Author Topic: Telekinesis as the Prime Magic  (Read 654 times)

Offline Nytemare3701

  • DnD Handbook Writer
  • ****
  • Posts: 1307
  • 50% Cripple, 50% Awesome. Flip a coin.
    • View Profile
Telekinesis as the Prime Magic
« on: June 04, 2016, 04:46:37 PM »
Telekinesis is the Prime Magic. All other schools are applied variants.

All spells can be traced back to a singular skill, the manipulation of the fundamental aspects of reality via ones's own willpower and energy. Understanding of this skill determines the type of Magic a world is known for, from the all-encompassing Weave of Faerun to the inherently impersonal magics of Ferromancy in Scadriel. To determine if something is possible via magic, one has only to ask if exerting fine enough control over a large enough area will accomplish the task...to which the answer is inevitably yes. The question for magic-users is then...am I strong enough?
Extended Sig Index
http://www.minmaxboards.com/index.php?topic=4358.0

I'm a Game Design consultant. PM me if you want advice on your game!
http://www.minmaxboards.com/index.php?topic=9765.0