Author Topic: A Wretched Hive (Game Thread B) [Split Party]  (Read 14193 times)

Offline LordBlades

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #20 on: September 17, 2016, 02:31:25 PM »
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Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #21 on: September 20, 2016, 08:26:41 AM »
BRAP!

Aiakos sends a blaster bolt from the other direction emerging from the stack of crates nearby and lifts another from the deck, a smoking burn mark on it's back. The crew return fire at both locations. One of their shots strikes the fuel container and send it rocketing to the hanger's ceiling to land burning among a salvaged proton bomb rack...

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Wisdom has two parts; having a lot to say, and not saying it.

Offline Clanjos

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #22 on: September 25, 2016, 11:23:38 AM »
FU-M8 continued futzing about the wiring in the place.

MECHANICS CHECK
This dice roll has been tampered with!
Rolled 1d20+14 : 16 + 14, total 30
« Last Edit: September 25, 2016, 11:25:14 AM by Clanjos »
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"Sometimes, even an adventurer needs a backrub."

Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #23 on: September 26, 2016, 08:08:37 AM »
The panels and displays flash on in the cockpit and begin responding.

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Wisdom has two parts; having a lot to say, and not saying it.

Offline LordBlades

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #24 on: September 26, 2016, 01:20:49 PM »
As soon as the ship comes to life Aiakos grabs a hold of the throttle and stick, steering it toward the hangar exit. So long, suckers! she triumphantly mocks the remaining crewmen as the canopy slides shut.

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Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #25 on: September 27, 2016, 08:24:21 AM »
The ship lifts from the deck and shakily glides toward the edge of the hanger, the stabilizers need a lot of work. One crew member points to the ship and barks an order to another as he opens fire. The subordinate races across the hanger floor to the control room in hopes of closing the doors.

The small ship shoots through the closing doors just as the hanger is engulfed in an explosion from the proton bomb that ignites from the fire.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #26 on: September 30, 2016, 08:31:09 AM »
Only when you go to begin calculating the jump to hyperspace do you realize that the nav-computer has been removed. The jump will need to be manually done. You also realize that the astrogation data is 2 years old.

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Wisdom has two parts; having a lot to say, and not saying it.

Offline LordBlades

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #27 on: October 03, 2016, 01:45:59 PM »
As the fighter speeds away from the ship, Aiakos turns toward the droid. Now that was close! Thanks!

Offline Clanjos

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #28 on: October 04, 2016, 08:30:25 AM »
"...HUH. GONNA BE HONEST, THOUGHT WE WERE HOSED BACK THERE. SO... THANKS I GUESS?"

M8 skittered over to the navcomputer, inserting the scomp link in his hand and clicking.

"OH BY THE MAKER. THIS IS AWFUL. I'M NOT GOING TO BE ABLE TO DO THIS IN ANY REASONABLE AMOUNT OF TIME...

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"...REMIND ME, NAR SHADAA ROTATES CLOCKWISE, YES?"
Quote from:  a weekly game
"Sometimes, even an adventurer needs a backrub."

Offline LordBlades

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #29 on: October 04, 2016, 03:42:22 PM »
Aiakos shrugs as she puts as much distance as possible between the fighter and her former shipNar Shadda? Beats me! What does it have to do with anything anyway?

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Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #30 on: October 07, 2016, 01:47:39 AM »
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Wisdom has two parts; having a lot to say, and not saying it.

Offline Clanjos

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #31 on: October 07, 2016, 10:57:21 PM »
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Quote from:  a weekly game
"Sometimes, even an adventurer needs a backrub."

Offline LordBlades

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #32 on: October 08, 2016, 03:36:10 AM »
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« Last Edit: October 08, 2016, 03:49:07 AM by LordBlades »

Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #33 on: October 08, 2016, 09:32:42 AM »
As the cobbled together astromech completes the calculations, it signals the coordinates to the ships computer and the small vessel's hyperdrive spools up to make the jump. The stars smear and bend in front of you as the blue tunnel of hyperspace surrounds your view.

You are not traveling long before collision warnings sound, the hyperdrive begins to fail, and the ship is ripped from hyperspace. Other alarms begin to go off as other systems begin to fail as well. All around you a massive debris field, like the site of a massive battle drifts along. a piece of a blown apart droid fighter rebounds off the ship, jolting the ship.
 
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Here Me Baby, Hold Together!

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Ship Systems Affected
Hyperdrive (Down)
Power to Engines (Failing)
Air Recycling (Failing)
Gravity Generator (Failing)
Pilot Controls (Failing)
Climate Controls (Failing)

Successes = 0
Failures = 0
Wisdom has two parts; having a lot to say, and not saying it.

Offline LordBlades

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #34 on: October 09, 2016, 10:48:41 AM »
Just bloody great Aiakos curses through her teeth as she struggles with the controls to stabilize the fighter as it emerges from hyperspace. Droid! Status report!

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Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #35 on: October 11, 2016, 08:12:58 AM »
A large chunk of debris moves into the ships path and in the attempt to avoid it, Aiakos slams the controls to one side and down. The maneuver avoids a front collision with the cockpit's canopy but the garbage smashes into the rear half of the ship. Sparks fly from the controls and the ship fails to respond to it's pilot.

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Here Me Baby, Hold Together!

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Ship Systems Affected
Hyperdrive (Down)
Power to Engines (Down)
Air Recycling (Failing)
Gravity Generator (Failing)
Pilot Controls (Down)
Climate Controls (Failing)

Successes = 0
Failures = 1
Wisdom has two parts; having a lot to say, and not saying it.

Offline LordBlades

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #36 on: October 11, 2016, 01:12:34 PM »
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Offline Melblen_Cairn

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #37 on: October 12, 2016, 08:42:34 AM »
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Wisdom has two parts; having a lot to say, and not saying it.

Offline Clanjos

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #38 on: October 12, 2016, 10:44:10 AM »
"THIS IS HONESTLY ABOUT WHAT I EXPECTED. WELL, IF WE'RE GOING TO DIE, JUST GO AHEAD AND PUT 'FU-M8, DIED BECAUSE MEATBAGS DIDN'T LEAVE A NACOMPUTER' ON MY TOMBSTONE."

M8 began scuttling about, arms popping out as he began splicing wires.

"THIS IS THE SHODDIEST CONSTRUCTION I'VE EVER SEEN. A SINGLE IMPACT SENDS ENGINES AND HYPERDRIVE OFFLINE?"

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"Sometimes, even an adventurer needs a backrub."

Offline LordBlades

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Re: A Wretched Hive (Game Thread B) [Split Party]
« Reply #39 on: October 12, 2016, 01:30:45 PM »
First of all,  F U too mate! Aiakos jumps at what she perceives as an insult Then maybe we could focus on getting out of this crap and save whining for later? We're not dead yet She tires to use the ship's guns to shoot down incoming asteroids, but without engine power it proves almost impossible.

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