Mark of Monado: This class has been blessed by the Monado. They can count themselves as mecha scale for movement and combat, but can never fly nor pilot mechas or vehicles of any kind. They may still take a ride in one of those, but cannot take actions while doing so. They also qualify for Pilot feats and count as having PL equal to class level for all purposes.
You’ve been touched directly
Monado Replica: There is only one Monado in known existence, but it is still a very advanced machine and after extensive work you’ve managed to craft
1d12 damage plus 1d12 damage per 5 class levels.
Each level pick one of the following beefits for your Monado Replica, none of which may be picked more times than 1+1/4 class level.
Gain +1 to Attack rolls.
Gain either Finesse, Disarming, Concussive, Pinning, Downfall or Pushing. property
Gain +1 to AC and Reflex saves.
Gain +1 to Fort and Will saves.
Gain the Rending property, needs sacrificing one other pick.
Gain the Power property, needs sacrificing two other picks.
The Power of the Monado: At levels 1, 3, 6, 9, 12, 15 and 18 you learn one of the following options.
Using each is a standard action unless noted otherwise, and once used you can’t activate The Power of the Monado again until you hit an enemy five times with your Monado Replica. If either provided a lasting effect, it ends if you use The Power of the Monado Again.
Sneak Attack: Starting at 2nd level,
Artificial Art: At levels 4, 7, 10, 13, 16 and 19 pick one of the following options.
The Future Doesn’t Belong To You: At 20th level