Author Topic: Campaign Thread VII: F___ Marriage...  (Read 180481 times)

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #960 on: April 09, 2016, 08:23:19 PM »
Merc Captain
Rolled 1d20+6 : 4 + 6, total 10


robots and skelies dont need to save

Merc 3
Rolled 1d20+1 : 15 + 1, total 16


Cleric
Rolled 1d20+9 : 16 + 9, total 25



Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #961 on: April 09, 2016, 08:32:35 PM »
Round 2  fighto!
29: Ruby Skelly, Emerald Skelly
27: Solo (cd 15 rounds), Vladeshi (cd 15 rounds)
23: Ketaro (down 31 hp, cd 15 rounds), Merc Captain (down 31 hp + 6 non lethal, cd 15 rounds)
20: Robot 1 (down 31 hp)
19: Cleric (down 12 hp + 6 non lethal)
18: Oslecamo (cd 15 rounds)
17: Merc 3 (down 25 hp non lethal, cd 15 rounds), Sapphire Skelly
16: Robby
15: Giant Skelly Minion
14: Risada (cd 15 rounds)
13: Robot 2 (down 31 hp)
9: Twist
6: Mule (down 16 hp)

Everyone but Robby and the Cleric: You suffer from the Crushing Despair spell, and will seek out the tree behind the giant which suddenly seems compelling.  You will seek it out to the exclusion of all else including meals and sleep.  The despair only lasts 15 rounds, but the other effect is effectively permanent until certain conditions unknown to you are present.

ooc has anyone seen any errata about what happens to monsters created via Animate Dead if their master falls under a mind affecting effect that leaves them insensate?

Offline Solo

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Re: Campaign Thread VII: F___ Marriage...
« Reply #962 on: April 10, 2016, 01:36:41 AM »
And how does Countersong affect this?
"I am the Black Mage! I cast the spells that makes the peoples fall down."

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #963 on: April 10, 2016, 03:25:10 AM »
It doesn't (I will explain why after fight I dont wanna give stuff away).

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #964 on: April 11, 2016, 12:39:31 AM »
The SKellies last orders were to approach the Giant so they head in his direction

Solo, Vlad, Ketaro and the Merc Captain approach what is looking less and less like a tree thats next to the GIants Body

Under orders from the Cleric, Robot 1 Summons a Giant Wasp which immediately attacks the tree

Rolled 1d20+6 : 6 + 6, total 12


The Cleric then performs the same spell

Rolled 1d20+6 : 11 + 6, total 17


She then yells at Mustave "The Demos call is stronger than any magic we have to counter it.  Until it attacks your friends, they cannot be removed from it's enchantment,  We need to kill it ourselves."

Oslecamo and the Merc approach the tree

the sapphire skelly approaches the dead giant


Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #965 on: April 11, 2016, 12:40:34 AM »
both wasps miss

robby is up

Offline RobbyPants

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Re: Campaign Thread VII: F___ Marriage...
« Reply #966 on: April 11, 2016, 09:59:35 AM »
Under orders from the Cleric, Robot 1 Summons a Giant Wasp which immediately attacks the tree

...

The Cleric then performs the same spell

...

She then yells at Mustave "The Demos call is stronger than any magic we have to counter it.  Until it attacks your friends, they cannot be removed from it's enchantment,  We need to kill it ourselves."
OOC: Just to be clear, she's talking about attacking the tree?

Are any of the allies currently adjacent to the tree?
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Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #967 on: April 11, 2016, 04:28:28 PM »
yes she means the tree

ketaro is nearby but others are on the way

Offline RobbyPants

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Re: Campaign Thread VII: F___ Marriage...
« Reply #968 on: April 11, 2016, 05:01:27 PM »
"Ugh. I am not very good at chopping down trees..."

Mustave moves 30 feet closer to the tree (or less if he ends within 30 feet of the tree), and casts Sleet Storm on the group, centered closer to the tree, so they have to move through more of it to get close to the tree. He will not do this if it involves affecting the cleric. (40-foot radius, no save, Balance DC 10 to move through at half speed, failure by 5+ makes you fall prone).
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Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #969 on: April 11, 2016, 10:51:06 PM »
Ypu are successful

Robot 2 suumons a wasp which attacks

Rolled 1d20+6 : 2 + 6, total 8

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #970 on: April 11, 2016, 10:58:17 PM »
it misses, the tree attacks all three wasps

Rolled 1d20+24 : 14 + 24, total 38


Rolled 1d20+24 : 17 + 24, total 41


Rolled 1d20+24 : 13 + 24, total 37


damage if necessary

Rolled 2d8+14 : 4, 1 + 14, total 19


Rolled 2d8+14 : 6, 2 + 14, total 22


Rolled 2d8+14 : 8, 5 + 14, total 27


grapple checks if necessary

Rolled 1d20+29 : 20 + 29, total 49


Rolled 1d20+29 : 9 + 29, total 38


Rolled 1d20+29 : 12 + 29, total 41


wasps grapple checks if necessary

Rolled 1d20+11 : 2 + 11, total 13


Rolled 1d20+11 : 18 + 11, total 29


Rolled 1d20+11 : 3 + 11, total 14

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #971 on: April 11, 2016, 11:07:26 PM »
2 of the wasps are grappled, all three are mostly dead

appearing in the distance is a shabby looking centaur flying through the sky.  Presumably it's Burnt Mule fleeing.

