Author Topic: Barghest Racial Classes  (Read 6495 times)

Offline littha

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Barghest Racial Classes
« on: December 03, 2012, 05:16:14 AM »
Barghest
A Barghest's true form is a bizarre mix of Wolf and Goblin
+2 Str, -2 Con
Outsider: A barghest is an outsider and is unaffected by spells of abilities that only target humanoids.
Barghests have the Shapechanger Subtype.
Medium: As medium creatures, Barghests have no special bonuses or penalties due to size.
A Barghest's base land speed is 30ft
Claws: Barghests have two claws that deal 1d4 damage each
Bite: Barghests have a bite attack that deals 1d6 damage.
Automatic Languages: Common, Goblin, Worg and Infernal. Bonus Languages: Any
Favored Class: Barghest


Barghest Hound


HD: d8

Skill Points: Barghest Hounds gain 6+Int mod Skill Points per level and 4*(6+Int mod) skill points at first level.

A Barghest Mauler's class skills (and the key ability for each skill) are: : Bluff (Cha), Diplomacy (Cha), Disguise (Cha), Hide (Dex), Intimidate(Cha), Jump (Str), Listen (Wis), Move Silently (Dex), Search (Wis), Sense Motive (Cha), Spot (Wis), Survival


Level
Base
Attack Bonus
Fort
Save
Ref
Save
Will
Save

Special

Ability Bonuses
1st+0+2+2+0Change Shape, Scent, Rage+2 Str, +2 Con
2nd+1+3+3+0Feed, Crushing Despair+2 Dex, +2 Cha
3rd+2+3+3+1Blink, Levitate+2 Str, +2 Int, +2 Wis
4th+3+4+4+1Misdirection, Dimention Door+2 Dex, +2 Cha, +2 Con
5th+3+4+4+1Large Size, Greater Barghest Hound+2 Str, +2 Wis, +2 Int

Weapon and Armor Proficiencies: A Barghest Hound is proficient with all simple and martial weapons, light armor, medium armor and shields (but not tower shields)

Ability Bonuses (Ex): A Barghest Hound is stronger, faster, tougher and more intelligent than most humans. To represent this they have enhanced stats given in the table above. These bonuses are Enhancement bonuses and thus do not stack with most items that increase your ability scores. All bonuses on the table are cumulative.

Charisma Based: All of the abilities gained in this class that require a save have a DC of 10 + 1/2 HD + Cha mod. Caster Level is always equal to HD unless otherwise noted.

Change Shape (Su): Starting at the first level of this class a Barghest Hound has the ability to take the form of a Small goblin or a Medium wolf using this ability.

Scent (EX:) At level 1 the Barghest Hound gains the Scent ability.

Rage (Sp): At level 1 a Barghest Hound gains the rage ability, identical to the barbarian class feature. This ability may be used once a day at level one and one additional time a day for every 4 HD the Barghest has. A Barghest Hound does not receive the other Rage enhancements that a barbarian would (Greater Rage, Tireless Rage or Mighty Rage)

Feed (Ex): At level 2 all Barghests gain the ability to gain power by feeding on their prey See the bottom of this post for details.

Crushing Despair (Sp): Starting at level 2 a Barghest Hound gains the ability to emit a howl that crushes the spirits of those who hear it. Once per day and one additional time per day for every 3 HD the Barghest Hound has it may use Crushing Despair as a spell like ability.

Blink (Sp): Once they reach level 3 a Barghest can rapidly shift between the etherial and material planes. Once per day per class level a Barghest Hound may use Blink as a spell like ability. Once the Barghest Hound has 12 HD they may use this ability at will.

Levitate (Sp): A Level 3 or higher Barghest Hound gains the ability to use Levitate as a Spell Like ability once a day per class level. A Bargest Hound may use Levitate at will once they reach 12 HD.

Misdirection (Sp): Beginning at level 4 a Barghest Hound learns to use Misdirection as a Spell Like ability at will.

Dimension Door (Sp): A Level 4 or higher Barghest Hound may use Dimension Door as a Spell like ability once per day per class level. A Barghest Hound may use this ability at will once they reach 12 HD.

Large Size (Ex): A Level 5 Barghest Hound is a monstrous thing to behold. Its Size increases to Large and all related modifiers (Reach, AC, Attack bonus and natural weapon damage but not Ability scores) change along with it.

Greater Barghest Hound: A Greater Barghest Hound gains the Lawful and Evil Subtypes and the ability to use Mass Bull's Strength as a spell like ability once per day plus one additional time for every 5 HD the Greater Barghest Hound has. In addition it may take the form of a Large Goblin or Wolf using its Change Shape ability.


Barghest Mauler


HD: d10

Skill Points: Barghest Maulers gain 4+Int mod Skill Points per level and 4*(4+Int mod) skill points at first level.

A Barghest Mauler's class skills (and the key ability for each skill) are: Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Survival (Wis), and Swim (Str).


