Author Topic: Fun Finds the 2nd Party Edition  (Read 55115 times)

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #20 on: December 24, 2013, 11:16:56 AM »
Birthright 3.0 Campaign Setting
Ruornil's Gift, part of the Spell domain, grants a cleric the ability to prepare 1 level lower magician spells (some of the Sor/Wiz spells. There is one for every level above 0th


I never understood why the Magician spell list has spells up to lvl 9. Doesn't it have the bard spell progression?

i see 0-9, has better than wizard progression (same levels avail, but appears +1/day per spell level)

it mentions the bard in how 'soft' the spells it use are
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Offline linklord231

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Re: Fun Finds the 2nd Party Edition
« Reply #21 on: December 24, 2013, 12:24:09 PM »
Are you looking at something other than Table 1-4?  Cuz that only has spells up to 6th level, as far as I can see.  Of course, it might just be that my browser broke the table, because it has normal Wizard spell progression up to 13th level, then it just stops gaining new spell levels.
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Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #22 on: December 25, 2013, 12:33:13 PM »
Hmmm... My campaign setting copy pdf has table 1-3 for the magician.

it appears mine is a first draft/playtest version? Jan30, 2003  :???
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Offline Prime32

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Re: Fun Finds the 2nd Party Edition
« Reply #23 on: December 29, 2013, 07:46:36 PM »
A lichbriarDr357 (5,000gp) is a parasitic plant that drains XP from an immobile victim every day (starts at 10, doubles every day after), killing them when they reach 0XP. Wish/miracle can reverse the effect, but that's still nasty.

Wishfern can be grown from a 25,000gp seed and grants one wish, but takes 1d100 years to bloom. It also dies when anything touches it unless they succeed on a DC 40 Profession (gardener) check. You can theoretically get infinite wishes by replanting the seed it leaves behind, if you're willing to wait around for centuries.
« Last Edit: December 29, 2013, 08:02:48 PM by Prime32 »

Offline SorO_Lost

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Re: Fun Finds the 2nd Party Edition
« Reply #24 on: December 29, 2013, 08:51:17 PM »
Plant it on the Mehanus Plane, now it only takes 1d100*0.1 years ;)
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Offline Prime32

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Re: Fun Finds the 2nd Party Edition
« Reply #25 on: December 29, 2013, 09:37:05 PM »
Accelerated time was my first thought (it helps that it always blooms on the winter solstice, so you know when to check in), but even without that it's a cool concept.

EDIT: Dr326 has the Eagle's Cry Bow (73,800gp), a +5 composite longbow with double the normal range and double the normal range increments (meaning a max range of 4400ft); since it doesn't have the distance property you could add that later. When fired it creates an Inspire Courage effect as a 15th-level bard, except that it affects only elves within 30ft.
« Last Edit: December 29, 2013, 10:30:15 PM by Prime32 »

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #26 on: December 29, 2013, 11:44:53 PM »
Demiplane would be better, its much harder to touch and kill your plant.
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Offline awaken_D_M_golem

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Re: Fun Finds the 2nd Party Edition
« Reply #27 on: December 30, 2013, 03:59:10 PM »
Birthright has the Magician spell list here:
http://www.birthright.net/forums/showwiki.php?title=BRCS:Chapter_three_Magic_Magician_Spells

... and yeah it's odd it has 7s 8s and 9s on it.
They seem to imply that any Div or Illusion
or Universal is fair game, and the spells not
in those categories, sometimes disregard
other "qualifiers" they have to the list.

Still, the Magician seems playable in between
Adept and Bard power levels ; smidge boring.
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Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #28 on: December 31, 2013, 06:30:00 AM »
Dark Sun's Face of the Forgotten North
feats
Serene Path- your Craft skill tool counts as a non-improvised unarmed strike for all feats and abilities.

how does Craft (poison making) work with this, is Carrion Crawler Brain Juice a single use unarmed strike? Or is it the tools to make the poison?

what if your armor is your tool of trade, does your chain mail now a weapon?

Strangler- increase all your damage in grapple by 2 sizes. Another way to add to the Mighty Wallop chain

items-
Wristbow is a light xbow that attaches to your wrist. It doesn't mention not being able to wield weapons in that hand (similar to elbow blades).

has a new drug to gives DR 1/- vs. endurance subdual

Prestige classes-
Executioner 2 allows you to cap weapon damage, and can deal nonlethal with weapons, spells, and psionics.
Executioner 4 grants rogue's Crippling Blow that applies to ANY attack, not just sneak attacks.
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Offline snakeman830

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Re: Fun Finds the 2nd Party Edition
« Reply #29 on: December 31, 2013, 10:44:12 AM »
Strangler- increase all your damage in grapple by 2 sizes. Another way to add to the Mighty Wallop chain
Black Blood Cultist, anyone?
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Offline Prime32

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Re: Fun Finds the 2nd Party Edition
« Reply #30 on: December 31, 2013, 09:24:48 PM »
Amulet of the Silent Word from Dragon #344 is a 500gp item that lets you "speak" any spell's built-in password (e.g. for passing through an alarmed area without triggering it) telepathically instead of aloud, out to a range of 110ft. It's also from a really cool fluff article on Dreadhold (aka Eberron's Alcatraz).

