Author Topic: A Wretched Hive (Game Thread)  (Read 40748 times)

Offline Nanshork

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Re: A Wretched Hive (Game Thread)
« Reply #260 on: June 08, 2017, 05:57:32 PM »
Silten slithers forward to help 21-B get the man back into the bed.  "There iss no one left to keep predatorss away from."

Offline LordBlades

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Re: A Wretched Hive (Game Thread)
« Reply #261 on: June 09, 2017, 12:53:20 AM »
Aiakos watches the whole scene somewhat puzzled. After stuff settles down a bit, she approaches Silten So, what's going on with your friend?

Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread)
« Reply #262 on: June 09, 2017, 09:51:59 AM »
A warning stare and a pointed finger at the droid from the human is all it takes for the droid to belay that order, its self preservation protocols overriding it.

"You don't think I am keenly aware that all the people I had come to call friends and family are gone?", the pain clear in his feature is not all physical. "You wont be safe inside you ship, the predators here can rend metal with their claws. You can take off but I will remain here in my home and tend to the dead according to their ways."

Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

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Re: A Wretched Hive (Game Thread)
« Reply #263 on: June 10, 2017, 11:35:28 AM »
Silten looks at Aikos and shrugs, a gesture he has picked up from close proximity with humans.  He still doesn't do it very well.

"Pleasse explain yoursself."

Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread)
« Reply #264 on: June 11, 2017, 09:52:21 AM »
"Why I am staying or how dangerous the local species of predators are in the jungle?
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread)
« Reply #265 on: July 01, 2017, 11:56:39 PM »
Assuming the former, Hallomar continues, "I owe it to them all, they welcomed me to their lives. This place is my home now." slinging the needleshell rifle over his shoulder and moving on down a corridor of the ship.

"Since he is intent on going, please go with him masters." 2-1B pleads.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

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Re: A Wretched Hive (Game Thread)
« Reply #266 on: July 02, 2017, 12:08:59 PM »
Silten looks very unsure of what to do. 

Offline LordBlades

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Re: A Wretched Hive (Game Thread)
« Reply #267 on: July 02, 2017, 12:18:52 PM »
Aiakos looks in the direction Hallomar has gone Kinda suicidal if you ask me. If what he says about the predators is true, we can leave him be and get the hell off this rock, but if you guys plan on staying longer, I feel it's in our best interest to help him keep the wildlife at bay.

Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread)
« Reply #268 on: July 03, 2017, 01:10:28 PM »
"Well, the Outcast doesn't yet have a decent Hyperdrive worth a damn. Silten did you ever get that weird alien one working you picked up on Alderaan?" Corran asks. "May be worth plugging it into our new ship here and see what she can do. How long do you figure it would take?"
Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

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Re: A Wretched Hive (Game Thread)
« Reply #269 on: July 14, 2017, 10:22:41 AM »
After some mental calculation, Silten says, "Five dayss to insstall the hyperdrive.  If we choosse to do sso I agree with Aiakoss, we will need to help that man."

Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread)
« Reply #270 on: July 18, 2017, 08:22:52 AM »
"Crash and I will make preparations for installing the alien tech on board your ship while you are out with Hallomar. the captain offers.

"Thanks." Corran nods to her as he follows the large man. Orsk falls in behind him. Once caught up on the sand, "Well, what do we need to do?"

"The colonists believed in serving the good of the community, even in death. They would be interred in the compost walls and further help protect the village. We can begin there, but with how long I have been out it is not enough. We need to go out into the jungle and hunt for beasts or find carrion or rotting plants to add."

Heap More on the Pile, Pile more on the Heap Round 1!

Success = 0
Failure = 0

(click to show/hide)

--->Silten
--->Aiakos
--->Orsk
--->Corran
--->Hallomar
Wisdom has two parts; having a lot to say, and not saying it.

Offline LordBlades

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Re: A Wretched Hive (Game Thread)
« Reply #271 on: July 31, 2017, 03:36:40 PM »
Aiakos heads toward the forest, trying to find stuff that looks like rotting plants or carrion without disturbing her surroundings too much.

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Offline Nanshork

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Re: A Wretched Hive (Game Thread)
« Reply #272 on: August 01, 2017, 01:02:23 PM »
True to form, Silten has his datapad out to help ensure that they don't get lost.

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