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Messages - Quillwraith

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1
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: August 04, 2016, 03:33:22 PM »
Can I go Necropoliton, and if so can I stack the normal undead buffs on it that apply?
You can go Necropoliton, but corpsecrafter (and anything else that takes place during the creation of an undead) can't be used on yourself, if that's what you mean.

2
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: August 01, 2016, 04:30:14 PM »
I'm drawing a blank on Feats, if a Cleric doesn't go DMM(persist) what do they normally pick up? I thought about Imbue Healing but there is no entry for Kobold & Tickery/Knowledge are just Skill boosts but Guidance of the Avatar and/or Divine Insight do that better anyway. We're too low in level for any Reserve Feats and no feedback on Undead being ok for Corpsecrafter and such being useful.
Undead aren't an issue; there's already one with the party, even. Animate Dead and so forth are [Evil], but Evil chararcters (or non-evil characters who sometimes do evil things) are fine with me as long as they can still work with the party.
Other than that... Zen Archery is pretty solid for wis casters. Enlarge and Extend only increase a spell's level by one and have no prereqs. It's hard to go wrong with Improved Initiative.

3
Off Topic Fun / Re: Game: I Can Use That! (D&D)
« on: July 28, 2016, 10:47:10 AM »
278: A fishing road which gains an aura of fear against fish when used with the skill Survival.

No need to worry about the sharks circling our raft anymore - this'll make them flee!

Item 279: At the beginning of every turn, this amulet casts Inflict Serious Wounds on it's wearer; then, when the turn ends, it casts Cure Serious Wounds.

4
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: July 25, 2016, 07:06:46 PM »
For what it's worth, I don't actually use traps much as a DM, but that's not the only use for search, of course. It's not something that the party absolutely needs, just something I noticed they don't have.

I'd prefer that you not use Magic Marker with a full caster; I okayed it as an improvement to the rather weak spellthief  casting. Likewise with using Juggle the Numbers on spell slots.

Things you mentioned that I don't recognize: 10x10 Planning, Genre Savvy.

Backpack of random stuff ruling: if it's both light and common, as well as cheap, you can include it in 'dozens of <1gp tools I'm too lazy to list'. If you want some cheap item of substantial weight or obscurity, though, you'll have to attempt an int check to have (retroactively) thought of packing it.
It's pretty much true in general that I'll allow an int or wis check to have retroactively prepared for something, as long as it's likely in character.

5
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: July 25, 2016, 04:40:24 PM »
Hey. I had some trouble, but everything's back together, I think.


I noticed I don’t really have much in the way of physical description for several of your characters. It's not critical, but if you happen to have an image or a description in mind, it'd be neat to see it.


What pronouns should I use to refer to Necra? (’Necra’ is feminine in Greek, but ‘Librum’ is masculine in Latin, though I suppose the name wouldn’t have been a clue anyway under the circumstances.)


The negative energy in this region is milder than the stander negative-dominant (and the negative planes are in general, for the most part); it's 1 HP /minute here, though I’m not keeping time very exactly. The NPCs are going to start dying pretty soon if no-one does anything about that.


The party is remarkable well suited to this situation, for reasons that will become clear eventually.


@Soro Spellthief does seem like a better choice than warblade, in terms of party composition. Nobody's got stealth skills or search, so there's a fair bit of room in that regard.

6
[D&D 3.5] Souls / Re: I: The Red Fountain
« on: July 25, 2016, 04:33:42 PM »
The cavern was quiet, the sound of the waves soft and the voices of theose who remained on the ship hushed. But now the quiet behind your conversation is broken by soft wingbeats. At first the sound is only audible to Chirrop, but then the white raven alights on top of the beacon, unperterbed by the flame within. It glances around with a twitch of it's neck, then recites, pausing at odd intervals,
"On yonder island,
is Carnë Celussë.
You will be welcome there, when
 the tide recedes, and
the way is dry.
Water will keep the living alive.
"
With that, it takes off again, heading towards the shore that Tr'bon and Chirrop came from.

7
I'll open my Monster Manual to a few random pages and see what attacks the monsters have that don't target AC:
Sea Hag, CR 4. Horrific Appearance can deal STR damage on a failed fort save; Evil Eye thrice per day can daze on a failed will save.
Copper Dragon, CR 3-25, breath weapon forces fort save against slow or reflex against acid damage; spellcasting.
Nixie, CR 1. Charm Person as a spell-like.
Half-dragon, template. Assorted breath weapons.
Rat Swarm, CR 2. Creatures in it's square make fort saves against nausea.
Mummy, CR 5. Despair attack paralyzes for 1d4 rounds unless you make a will save.
Lich, template. Fear aura; spellcasting.
Frost giant, CR 9. No attacks that don't target AC.

