Author Topic: Favored  (Read 335 times)

Offline Arz

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Favored
« on: July 29, 2023, 03:33:53 PM »
Well, I found this write-up buried on a retired computer and I'll just place it here to see if it has any legs. There are probabaly some missing modifiers.


Favored/Favored in House (City/ECS/D): Firstly these provide Gear, Services, and at least one other trait of the house associated guild at all times. Secondly you can call on free followers, services, and information. Lastly you can borrow money and equipment. The duration of the latter two is by the week which complements the weekly number of favor checks. Only your level and action points can modify the favor check, so be wary of taking on difficult favors.


DC
Compiled Favor Estimate
10Free use of least mark, one day of PC1/CR1,
 +5 on information skill check, +2 on social skill check,
 introduction to guilder, invitation to common event,
 one way fare, common training,
 50gp item, loan of 100gp/level
15Free use of lesser mark, one week of PC1 marked least/PC3/CR3/1d4 of lower,
 +10 on information skill check, +5 on social skill check,
 introduction to master, invitation to popular event,
 two way fare, intense training,
 500gp magic item, loan of 2,500gp magic item
20Free use of greater mark, one week of PC3 marked least/PC5/CR5/1d4 of lower,
 +15 on information skill check, +7 on social skill check,
 introduction to viceroy, invitation to elite event,
 one day charter, elite training,
 2,500gp magic item, loan of 8,500gp magic item
25Free use of one week of PC5 marked lesser/1d4 of lower,
 +20 on information skill check, +10 on social skill check,
 introduction to seneschal, invitation to royal event,
 one week charter, unique training,
 8,500gp magic item, loan of 18,500gp magic item
+5for illegal or dangerous favor
20+require compensatory service of one tier lower

Compiled Favor Estimate
DC 10: Free use of least mark, one day of PC1/CR1, +5 on information skill check, +2 on social skill check, introduction to guilder, invitation to common event, one way fare, common training, 50gp item, loan of 100gp/level
DC 15: Free use of lesser mark, one week of PC1 marked least/PC3/CR3/1d4 of lower, +10 on information skill check, +5 on social skill check, introduction to master, invitation to popular event, two way fare, intense training, 500gp magic item, loan of 2,500gp magic item
DC 20: Free use of greater mark, one week of PC3 marked least/PC5/CR5/1d4 of lower, +15 on information skill check, +7 on social skill check, introduction to viceroy, invitation to elite event, one day charter, elite training, 2,500gp magic item, loan of 8,500gp magic item
DC 25: Free use of one week of PC5 marked lesser/1d4 of lower, +20 on information skill check, +10 on social skill check, introduction to seneschal, invitation to royal event, one week charter, unique training, 8,500gp magic item, loan of 18,500gp magic item
+5 to DC for illegal or dangerous favor.
DC 20 and above favors require compensatory service of one tier lower.

Note on item value: I used the examples of Cannith and Deneith as opposed to the minimalist variety of Jorasco and Sivis. The higher tier numbers could be as much as 90% less depending on whom you ask. Regardless, asking for common disposable items will get you closer to a true value.

Also remember these are limited to the house’s area of influence and the people you have contacted. This means it can take multiple favors to get the service ultimately desired. A broad base of contacts is necessary for rapidity and variety of favors. Asking for the same favor will likely exhaust the supply (DM) until you reinvest (roleplay) the demand.
You might broaden your base of contacts if your campaign uses the contact system detailed in City/DMG2/UA. Also the extra contact feat and Citadel Elite or Master Inquisitive prc increase the number of contacts you have made in addition to joining a guild. All of these additional contacts are not limited to your house/guild and have other uses than just those detailed in the favored in house feat. If you did combine them you should still be restricted to one favor per week regardless of its type.

   DC 15 favors are your bread and butter until you get connections. Once you have built a good reputation you can trade non-monetary services for hard goods and services. By this I mean you can introduce your contacts to royalty, take them along on your adventures, or teach them one of your special techniques. All that roleplaying that didn’t cost you a dime or fervent notation can pay real dividends. Also if that favor was DC 25 you are returned a DC 15 favor in kind from your contact. Truly you are now d’Godfather.
« Last Edit: July 31, 2023, 02:01:26 PM by Arz »