Creative Corner > Play By Post
Character Sheet Templates
Nanshork:
If you're like me, myth-weavers and similar websites just don't cut it whether that's due to the sheets not meeting your needs, potential for data loss, or other reasons. This thread is meant to be an index for character sheet templates to store your sheet directly on this board so that you don't have to go to another site to see what you can do. I'm also open to suggestions for any new sheets or improvements for existing ones.
Note: For my old sheets (anything that doesn't say Improved) you can quote the entire post and paste it into a new post, just remove the header and the quote blocs. Most of these make use of the preformatted text tag in sections so you'll want to preview those and make sure that the spacing still matches up before posting. The Improved sheets have code blocks for ease of copy/pasting and use tables instead of preformatted text which eliminate the spacing issues. Given how low our PbP traffic is I'm only updating sheets to their Improved versions when I need them.
Character Sheets
Cyberpunk Red
- Nanshork's Cyberpunk Red Character Sheet
D&D 3.5
- Nanshork's Improved 3.5 Character Sheet
- Nanshork's 3.5 Character Sheet (This one is old and uses preformatted text, use at your own risk)
- Nanshork's 3.5 Minion Sheet
- Nanshork's 3.5 Character Sheet for Stratovarius' Arhosa System
- Nanshork's Improved 3.5 Stratovarius' Arhosa System Character Sheet
D&D 4E
- Nanshork's 4E Character Sheet
D&D 5E
- Nanshork's 5E Character Sheet
Legend
- Nanshork's Legend Character Sheet
Pathfinder
- Nanshork's Pathfinder Character Sheet
- Nanshork's Pathfinder Minion Sheet
Star Wars Saga Edition
- Nanshork's SWSE Character Sheet
Traveller (Mongoose 1E)
- Nanshork's Mongoose Traveller 1E Character Sheet
Warhammer 40K: Dark Heresy
- Nanshork's Warhammer 40K: Dark Heresy Character Sheet
Warhammer Fantasy 2nd Edition
- Nanshork's Warhammer Fantasy 2E Character Sheet
Nanshork:
3.5 Character Sheet
Character Name
(click to show/hide)Race:
Type/Subtype:
Align:
Size:
Speed:
Classes:
XP Have: Need:
HD:
HP:
Stats
(click to show/hide)
Ability Scores Saving Throws
Score Mod Temp Mod Total = Base + Mod + Magic + Misc Other
Str: 10 +0 10 +0 Fort: 0 = 0 + 0 + 0 + 0
Dex: 10 +0 10 +0 Ref: 0 = 0 + 0 + 0 + 0
Con: 10 +0 10 +0 Will: 0 = 0 + 0 + 0 + 0
Int: 10 +0 10 +0 Initiative
Wis: 10 +0 10 +0 Total = Dex + Misc
Cha: 10 +0 10 +0 0 = 0 + 0
Special:
Combat
Total Armor Shield Dex Size Nat Defl Misc
AC : 10 = 10 + 0 + 0 + 0 + 0 + 0 + 0 + 0
