6 Constitution, +6 Wisdom, +8 Charisma
Outsider
Medium-size
Land speed 40 feet
Racial Hit Dice: A Naityan Rakshasa begins with seven levels of outsider. This provides 7d8 Hit Dice, a base attack bonus of +7, and base saving throws of Fort +5, Ref +5, and Will +5. When he takes a level in a class, he does not replace his racial hit dice. Thus a Naityan Rakshasa with a level in Barbarian would be a Naityan Rakshasa 7/Barbarian 1.
Racial Skills: A Naityan Rakshasa's outsider levels give it skill points equal to 10 × (8 + Int modifier, minimum 1). Its class skills are Balance, Bluff, Concentration, Diplomacy, Disguise, Gather Information, Hide, Intimidate, Jump, Listen, Martial Lore, Move Silently, Sense Motive, Spot, and Tumble. A rakshasa has a +4 racial bonus on Bluff and Disguise checks. When using change shape, a rakshasa gains an additional +10 circumstance bonus on Disguise checks. If reading an opponent’s mind, its circumstance bonus on Bluff and Disguise checks increases by a further +4.
Racial Feats: A Naityan Rakshasa’s outsider levels give him three feats.
Darkvision: Naityan Rakshasas can see in the dark up to 60 feet.
Detect Thoughts (Su): A naityan rakshasa can continuously use detect thoughts as the spell (caster level equal to twice character level). It can suppress or resume the ability as a free action. The save DC is Charisma-based (DC 10 + 1/2 hit dice + Charisma modifier).
Change Shape (Su): A naityan rakshasa can assume the form of any Medium humanoid.
Style Shapes (Su) A naityan rakshasa gains the maneuvers of particular martial disciplines and other abilities by adopting specific shapes using its change shape ability. When changing into one of these shapes, the rakshasa retains its claw and bite attacks and automatically adopts the stance listed for the shape. If the rakshasa cannot maintain the stance for some reason, it reverts to its natural form and loses access to the martial maneuvers the style shape grants. A naityan rakshasa can use only one maneuver per turn. It does not need to ready the maneuver, and can use it every turn if desired. Thus, if it uses a strike maneuver on its turn, it cannot then use a counter against an opponent while waiting for its turn to come up again. In any of these shapes, a naityan rakshasa has the backward hands typical of the rakshasa race.
Earth Serpent: In this shape, a naityan rakshasa has a snakelike head, a snake’s tail instead of legs, and gray stony scales. While it is in earth serpent shape, it gains a +2 bonus to natural armor and can use the strength of stone stance and the mountain hammer (strike) and charging minotaur (strike) maneuvers.
Hellfire Hunter: In this shape, a naityan rakshasa looks like a hell hound in humanoid form. While it is in hellfire hunter shape, it gains scent and can use the flame’s blessing stance and the fire riposte (counter) and flashing sun (strike) maneuvers.
Night Creeper: In this shape, the naityan rakshasa looks like a slick eel-like humanoid. While it is in night creeper shape, it gains a swim speed of 30 feet, sneak attack +1d6, and can use the island of blades stance and the ghost blade (strike) and shadow garrote (strike) maneuvers.
Elusive Adversary: In this shape, the naityan rakshasa has a head and fur like a displacer beast, and its arms take the form of displacer beast tentacles with hands coated in hooks. While it is in elusive adversary shape, it gains a speed of 60 feet and can use the shifting defense stance and the baffling defense (counter) and feigned opening (counter) maneuvers.
Weapon and Armor Proficiency: A Naityan Rakshasa is automatically proficient with simple and martial weapons.
Resists: A Naityan Rakshasa has DR 15/good and piercing.
Spell Resistance: A Naityan Rakshasa has SR equal to 8 + its hit dice.
Natural Attacks: A Naityan Rakshasa has two 1d4 claw attacks as a primary natural attack, and a 1d6 bite as a secondary natural attack.
Natural Armor: +9 natural armor.
Automatic Languages: Common, Infernal. Bonus Languages: Undercommon, Abyssal.
Favored Class: Swordsage.
Level Adjustment: +1.

Lesser Naityan Rakshasa Racial Traits
+4 Strength, +2 Dexterity, +2 Constitution
Outsider
Medium-size
Land speed 40 feet
Racial Hit Dice: A Naityan Rakshasa begins with three levels of outsider. This provides 3d8 Hit Dice, a base attack bonus of +3, and base saving throws of Fort +3, Ref +3, and Will +3. When he takes a level in a class, he does not replace his racial hit dice. Thus a Naityan Rakshasa with a level in Barbarian would be a Naityan Rakshasa 3/Barbarian 1.
Racial Skills: A Naityan Rakshasa's outsider levels give it skill points equal to 6 × (8 + Int modifier, minimum 1). Its class skills are Balance, Bluff, Concentration, Diplomacy, Disguise, Gather Information, Hide, Intimidate, Jump, Listen, Martial Lore, Move Silently, Sense Motive, Spot, and Tumble. A rakshasa has a +4 racial bonus on Bluff and Disguise checks.
Racial Feats: A Naityan Rakshasa’s outsider levels give him two feats.
Darkvision: Naityan Rakshasas can see in the dark up to 60 feet.
Style Shapes (Su) A naityan rakshasa gains the maneuvers of particular martial disciplines and other abilities by adopting specific shapes as a standard action. When changing into one of these shapes, the rakshasa automatically adopts the stance listed for the shape. If the rakshasa cannot maintain the stance for some reason, it reverts to its natural form and loses access to the martial maneuvers the style shape grants. A naityan rakshasa can use only one maneuver per turn. It does not need to ready the maneuver, and can use it every turn if desired. Thus, if it uses a strike maneuver on its turn, it cannot then use a counter against an opponent while waiting for its turn to come up again. In any of these shapes, a naityan rakshasa has the backward hands typical of the rakshasa race. His racial hit dice provide full initiator levels. Other levels operate normally.
Earth Serpent: In this shape, a naityan rakshasa has a snakelike head, a snake’s tail instead of legs, and gray stony scales. While it is in earth serpent shape, it gains a +2 bonus to natural armor and can use the strength of stone stance and the mountain hammer (strike) and charging minotaur (strike) maneuvers.
Hellfire Hunter: In this shape, a naityan rakshasa looks like a hell hound in humanoid form. While it is in hellfire hunter shape, it gains scent and can use the flame’s blessing stance and the fire riposte (counter) and flashing sun (strike) maneuvers.
Night Creeper: In this shape, the naityan rakshasa looks like a slick eel-like humanoid. While it is in night creeper shape, it gains a swim speed of 30 feet, sneak attack +1d6, and can use the island of blades stance and the ghost blade (strike) and shadow garrote (strike) maneuvers.
Elusive Adversary: In this shape, the naityan rakshasa has a head and fur like a displacer beast, and its arms take the form of displacer beast tentacles with hands coated in hooks. While it is in elusive adversary shape, it gains a speed of 60 feet and can use the shifting defense stance and the baffling defense (counter) and feigned opening (counter) maneuvers.
Weapon and Armor Proficiency: A Naityan Rakshasa is automatically proficient with simple and martial weapons, and light armor.
Automatic Languages: Common, Infernal. Bonus Languages: Undercommon, Abyssal.
Favored Class: Swordsage.