A few stragglers:
Bonus feats
Battle Scion 1/4/7/10 (UA) fighter bonus feat
Waste Barbarian 5 (Sandstorm): lose improved uncanny dodge, pick from short list, mostly meh
Skin of the Construct feat: pick from Astral Construct Menu A (Complete Psionic)
Astral Vambraces soulmeld+ Bind (Arms): pick from Astral Construct Menu A when binding (Psionics of Incarnum Mind's Eye article)
Non-selectable:
Dragonmarked Heir 2, 4: Lesser Dragonmark, Greater Dragonmark
Tactical Soldier 2: Sidestep
Wasteland Druid (Sandstorm):
*trade woodland stride for Sandskimmer
*trade resist nature's lure for Heat Endurance, gain improved heat endurance if you already have it.
Wasteland Ranger (Sandstorm):
*Heat Endurance instead of Endurance, gain improved if you already have it
*Sandskimmer instead of woodland stride
Conflict Mantle: Weapon Focus
Creation Mantle: Ectopic Form
Destruction Mantle: Improved Sunder when focused
Barbarian "Roof-Dweller": trade fast movement for Roofwalker, ignore prereqs for Roof Jumper (Urban Class Features)
Druid "Iron Constitution": trade Resist Nature's Lure for Strong Stomach and +2 save vs disease (Urban Class Features)
Strategic Charge spell, Paladin 1/Blackguard 1 (MoF/SpC)- Grants Mobility for duration
Master Samurai 1- Great Cleave
Smite
Faith Scion (via Hammer of the Dwarffather) Smite Evil @1/5/9 (UA)
Holy Scourge 2/4 Arcane Smite: smite evil to arcane spells with melee or ranged attack roll (Complete Mage)
Arcane Demonwrecker / Demonwrecker Arcane (they call it both in the text) Spell Smite @1/2/4: smite evil to arcane spells that have attack roll and deal damage (Expedition to the Demonweb Pits)
Cuthbert's Smite feat: Smite evil can smite chaos, +1 use (Dragon Compendium)
Supreme Cleave
Master Samurai 2 (Sword and Fist)