Touch: 10 Flat-Footed: 10
Total Base Str Misc Total Base Dex Misc
Melee : 0 = 0 + 0 + 0 Ranged : 0 = 0 + 0 + 0
WEAPON AB DAM CRIT RNG WGHT SIZE TYPE PROPERTIES
ARMOR CHECK MAX SPELL
ARMOR TYPE BONUS PENALTY DEX FAIL SPEED WGHT PROPERTIES
Notes:
Languages
(click to show/hide)
Feats
(click to show/hide)
Flaws
(click to show/hide)
Traits
(click to show/hide)
Racial Features
(click to show/hide)
Class Features
(click to show/hide)
Skills
(click to show/hide)Max Ranks(0); CC Max Ranks(0); ACP(0)
Key Skill Ability Misc
Name Ability Mod Mod Ranks Mod
Appraise Int 0 = 0 + 0 + 0
Autohypnosis Wis 0 = 0 + 0 + 0
Balance* Dex 0 = 0 + 0 + 0
Bluff Cha 0 = 0 + 0 + 0
Climb* Str 0 = 0 + 0 + 0
Concentration Con 0 = 0 + 0 + 0
Craft Int 0 = 0 + 0 + 0
Decipher Script Int 0 = 0 + 0 + 0
Diplomacy Cha 0 = 0 + 0 + 0
Disable Device Int 0 = 0 + 0 + 0
Disguise Cha 0 = 0 + 0 + 0
Escape Artist* Dex 0 = 0 + 0 + 0
Forgery Int 0 = 0 + 0 + 0
Gather Information Cha 0 = 0 + 0 + 0
Handle Animal Cha 0 = 0 + 0 + 0
Heal Wis 0 = 0 + 0 + 0
Hide* Dex 0 = 0 + 0 + 0
Intimidate Cha 0 = 0 + 0 + 0
Jump* Str 0 = 0 + 0 + 0
Knowledge (Arcana) Int 0 = 0 + 0 + 0
Knowledge (Ar. & En.)Int 0 = 0 + 0 + 0
Knowledge (Dungeon.) Int 0 = 0 + 0 + 0
Knowledge (Geo.) Int 0 = 0 + 0 + 0
Knowledge (History) Int 0 = 0 + 0 + 0
Knowledge (Local) Int 0 = 0 + 0 + 0
Knowledge (Nature) Int 0 = 0 + 0 + 0
Knowledge (Nobility) Int 0 = 0 + 0 + 0
Knowledge (Planes) Int 0 = 0 + 0 + 0
Knowledge (Psionics) Int 0 = 0 + 0 + 0
Knowledge (Religion) Int 0 = 0 + 0 + 0
Listen Wis 0 = 0 + 0 + 0
Martial Lore Int 0 = 0 + 0 + 0
Move Silently* Dex 0 = 0 + 0 + 0
Open Lock Dex 0 = 0 + 0 + 0
Perform Cha 0 = 0 + 0 + 0
Profession Wis 0 = 0 + 0 + 0
Psicraft Int 0 = 0 + 0 + 0
Ride Dex 0 = 0 + 0 + 0
Search Int 0 = 0 + 0 + 0
Sense Motive Wis 0 = 0 + 0 + 0
Sleight of Hand* Dex 0 = 0 + 0 + 0
Spellcraft Int 0 = 0 + 0 + 0
Spot Wis 0 = 0 + 0 + 0
Survival Wis 0 = 0 + 0 + 0
Swim* Str 0 = 0 + 0 + 0
Tumble* Dex 0 = 0 + 0 + 0
Use Magic Device Cha 0 = 0 + 0 + 0
Use Psionic Device Cha 0 = 0 + 0 + 0
Use Rope Dex 0 = 0 + 0 + 0
*Skill suffers armor check penalty (Penalty is doubled for Swim)
Equipment
(click to show/hide)
Mundane Gear
Magical Gear
Valuables
Nanshork:
3.5 Animal Companion/Cohort/Minion Character Sheet
Minion's Name
(click to show/hide)Race / Class
Size / Type
Hit Dice: 0d0 + 0
Hit Points: 0 / 0
Initiative: +0 (0 Dex)
Speed: 0 ft
Armor Class: 10 (+0 Dex), touch 10, flat-footed 10
Base Attack/Grapple: +0/+0
Attack:
Full Attack:
Space/Reach: 0 ft./0 ft.
