« Reply #3 on: November 19, 2017, 06:23:59 PM »
GretchenCharacter Details Race: Human Gender: Female Age: 26 Current Career: Student Previous Careers:
Combat Movement (Yards) Movement: 4 Move/Disengage: 8 Charge Attack: 16 Run: 24
Physical Description Height: 5'3 Weight: 210lbs Eye Color: Light Brown Hair Color: Corn Distinguishing Marks: Broken Nose
| Character Resources Wounds: 10/10 Fate Points: 3 Daily Fortune Points: 3/3 Current XP: 0 Spent XP: 0
Overland Movement Hampered Yards/Minute: 48 Hampered Miles/Hour: 1.75 Standard Yards/Minute: 96 Standard Miles/Hour: 3.5
Other Details Star Sign: Cackelfax the Cockerel Significance: Money and Merchants Siblings: 1 Home Province: Averland Settlement: Pig Farm
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CharacteristicsMain Characteristics Weapon Skill: 31 Ballistic Skill: 30 Strength: 40 Toughness: 36 Agility: 31 Intelligence: 40 Willpower: 31 Fellowship: 31
| Secondary Characteristics Attacks: 01 Wounds: 10 Strength Bonus: 04 Toughness Bonus: 03 Movement: 04 Magic: 00 Insanity Points: 00 Fate Points: 03
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SkillsBasic Skills Skill (Characteristic) : Trained(+10%/+20%); Talents Animal Care (Int) : Not Trained Charm (Fel) : Not Trained Command (Fel) : Not Trained Concealment (Ag) : Not Trained Consume Alcohol (Tgh) : Trained Disguise (Fel) : Not Trained Drive (Str) : Not Trained Evaluate (Int) : Not Trained Gamble (Int) : Not Trained Gossip (Fel) : Trained Haggle (Fel) : Not Trained Intimidate (Str) : Not Trained Outdoor Survival (Int) : Not Trained Perception (Int) : Trained Ride (Ag) : Not Trained Row (Str) : Not Trained Scale Sheer Surface (Str) : Not Trained Search (Int) : Not Trained Silent Move (Ag) : Not Trained Swim (Str) : Not Trained
Basic Skills that are Not Trained can be attempted at 1/2 Characteristic.
| Advanced Skills Skill (Characteristic) : Trained(+10%/+20%); Talents Academic Knowledge (Various) (Int) : Not Trained Academic Knowledge (Magic) (Int) : Trained Academic Knowledge (Necromancy) (Int) : Trained Animal Training (Fel) : Not Trained Blather (Fel) : Not Trained Channeling (Will) : Not Trained Charm Animal (Fel) : Not Trained Common Knowledge (Various) (Int) : Not Trained Common Knowledge (The Empire) (Int) : Trained Dodge Blow (Agi) : Not Trained Follow Trail (Int) : Not Trained Heal (Int) : Not Trained Hypnotism (Will) : Not Trained Lip Reading (Int) : Not Trained Magical Sense (Will) : Not Trained Navigation (Int) : Not Trained Performer (Various) (Fel) : Not Trained Pick Lock (Agi) : Not Trained Prepare Poison (Int) : Not Trained Read/Write (Int) : Trained Sail (Agi) : Not Trained Secret Language (Various) (Int) : Not Trained Secret Signs (Various) (Int) : Not Trained Set Trap (Agi) : Not Trained Shadowing (Agi) : Not Trained Sleight of Hand (Agi) : Not Trained Speak Language (Various) (Int) : Not Trained Speak Language (Classical) (Int) : Trained Speak Language (Reikspiel) (Int) : Trained +10% Torture (Fel) : Not Trained Trade (Various) (Varies) : Not Trained Ventriloquism (Fel) : Not Trained
Advanced Skills that are Not Trained can never be attempted.
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TalentsAcute Hearing
Linguistics
Savvy
Seasoned Traveller
Very Strong
Gear
Weapons
Name: Dagger Enc: 10 Group: Ordinary Damage: SB-3 Range: - Reload: - Qualities: N/A
Name: Quarterstaff Enc: 50 Group: Ordinary Damage: SB-2 Range: - Reload: - Qualities: Pummelling, Defensive
Weapon Damage is 1d10 + listed damage
Basic Armour
Armour Type: N/A Armour Points: N/A
Advanced Armour
Armour Type: N/A Enc: 0 Locations Covered: N/A Armour Points: 0
Armour Points by Location
Head: 0 Body: 0 Right Arm: 0 Left Arm: 0 Right Leg: 0 Left Leg: 0
Trappings
Item: Writing Kit Enc: 5 Description: N/A
Item: Textbook (Magic) Enc: 35 Description: N/A
Item: Textbook (Necromancy) Enc: 35 Description: N/A
Valuables
14 crowns
Personal DetailsAdvancesMain Advance Scheme Weapon Skill: - Ballistic Skill: - Strength: - Toughness: - Agility: 10 Intelligence: 10 Willpower: 5 Fellowship: 10
| Main Advances Taken Weapon Skill: - Ballistic Skill: - Strength: - Toughness: - Agility: - Intelligence: 5 Willpower: - Fellowship: -
| Secondary Advance Scheme Attacks: - Wounds: 2 Strength Bonus: - Toughness Bonus: - Movement: - Magic: - Insanity Points: - Fate Points: -
| Secondary Advances Taken Attacks: - Wounds: - Strength Bonus: - Toughness Bonus: - Movement: - Magic: - Insanity Points: - Fate Points: -
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Free AdvanceN/A
Other Experience Point ExpendituresN/A
« Last Edit: December 13, 2017, 05:17:46 PM by Raineh Daze »
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