I rolled
6 hp, 110 gp to start with.
Encumbrance is at 55 lb., -1 move per +10 lb.
Starting items will include:
Weapons and Armor (equipped or readily accessible):
Long Sword (15 gp, 4 lb)
Morning Star (10 gp, 12 lb)
Long Spear (8 gp, 8 lb)
Shortbow (30 gp, 2 lb)
60x Sheaf Arrows (3 gp) Not invented yet, so 60x Flight Arrows (1.5 gp, 6 lb)
Shield, Medium (7 gp, 10 lb)
Studded Leather Armor (20 gp, 25 lb)
Stowed Gear:
Backpack (2 gp, 2 lb)
Bowyer/Fletcher kit (10 gp, no weight listed)
14.5 gp remaining
69 lb carried
Weapon Proficiencies (4 base, +1/3 levels, +3/4 Intelligence):
Long Sword
Morning Star
Long Spear (specialized, 1+1 slots)
Bows tight group (2 slots)
1 more
Non-Weapon Proficiencies (3 base, +1/3 levels, +1/4 Intelligence):
Blind-fighting (2 slots, no check)
Swimming (Str +0)
Bowyer/Fletcher (Dex -1)