Hey Cap, just wanted to let you know that on your listing for the Lance, you state "Well, a lance always does double damage when you are mounted, so there is no point in setting a lance because you are already doing double damage. When you charge, it goes up to triple." Which is an error since it does double damage only on a mounted charge, not just for being mounted. Just a heads up.
Edit: To get the mounted charge damage multipliers, you will want to do the following.
Lance of Faerun(Magic of Faerun, pg 144), +2 holy(+2d6/evil), gives spirited charge feat double/triple
Charging +1(Magic Item Compendium, pg 31) +2d6 dmg on a charge
VALOROUS+1(Unapproachable East, pg 56) makes charging double/triple
add Riding Boots(DMGII, pg 271) +4 ride, gives ride by attack feat, lance x4 critical
If your mount has spring attack, he jumps in, you do your damage, he jumps out, and you can do it every round until the target is dead. There are others, but that's just the tip of the pile for base weapon multipliers, before even adding magic damage.