Author Topic: Encounter 1 - "A Morte Fortuita"  (Read 10374 times)

Offline dna1

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Encounter 1 - "A Morte Fortuita"
« on: November 08, 2011, 12:43:54 AM »
This is where we will make our combat rolls for the first section of encounters.

Please go a head and post a small combat stat block, including current buff's, and immunities. We will start the actual combat rolls when needed. 

 :P
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Offline sirpercival

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #1 on: November 08, 2011, 07:36:05 AM »
Syllia
Init +10, Speed 30 feet
AC 15, touch 11, flat-footed 14
Saves Fort +5, Ref +3, Will +9
HP 42

Prepared Spells:
0th - Detect Magic, Prestedigitation x2, Acid Splash x3
1st - Mage Armor x2, Summon Monster I, Grease x2, Obscuring Mist, Benign Transposition x2
2nd - Baleful Transposition, Glitterdust, Web, Summon Monster II, See Invisibility
3rd - Summon Monster III, Icelance, Sleet Storm, Haste

Equipment:
Lesser Extend Rod 1/3
« Last Edit: November 08, 2011, 07:38:59 AM by sirpercival »
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Offline DrHorrible

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #2 on: November 08, 2011, 12:53:31 PM »
Italian FTW (Morte Fortuita  ;))

[SIZE=+1]Kyle Keelthorn[/SIZE][/URL]
Male N-B Dark Human(extraplanar) Wizard, Level 5, Init +2, HP 30/30, Speed 40 ft
AC 21, Touch 12, Flat-footed 19, Fort +3, Ref +3, Will +4, Base Attack Bonus 2   
  Dagger +1 (1d4-1,  )
Sheds light as Daylight; -4 melee rolls against caster. Luminous Robe, Protection vs Evil + Shield. Periapt of Evil Shielding (+5 Armor, +4 Shield, +2 Dex)
Abilities Str 8, Dex 14, Con 14, Int 18, Wis 10, Cha 10
Condition None

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Offline Monotremeancer

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #3 on: November 08, 2011, 02:52:29 PM »
Jazra
(click to show/hide)
Spells left: 1:8 2:5 3:4
« Last Edit: December 06, 2011, 05:04:10 PM by Monotremeancer »
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Offline Flay Crimsonwind

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #4 on: November 08, 2011, 06:11:03 PM »
Character: Coron Suvroc
HP: 35
AC: 13 - Touch 13 - Flat-Footed 10
Saves: Fort +6 - Ref +6 - Will +8 (+2 racial saves; enchantment spells or effects)
Initiative: +8 (by activating nerveskitter wand)
Immunities: Magic sleep effects, compulsions, and any spells or effects that would change your alignment.
Speed: 30 ft

Notes: Automatically rolls search checks if he passes within 5 feet of a hidden door.
I'm here and ready to keep confusing the hell out of everyone I meet.

Offline Mixster

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #5 on: November 09, 2011, 02:23:20 PM »
Character: Tir'Acku - Red
HP: 48
AC: 33 - Touch 22 (but 26 incorporeal touch)) - Flat-Footed 30
Saves: Fort +6 - Ref +4 - Will +3
Initiative: +7 (+12 when activating nerveskitter)
Immunities: Magic sleep effects, Cold.
Vulnerability to Fire.
Speed: 30 ft (fly 60ft)

Notes: Dragon Type.

Spells: Cast/Per Day:
Level 0: 1/6
Level 1: 2/8
Level 2: 0/8
Level 3: 0/8
Level 4: 0/6
Level 5: 0/4
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Offline dna1

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #6 on: November 14, 2011, 03:59:55 AM »
Thanks guys that looks good, go a head and roll for our first Initiative please :devil   We might not be using it quite yet, but lets just get the rolls out :D

initiative (1d20+5=12)

edit: Percival, cool effect with your name.
    Dr.Horrible - bonus cool points for recognizing morte fortuita :D
« Last Edit: November 14, 2011, 04:03:14 AM by dna1 »
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Offline sirpercival

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #7 on: November 14, 2011, 07:23:25 AM »
Initiative:
Rolled 1d20+10 : 15 + 10, total 25


This post has not been edited.  :)
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Offline DrHorrible

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #8 on: November 14, 2011, 08:33:54 AM »
Initiative:
Rolled 1d20+2 : 5 + 2, total 7


Thanks guys that looks good, go a head and roll for our first Initiative please :devil   We might not be using it quite yet, but lets just get the rolls out :D

initiative (1d20+5=12)

edit: Percival, cool effect with your name.
    Dr.Horrible - bonus cool points for recognizing morte fortuita :D

That's my first language, I don't deserve cool points.  :lol
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Offline Monotremeancer

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #9 on: November 14, 2011, 04:59:44 PM »
Initiative (1d20+6=22)

I know "morte" translates into something related to death. That and how to call someone a "Son/Daughter of a whore" are two of the very few things I remember from when studied Italian back in secondary school.
I'm what's staring back from the abyss.
How come you guys never wave?

Please send me a PM if you give me kudos. I'm interested in what I'm doing right.

