Author Topic: OOC and discussion  (Read 100065 times)

Offline bridgar

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Re: OOC and discussion
« Reply #60 on: August 14, 2014, 08:54:08 PM »
we... finished the first combat already? right... lol.

ok so what's happening now?

We have a choice between going to the lizard village and definitely dieing or going to the tower and probably dieing (the lizards are afraid of the tower)

Offline Rikimaru

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Re: OOC and discussion
« Reply #61 on: August 14, 2014, 09:01:20 PM »
To the tower. For future reference tho i should point out that i can use sleight of hand to of stopped them from seeing me draw a shuriken so if you would of given me the chance to still attack first i could of gotten a lone surprise round with that alone.
Stalking my prey, silently I hide. Prey: Why are you whispering to yourself. Me: Crap, I rolled low on my hide and move silent checks. Act normal. Hello citizen :)"Just smile till he leaves"

Offline bridgar

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Re: OOC and discussion
« Reply #62 on: August 14, 2014, 09:09:28 PM »
Soooo, we head to the tower, I guess.

Offline McPoyo

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Re: OOC and discussion
« Reply #63 on: August 14, 2014, 09:15:12 PM »
The combat is over so quickly because it lasted two turns into round 1.

Offline samnemath

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Re: OOC and discussion
« Reply #64 on: August 15, 2014, 03:25:20 AM »
To the tower. For future reference tho i should point out that i can use sleight of hand to of stopped them from seeing me draw a shuriken so if you would of given me the chance to still attack first i could of gotten a lone surprise round with that alone.

Oops ok! I will keep it in mind for future battles  :)

Onto the tower and uncertain death!!

Spot if needed while we walk
Rolled 1d20+3 : 4 + 3, total 7


Listen
Rolled 1d20-2 : 4 - 2, total 2
« Last Edit: August 15, 2014, 03:32:10 AM by samnemath »

Offline Rikimaru

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Re: OOC and discussion
« Reply #65 on: August 15, 2014, 09:40:44 AM »
To the tower. For future reference tho i should point out that i can use sleight of hand to of stopped them from seeing me draw a shuriken so if you would of given me the chance to still attack first i could of gotten a lone surprise round with that alone.

Oops ok! I will keep it in mind for future battles  :)

Onto the tower and uncertain death!!

Spot if needed while we walk
This dice roll has been tampered with!
Rolled 1d20+3 : 4 + 3, total 7

Listen
This dice roll has been tampered with!
Rolled 1d20-2 : 4 - 2, total 2

It's ok. These things happen. It's just good for future reference :)
Stalking my prey, silently I hide. Prey: Why are you whispering to yourself. Me: Crap, I rolled low on my hide and move silent checks. Act normal. Hello citizen :)"Just smile till he leaves"

Offline dither

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Re: OOC and discussion
« Reply #66 on: August 15, 2014, 10:37:19 AM »
You have to learn to fail before you can ever succeed. :)


--Dither
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Offline Rikimaru

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Re: OOC and discussion
« Reply #67 on: August 15, 2014, 10:47:35 AM »
 :lol
You have to learn to fail before you can ever succeed. :)


--Dither

True enough.
Stalking my prey, silently I hide. Prey: Why are you whispering to yourself. Me: Crap, I rolled low on my hide and move silent checks. Act normal. Hello citizen :)"Just smile till he leaves"

Offline bridgar

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Re: OOC and discussion
« Reply #68 on: August 15, 2014, 01:24:03 PM »
So, step one: check/clear ground floor buildings to ensure that we don't get surrounded when we climb the tower and to set up a base of operations.

Make sure that only people with high dex/reflex check buildings to avoid building falling and crushing people.

Offline McPoyo

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Re: OOC and discussion
« Reply #69 on: August 15, 2014, 01:35:25 PM »
So, step one: check/clear ground floor buildings to ensure that we don't get surrounded when we climb the tower and to set up a base of operations.

Make sure that only people with high dex/reflex check buildings to avoid building falling and crushing people.

I fully support this plan, as it doesn't put me at any risk!

Offline dither

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Re: OOC and discussion
« Reply #70 on: August 15, 2014, 01:57:26 PM »
I don't want to bog down the game thread in case this becomes a lengthy discussion.

RE: The Psicrystal
It has a negligible Strength score and therefore a -5 penalty to Swim checks. As a construct, it isn't susceptible to nonlethal damage (from trying to swim) and it isn't at risk of drowning. I compared DMG and Stormwrack for information about currents, which both suggest a DC 15 Swim check to move one-half speed.

