Hey D, is Half-Minotaur (Dragon 313 (https://dnd.rem.uz/Dragon%20Magazine/301-350/Dragon%20Magazine%20%23313.pdf), pg 94) ok for a LA+1 template post-buyoff?
EDIT: Also, are armies equipped out of our WBL?
Hey D, is Half-Minotaur (Dragon 313 (https://dnd.rem.uz/Dragon%20Magazine/301-350/Dragon%20Magazine%20%23313.pdf), pg 94) ok for a LA+1 template post-buyoff?
EDIT: Also, are armies equipped out of our WBL?
"LEADER FEATS
This book introduces a new type of feat called leader feats.
Leader feats augment or alter the effects of the Leadership feat
(as presented on page 97 of the Player’s Handbook and described
in more detail on page 106 of the Dungeon Master’s Guide). Typically,
a leader feat affects your cohort and/or your followers but
has no effect on other allies.
Since all leader feats include Leadership as a prerequisite,
their presence in the game is subject to the DM’s approval. If the
DM prefers not to include the Leadership feat in the campaign,
then all feats of the leader type are similarly off limits.
In addition to their listed benefits, each leader feat taken by a
character improves his Leadership score by +1."
Bottom paragraph on page 96 of Heroes of Battle.
My cohort is Dread Necromancer 8 // Hexblade 6/Drow LA, and leadership stacking seems to be fair game, at least a little bit, so can I take undead leadership for him?
This will be mostly for the pool of animated dead purposes (and maybe a gravetouched ghoul as a cohort). But it might still be a edge.
(Actually, with My choice of bloodline as my homebrew, do other bloodlines from the same source also count?
Cause: http://www.giantitp.com/forums/showthread.php?204322-3-5e-Bloodline-Glamerkin-(PEACH)&p=11265857#post11265857 would be nice for my cohort)
Can Followers craft items, and if so, what do they do about xp costs.
and just to be sure, the Deep Imaskari's Spell clutch ability does not apply to spontaneous casting like the warmages?
Edit: Also, healers have create food and water, which means that a we can craft food and water granting items. Which items work best?
Cohorts are fixed at their maximum level and given an XP pool that puts them "halfway to their next level". They gain/lose a permanent level when you do. Their pool gains or loses XP as it is gained/spent but it doesn't affect their level.
Oh I didn't notice this was ours."LEADER FEATS
This book introduces a new type of feat called leader feats.
Leader feats augment or alter the effects of the Leadership feat
(as presented on page 97 of the Player’s Handbook and described
in more detail on page 106 of the Dungeon Master’s Guide). Typically,
a leader feat affects your cohort and/or your followers but
has no effect on other allies.
Since all leader feats include Leadership as a prerequisite,
their presence in the game is subject to the DM’s approval. If the
DM prefers not to include the Leadership feat in the campaign,
then all feats of the leader type are similarly off limits.
In addition to their listed benefits, each leader feat taken by a
character improves his Leadership score by +1."
Bottom paragraph on page 96 of Heroes of Battle.
So that counts Extra Followers, but does Might Makes Right count?
Edit: Also, yes, Evening Glory worship.
Also, somebody asked for a rundown on what we already have I forgot who....
ketaro is playing a WAAAAAAGH horde. 99% Orc Barbarians.
Edit2: My cohort has both Craft Arms & Armor and Craft Wondrous if anyone wants to donate a flying monster mount to the horde :love
I could've sworn Mangonels had wheels. And pretty sure their is no feat for them as they target a square, unlike a Ballista which fires as normal for a ranged weapon.
Are the carts for their ammo or something?
Horses are hardly exotic though.
And you do dismantle them in a manner of speaking. I believe you undo the arm and pulley system so it can't be fired and can be moved easier.
If you use a night caller that way, yes, you retain ownership of the zombie.
...zombies?
I agree with ketaro about that, although many things from the Races books are probably also non-exotic.
On a different topic, I'm usually against revealing major villain information before the Knowledge check, but a recent conversation has lead me to believe we might like to do some calibrating. I want to make sure I'm challenging you guys, not annihilating you.
In the course of this campaign, you're going to come up against many different types of threats, and though they were design to kill each other, they'll be pretty good at killing you, too. For instance, we can all rest assured that there's not much point in overbuilding followers up to level 3, because the odds they'll survive for any significant length of time are really, really low.
