Author Topic: Faster Paced PbP Campaign interest check  (Read 52646 times)

Offline Raineh Daze

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Re: Faster Paced PbP Campaign interest check
« Reply #80 on: April 20, 2013, 06:56:29 PM »
Listing upgrades here to make sure they're valid before I port them back into the character sheet.

Super Robot Upgrades, Go!

48/48 Points Spent

3 x Growth (+ 4 Size Categories due to class features. I think this puts it somewhere in the vicinity of 1.2 km, but I'm too lazy to check) [3]
All Sentient Upgrades [5]
Transform: Fighter [1]
3 x Extra (Kung-fu Robot? Four limbs!) [3]
13 x Plating [13]
13 x Agility [13]
10 x Targeter [10]

I think I might be fast enough to cause a sonic boom now. :lmao

Offline ketaro

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Re: Faster Paced PbP Campaign interest check
« Reply #81 on: April 20, 2013, 07:02:34 PM »
I'm done. I now can sit around and figure out backstory and pick a personality for the next 5 days  :D

Now what did I do wrong?

http://www.myth-weavers.com/sheetview.php?sheetid=556320

And I shall go look up how to roll dice here so I can do my HP >.>

(I really liked the comment you made earlier, oslecamo, about what I was doing being like a Matryoshka Mecha so I ended up using that as part of the name when I got stumped on what to name it, heheh)

Edit: Forgot I didn't buy equipment but it can wait. Mechanic check first :P
« Last Edit: April 20, 2013, 07:04:21 PM by ketaro »

Offline oslecamo

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Re: Faster Paced PbP Campaign interest check
« Reply #82 on: April 20, 2013, 07:04:53 PM »
Soo... Trying to figure out damage.

Built-In Attack is 1d6+StrMod & 20/x2 Crit melee attack?
By spending 3 Upgrade points it becomes 3d6+[StrMod*1.5] 19/x3.
By Spending 5 Upgrade points the Mech gains Power & Rending with one attack.
And it consumes 3/3 my HD or -12 Energy.

Or I could spend 2 Upgrade points and pick up a Chakram Caster and have 20 Arsenal points left over.
It's a ranged weapon, +5 to Attack Rolls, 3d6+StrMod damage, 20/x3 Crit, and only costs -2 Energy per use.
That seems correct. The main weapon stll has better crit and adds more Str to damage, has Rending and Power.



I'm thinking all my built-in weapons are hands capable of shooting a gun...
You still need the guns to shoot mind you. :p

Also, still have no clue what Dodge is for.
Dodge bonus to AC, as detailed on the Real Robot list (I need to work on better content organization it seems).

Listing upgrades here to make sure they're valid before I port them back into the character sheet.

Super Robot Upgrades, Go!

48/48 Points Spent

3 x Growth (+ 4 Size Categories due to class features. I think this puts it somewhere in the vicinity of 1.2 km, but I'm too lazy to check) [3]
All Sentient Upgrades [5]
Transform: Fighter [1]
3 x Extra (Kung-fu Robot? Four limbs!) [3]
13 x Plating [13]
13 x Agility [13]
10 x Targeter [10]

I think I might be fast enough to cause a sonic boom now. :lmao
Ok, I'll be drawing a line here. Mechas don't care about the pilot's size, as long as it fits inside them. All of those growths were never suposed to be stacked up like that.

I'm done. I now can sit around and figure out backstory and pick a personality for the next 5 days  :D

Now what did I do wrong?

http://www.myth-weavers.com/sheetview.php?sheetid=556320

And I shall go look up how to roll dice here so I can do my HP >.>

(I really liked the comment you made earlier, oslecamo, about what I was doing being like a Matryoshka Mecha so I ended up using that as part of the name when I got stumped on what to name it, heheh)

Edit: Forgot I didn't buy equipment but it can wait. Mechanic check first :P
Ok, gonna check that now.

Offline Raineh Daze

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Re: Faster Paced PbP Campaign interest check
« Reply #83 on: April 20, 2013, 07:06:50 PM »
Code: [Select]
[_roll]11d10+10[/_roll]
That should give you the HD rolls.


Delete underscores.

Probably for the best that Growth doesn't stack like that (I'll save that for if I ever play a giant spider). Besides, even if Colossal wouldn't fit, I can shrink to fit. XD

Offline ketaro

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Re: Faster Paced PbP Campaign interest check
« Reply #84 on: April 20, 2013, 07:08:26 PM »
Thanks Raineh Daze.

