@Michael: Sounds like a good hook for your character!
@Raineh: As far as Drow languages known go, I'm gonna go ahead and give you Undercommon since Drow, particularly in Forgotten Realms, all know it. However, since your character left home and never particularly paid attention to Drow affairs and isn't exactly an academic, your Undercommon is really poor. There will be a percentage chance that anyone you speak to in Undercommon misunderstands what you say.
I may need aid with item shopping, both because I have trouble with the pdf at work, and also I am not sure I'm doing it right.
What I am going for:
The best light armor I can afford.
Two Daggers
Thiefy Items
Those magic items, are they in the pdf or did you make those up? If you made them up, I was thinking having a vest or sheathe or something of infinite daggers like that one MIC item. They can be nonmagical daggers that vanish after a round. That'll let me chuck things, and then go into melee with the same weapons without worrying about losing a fancy magic weapon.
The magic items I described are largely made up, aside from the Flame Tongue. The game is designed so that you can adventure just fine without magic items if need be, though they are present so you need not.
The best light armor you can afford would simply be +1 Magic armor, depending on what kind you normally use, though that uses one of your allocated magic items. If you condense down to one item, it could be enhanced a bit. Otherwise, one of your items could probably be something along the lines of item of infinite blades. There are also plenty of thiefy items to choose from.
@caelic: Looks fun! You might have some Red Wizards to also disembowel.
@Rin: Looks good so far! I'm interested to see how the Sorcerer works out in a group.
@Raineh: I believe your hp should actually be 24. "Average" in 5e is 1/2 + 1 (ie: 1d6=4, 1d8=5, etc.)