Round 2  fighto!
29: Ruby Skelly, Emerald Skelly
27: Solo (cd 15 rounds), Vladeshi (cd 15 rounds)
23: Ketaro (down 31 hp, cd 15 rounds), Merc Captain (down 31 hp + 6 non lethal, cd 15 rounds)
20: Robot 1, Wasp 1 (down 19 hp)
19: Cleric (down 12 hp + 6 non lethal), Wasp 2 (down 22 hp)
18: Oslecamo (cd 15 rounds)
17: Merc 3 (down 25 hp non lethal, cd 15 rounds), Sapphire Skelly
16: Robby
15: Giant Skelly Minion
14: Risada (cd 15 rounds)
13: Robot 2, Wasp 3 (down 27 hp)
9: Twist
6: Mule (down 16 hp)

the skellies and solo, vlad, ketaro and the merc captain move full speed thru the ice and must make a DC 15 Ref save to avoid going prone

« Last Edit: April 12, 2016, 01:18:05 AM by bhu »

Offline Vladeshi

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Re: Campaign Thread VII: F___ Marriage...
« Reply #972 on: April 12, 2016, 12:20:13 AM »
OOC: I hate to say this given that it will lead to Pat being more likely to die, but Pat is flying so I don't know if he has to make the save.
The following explanation has been removed due to time constraints, character limits on posts, and the DC 30 Spellcraft checks to understand large portions of it.

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #973 on: April 12, 2016, 01:09:10 AM »
OOC: I hate to say this given that it will lead to Pat being more likely to die, but Pat is flying so I don't know if he has to make the save.

'll say you're good till you land

merc save

Rolled 1d20+6 : 15 + 6, total 21


Skellies save

Rolled 1d20+5 : 19 + 5, total 24

Rolled 1d20+5 : 19 + 5, total 24


robot 1 save

Rolled 1d20+5 : 17 + 5, total 22
i forgot the robots have fast healing so theyd be back to normal hp

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #974 on: April 12, 2016, 01:11:14 AM »
the wasps attack

Rolled 1d20+6 : 3 + 6, total 9

Rolled 1d20+6 : 7 + 6, total 13


robot 1 rolls up and punches the tree

Rolled 1d20+16 : 12 + 16, total 28

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #975 on: April 12, 2016, 01:16:17 AM »
robot 1 is successful doing
Rolled 1d8+6 : 7 + 6, total 13


the cleric throws darts  :twitch

Rolled 1d20+13 : 6 + 13, total 19


Rolled 1d20+8 : 17 + 8, total 25

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #976 on: April 12, 2016, 01:17:19 AM »
the cleric misses, os is in flight and doesnt need to save yet

Robby is up

still need reflex save from solo

sapphire skelly save 
Rolled 1d20+5 : 2 + 5, total 7


merc save
Rolled 1d20+3 : 1 + 3, total 4
« Last Edit: April 12, 2016, 01:19:19 AM by bhu »

Offline Solo

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Re: Campaign Thread VII: F___ Marriage...
« Reply #977 on: April 12, 2016, 01:47:41 AM »
REflex:
Rolled 1d20+10 : 16 + 10, total 26
"I am the Black Mage! I cast the spells that makes the peoples fall down."

Offline bhu

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Re: Campaign Thread VII: F___ Marriage...
« Reply #978 on: April 12, 2016, 01:57:45 AM »
solo is the god of ice skating

robb is up

Offline RobbyPants

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Re: Campaign Thread VII: F___ Marriage...
« Reply #979 on: April 12, 2016, 06:53:37 AM »
"Here's hoping trees have weak spots..."

Mustave throws a barrage of acid at the tree, unless he isn't withing 30 feet. Otherwise, he'll move 30 feet and make a single attack (add 4 to the attack roll of the first one rolled).

Flask 1 -> 1d20+9 touch
Rolled 1d20+9 : 14 + 9, total 23

Damage -> 1d6+1
Rolled 1d6+1 : 4 + 1, total 5

Sneak Attack, if applicable (I hope I hope I hope!) -> 2d6
Rolled 2d6 : 6, 3, total 9



Flask 2 -> 1d20+9 touch
Rolled 1d20+9 : 14 + 9, total 23

Damage -> 1d6+1
Rolled 1d6+1 : 1 + 1, total 2

Sneak Attack, if applicable -> 2d6
Rolled 2d6 : 5, 1, total 6



Flask 3 -> 1d20+9 touch
Rolled 1d20+9 : 12 + 9, total 21

Damage -> 1d6+1
Rolled 1d6+1 : 1 + 1, total 2

Sneak Attack, if applicable -> 2d6
Rolled 2d6 : 6, 6, total 12



Flask 4 -> 1d20+4 touch
Rolled 1d20+4 : 15 + 4, total 19

Damage -> 1d6+1
Rolled 1d6+1 : 1 + 1, total 2

Sneak Attack, if applicable -> 2d6
Rolled 2d6 : 5, 5, total 10
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