Offline Mixster

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #10 on: November 14, 2011, 05:31:33 PM »
I'll be throwing in a nerveskitter for the first initiative.

Rolled 1d20+12 : 12 + 12, total 24
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Offline Flay Crimsonwind

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #11 on: November 14, 2011, 08:27:54 PM »
I've always got nerveskitter, thanks to my trusty staff.

Initiative: 20
I'm here and ready to keep confusing the hell out of everyone I meet.

Offline dna1

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #12 on: November 25, 2011, 07:10:18 PM »
Percival-"Sylla"-25
Mixster-"Red"-24
Mono-"Jazra"-22
Flay-"Curon"-20
ME-"DM"-12
Midnight- "ezekeil" -10
Dr.H-"Kyle"-7

{updated}
« Last Edit: December 02, 2011, 04:36:48 PM by dna1 »
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Offline midnight_v

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #13 on: December 02, 2011, 06:40:56 AM »
Character: Ezekial Melrose
HP: 60
AC: 18  Touch 14  Flat-Footed 15
Saves: Fort: 8 Ref: 7 Will: 7
Initiative: +7
Immunities: None.
Invisible to darkvision (visible in normal lighting condidtions)
Speed: 30 ft
Spells remaining:
3rd: 3
2nd:5
1st:6
Cantrips: 6

Rolled 1d20+7 : 3 + 7, total 10
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Offline dna1

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #14 on: December 04, 2011, 01:43:40 AM »
Percival-"Sylla"-25
Mixster-"Red"-24
Mono-"Jazra"-22
Flay-"Curon"-20
ME-"DM"-12
Midnight- "ezekeil" -10
Dr.H-"Kyle"-7


group 1
Jazra, ME-DM, Ezekeil, Kyle.*** initiative order

You round the corner and saw the description in the story thread.
First up is Jazra,
the enemys are about 16ft away, they are at the other side of the chamber. Right in the middle of the passage leading out that direction.

Your move :D
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.

Offline phaedrusxy

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #15 on: December 04, 2011, 08:49:22 PM »
Thurl Ravenscroft
Hit Points:  51
Armor Class: 15 w/Mage Armor (10 (+4 Armor) +2 Dex +1 Size -1 Trait -1 Flaw)
Touch AC: 11 (15 Incorporeal w/Mage Armor)
Flatfooted AC: 13
Initiative: +9 (+2 Dex +2trait+5warning)(+14 with Nerveskitter)
Base Attack Bonus: 3
Grapple: +0 (3 BAB -2 Str -1 Size)
Speed: 30' land, 30' swim with Heart of Water

Current effects: Heart of Water, Mage Armor, Change Self, Nerveskitter

Hide; initiative (1d20+22=35, 1d20+14=25)
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Offline dna1

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #16 on: December 05, 2011, 01:19:43 AM »
Initiative's currently.

Phaedrusxy- " Thurl"-25
Percival-"Sylla"-25
Mixster-"Red"-24
Mono-"Jazra"-22
Flay-"Curon"-20
ME-"DM"-12
Midnight- "ezekeil" -10
Dr.H-"Kyle"-7


group 1
Jazra, ME-DM, Ezekeil, Kyle.*** initiative order

You round the corner and saw the description in the story thread.
First up is Jazra,
the enemys are about 16ft away, they are at the other side of the chamber. Right in the middle of the passage leading out that direction.

Your move :D
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.

Offline Monotremeancer

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #17 on: December 05, 2011, 09:05:41 AM »
Jazra quickly sidesteps so that his companions can move more freely as he sees the woman Lemures, they are weak. he says as he moves. As soon as he stops, he begins chanting almost at the same time. He knows what to expect from the small demons (not much) but you should be careful around unknown mages.

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I'm what's staring back from the abyss.
How come you guys never wave?

Please send me a PM if you give me kudos. I'm interested in what I'm doing right.

Offline dna1

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #18 on: December 05, 2011, 02:30:35 PM »
((nice!))
fort vs blindness (1d20+3=7)
Jazra jumps to the side and hits the Catgirl with a spell. She leaps up and screams as she pulls her hands to her eyes. "Mahhhhhh! You little shit!" She grabs a Javelin off her back and hurls it blindly at the party. Its a poor shot though and it misses everything except the wall.
attack/dmg/50% miss chances for being blind (1d20+9=17, 1d6+1=4, 1d100=48)

The two Lemures charge forward towards Jazra drooling and howling Two Lemures, Attack/Claw dmg (1d20+2=9, 1d4=3, 1d20+2=6, 1d4=1) Both creatures gnash and claw at him with murderous intent but Jazra manages to push one aside, then jump out of reach of the other.

(( Ezekeils turn, also go ahead and send me Listen checks :devil ))
« Last Edit: December 05, 2011, 02:32:22 PM by dna1 »
Roses are Red. Gaming is fun. You're over encumbered and cannot Run.

Offline midnight_v

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Re: Encounter 1 - "A Morte Fortuita"
« Reply #19 on: December 05, 2011, 09:55:35 PM »
I'd anticipated something along these lines...

Ezikiel sighs heavily.
Casts grease under the fiends attempting to hit both of them and not Jazra.
DC:14
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