Level
Base
Attack Bonus
Fort
Save
Ref
Save
Will
Save

Special

Ability Bonuses
1st+1+2+2+2Change Shape, Enhanced Attacks, Powerful Rage+2 Str, +2 Con
2nd+2+3+3+3Feed, Pounce+2 Str, +2 Int,+2 Dex
3rd+3+3+3+3Rending Claws, Scent+2 Str, +2 Con
4th+4+4+4+4Armored Hide+2 Str, +2 Wis, +2 Dex
5th+5+4+4+4Large Size, Greater Barghest Mauler+2 Dex, +2 Con, +2 Str

Weapon and Armor Proficiencies: A Barghest Mauler is proficient with all simple and martial weapons, light, medium and Heavy armor and with shields (but not tower shields)

Ability Bonuses (Ex): A Barghest Mauler is stronger, faster, tougher and more inteligent than most humans. To represent this they have enhanced stats given in the table above. These bonuses are Enhancement bonuses and thus do not stack with most items that increase your ability scores. All bonuses on the table are cumulative.

Constitution Based: All of the abilities gained in this class that require a save have a DC of 10 + 1/2 HD + Con mod. Caster Level is always equal to HD unless otherwise noted.

Change Shape (Su): All Barghests have the ability to take the form of other creatures. Starting at the first level of this class a Barghest Mauler has the ability to take the form of a Small goblin or a Medium wolf using this ability.

Enhanced Attacks (Ex): The attacks of a Barghest Mauler are stronger than those of its kin. Its claws deal 1d6 damage and its bite deals 1d8 damage.

Powerful Rage (Ex): A Barghest Mauler can enter a rage identical to that of a barbarian. It also receives the later enhancements to this ability (Greater Rage, Tireless Rage and Mighty Rage) when its HD reach 11 for Greater Rage, 17 for Tireless Rage and 20 for Mighty Rage. This ability may be used a number of times a day equal to the Barghest Mauler's HD and counts as a Barbarians Rage for all purposes.

Feed (Ex): At level 2 all Barghests gain the ability to gain power by feeding on their prey See the bottom of this post for details.

Pounce (Ex) At the Second Level a Barghest gains the ability to furiously attack while charging. A Barghest Mauler may make a full attack at the end of a charge, rather than a single attack as per usual.

Rending Claws (Ex): By level 3 a Barghest Maulers claws are proficient at tearing through even the toughest materials. They are treated as Adamantine for all purposes.

Scent (Ex): At level 3 a Barghest Mauler gains the Scent ability.

Armored Hide (Ex) A level 4 Barghest Mauler begins to become highly resistant to damage, it gains Damage Reduction 5/Magic and a +5 natural armor bonus to AC.

Large Size (Ex): A Level 5 Barghest Mauler is a monstrous thing to behold. Its Size increases to Large and all related modifiers (Reach, AC, Attack bonus and natural weapon damage but not Ability scores) change along with it.

Greater Barghest Mauler A Greater Barghest Mauler is a terrifying sight, It gains the Lawful and Evil subtypes, its damage reduction increases to 10/- and its claws now overcome any damage reduction other than /Epic or /-



Barghest Shadow


HD: d6

Skill Points: Barghest Shadow gain 8+Int mod Skill Points per level and 4*(8+Int mod) skill points at first level.

The Barghest Shadow’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).


Level
Base
Attack Bonus
Fort
Save
Ref
Save
Will
Save

Special

Ability Bonuses
1st+0+0+2+2Change Shape, Scent, Pass Without Trace+2 Dex, +2 Con
2nd+1+0+3+3Feed, Sneak Attack +1d6+2 Str, +2 Int,+2 Dex
3rd+2+1+3+3Blink, Evasion+2 Dex, +2 Int
4th+3+1+4+4Uncanny Dodge, Sneak Attack +2d6+2 Str, +2 Wis, +2 Dex
5th+3+1+4+4Shadowed Large Size, Greater Barghest Shadow+2 Dex, +2 Wis, +2 Str

Weapon and Armor Proficiencies: A Barghest Shadow is proficient with all simple and martial weapons and light armor but not with shields.

Ability Bonuses (Ex): A Barghest Shadow is stronger, faster, tougher and more inteligent than most humans. To represent this they have enhanced stats given in the table above. These bonuses are Enhancement bonuses and thus do not stack with most items that increase your ability scores. All bonuses on the table are cumulative.

Dexterity Based: All of the abilities gained in this class that require a save have a DC of 10 + 1/2 HD + Dex mod. Caster Level is always equal to HD unless otherwise noted.

Change Shape (Su): All Barghests have the ability to take the form of other creatures. Starting at the first level of this class a Barghest Shadow has the ability to take the form of a Small goblin or a Medium wolf using this ability. Barghest Shadows may also use this ability as a kind of camouflage to blend into their surroundings. In any Illumination other than direct sunlight a Barghest Shadow gains a +5 to its hide checks.

Scent (EX:) At level 1 the Barghest Hound gains the Scent ability.

Pass Without Trace (Su): Barghest Shadows are aptly named, they leave no trail to find or tracks to follow. They are continually under the effects of the Pass Without Trace spell.