So, not counting the templates, all of those are under CR 10, or can be if the dragon's young enough. Five of the six have at least one special attack that AC doesn't defend against, though only one of those deals HP damage. However, the mummy's Despair and the sea hag's Horrific Appearance only work once per encounter, and the Nixie's charm and the hag's evil eye are 3/day.

8
[D&D 3.5] Souls / Re: I: The Red Fountain
« on: July 09, 2016, 05:26:07 PM »
(click to show/hide)

(click to show/hide)

Three creatures stand by the beacon: a contruct of black armor and green smoke, a warrior, and his undead companion. Four approach with equal caution: an arcanist, two mercenaries, and a sailor.

((You’ll want a chance to introduce yourselves to each other, yes? ))

9
Play By Post / Re: Souls Reborn
« on: July 09, 2016, 10:08:40 AM »
What about me? :P

For some reason, I forgot you were in Whispers of War. How the hell I forgot that, since you edit almost every  word I type on these boards, I shall never know. :banghead

So, yes, Nanshork is also a PC in 3 campaigns I DM (the same three, actually), and also in a party with me (Souls). Even more of a masochist, since he does actually edit almost everything I write on these boards.

Fixed that for you.   :smirk
You didn't fix it right.

10
Optimization by the Numbers seems to only give monster base attack bonuses, but it says the highest is +3 at CR 1, +11 up to CR 5, +24 up to CR 10, +30 up to CR 15, +48 up to CR 20. Averages are closer to  1, 6, 13, 19, 30. If you want to have AC comparable to the monsters' own, it's about 15, 17, 23, 30, 36 on average at the same levels.

11
Play By Post / Re: Souls Reborn
« on: July 08, 2016, 09:00:34 AM »
If room opens up, I'd be interested in playing. Just let me know.
It turns out Dr_emperor isn't joining, so if you're still interested, there's room. We've started the campaign already, but it shouldn't be hard to join partway in once you're ready.

12
[D&D 3.5] Souls / Re: I: The Red Fountain
« on: July 07, 2016, 09:24:32 PM »
(click to show/hide)

(click to show/hide)

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[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: July 06, 2016, 10:56:36 AM »
And we begin.

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[D&D 3.5] Souls / I: The Red Fountain
« on: July 06, 2016, 10:56:06 AM »
(click to show/hide)


(click to show/hide)

15
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: July 06, 2016, 09:39:12 AM »
Sorry about the delay; yesterday didn't go very well. IC thread should be up in a few hours.

16
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: June 30, 2016, 10:54:51 AM »
I'll post the IC thread this weekend.

Edit: apparently I'll be busy the whole weekend, actually - wish I'd known that a few hours ago. Will post IC thread probably Monday, maybe Tuesday.

17
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: June 22, 2016, 06:29:32 PM »
The way it works is that your memories evaporate faster when you're not in the fog, and slower when there's enough of it around, rather than vice-versa. Other than that, it all seems fine.

18
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: June 17, 2016, 07:33:38 PM »
Done except for backstory, still haven't figured out which negative energy plane is most appropriate for deathbot and I.
I'm having some trouble writing up the last three, but I think I'll recommend Itanat; the plane's trait (evaporating memory) has a certain conceptual similarity to the Deathjack's furnace (burning souls). It's not exactly easy for the living to settle there, but it's not unknown (as with all the negative planes, really).They have to be careful to keep their settlements in the fog, either staying near a well, or maybe keeping a lot of (int 2) livestock, and it's not perfect protection, but it works. On the upside, Itanat has less undead inhabitants than most of the negative planes, and is safer in that regard.
Something to think about, possibly: where did Hrothgar learn the way of the Death Knight? Generally, you learn a martial discipline from a master of it.

19
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: June 16, 2016, 09:53:35 AM »
I think that I'm done except for backstory.  No gear really excites me.

Oh, I assume that I need to buy clothes for my skeleton if I want him in more than rags?

Hey Quill!
A peasant's outfit costs a mere 1 sp., which you might as well round down to nothing, as far as I'm concerned. Otherwise, yes.

20
[D&D 3.5] Souls / Re: The Nonfictional People Strike Back(OOC)
« on: June 08, 2016, 02:29:57 PM »
hi sorry i disapeared can I still play?
I don't see why not. I intend to start the campaign thread once the first four characters are ready, but it shouldn't be too much of a problem for you to to join slightly later once your character is done.

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