In terms of party types covered, Totem Master is definitely BeatStick, Necromant is Arcane, and Spellsinger is an Arcane/Skill hybrid. We are definitely going to be light on the healing & skills, and depending on how the Necromant is played, possibly light on the debuffs/crowd control. In terms of never played classes, there's currently:EcclesiastRunecarver - IncompleteOsteogenMartyrRitual WarriorOverlord - IncompleteVivisector - IncompleteEchocallerHistorianThe most difficult to play would probably be the Historian. Speaking of which, at some point I need to create the Ancient Thievery Technique for him.
I guess I'll try out your divine spellcasting class.
It is going to be difficult to decide on which seed I want to be able to spend 2 points per day on for a one round effect...Low level spellcasters.
Flohnan + Echocaller = infinite OOC healing for the whole party
On the other hand, I'm at-will... but I'll probably only be making my checks like one out of four times.
Quote from: phaedrusxy on May 20, 2014, 06:39:25 PMFlohnan + Echocaller = infinite OOC healing for the whole party Joining us with another healer, are you?
Quote from: Stratovarius on May 21, 2014, 09:07:08 AMQuote from: phaedrusxy on May 20, 2014, 06:39:25 PMFlohnan + Echocaller = infinite OOC healing for the whole party Joining us with another healer, are you? Was proposing that to Nanshork. It will be a lot more effective as a heal-bot than a 1st level ecclesiast.
True. Flonha are good at healing. Not sure how the Echocaller helps though, aside from stabbing people in combat