Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - bhu

Pages: [1] 2 3 4 5 6 ... 706
1
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: September 24, 2018, 08:51:01 PM »
Right after I arrive an ambulance is on scene. ... There is blood literally running down his arm onto the floor. I point this out to him and his response is "Oh! Okay, thank you." And then he goes back to chatting to the tow motor driver.
Well maybe he had already been seen by the crew but he was just too busy for them too?

My bad, my writing was poor.  The ambulance was gone already.  This guy seemed ok when I met him and 2 minutes later he's bleeding like hell.

2
September 1776 / Re: Chapter 1: A New Beginning
« on: September 24, 2018, 08:48:47 PM »
The acid doesn't dissolve it, but it miht have weakened enough to break it off more easily.

3
Jester's Realm / Campaign Thread IX: Can Gelatinous Cubes Get Drunk?
« on: September 24, 2018, 08:46:03 PM »
"Kobolds?  Kobolds still exist?"

4
"What about the Devils?"

5
September 1776 / Re: Chapter 1: A New Beginning
« on: September 20, 2018, 01:30:56 AM »
we'll go with splash lol

wtf the only d20 modern equipment with hardness/hp are vehicles

it has continuing damage right?

6
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: September 20, 2018, 01:20:03 AM »
Poor poor Bhu.

Any luck training the wildlife to keep these people in line?

don't i wish

7
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: September 19, 2018, 11:45:06 PM »
*inhaels*

So I got the call at 8 am. K_'s shift partner called an hour before work saying he was too drunk to come in. Supposedly he has been written up, which will make tomorrow interesting. K_ is at doctors appointment filling out papers for her workers comp suit when I arrive. I am told HR will be calling her today or tomorrow to tell her she is on double super probation, and is fiired if she makes even the tiniest infraction. They didn't call today, which means more joy fo tomorrow. Right after I arrive an ambulance is on scene. K_ comes back and announces she's done doing routes so to take my time. While I'm in receiving there's an old man (truck driver) asking to see someone. I find him a tow motor driver, and when I come back it looks as though someone has stabbed him in the right arm with an ice pick. There is blood literally running down his arm onto the floor. I point this out to him and his response is "Oh! Okay, thank you." And then he goes back to chatting to the tow motor driver.

I also learned the Orkin man visits often enough he has his own badge...

8
Uncle Kittie's Unnecessary Revisions / Re: Requests that don't fit elsewhere
« on: September 19, 2018, 12:49:19 AM »
Kaladin’s Shardplate (Full Plate)
Intended PC: Duskblade
Description: Full plate mail that has been infused with crystals and gemstones.
Primary Property: Mobility
Secondary Property: Electricity

5th: [Base Properties] +2 Full plate, effectively medium armor for purposes of Feats and abilities (Armor Check Penalty is -4, and Arcane Spell Failure chance is 25%), +4 to jump and tumble Checks, +10’  land speed
7th: [Primary] Spider Climb effect
9th: [Secondary] Shocking Grasp attack? 
11th: [Primary] Featherfall effect
13th: [Drawback/Trade off/Curse] ???
15th: [Secondary] Lightning bolt attack?
17th: [Capstone Power] Summon shardblade???


The Breaking Blade of Sindar (Halberd)
Intended PC: Cleric/Crusader
Description:
Primary Property: Combat Effects
Secondary Property: Sonic

5th: [Base Properties] +2 Halberd, with an additional +4 Bonus on Sunder Checks.  Additionally it may be used to unseat mounted opponents.  This is done as an Opposed Strength Check (the Halberd's wielder adds it's + Bonus).  The opponents Str Checks is -1 per 5 feet his mount moved this round.  If you win he is knocked from the saddle, takes 1d6 falling damage, and is prone.  If you fail your opponent gains an Attack of Opportunity.
7th: [Primary]
9th: [Secondary]
11th: [Primary]
13th: [Drawback/Trade off/Curse]
15th: [Secondary]
17th: [Capstone Power]


Scarab of Aradros (Necklace)
Intended PC: Rogue/Psychic Warrior
Description:
Primary Property: Psionic Power Boost
Secondary Property: Shapechanging

5th: [Base Properties] This functions as a Torc of Power Preservation, but it reduces the cost of Power Points by -2, to a minimum of 1.  Anytime you need to lose your Psionic Focus, you may opt to spend 2 Power Points to avoid doing so.
7th: [Primary]
9th: [Secondary]
11th: [Primary]
13th: [Drawback/Trade off/Curse]
15th: [Secondary]
17th: [Capstone Power]


Bracers of the Desert Wind (Bracers)
Intended PC: Cleric/Monk
Description:
Primary Property: Sand/Desert
Secondary Property: Monk abilities

