Author Topic: Pathfinder Grimoire Viperian  (Read 3406 times)

Offline Magicskullgames

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Pathfinder Grimoire Viperian
« on: December 13, 2012, 09:16:31 AM »
Introducing the Grimoire Viperian, an exciting new Pathfinder Roleplaying Game compatible PDF book from Magic Skull Games!

The Grimoire Viperian adds new flavor and excitement to any game, for both players and GMs alike! 160+ pages of Pathfinder and OGL compatible content (PDF only available at this time)
   
  • Intriguing backstory designed to fit in with any campaign
  • New Shapeshifter and the Pyro base classes
  • 33 unique prestige classes, including many specifically designed for multi-class characters, and many with a serpentine, barbaric, elemental, knightly, assassin or weapon specialist theme
  • Supernatural Signs of Good and Evil, designed to add customizable powers to any character, villain, or monster, and unique flavor to any campaign or adventure.
  • New “Eldritch Path” feats provide a way for spellcasters to “specialize” in a unique path of themed spells, such as the Secrets of the Grimoire, Secrets of the Fiend, Secrets of the Netherdark, Secrets of the Mist, The Secret of Blades, and more!
  • New spells of all kinds, including many designed with a serpentine theme in mind
  • New monsters and monster templates, such as creatures of Entropy, sentient serpents, deadlier variants of classic venomous snakes (black mamba, gaboon viper, krait, rattlesnake, etc.), serpentine undead, trog trolls, viperian dragons, and more!
  • New magic items, weapons and armor, such as the Sorcerous Helm, Razor Scourge, Angelic Breastplate, Cobra Scale Armor, Black Mamba Scale Armor, Hellreaver Battle Axe, and more!



Check out the Free Sample here!

Full version available at Paizo and Drivethrurpg.


Offline McBeardly

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Re: Pathfinder Grimoire Viperian
« Reply #1 on: February 22, 2013, 03:12:43 PM »
This looks pretty interesting especially the shape shifter base class, but I have a question. Was the making of this book connected to the serpent skull adventure paths? It seems like it would be useful for redesigning NPCs from it.

Offline Magicskullgames

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Re: Pathfinder Grimoire Viperian
« Reply #2 on: June 04, 2013, 02:00:04 PM »
The Grimoire Viperian was not deliberately intended for the Serpent Skull adventure path, but since the themes are similar they can definitely be used together.

The book also contains a ton of material that is not specifically snake-themed and can be used in any Pathfinder game.  Check it out and let us know what you think!


Offline Magicskullgames

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Re: Pathfinder Grimoire Viperian
« Reply #3 on: June 23, 2013, 01:09:08 PM »
More info about using the Grimoire Viperian (available here: http://rpg.drivethrustuff.com/product/104112/Grimoire-Viperian) material to supplement the Serpent's Skull adventure path:

The book has a great deal of snake-themed material ideally suited for the adventure path, and a ton of generic-themed material that can be dropped into any campaign.

Just some of the snake-themed material from the book:

Shapeshifter base class:

A new base class focused on shapeshifting abilities such as alter self, shapechange (similar to a druid's wildshape - so many snake forms are available), forms of the mythical beast, dragon form, giant form, special form powers, favored form ability enhancements, and more.

The class is perfect for many of the villains in the adventure path, especially the serpentfolk. It also makes a great class for characters.

Monsters:

New deadly venomous snake types with much more powerful poison and realistic poison side effects. Drop these into nearly any Serpent's Skull encounter, especially the wilderness sandbox areas.

These are much deadlier than their standard Bestiary counterparts and will rightly put new fear of serpents in your players   :smirk and make combat with them exciting and memorable. There are also suggested rules for using these deadly snakes in summoning spells and with druid shapechanging abilities.

Black Mamba
Krait
Gaboon Viper
King Cobra
Spitting Cobra
Rattlesnake
dire version of all the above

Other new snake-themed monsters include...
serpentine medusas
scaly otyugh
trog ettin
trog troll
xocouatl (evil necromantic couatls)

Monster templates such as...
half-serpents
sentient serpents (with levels or sorcerer or other classes - these make great minions for serpentfolk bosses, or can even be introduced as new sub-bosses - they're the last thing most players will expect!)
vampiric serpents
amphisbaena serpents
hydran serpents
serpentine undead
snake-vomiting undead
viperian dragons

Supernatural Signs of Evil templates such as...
Sign of the Vile Serpent (apply this template to any of the serpentfolk or their minions to create unique foes with unexpected and cool serpent-themed powers).
Sign of Death
Sign of Evil, and others

Prestige classes:
Serpent Warlock, Serpentine Necromancer, Serpent Temple Warrior, Serpent Druid, Silent Adder, Python Master, Cobra Master, Snake Clan Warrior, Snake Cult Leader, and Viper Assassin.

Any of these can be used to spice up the Serpentfolk adversaries and their minions, or allow your players to pick them for their own characters.

Spells:
Serpent Strike, Amphisbaena Call, Speed of the Mamba, Summon Snake Swarm, Summon Venomous Snake Swarm, Serpent's Wrath, Virulent Venom, Ghost Serpent, Serpent Reflexes, Serpent Sneak Attack and Serpentine Whip, and Wall of Serpents.

These spells are great for a serpent-flavored campaign, and many are designed to go along with the prestige classes and other new material in the book.

Eldritch Path Feats:
Secrets of the Beast and The Secrets of Terror.

Magic Items:
Cobra Scale Armor, Mamba Scale Armor, Viper Scale Armor, Serpent Scale Cloak, Python Spear, Serpent Strike Weapons, Snake Flail, Strangling Snake Whip, Weapon of Deadly Venom, Snake Animal Totem Headdress, Banner of the Supernatural Sign.



The book includes a ton of additional material from all these categories that is not specifically snake-themed.