« Last post by CKirk on Today at 05:21:46 PM »
Okay so I plan on making some additions here, but I'm wondering some things :
Should I make changes to the weapons due to the new Area changes?
What should I do for Tier VI? Some convoluted attempt at 00 Raiser?
Opinions about Exia line mechs at other tiers? Like should I make Avalanche as an actual model?
Should I make a weaker GN Drive for the lower tiers?
None of the weapons you've statted are area, and unless you make a Raiser Sword I don't think anything should be area
Tier VI doesn't need a 00 Raiser. The new Secondary Subpilot feat fits that well enough. Maybe a way to keep using a previous tier of mech at a higher tier effectively? That way you could use the 00 Gundam and have a secondary subpilot that is thematically flying the 0 Raiser to help
You could put Exia at tier 2 and GN Armor Type E at tier 4 maybe. I dunno about Avalanche.
Maybe a GN Drive Tau available earlier that only works for a turn or two in any given combat or something?