Feed (Ex): At level 2 all Barghests gain the ability to gain power by feeding on their prey See the bottom of this post for details.

Sneak Attack (Ex) At level 2 and Level 4 Barghest Hounds gain Sneak attack damage identical to that provided by the rogue class feature.

Blink (Sp): At level 3 and higher, Barghest Shadows gain the ability to cast Blink as a spell like ability a number of times a day equal to half their HD (Rounded down)

Evasion (Ex): Level 3 Barghest Shadows gain the Evasion ability. If they already have the Evasion ability they instead gain Improved Evasion.

Uncanny Dodge (Ex): Level 4 Barghest Shadows have the Uncanny Dodge ability

Shadowed Large Size (Ex): Unlike other Barghests, a Barghest Shadow does not naturally increase in size. However, it may use its Change Shape ability to increase its size  to Large whenever it wants, gaining the same bonuses and penalties as the other Barghests but without the inconvenience and that being permanently large would have to such sneaky creatures.

Greater Barghest Shadow A Greater Barghest Shadow has a true mastery of hiding using its change shape ability. It may attempt to hide even while observed provided it is within 10 feet of a shadow of some kind. Barghest Shadows can not hide in their own shadow.


Feed: All Barghest's gain power from feeding upon the corpses of their enemies. A barghest may not gain a new level in any of these classes unless they have consumed at least one corpse  this level with equal or more HD than they already possess. Corpses consumed by a Barghest are fouled and tainted so badly that mortal magic can not restore them to life 50% of the time, even if they are capable of being resurrected a Wish, Miracle or True Resurrection must be used. For each corpse consumed per day a Barghest gains a +2 bonus to Str, Dex and Con for 24 hours provided the corpse had more HD than the Barghest currently does. It takes 10 minutes to consume a corpse. A barghest may only feed on corpses that have been dead for less than a day. A Barghest may only feed on a number of corpses a day equal to 1/2 their HD.
« Last Edit: December 10, 2012, 01:40:27 AM by littha »

Offline phaedrusxy

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Re: Barghest (WIP)
« Reply #1 on: December 06, 2012, 01:01:09 PM »
Quote
For each corpse consumed per day a Barghest gains a +2 bonus to Str, Dex and Con for 24 hours provided the corpse had more HD than the Barghest currently does. It takes 10 minutes to consume a corpse.
So... these stack? So if I could sneak into an elephant graveyard, I could spend a few hours eating them and get a massive bonus to my physical stats?  :p
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Offline littha

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Re: Barghest (WIP)
« Reply #2 on: December 06, 2012, 01:05:41 PM »
Quote
For each corpse consumed per day a Barghest gains a +2 bonus to Str, Dex and Con for 24 hours provided the corpse had more HD than the Barghest currently does. It takes 10 minutes to consume a corpse.
So... these stack? So if I could sneak into an elephant graveyard, I could spend a few hours eating them and get a massive bonus to my physical stats?  :p

Clarified

Offline phaedrusxy

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Re: Barghest (WIP)
« Reply #3 on: December 06, 2012, 02:13:59 PM »
I still think the bonus should have a cap of some kind. Otherwise it's begging for some kind of "bag of elephants" trick. :P
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Offline Amechra

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Re: Barghest (WIP)
« Reply #4 on: December 06, 2012, 02:30:26 PM »
Being able to get a bonus equal your Base Fortitude save might work?

Maybe if you restricted that to fractional saves...

Alternatively, you can get 1 at first level, and then an additional body every two levels thereafter? So 20th level Barghests could get a +20 to their physical ability scores...
"There is happiness for those who accept their fate, there is glory for those that defy it."

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Offline littha

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Re: Barghest (WIP)
« Reply #5 on: December 06, 2012, 03:15:56 PM »
I can cap it, or I can specify that you can only eat creatures that died in a combat that you participated in. Either one would limit those kinds of tricks.

Offline phaedrusxy

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Re: Barghest (WIP)
« Reply #6 on: December 06, 2012, 03:59:21 PM »
I can cap it, or I can specify that you can only eat creatures that died in a combat that you participated in. Either one would limit those kinds of tricks.
I prefer hard caps... otherwise someone, somewhere is always going to be trying to come up with some insane way of abusing it... and I don't want to have to tell them "No, you can't bring a bag of holding filled with trained elephants to every battle", despite the rules technically allowing it. ;)

Also, I take it that in this version, the barghest's "true form" is the hybrid wolf-goblin creature? You should probably state that explicitly just for clarity.
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Offline littha

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Re: Barghest (WIP)
« Reply #7 on: December 10, 2012, 01:27:15 AM »
Capped feed limits at a maximum number of corpses a day equal to 1/2 your HD, clarified true form and finished off the Mauler and Shadow.

Offline Amechra

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Re: Barghest Racial Classes
« Reply #8 on: December 10, 2012, 01:39:27 AM »
I like 'em.

I like 'em lots.

Thanks; these will see use in a couple of months...
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."