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Messages - phaedrusxy

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1
I'd say have as many enter as we can. Why not?
It sounds like the teams are already picked and will be "revealed" soon. So this whole thing sounds like more of an exhibition match... Why was it announced after the teams had been picked, if it's a real contest?  :fu

2
So... are we going to draw straws or what? ;)

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Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: October 16, 2018, 12:06:03 AM »
No. Vanilla MC, latest release.

4
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: October 15, 2018, 10:25:58 AM »
My son got bored with DDO and so we've started a new survival-mode game of minecraft instead.  :lol

5
[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« on: October 12, 2018, 10:02:44 AM »
Dyson says to Lucious “A quarut, varakhut, and archived prototype that was meant to guard against dimensional breaches. Target the third. It has the ability to nullify some of my powers. Be warned that it has formidable elemental powers, and is immune to most elemental attacks. It also typically has a sound-based attack based on enforcing order, although given its currently corrupted state it is perhaps likely that this attack may not function as initially intended (OOC: it normally can cast Dictum). We may wish to envelop ourselves in a barrier that protects against sonic attacks.”

It is obvious that there are similarities between Dyson and this other prototype inevitable; to the point that you might guess that they were different branches off the same project. There are notable differences, however, such as the new inevitables increased number of limbs.
(click to show/hide)

6
Play By Post / Re: A Radical New Idea
« on: October 05, 2018, 05:36:55 PM »
I thought the op made it sound like it was planned to be a live game. Mythweavers allows hybrid games on their site, now. So you could recruit and host characters and game materials there but play live in roll20 or whatever.

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Play By Post / Re: A Radical New Idea
« on: October 04, 2018, 10:58:18 PM »
I've played in collaborative campaigns with rotating DMs. It can work OK. I think agreeing on a schedule of who will DM ahead of time would be a LOT more desirable than making it random... That way, you'll have time to prepare, can trade with someone if you're not prepared that week, etc. We never had any rules written down for Objections, retcons, and the like, but it's probably a good idea to codify things like that ahead of time to forestall some possible strife.

Unfortunately there's no way I'd have time to play in this. :P But I'll be munching popcorn from the sidelines if you run it here. You would get better turnout over at mythweavers, though.

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Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: October 03, 2018, 07:30:08 PM »
Again?

They need to open the Mabar stuff and update it to be useful. I really like the Cloak of Night. At ML24 it comes with DR 15/Good, Dodge +18%, Ghostly (10% incorp miss), Invisibility Guard (high proc rate, 50% conceal miss), Deathblock, & Nightmare Guard (useless due to dc 22 negs). Wiki also says it can come with Mythic +3 to PRR/MRR but you probably have to farm a dozen of them, thus a thousand ingredients, to get one.

But most of the rest of the stuff is junk outside of the +5 Tome (limit one per character).
You got your wish (about opening it up, anyway...)

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[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« on: October 01, 2018, 10:25:09 PM »
OOC: SO... what kind of inevitables are these things, and what does Dyson (or... maybe more likely... Vist) know about their capabilities?
K:Planes 1d20+11 : 8 + 11, total 19

K:Planes 1d20+11 : 9 + 11, total 20

K:Planes 1d20+11 : 16 + 11, total 27

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Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: September 20, 2018, 07:12:59 PM »
I also learned the Orkin man visits often enough he has his own badge...
This is very emblematic of your workplace, I think...

11
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: September 18, 2018, 05:30:31 PM »
Crystal cove opened today

12
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: September 15, 2018, 08:45:01 PM »
We killed all that stuff and solved the puzzle. There’s a room after that with an insanely tough beholder and those things with the stag skulls. There’s a weird doorway that gets a force field across it or something. Somehow it got bugged so we couldn’t get back in after dying.

13
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: September 15, 2018, 03:41:01 PM »
I'll go back and try it again solo on normal... I got invited to a reaper 1 version by a guy I didn't know, to an insane adventure that I'd never heard of... and as can be imagined the result was a clusterf*ck, lol. We did manage to make it all the way to the end boss, but after we'd gotten him down to about half health, the weird doorway bugged and we wound up blocked outside the room he was in and unable to finish...

14
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: September 15, 2018, 09:31:12 AM »
I kept it. I’d forgotten about active blocking... I’m acid spec’d so it works great to drop my dots then hunker behind the shield. So glad I kept it. :)

I got invited to the quest with the beholder drinking contest and had no idea what was going on... lol. I eventually killed them all by hiding behind the stair rail and jumping up to drop dots on them.

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[D&D 3.5] The Other Half / Re: Other Half OOC
« on: September 13, 2018, 08:22:44 PM »
Getting ready to go to a physics conference in Dalian from the 13th to 16th and won't be able to properly check and post in the forums during it.
Sounds like fun. Any particular theme?

16
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: September 13, 2018, 01:30:20 AM »
So... I got the level 14 tower shield with 0 ASF (skyvault) on a reaper 1 Tor run last night... Now I need to decide whether to use it or sell it. :P

17
Off Topic Fun / Re: Awesome stuff you have to share, V4
« on: September 12, 2018, 09:31:26 PM »
I'm all about electric razors myself.
Always gave me terrible razor burn, for some reason. I use the expensive disposable ones. I cut myself badly enough sometimes with them. I'd need to live across the street from the ED to survive using a straight razor...

18
[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« on: September 09, 2018, 06:32:07 PM »
Dyson says "These units are malfunctioning. We must decommission them."
Roll twice and take best for init:
Rolled 1d20+10 : 13 + 10, total 23

Rolled 1d20+10 : 9 + 10, total 19

19
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: September 09, 2018, 06:28:14 PM »
I realized how fkn gimped he was when I noticed that my warforged fighter hireling was so much more effective that it almost made no difference whether I actually did anything other than hide and let him kill everything. I was basically just there to heal him and disarm traps/open locks/etc... In other words, I was basically his bitch, and not the other way around. :P

That works OK soloing some quests, but I failed 3 times on that one with the mummies you're supposed to save from being murdered by drow. If I took the hireling and my skeletal minion, they'd always gank the mummy before I could stop them. If I didn't... I'd be killed by the drow... or unable to kill the drow before they ganked the mummy. SUCH a PITA...

I think this character wouldn't be too desired in most groups, either, although so far I've been able to keep his trap and lock abilities up well enough to perform the corpse role. So there's that... If I can get one more level on him to get Dimension Door, he'd make a decent runner/mule/trapspringer/etc.

Edit: getting stoneskin and DD made a huge difference.

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Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: September 09, 2018, 05:12:51 PM »
I’ve been playing around with my wizard with 2 rogue levels and hate him... So freaking gimped after playing... well any of my other characters. I should delete him so I’m never tempted to waste my time on him again...

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