Special Qualities:
Saves: Fort +0 (0 base + 0 Con), Ref +0 (0 base + 0 Dex), Will +0 (0 base + 0 Wis)
Abilities: Str 10 (+0), Dex 10 (+0), Con 10 (+0), Int 10 (+0), Wis 10 (+0), Cha 10 (+0)
Skills:
Feats:
Alignment:
Languages:
Equipment:
Special:
Nanshork:
4E Character Sheet
Character Name (Role)
(click to show/hide)Race:
Align:
Size:
Speed:
Class:
XP Have: Need:
Paragon Path:
Epic Destiny:
HP:
Bloodied (1/2 max hp):
Healing Surge Value (1/4 max hp):
Healing Surges:
Action Points:
Stats
(click to show/hide)
Ability Scores Defenses
Mod + Mod + 10 + Armor/
Score Mod 1/2 lvl Temp Mod 1/2 lvl Total = 1/2 lvl + Mod + Class + Feat + Enh + Misc Other
Str: 10 +0 +0 10 +0 +0 AC*: 0 = 0 + 0 + 0 + 0 + 0 + 0
Dex: 10 +0 +0 10 +0 +0 Fort*: 0 = 0 + 0 + 0 + 0 + 0 + 0
Con: 10 +0 +0 10 +0 +0 Ref*: 0 = 0 + 0 + 0 + 0 + 0 + 0
Int: 10 +0 +0 10 +0 +0 Will*: 0 = 0 + 0 + 0 + 0 + 0 + 0
Wis: 10 +0 +0 10 +0 +0
Cha: 10 +0 +0 10 +0 +0 Initiative
Total = 1/2 lvl + Mod + Misc
0 = 0 + 0 + 0
Senses
Total = Base + Bonus
Passive Perception: 10 = 10 + 0
Passive Insight: 10 = 10 + 0
* AC: Add the armor bonus of the armor you wear and the shield bonus of the shield you carry. If you’re wearing light armor or no armor, also add your Dexterity modifier or Intelligence modifier, whichever is higher.
* Fortitude: Add your Strength modifier or Constitution modifier, whichever is higher.
* Reflex: Add your Dexterity modifier or Intelligence modifier, whichever is higher. If you’re using a shield, add its shield bonus.
* Will: Add your Wisdom modifier or Charisma modifier, whichever is higher.
Special:
Combat
Attack Workspace
Weapon/Power Bonus = 1/2 lvl + Mod + Class + Prof + Feat + Enh + Misc
Melee Basic Attack: 0 = 0 + 0 + 0 + 0 + 0 + 0 + 0
Ranged Basic Attack: 0 = 0 + 0 + 0 + 0 + 0 + 0 + 0
Damage Workspace
Weapon/Power Bonus = Mod + Feat + Enh + Misc
Melee Basic Attack: 0 = 0 + 0 + 0 + 0
Ranged Basic Attack: 0 = 0 + 0 + 0 + 0
Quick Lookup
Weapon/Power Attack Damage
Melee Basic Attack: +0 0d0+0 (Str vs AC)
Ranged Basic Attack: +0 0d0+0 (Dex vs AC)
Notes:
Languages
(click to show/hide)
Feats
(click to show/hide)
Background
(click to show/hide)
Racial Features
(click to show/hide)
Class Features
(click to show/hide)
Powers
(click to show/hide)At-Will
(click to show/hide)Melee Basic Attack Basic Attack
At-Will - Weapon
Standard Action - Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. Increase damage to 2[W] + Strength modifier at 21st level.
Special: You can use an unarmed attack as a weapon to make a melee basic attack.
Ranged Basic Attack Basic Attack
At-Will - Weapon
Standard Action - Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage. Increase damage to 2[W] + Dexterity modifier at 21st level.
Special: Weapons with the heavy thrown property use Strength instead of Dexterity for attack rolls and damage rolls.
