(work in progress, this message will disappear when the first draft is complete, revisions will continue to be made, comments will be considered and appreciated)
*Table borrowed from
sirpercival*Overall format borrowed from
bhuVATES "I assure you, that your submission shall be to the benefit of all."
- Kudzu, Elder Vates of the Blacktree Clan Manipulative, calculating, philosophers of nature, Vates often live among Druidic societies, performing dark rituals of sacrifice for the benefit of the community. Having wildly varying ideas of what Nature itself consists of, individual Vates are not always accepted by Druid Orders. If a particular Vates is not accepted, she will often go off and attempt to start a new Order; a, "Naturally Righteous" Order. Vates will stop at nothing to pass on their traditions, even going so far as to Rebuke a group of animals or humanoids and force them to participate in the ancient rituals. These acts are committed only in desperation; because, each Vates knows that their version of sacrifice is the "correct" way to venerate Nature.
MAKING A Vates Abilities: Charisma and Constitution are most important for a Vates effectiveness. The former improves a Vates Soulbinding, Rebuking and social skills, while the latter improves certain granted abilities of Vestiges and provides added hit points. Intelligence will help with skill points and Dexterity and Strength will improve a Vates combat effectiveness at low levels.
Races: As Druid, except including brutal humanoids
Alignment: Any
Starting Gold: As Druid
Starting Age: As Druid
Class SkillsClass Skills at 1st Level : (4 + int)x4
Class Skills at Each Additional Level : 4 + int
The Vate's class skills are Bluff, Concentration, Craft, Diplomacy, Gather Information, Handle Animal, Intimidate, Knowledge(Arcana), Knowledge(History), Knowledge(Nature), Knowledge(Religion), Knowledge(The Planes), Profession, Sense Motive and Spellcraft.
Hit Dice: d8
Level | BAB | Fort | Ref | Will | Abilities | Maximum Vestige Level |
1 | +0 | +2 | +0 | +2 | Rebuke Animals | - |
2 | +1 | +3 | +0 | +3 | Soulbinding | 1st |
3 | +2 | +3 | +1 | +3 | Wild Empathy | 1st |
4 | +3 | +4 | +1 | +4 | Rebuke (2nd Subtype) | 1st |
5 | +3 | +4 | +1 | +4 | Wild shape (1/day) | 2nd |
6 | +4 | +5 | +2 | +5 | Wild shape (2/day) | 2nd |
7 | +5 | +5 | +2 | +5 | Wild shape (3/day) | 2nd |
8 | +6 | +6 | +2 | +6 | Wild shape (Large) | 2nd |
9 | +6 | +6 | +3 | +6 | Rebuke (3rd Subtype) | 3rd |
10 | +7 | +7 | +3 | +7 | Wild shape (4/day) | 3rd |
11 | +8 | +7 | +3 | +7 | Wild shape (Tiny) | 3rd |
12 | +9 | +8 | +4 | +8 | Wild shape (EX) | 3rd |
13 | +9 | +8 | +4 | +8 | Wild shape (All Chosen Rebuke Subtypes) | 4th |
14 | +10 | +9 | +4 | +9 | Rebuke (4th Subtype) | 4th |
15 | +11 | +9 | +5 | +9 | Wild shape (5/day) | 4th |
16 | +12 | +10 | +5 | +10 | Wild shape (Huge) | 4th |
17 | +12 | +10 | +5 | +10 | Wild shape (SU) | 5th |
18 | +13 | +11 | +6 | +11 | Wild shape (6/day) | 5th |
19 | +14 | +11 | +6 | +11 | Rebuke (5th Subtype) | 5th |
20 | +15 | +12 | +6 | +12 | Wild shape (SP) | 5th |
Weapon Proficiencies: All simple weapons, Light and Medium Armor (Except Tower Shields).
Put all the different class abilities in here!
PLAYING A VATES Brief description on how to play the class you are designing.
Religion: A brief description of the different religions that the class commonly follows. It's best to state your sources if you are using non-core gods.
Other Classes: An in detail section on how your class interacts with other classes. Best to state your sources if your going to refer to non-core classes.
Combat: Here's a section where you will describe common combat methods for your class. Remember to include information on how your class will use his powers in combat.
Advancement: This is a section on different options and paths that the class can go down when they advance in power.
VATES IN THE WORLD A quote of somebody else talking about your class! A brief description of how your class is persevered in the world and how he interacts with the world.
Daily Life: Some general information about the typical day in the life of your class.
Notables: Make up some cool information about notable figures in the history of your class. It's best to give a little information from one of the good alignment and evil alignment (unless it's a good or evil only class).
Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards.
NPC Reaction This is an in detail description of how NPC's would perceive your class and the immediate generalization that people would give of your class.
VATES IN THE GAME This is a good place to provide a quick note on how your class will effect game play statistically.
Adaptation: This is a place where you put in detail how people can adapt your class into their campaign setting.
Encounters: This is a place to describe what sort of encounters PC's will have with NPC versions of your class.
EPIC VATES Hit Die: dx
Skills Points at Each Level : x + int
Class Ability Class Ability.
Bonus Feats: The Epic Class Name gains a Bonus Feat every x levels higher than 20th