Author Topic: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...  (Read 152960 times)

Offline oslecamo

  • DnD Handbook Writer
  • ****
  • Posts: 10080
  • Creating monsters for my Realm of Darkness
    • View Profile
    • Oslecamo's Custom Library (my homebrew)
Reinvigorating herself with the killing of slavers all around, Morte rides her boat over the bigger boat into the sleet storm, seekig more victims for her scythe, never stoping her smile.

The googles! They're doing something!


(click to show/hide)

Offline bhu

  • Uncle Kittie
  • Honorary Mod
  • *****
  • Posts: 16075
  • Fnord bitches
    • View Profile
he is deaded

Ketaro can make it onto the ladder and will be on the enemy ship next turn

is there anything else you wish to do?

Offline bhu

  • Uncle Kittie
  • Honorary Mod
  • *****
  • Posts: 16075
  • Fnord bitches
    • View Profile
I'll take dat as a no

Round 3  Fighto!
31 Ruby skelly (down 3 hp)
28 Sapphire skelly
26 Solo
22 Robby (down 16)
21 Vladeshi (down 6), angry former slaves
19 Emerald Skelly
16 Risada
15 bad guys, giant skelly (down 2 hp)
12 Morte
7 Ketaro


ruby and sapphire are now on deck and wade into the sleet infested hellscape seeking targets if you wish to make rolls
« Last Edit: May 22, 2016, 05:15:57 PM by bhu »

Offline oslecamo

  • DnD Handbook Writer
  • ****
  • Posts: 10080
  • Creating monsters for my Realm of Darkness
    • View Profile
    • Oslecamo's Custom Library (my homebrew)
[glow=3,200]Ruby! Saphire! Use Short Sword Stab![/glow]

Ruby attack
Rolled 1d20+5 : 11 + 5, total 16

Ruby damage
Rolled 1d6+2 : 4 + 2, total 6


Saphire attack
Rolled 1d20+5 : 18 + 5, total 23

Saphire damage
Rolled 1d6+2 : 6 + 2, total 8


(sadly skeletons being immune to mind-affecting can't benefit from bardic music)

Offline Solo

  • DnD Handbook Writer
  • ****
  • Posts: 1778
  • Sorcelator Supreme
    • View Profile
    • Solo's Compiled Works
Wellesley continues singing.
"I am the Black Mage! I cast the spells that makes the peoples fall down."

Offline RobbyPants

  • Female rat ninja
  • Moderator
  • *****
  • Posts: 8182
    • View Profile
What percentage of the crew did Mustave affect with the Sleet Storm? Is there anywhere on deck Mustave could be dropped off at that isn't in melee range of the crew?
My creations

Please direct moderation-related PMs to Forum Staff.

Offline bhu

  • Uncle Kittie
  • Honorary Mod
  • *****
  • Posts: 16075
  • Fnord bitches
    • View Profile
We'll say it hit roughly 30%.  The deck is pretty much swarming with people, so if you get dropped off you're in melee.

On the plus side that magic bomb severely fucked up a lot of them.

Offline RobbyPants

  • Female rat ninja
  • Moderator
  • *****
  • Posts: 8182
    • View Profile
I'll cast another Sleet Storm just to tie up a bunch more. The less attacks coming our way, the better.

(click to show/hide)
My creations

Please direct moderation-related PMs to Forum Staff.

Offline bhu

  • Uncle Kittie
  • Honorary Mod
  • *****
  • Posts: 16075
  • Fnord bitches
    • View Profile
the Benny Hilling of the fracas continues apace

vlad now looks upon a massive sleet storm filled with vaguely defined fighters desperately trying to stay vertical.

Offline Vladeshi

  • Sr. Member
  • ***
  • Posts: 349
  • Feel free to ignore me.
    • View Profile
the Benny Hilling of the fracas continues apace

ooc: Thanks, now all I can imagine is the ship rocking with the waves and everyone sliding to one side of the ship, trying not to fall off, then to the other side.

Is there a spot where I could drop another 40 ft radius without hitting allies?
The following explanation has been removed due to time constraints, character limits on posts, and the DC 30 Spellcraft checks to understand large portions of it.

Offline bhu

  • Uncle Kittie
  • Honorary Mod
  • *****
  • Posts: 16075
  • Fnord bitches
    • View Profile
yes, for now

Offline Vladeshi

  • Sr. Member
  • ***
  • Posts: 349
  • Feel free to ignore me.
    • View Profile
Is it mostly in the Sleet Storms or outside of them?
The following explanation has been removed due to time constraints, character limits on posts, and the DC 30 Spellcraft checks to understand large portions of it.

Offline bhu

  • Uncle Kittie
  • Honorary Mod
  • *****
  • Posts: 16075
  • Fnord bitches
    • View Profile
outside

Offline Vladeshi

  • Sr. Member
  • ***
  • Posts: 349
  • Feel free to ignore me.
    • View Profile
Magic Drain Missile with Ray of Ice.
Ranged touch attack
Rolled 1d20+8 : 9 + 8, total 17

Damage:
Rolled 4d6 : 3, 6, 1, 1, total 11

Reflex DC 22, 26 for original target or stuck(Cannot move, loses dex to AC, -2 on attack rolls).
Swift action to recover Ray of Ice.
Move action to move over the ship, staying away from the sleet storms and remaining about 30 feet above the deck.

The following explanation has been removed due to time constraints, character limits on posts, and the DC 30 Spellcraft checks to understand large portions of it.

Offline bhu

  • Uncle Kittie
  • Honorary Mod
  • *****
  • Posts: 16075
  • Fnord bitches
    • View Profile
they are frozen!

emerald skelly is now on board and ready for fightin' os

Offline oslecamo

  • DnD Handbook Writer
  • ****
  • Posts: 10080
  • Creating monsters for my Realm of Darkness
    • View Profile
    • Oslecamo's Custom Library (my homebrew)
Emerald, use disembowel!

Attack
Rolled 1d20+5 : 10 + 5, total 15


Damage
Rolled 1d6+2 : 1 + 2, total 3

Offline bhu

  • Uncle Kittie
  • Honorary Mod
  • *****
  • Posts: 16075
  • Fnord bitches
    • View Profile
emerald misses, risada is up

you may now be involved in the slapstick fight on deck if you wish.

Offline Risada

  • Legendary Member
  • ****
  • Posts: 2069
    • View Profile
What's the distance to the closest enemy outside the Sleet Storm?

Offline bhu

  • Uncle Kittie
  • Honorary Mod
  • *****
  • Posts: 16075
  • Fnord bitches
    • View Profile
you would have to spend several rounds fighting your way across the deck to get to them

Offline Risada

  • Legendary Member
  • ****
  • Posts: 2069
    • View Profile
you would have to spend several rounds fighting your way across the deck to get to them

That is how I will go then.

Move as much as possible every round with my Dark Companion close until I can hit something outside the Sleet Storm.