On the other side of it (and I wish I weren't spoiling him), there's a villain with a breath weapon that hits a large area and does anywhere from 21 to 189 fire damage. The save is pretty low for his CR, but even at his median damage, that might be enough to reenact a Logi on your character's bones. It's probably the most egregious example of army-leveling goonery... but is this something you can withstand, or should I re-calibrate some of these threats?
I agree with ketaro about that, although many things from the Races books are probably also non-exotic.
On a different topic, I'm usually against revealing major villain information before the Knowledge check, but a recent conversation has lead me to believe we might like to do some calibrating. I want to make sure I'm challenging you guys, not annihilating you.
In the course of this campaign, you're going to come up against many different types of threats, and though they were design to kill each other, they'll be pretty good at killing you, too. For instance, we can all rest assured that there's not much point in overbuilding followers up to level 3, because the odds they'll survive for any significant length of time are really, really low.
On the other side of it (and I wish I weren't spoiling him), there's a villain with a breath weapon that hits a large area and does anywhere from 21 to 189 fire damage. The save is pretty low for his CR, but even at his median damage, that might be enough to reenact a Logi on your character's bones. It's probably the most egregious example of army-leveling goonery... but is this something you can withstand, or should I re-calibrate some of these threats?
I'll try to get some of my build put together so I can answer this question. I assume it's a Reflex save?
I agree with ketaro about that, although many things from the Races books are probably also non-exotic.
On a different topic, I'm usually against revealing major villain information before the Knowledge check, but a recent conversation has lead me to believe we might like to do some calibrating. I want to make sure I'm challenging you guys, not annihilating you.
In the course of this campaign, you're going to come up against many different types of threats, and though they were design to kill each other, they'll be pretty good at killing you, too. For instance, we can all rest assured that there's not much point in overbuilding followers up to level 3, because the odds they'll survive for any significant length of time are really, really low.
On the other side of it (and I wish I weren't spoiling him), there's a villain with a breath weapon that hits a large area and does anywhere from 21 to 189 fire damage. The save is pretty low for his CR, but even at his median damage, that might be enough to reenact a Logi on your character's bones. It's probably the most egregious example of army-leveling goonery... but is this something you can withstand, or should I re-calibrate some of these threats?
I agree with ketaro about that, although many things from the Races books are probably also non-exotic.
On a different topic, I'm usually against revealing major villain information before the Knowledge check, but a recent conversation has lead me to believe we might like to do some calibrating. I want to make sure I'm challenging you guys, not annihilating you.
In the course of this campaign, you're going to come up against many different types of threats, and though they were design to kill each other, they'll be pretty good at killing you, too. For instance, we can all rest assured that there's not much point in overbuilding followers up to level 3, because the odds they'll survive for any significant length of time are really, really low.
On the other side of it (and I wish I weren't spoiling him), there's a villain with a breath weapon that hits a large area and does anywhere from 21 to 189 fire damage. The save is pretty low for his CR, but even at his median damage, that might be enough to reenact a Logi on your character's bones. It's probably the most egregious example of army-leveling goonery... but is this something you can withstand, or should I re-calibrate some of these threats?
I'm hoping that my calculation of 21d8 is correct (as I calculated your number range to indicate, though 189/21=9, so I could be wrong), but MY PC, a 9HD undead (d12) only has 60 HP (64 if getting 6.5/level rather than 6). Even at average damage (105 from your numbers) my PC and non-mook cohorts and followers would all be just about dead even on a save (52.5 damage average on a save).
Now, my army has a lot of ranged damage potential, some of which is force damage, to a range of 150' (at -8 penalty to hit) for the force javelins that some of my cohorts and followers have, and 250' for my apparently ignorable flying mookey warlocks.
Hey Drammor, how does the Void Mind ability of Ahazu (Dungeon 148, pg 82) actually work? RAW, you spend a standard action in the morning after you bind Ahazu, and then, as long as you have it bound (i.e. for the rest of the day), you're immune to mind-affecting.
Drammor: Gravetouched ghoul is LA2, so its not allowed, right?
Yeah that was my thought - I was giving you the opportunity to nerf it if you want, but hey I'm fine with it lol. It's a feat tax (I'd have to take Ignore Special Requirements unless we're going to be on the 73rd layer of the Abyss EVERY DAY) for immunity to mind-affecting. Welp.Hey Drammor, how does the Void Mind ability of Ahazu (Dungeon 148, pg 82) actually work? RAW, you spend a standard action in the morning after you bind Ahazu, and then, as long as you have it bound (i.e. for the rest of the day), you're immune to mind-affecting.