I wasn't able to find any information about very large or small creatures getting caught in fast-moving water, but I feel inclined to impose an additional penalty based on its diminutive size (-4, I think). That would put it more or less at the mercy of the river and anything it might happen to encounter.

Depending on what sort of orders you give the psicrystal, it could potentially be swept several miles downriver.

20 feet per round...
200 feet per minute...
12,000 feet (2+ miles) per hour...

Could be fun. *snerk*

This isn't a final ruling, I'm willing to hear arguments.


--Dither
"Stuck between a rogue and a bard place."

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Offline bridgar

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Re: OOC and discussion
« Reply #71 on: August 15, 2014, 02:01:59 PM »
I don't want to bog down the game thread in case this becomes a lengthy discussion.

RE: The Psicrystal
It has a negligible Strength score and therefore a -5 penalty to Swim checks. As a construct, it isn't susceptible to nonlethal damage (from trying to swim) and it isn't at risk of drowning. I compared DMG and Stormwrack for information about currents, which both suggest a DC 15 Swim check to move one-half speed.

I wasn't able to find any information about very large or small creatures getting caught in fast-moving water, but I feel inclined to impose an additional penalty based on its diminutive size (-4, I think). That would put it more or less at the mercy of the river and anything it might happen to encounter.

Depending on what sort of orders you give the psicrystal, it could potentially be swept several miles downriver.

20 feet per round...
200 feet per minute...
12,000 feet (2+ miles) per hour...

Could be fun. *snerk*

This isn't a final ruling, I'm willing to hear arguments.


--Dither


Don't psycrystals fly (perfect)? Can't it just fly straight up, out of the water, and then come back?

Offline dither

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Re: OOC and discussion
« Reply #72 on: August 15, 2014, 02:04:40 PM »
Don't psycrystals fly (perfect)? Can't it just fly straight up, out of the water, and then come back?

At 9th level.


--Dither
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Offline bridgar

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Re: OOC and discussion
« Reply #73 on: August 15, 2014, 02:05:17 PM »
Don't psycrystals fly (perfect)? Can't it just fly straight up, out of the water, and then come back?

At 9th level.


--Dither


Looks like that crystal is gone  :lmao

Offline dither

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Re: OOC and discussion
« Reply #74 on: August 15, 2014, 02:08:08 PM »
Looks like that crystal is gone  :lmao

Or it could be the beginning of a fantastic adventure! lolol

As of right now, it's probably been swept at least 200 feet (one minute).


--Dither
"Stuck between a rogue and a bard place."

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Offline bridgar

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Re: OOC and discussion
« Reply #75 on: August 15, 2014, 02:14:24 PM »
Looks like that crystal is gone  :lmao

Or it could be the beginning of a fantastic adventure! lolol

As of right now, it's probably been swept at least 200 feet (one minute).


--Dither


It could still move perpendicular to the current, correct? Half speed or something? It would eventually reach shore.

Offline dither

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Re: OOC and discussion
« Reply #76 on: August 15, 2014, 02:18:34 PM »
It could still move perpendicular to the current, correct? Half speed or something? It would eventually reach shore.

That's tricky. It would have to be able to do so without getting dragged toward the middle. I don't know the maths behind it, I was ready to roll 1d6 every couple minutes to see if it escaped the river. :p


--Dither
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Offline McPoyo

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Re: OOC and discussion
« Reply #77 on: August 15, 2014, 02:23:39 PM »
Well, it has 8 legs, so that's probably worth something, and it doesn't half to breathe, so as soon as it touches anything. Hoorah climb! It has a +15 climb, can take 10 even when normally prevented, so climbing the bottom of the river bed to the side and out is an option.

Either way, as long as it doesn't plane hop elsewhere. I can talk to it and keep it locomotive. Plus, this may be a good thing. Everywhere it goes counts as me having visited for teleporting, so...

Offline dither

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Re: OOC and discussion
« Reply #78 on: August 15, 2014, 02:25:16 PM »
I'm flashing back to Homeward Bound: The Incredible Journey. :lmao


--Dither
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Offline McPoyo

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Re: OOC and discussion
« Reply #79 on: August 15, 2014, 02:32:33 PM »
Oh, and since it doesn't need to breathe, and therefor float, it can intentionally sink itself and settle to the bottom.