5th: [Base Properties] These are +3 Bracers of Armor.  While wearing them Listen and Spot Penalties due to Dust/sandstorms are reduced by 4, and you gain a +2 Bonus on Fort Saves against wind effects.
7th: [Primary]
9th: [Secondary]
11th: [Primary]
13th: [Drawback/Trade off/Curse]
15th: [Secondary]
17th: [Capstone Power]


The Holy Avenger of Anyariel (Greatsword)
Intended PC: Paladin/Sorcerer
Description:
Primary Property: Holy
Secondary Property: Paladin Abilities

5th: [Base Properties] This Functions as a +2 Holy Sacred Greatsword.
7th: [Primary]
9th: [Secondary]
11th: [Primary]
13th: [Drawback/Trade off/Curse]
15th: [Secondary]
17th: [Capstone Power]

9
Uncle Kittie's Unnecessary Revisions / Requests that don't fit elsewhere
« on: September 19, 2018, 12:48:19 AM »
reserveed

10
OOC: is it just the two of them going on, right now?
yup

"Sir!  This here Xorn says there's new owners."

A room full of gelatinous cubes stare at you.  At least you assume they do.  Damn eyeless sunsabitches.

11
September 1776 / Re: Chapter 1: A New Beginning
« on: September 19, 2018, 12:44:14 AM »
It seems safe, roll damage.

12
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: September 19, 2018, 12:42:59 AM »
Boss just called yesterday and asked me two work 10 to 10 the next two days. Apparently K_ walked out and is refusing to answer her phone. 

So 9 am I get a call and am told I dont need t come in early. K_ is there when I arrive. Apparently she said "fuck it, I quit" at 8 am yesterday, and showed back up to work today after changing her mind. And the boss let her. I notice K_s hours are posted, and she's listed as Open on the schedule after today, meaning she's done. So naturally I ask if she's quit. She points at schedule and says "I had to go home sick and this is what she (boss) does to me. I go for first route and ask boss if she still needs me tomorrow and she says we'll see. Apparently K_ has now changed her mind again adn given two weeks notice.

13
September 1776 / Re: Chapter 1: A New Beginning
« on: September 16, 2018, 09:32:54 PM »
attached

14
September 1776 / Re: Chapter 1: A New Beginning
« on: September 14, 2018, 12:12:41 AM »
It's a combination lock.  Highly unusual and exppensive in this daye.

15
Off Topic Fun / Re: Awesome stuff you have to share, V4
« on: September 14, 2018, 12:08:07 AM »
*An unrelated Eiji reappears*

You were gone for over a year. Everything okay?


yays!

16
Jester's Realm / Re: Chattin' 2
« on: September 13, 2018, 01:31:26 AM »
okies

17
September 1776 / Re: Chapter 1: A New Beginning
« on: September 13, 2018, 01:30:57 AM »
It's covered in snow.  Removing it will take some work.

18
"Alas I has no hands.  I s'pose I can take you to the foreman."

19
September 1776 / Re: Chapter 1: A New Beginning
« on: September 12, 2018, 02:22:08 AM »
There is a loud noise as you step on a branch and it snaps.  Everyone is mortified but nothing seems to happen.  It's pitch black inside.

20
Uncle Kittie's Unnecessary Revisions / Re: Monster Revisions
« on: September 10, 2018, 11:31:28 PM »
Inheritor Lich

<Template Type: Inherited and or Acquired Also add description of what creatures it can be applied to>

Size and Type: Add changes to Size Class or creature type, and any subtypes that may be gained. 

Hit Dice: If the Hit Die type changes because the creature changed type (or conversely if it doesn’t) note that here.

Speed: Not any changes in speed and any lost or additional movement types.  If Flight is gained specify what it’s maneuverability class is.

Armor Class: Note any changes to the base creatures natural armor bonus, or if it gains any bonuses to Armor Class such as Deflection.

Attacks: Note any natural attacks gained here.  If the base Attack Bonus must be recalculated because the base creature changed Type (or conversely if it doesn’t) also mention that here.

Damage: Note any changes to damage (usually due to Size Class changes) here.

Special Attacks: Mention whether or not the base creature retains any of it’s special attacks or gains any new ones here.

Special Qualities: Mention whether or not the base creature retains any of it’s special qualities or gains any new ones here.

Saves: Note any changes in Saving throws due to new bonuses or penalties, or if they must be recalculated because the creature has changed type.

Abilities: Note changes in ability scores.

Skills: Note changes in skills, any new skill bonuses or penalties, or if skills must be recalculated due to a change in type.

Feats: Mention any changes in Feats or Bonus Feats here.

Environment: <>

Organization: <>

Challenge Rating: <>

Treasure: <>

Alignment: <>

Advancement: <>

Level Adjustment: <>

Example of creature using template here:


Pages: [1] 2 3 4 5 6 ... 706