According to RAW, apparently. There are not a lot of possible interpretations for what's written there.
Yeah that was my thought - I was giving you the opportunity to nerf it if you want, but hey I'm fine with it lol. It's a feat tax (I'd have to take Ignore Special Requirements unless we're going to be on the 73rd layer of the Abyss EVERY DAY) for immunity to mind-affecting. Welp.Hey Drammor, how does the Void Mind ability of Ahazu (Dungeon 148, pg 82) actually work? RAW, you spend a standard action in the morning after you bind Ahazu, and then, as long as you have it bound (i.e. for the rest of the day), you're immune to mind-affecting.
According to RAW, apparently. There are not a lot of possible interpretations for what's written there.
Next question: how often can one use the Divination ability of Astaroth (Dragon 357, pg 68).
EDIT: Next next question. How does Otiax's Air Blast interact with actually wielding a weapon? Can I use it as an extra weapon? Does it count as wielding 2 weapons?
EDIT CONT'D: Does its damage change if you aren't Medium-sized? It seems to imply that the stats given are for Medium, since if you're Large, 10 feet away isn't a reach weapon. How does the "reach" part of it function if you're not Medium?
Necropolitan Githzerai(Binder 4) // Totemist 6 is a fine undead cohort for undead leadership, right?
(Using the githzerai racial class from complete psionic, which is effectively LA 2, but gives its abilities in dribs and drabs to prevent getting plane shift at level 3.)
Necropolitan Githzerai(Binder 4) // Totemist 6 is a fine undead cohort for undead leadership, right?
(Using the githzerai racial class from complete psionic, which is effectively LA 2, but gives its abilities in dribs and drabs to prevent getting plane shift at level 3.)
It's fine with me, but make sure your cohort picks up Undead Meldshaper, because it would be embarrassing if your totemist cohort couldn't shape soulmelds.
Of course. :)
By the way, can my cohort/followers count as being made by their master for the purposes of undead mastery (+4 str and dex, +2hp/level on creatures made by dread necromancer 8 )
Feats gained via vestiges can be used to meet prereqs, although any time the vestige isn't bound, you don't have the feat, as normal.Right, that shouldn't be a problem. I want both of my vestige feats :D
Retraining is allowed in general.
However, as a corollary, you cannot retrain a feat being given to you by a vestige, because the knowledge isn't yours.
By the way, you meant Clever Opportunist, right?Trained Opportunist is a Bladecraft feat. Gives you extra AoOs equal to your Bladecraft ranks, which you can only use for Blade Techniques.
Trained Opportunist and Combat Reflexes? That's hilarious. All you need now is a way to move between AoOs and you could practically fight an army all by yourself!Opportunistic Tactician, Dragon #340 pg 87. Take a free 5-foot step after making an AoO.
I see you've thought this through. Bravo.The problem with this build (because of Bladecraft) is that I have a ton of directions I COULD go. I could optimize TWF, or shields, or AoOs, or tripping, or bull-rushing. I could also be a lot more aggressive with my vestige choices than I'm being. So I've had to make some choices about what to focus on, and I actually have decided to focus significantly less than I could.
Who's our necromancer!? I need a zombie dragon for my thematic! Preferably Huge! Willing to trade......things....
@Drammor:
That long lost Warlord Bonus feat I totally forgot about, can I Ferocious Tenacity (http://www.d20pfsrd.com/feats/combat-feats/ferocious-tenacity-combat/)? Considering your recent.....spoiler....This one comes off as too delicious. I figured it working in 3.5 as just sacrificing X number of rounds remaining in my current rage for -X amount of damage taken. The feat essentially losing power the longer my rage has been running~
With this I'd be 100% done. Compared to the 99% done I've been for weeks now and having forgotten there was another 1% missing ;)
@Drammor I need a Huge dragon corpse, pregame. What's that gonna run me?
Drammor: Does the banner of the storms eye use a slot when held using a backpack frame? - I see no RAW that indicates it does, but it seems wise to check.