Encounter
(click to show/hide)
*Expended
Daily
(click to show/hide)
*Expended
Skills
(click to show/hide)
Key Skill Mod + Trnd
Name Ability Mod 1/2 lvl (+5) ACP Misc
Acrobatics* Dex 0 = 0 + 0 - 0 + 0
Arcana Int 0 = 0 + 0 - 0 + 0
Athletics* Str 0 = 0 + 0 - 0 + 0
Bluff Cha 0 = 0 + 0 - 0 + 0
Diplomacy Cha 0 = 0 + 0 - 0 + 0
Dungeonering Int 0 = 0 + 0 - 0 + 0
Endurance* Con 0 = 0 + 0 - 0 + 0
Heal Wis 0 = 0 + 0 - 0 + 0
History Int 0 = 0 + 0 - 0 + 0
Insight Wis 0 = 0 + 0 - 0 + 0
Intimidate Cha 0 = 0 + 0 - 0 + 0
Nature Wis 0 = 0 + 0 - 0 + 0
Perception Wis 0 = 0 + 0 - 0 + 0
Religion Int 0 = 0 + 0 - 0 + 0
Stealth* Dex 0 = 0 + 0 - 0 + 0
Streetwise Cha 0 = 0 + 0 - 0 + 0
Thievery* Dex 0 = 0 + 0 - 0 + 0
*Skill suffers armor check penalty
Equipment
(click to show/hide)
Mundane Gear
Magical Gear
Valuables
Nanshork:
5E Character Sheet
Character Name
(click to show/hide)Race:
Align:
Size:
Speed:
Class:
XP Have: Need:
HD:
HP:
Proficiency Bonus:
Stats
(click to show/hide)
Ability Scores Saving Throws Prof
Score Mod Temp Mod Total = Mod + Bonus + Misc Other
Str: 10 +0 10 +0 Str: 0 = 0 + 0 + 0
Dex: 10 +0 10 +0 Dex: 0 = 0 + 0 + 0
Con: 10 +0 10 +0 Con: 0 = 0 + 0 + 0
Int: 10 +0 10 +0 Int: 0 = 0 + 0 + 0
Wis: 10 +0 10 +0 Wis: 0 = 0 + 0 + 0
Cha: 10 +0 10 +0 Cha: 0 = 0 + 0 + 0
Total = Mod + Misc
Initiative: 0 = 0 + 0
Total = Base + Bonus
Passive Perception: 10 = 10 + 0
Special:
Combat
Total Armor Shield Dex Misc
AC : 10 = 10 + 0 + 0 + 0 + 0
WEAPON AB DAM RNG WGHT TYPE PROPERTIES
ARMOR MAX
ARMOR TYPE CLASS DEX STEALTH WGHT PROPERTIES
Notes:
Background/Character Details
(click to show/hide)
Languages
(click to show/hide)
Proficiencies
(click to show/hide)Armor:
Weapons:
Tools:
Saving Throws:
Skills:
Feats
(click to show/hide)
Racial Features
(click to show/hide)
Class Features
(click to show/hide)
Skills
(click to show/hide)
Key Skill Ability Prof Misc
Name Ability Mod Mod Bonus Mod
Acrobatics Dex 0 = 0 + 0 + 0
Animal Handling Wis 0 = 0 + 0 + 0
Arcana Int 0 = 0 + 0 + 0
Athletics Str 0 = 0 + 0 + 0
Deception Cha 0 = 0 + 0 + 0
History Int 0 = 0 + 0 + 0
Insight Wis 0 = 0 + 0 + 0
Intimidation Cha 0 = 0 + 0 + 0
Investigation Int 0 = 0 + 0 + 0
Medicine Wis 0 = 0 + 0 + 0
Nature Int 0 = 0 + 0 + 0
Perception Wis 0 = 0 + 0 + 0
Performance Cha 0 = 0 + 0 + 0
Persuasion Cha 0 = 0 + 0 + 0
Religion Int 0 = 0 + 0 + 0
Sleight of Hand Dex 0 = 0 + 0 + 0
Stealth Dex 0 = 0 + 0 + 0
Survival Wis 0 = 0 + 0 + 0
Equipment
(click to show/hide)
Mundane Gear
Magical Gear
Valuables
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