Author Topic: Cthulhu Vestiges  (Read 22569 times)

Offline bhu

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Re: Cthulhu Vestiges
« Reply #60 on: April 20, 2017, 09:57:54 PM »
http://www.minmaxboards.com/index.php?topic=900.0  slowly adding the critter stats here as time allows

Offline Nanshork

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Re: Cthulhu Vestiges
« Reply #61 on: April 20, 2017, 11:39:26 PM »
Remember to have all the critters reference that thread.

So, ready for me to do something else or do you need a break to do critters?

Offline bhu

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Re: Cthulhu Vestiges
« Reply #62 on: April 21, 2017, 12:38:29 AM »
gimme a few days to finish critters, one is an avatar of Nyarlathotep.

Offline Nanshork

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Re: Cthulhu Vestiges
« Reply #63 on: April 21, 2017, 10:53:17 AM »
No worries, take your time.

Offline bhu

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Re: Cthulhu Vestiges
« Reply #64 on: April 22, 2017, 08:04:18 PM »
Byakhee are done, edited link into Hastur, Nightgaunts edited into Nodens
« Last Edit: April 22, 2017, 08:42:31 PM by bhu »

Offline bhu

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Re: Cthulhu Vestiges
« Reply #65 on: May 05, 2017, 01:33:05 AM »
Edited link for Spawn into Abhoth, Children into Shun-Niggurath.

Offline bhu

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Re: Cthulhu Vestiges
« Reply #66 on: May 06, 2017, 08:19:48 PM »
Eihorts Brood are done and linked to his entry.  Added Call list to Cthulhu.
« Last Edit: May 06, 2017, 08:41:58 PM by bhu »

Offline bhu

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Re: Cthulhu Vestiges
« Reply #67 on: May 18, 2017, 10:14:41 PM »
Okay all critters done, linked to in the appropriate entry, and ready for review revisal.

Offline Nanshork

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Re: Cthulhu Vestiges
« Reply #68 on: May 19, 2017, 10:43:53 AM »
Ready for me to move from this thread to the critters then?

Offline bhu

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Re: Cthulhu Vestiges
« Reply #69 on: May 19, 2017, 07:43:15 PM »
If you think the critters are level appropriate for the vestiges, then I was gonna ask you to try the hxblade or soulblade threads.

Offline Nanshork

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Re: Cthulhu Vestiges
« Reply #70 on: May 30, 2017, 11:56:48 AM »
I told you that I wouldn't forget you.  I always get around to things eventually, I just get busy/lazy sometimes.  :P



Abhoth should restrict what base creature the spawn is in my opinion.

I think everything else is okay.

Offline bhu

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Re: Cthulhu Vestiges
« Reply #71 on: May 31, 2017, 09:16:21 PM »
Restrict by Type or other?

Offline Nanshork

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Re: Cthulhu Vestiges
« Reply #72 on: June 01, 2017, 10:20:18 AM »
Restrict by Type or other?

Type works.  I can just see people diving through all the splatbooks to find low CR options.  I guess that might not be too big of a deal.

Offline bhu

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Re: Cthulhu Vestiges
« Reply #73 on: June 01, 2017, 06:00:16 PM »
http://monsterfinder.dndrunde.de/results.php?id=78014822&skip=0  I ran CR 3 or less through the monster finder.  Ignoring Undead and Constructs there aren't many weird options.  There's an argument to be made 'corporeal and living' excludes outsiders and elementals as well.

Offline Nanshork

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Re: Cthulhu Vestiges
« Reply #74 on: June 02, 2017, 11:25:31 AM »
http://monsterfinder.dndrunde.de/results.php?id=78014822&skip=0  I ran CR 3 or less through the monster finder.  Ignoring Undead and Constructs there aren't many weird options.  There's an argument to be made 'corporeal and living' excludes outsiders and elementals as well.

That actually sounds like a great restriction right there!  That'll nix any weirdness in the bud, and fits from a fluff perspective.

Offline bhu

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Re: Cthulhu Vestiges
« Reply #75 on: June 02, 2017, 07:04:28 PM »
on to hexblade stuffs then?