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Messages - oslecamo

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Off Topic Fun / Re: Things that make you LoL (Part 3)
« on: Today at 02:17:32 AM »
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Rolled 1d20 : 13, total 13

Hahaha, did I say a copper per trap? Sorry, I meant six silver for each one of you helping, plus I'll heal any wounds you suffer during the job and throw in one free year of gold membership for our organization!

Morte makes a mental note to create a gold membership for their group if there isn't one already.

(Diplomacy 33 to help)

Jester's Realm / Re: Chattin' 2
« on: Yesterday at 10:28:36 PM »
Ok, some diplomacy to sweeten the next offer.
Rolled 1d20+19 : 14 + 19, total 33

Jester's Realm / Re: Chattin' 2
« on: Yesterday at 09:35:22 PM »
Sense Motive to try to "read" how much the kobolds would consider a fair price for their services from their stare.
Rolled 1d20+14 : 20 + 14, total 34

Knowledge(Royalty and Nobility) for the above reasons if it helps.
Rolled 1d20+10 : 4 + 10, total 14

Knowledge (Religion) for the above reasons if it helps.
Rolled 1d20+6 : 15 + 6, total 21

Morte has her skeletons pick up everything that looks like it still has a sell value while starting a new haggle with the kobolds:

We'll pay you one copper piece per disabled trap.

Then telepathically to the party only:

Never ask for a price when you can make the first offer.

Oslecamo's Improved Monster Classes / Re: Arrow Demon
« on: Yesterday at 08:59:36 AM »
Yeah, seems like Corvus updated it but didn't say anything (edited at 14 of June while my reply was in the 9th). The current dimension door version is much better and I don't have problems with it, so seems like just the strange telepathy wording needs some cleaning up.

Oslecamo's Improved Monster Classes / Re: Paragon
« on: Yesterday at 08:54:26 AM »
Updated Paragon Toughness to specify it doesn't need an action.

[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« on: Yesterday at 08:52:02 AM »
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“N-No. W-We c-could've made a better multiverse.”

With a too-human scream, the Pit Fiend disintegrates into ashes, until only the blade is left behind.

Sounds of battle still echo accross the palace, but seem to be slowly dying down and none are getting closer to you for now.

Technology Levels.
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Off Topic Fun / Re: Anime & Manga 5: HISSATSU OUGI!
« on: June 17, 2018, 03:32:08 AM »
Speaking of no words.

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Yes, anything to help put out that fire would be nice.

Morte pulls back the chickens to safety and summons her Styx Boat to ferry any kobolds bringing in water and magic faster. All remaining skeletons will be assigned to go help fight the fire too.

[D&D 3.5] The Other Half / Re: Other Half OOC
« on: June 17, 2018, 12:46:44 AM »
Oslecamo: Thanks for noting the dex drain amount. In addition to that, I need to know how many attacks hit (so I know how many fort saves to make) as well as how many of my crits were confirmed, for Blood in the Water.
All attacks hit.

Also a point to note in case it's relevant: Iskandar's melee attacks overcome half of any DR by default thanks to Legendary Might. I didn't note it in my spoiler. Sorry, it's been a while, and I'm trying to review all of what his abilities are. Apparently the DC's of his abilities are also +2 thanks to Essence drain, which would impact the save vs. Stagger and likely not much else.

Ah, then that means the Pit Fiend is dead before your last crit... Unless you take enough Str damage to be knocked down to zero Str before finishing it off.

[D&D 3.5] The Other Half / Re: Other Half OOC
« on: June 13, 2018, 11:53:09 PM »
Using an immediate action on your turn is the same as using a swift action, and counts as your swift action for that turn.

You cannot use another immediate action or a swift action until after your next turn if you have used an immediate action when it is not currently your turn (effectively, using an immediate action before your turn is equivalent to using your swift action for the coming turn).

It's different whetever you use an immediate action in your turn or somebody else's turn.

Oh, and I've been wondering: the hell is Dyson supposed to be an Inevitable of? They all have a purpose, right? xD

I recall Dyson basically being a contigency plan in case the events of the plot happened. So it's literally the Inevitable of completing this campaign. :p

[D&D 3.5] The Other Half / Re: Other Half OOC
« on: June 13, 2018, 11:47:23 PM »
phaedrusxy: Hadn't you already used your Swift action for White Raven tactics? Because an immediate action in your own turn would consume that turn's swift action. Unless you have some ability to have two of them per round.

I hope you're not asking for recalculating attacks after every attack in case of a failed save? Looking at the number of attacks Dyson has going on, that would be...


That would technically be the RAW way to do it yeah but I'm just gonna let Iskandar keep his attack/damage values even if he fails the saves for sanity's sake (fluffwise everything happens so fast that the str damage only kicks in after the attacks happened).  :p

[D&D 3.5] The Other Half / Re: Other Half OOC
« on: June 13, 2018, 10:59:09 PM »
Just Str damage, not drain. :P

Morte takes some rice from her rations and feeds it to her new chickens while grinning to herself.

My army grows stronger.

If the fire isn't looking like it's going down after the chickens ate their fill, Morte will tie the fire-retardant rope to one of them and send them accross, hoping they know what to do in the other side. If the fire is still burning after 1 minute she'll pull back the rope.

[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« on: June 13, 2018, 10:31:29 PM »
Iskandar and Dyson manage to land all direct hits, but the Pit Fiend's flesh is not only extremely tough but also regenerating and discharges back pulses of unholy energy through your weapons and back at your bodies! The inevitable's single focused blow seems to far better, managing to partially crack the infernal's head, while the desert warrior's kukris have trouble doing more than scratches. Still it's a lot of scratches, that sear the Pit Fiend's wounds and release sparks of electricity that drain the devil's mobility.

“Burning! I had forgot what it felt like”

The Pit Fiend is left extremely wounded and moving much slower than before.

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