@Drammor:
That long lost Warlord Bonus feat I totally forgot about, can I Ferocious Tenacity (http://www.d20pfsrd.com/feats/combat-feats/ferocious-tenacity-combat/)? Considering your recent.....spoiler....This one comes off as too delicious. I figured it working in 3.5 as just sacrificing X number of rounds remaining in my current rage for -X amount of damage taken. The feat essentially losing power the longer my rage has been running~
With this I'd be 100% done. Compared to the 99% done I've been for weeks now and having forgotten there was another 1% missing ;)
I have acquired the funds to purchase the corpse of a young adult red dragon!
Do we have a necromancer that can raise a 19 HD critter for me? I'll still offer you......things..... :D
I have acquired the funds to purchase the corpse of a young adult red dragon!
Do we have a necromancer that can raise a 19 HD critter for me? I'll still offer you......things..... :D
Dragon Zombie Delivery Service is here with your order! :devil
Done and done.
Spell-like abilities for the win.
I just ran the numbers and this monstrosity will have 284 hit points. :evillaugh
Sorry for not posting recently.
My characters and army should be ready and posted over the weekend.
I have acquired the funds to purchase the corpse of a young adult red dragon!
Do we have a necromancer that can raise a 19 HD critter for me? I'll still offer you......things..... :D
Dragon Zombie Delivery Service is here with your order! :devil
Done and done.
Spell-like abilities for the win.
I just ran the numbers and this monstrosity will have 284 hit points. :evillaugh
Sorry for not posting recently.
My characters and army should be ready and posted over the weekend.
:jumping
Really!? Oh my gosh I love you Vlad~
Is it just the Zombie template? Do you have extra bonuses on raised undead? So I could throw together the statblock myself. Unless you already did. :D
Ted grants ye favors of your choosing.
Hey Drammor, sorry it's taking me so long. I haven't even got to my cohort and army yet - picking Blade Techniques is a HUGE pain, trying to get everything to work together. Lol, I guess.
It's interesting - I'm getting the impression that Bladecraft is almost anti-optimization, since it's turning out to be almost impossible to specialize in anything. Hopefully I can figure out something that works, and I won't have to go back to the drawing board. :)
I have acquired the funds to purchase the corpse of a young adult red dragon!
Do we have a necromancer that can raise a 19 HD critter for me? I'll still offer you......things..... :D
Dragon Zombie Delivery Service is here with your order! :devil
Done and done.
Spell-like abilities for the win.
I just ran the numbers and this monstrosity will have 284 hit points. :evillaugh
Sorry for not posting recently.
My characters and army should be ready and posted over the weekend.
Like... and I'm just throwing ideas at a wall here, but any check of DC 20 or greater requires a social encounter. In a social encounter, each player starts with N tokens, and they can earn or lose tokens based on a number of opposed checks equal to the avenues of address they attempt. Then, at the end of the encounter, they "purchase" their results tokens, from among the possible results they vied for. Players might start with a number of tokens equal to their Cha mod, and stand to gain or lose up to 2 at a time for making a request.
Like... and I'm just throwing ideas at a wall here, but any check of DC 20 or greater requires a social encounter. In a social encounter, each player starts with N tokens, and they can earn or lose tokens based on a number of opposed checks equal to the avenues of address they attempt. Then, at the end of the encounter, they "purchase" their results tokens, from among the possible results they vied for. Players might start with a number of tokens equal to their Cha mod, and stand to gain or lose up to 2 at a time for making a request.
Here's what I derped up in the last 24 hours.(click to show/hide)
So how much more work do people estimate needing to do?
I could likely be done tomorrow if I just sat down and bought gear.
Muleback Cords are a-okay.Yay! I love these things.
Seriously though, can I get some feedback on that Diplomacy system?It feels a little over-complicated and it will probably take a few uses of it before I feel that I understand it and am comfortable using it, but that is how all new mechanics feel to me.
It's very very quiet.
Hey Dram, as much as I completely love the idea of doing this, I've been hit by a bunch of new projects at work, so I don't even have time to finish my char, let alone actually coordinate an army in another PbP. Sorry.... I was really looking forward to this. :( :( :( Maybe if you guys haven't started yet by the time things calm down... or if there's an easy way to bring in another army.... or whatever. I'll check back in when I have more time.
Hey Dram, as much as I completely love the idea of doing this, I've been hit by a bunch of new projects at work, so I don't even have time to finish my char, let alone actually coordinate an army in another PbP. Sorry.... I was really looking forward to this. :( :( :( Maybe if you guys haven't started yet by the time things calm down... or if there's an easy way to bring in another army.... or whatever. I'll check back in when I have more time.