Can I make my SOP when approaching a door/doors beSearch itIf nothing comes up-Listen at it-Take 10 on knowledge checks for anything I hear (not sure which, since knowledge is independent of creature).If something does come up-Knowledge:architecture check to ID stuff about it--If two real days have passed, assume I have the party stand like 20 feet back and then take 10 on disabling a trap.--Then listen and knowledge checks as before.I think eliminating that should speed things up a bit.
Combat actinos - Use Astral Construct if feeling threatened, hide in the background otherwise.Everything else - stand way back from other party members and barely pay attention to what's going on.