From the same issue, the snout snare is a weapon with 15ft reach that can strike adjacent targets. Instead of a normal attack roll you make a grapple attempt, which does not provoke AoOs and can be made against a creature of any size. Once attached, the target can't use bite attacks or breath weapons unless it takes a standard action to remove it (or succeeds on a free Strength check 1/round). If you keep holding onto the snare then you can attempt to control the target's movement, as with holding the rope of a net.
The sugar bomb is a 1gp alchemical item that takes away a dragon's blindsense (only a dragon's) for 1d6 rounds with no save.
« Last Edit: December 31, 2013, 09:50:05 PM by Prime32 »

Offline Gazzien

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Re: Fun Finds the 2nd Party Edition
« Reply #31 on: January 02, 2014, 04:39:46 PM »
I gather Pathfinder material goes here rather than in the other thread, so...

(Chelish) Diva bard gets a no-save 30' range single-target Frighten... sure it's a [Mind-Affecting] [Fear], but that's pretty powerful in low- or mid-OP, at least against "Boss" fights that Pathfinder is so proud of.

Offline awaken_D_M_golem

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Re: Fun Finds the 2nd Party Edition
« Reply #32 on: January 03, 2014, 03:07:37 PM »


... snout snare ...

Wait, so if Bilbo had used this against Smaug, we still would have had to listen to them prattle on for like 2 Hours ?!
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Offline deadkitten

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Re: Fun Finds the 2nd Party Edition
« Reply #33 on: January 06, 2014, 01:29:05 AM »
So the Worldbreaker is what is intended as a NPC Prestiege class from Ravenloft Champions of Darkness pg 39.
It has some interesting abilities over the course of its 5 levels.

The prerequisites are as follows:
(click to show/hide)

And the Class features are as follows:
(click to show/hide)
By the way this class progresses in saves and BAB like a cleric.

Also note that it does advance either arcane or divine casting.
And as for chakra mastery, I expect no sane DM would go with a literal reading of that ability.[/list][/list]

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #34 on: January 06, 2014, 03:58:09 AM »
PC back section of Dungeon #100

-Sorcerer ACF for the half-dragon githyanki race
-Blackguard alt prereqs for githyanki
-Ghustil a crappy PrC that's ONLY class feature is unique spellcasting that is not divine or arcane, but powered by the Astral Plane.
-Nightmare Steed feat that replaces your fiendish servant (only prereq) with a nightmare.
-Improved Combat Casting feat allows you to retain a failed Concentration spell.
-Improved Combat Reflexes feat grants 2 AoOs for every AoO chance (normal max AoOs/rnd)
-Greater Combat Reflexes feat does the EXACT same thing(copy/pasted), but requires Improved as a prereq.
-Greater Disarm feat grants a cleave attack w a successful disarm.
-Greater Sunder feat also grants a cleave.
-Spell on the Run feat is like Shot on the Run, but w a spell w 1 std action or less.
-Mlar is a npc class w 16 levels long, and only has 1 spell/level on the spell LIST.
-Bladed Armor is a variant of armor spikes. It appears t stack w them and razors. But cannot attack as an offhand if you made any other offhand weapon attacks.
-Bladed Chain = spiked chain
-Triple xbow fires 3 bolts as a standard action aw 1 roll total -6. Reload as full action when all three shot. Or can be shot 3 times w 1 bolt/shot.

in the normal section's
-a pair of mehh templates.
-Eye Tyrant Armor is a beholder armor that grants +4 enhancement to Str and 4 metal claws to attack w or wield a weapon in each (119,500gp)
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Offline deadkitten

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Re: Fun Finds the 2nd Party Edition
« Reply #35 on: January 06, 2014, 05:06:08 AM »
PC back section of Dungeon #100

(click to show/hide)


Finally got curious about this enough for me to get around to finally getting all of dungeon. But would you care to be a bit more specific in where those feats are in the issue? :bigeyes

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #36 on: January 06, 2014, 11:11:11 AM »
I don't think my PDF has it, but in the hard copy there is the normal magazine. But if you flip 180 degrees vertically, there is a players section that is maybe 40pgs long. basically the section is upside down if you flip it over horizontally. Its the only 3x dungeon (or dragon) that does it, prob the only one period.

that is the section that has all but the tyrant armor and templates I mentioned. Those others are in the main adventure side.
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Offline Prime32

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Re: Fun Finds the 2nd Party Edition
« Reply #37 on: January 06, 2014, 11:23:17 AM »
Polyhedron Magazine #157.

Thanks for pointing it out - it also has a Martial Arts Mastery of all things. I thought I'd found all those already.

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #38 on: January 06, 2014, 01:05:59 PM »
No worries :)

I could have just said the poly#, but didn't really think about it.
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Offline Nytemare3701

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Re: Fun Finds the 2nd Party Edition
« Reply #39 on: January 06, 2014, 09:41:10 PM »
Polyhedron Magazine #157.

Thanks for pointing it out - it also has a Martial Arts Mastery of all things. I thought I'd found all those already.

Where? I'm not seeing it.
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