Rolled 11d10+11 : 8, 2, 6, 5, 2, 9, 7, 5, 8, 2, 7 + 11, total 72

Offline Nytemare3701

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Re: Faster Paced PbP Campaign interest check
« Reply #85 on: April 20, 2013, 07:09:40 PM »
This is starting to get more complicated than I can handle right now. I can't learn a new system, much less playtest it. Someone else wanted the battleship, right?

Have fun everyone!

Offline Concerned Ninja Citizen

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Re: Faster Paced PbP Campaign interest check
« Reply #86 on: April 20, 2013, 09:37:27 PM »
Some questions:

What skill is used to identify a mecha? Knowledge (Arcana) since it's a construct?

Can I take a Mecha combat school as my extra school for Scholar and/or my Gifted for War school for Monster of Legend?

Offline ketaro

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Re: Faster Paced PbP Campaign interest check
« Reply #87 on: April 20, 2013, 10:10:14 PM »
Oh, I did have one last question.

I could not find anywhere the kind of action it took for a mecha to transform if it had the ability to. What is that action?

Offline SorO_Lost

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Re: Faster Paced PbP Campaign interest check
« Reply #88 on: April 20, 2013, 10:23:26 PM »
What Maneuvers does the Mech gain anyway? Or does it use the Pilot's?

Does The Mech's Spellchannel also channel Breath Weapons or other SLAs & Su abilities?

Offline Concerned Ninja Citizen

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Re: Faster Paced PbP Campaign interest check
« Reply #89 on: April 20, 2013, 10:35:02 PM »
Also, a way to add arsenal space to a Divine/Arcane Robot would be nice.

Maybe a pilot feat that grants extra arsenal, and/or rules allowing exchanging inherent weapons/features for arsenal space.

Oh, I did have one last question.

I could not find anywhere the kind of action it took for a mecha to transform if it had the ability to. What is that action?

Swift action. It's in the Real Robots List post. Under the Mecha Special Properties spoiler.
« Last Edit: April 20, 2013, 10:40:01 PM by Concerned Ninja Citizen »

Offline ketaro

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Re: Faster Paced PbP Campaign interest check
« Reply #90 on: April 20, 2013, 10:46:29 PM »
Swift action. It's in the Real Robots List post. Under the Mecha Special Properties spoiler.

Ah, thank you.

Offline Raineh Daze

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Re: Faster Paced PbP Campaign interest check
« Reply #91 on: April 21, 2013, 06:10:15 AM »
Don't Divine/Arcane Robots get to take the arsenal upgrade from the super robot list? :huh

Is the 'extra physical ability on level up' benefit from Exemplar specimen retroactive?
« Last Edit: April 21, 2013, 06:30:09 AM by Raineh Daze »

Offline oslecamo

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Re: Faster Paced PbP Campaign interest check
« Reply #92 on: April 21, 2013, 06:27:29 AM »
Divine pilot now only halves the mecha's Arsenal capacity.

Some questions:

What skill is used to identify a mecha? Knowledge (Arcana) since it's a construct?
If it's an arcane super robot, sure.

If it's another model and/or has another power source, it will demand other knowledge skills.

Can I take a Mecha combat school as my extra school for Scholar and/or my Gifted for War school for Monster of Legend?
Yes, altough since mecha schools demand Energy to be used, you will not able to use them while outside your machine.

What Maneuvers does the Mech gain anyway? Or does it use the Pilot's?
Pilot's.

Does The Mech's Spellchannel also channel Breath Weapons or other SLAs & Su abilities?
Take the Amplifier acessory from the Arsenal for that.

Also, a way to add arsenal space to a Divine/Arcane Robot would be nice.
Arcane Pilot can take the extra Arsenal upgrade.

Divine pilots changed as detailed at the start of the post.

Maybe a pilot feat that grants extra arsenal, and/or rules allowing exchanging inherent weapons/features for arsenal space.
No. Arsenal options were based on the fact that pilots can't just go increasing their Arsenal space willy-nilly.


Offline Harald

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Re: Faster Paced PbP Campaign interest check
« Reply #93 on: April 21, 2013, 07:07:24 AM »
If there is no one anymore for a battleship, i'll do it. : :D
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Concerned Ninja Citizen

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Re: Faster Paced PbP Campaign interest check
« Reply #94 on: April 21, 2013, 07:31:44 AM »
What skill is used to identify a mecha? Knowledge (Arcana) since it's a construct?
If it's an arcane super robot, sure.

If it's another model and/or has another power source, it will demand other knowledge skills.

Which ones?

Offline Harald

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Re: Faster Paced PbP Campaign interest check
« Reply #95 on: April 21, 2013, 07:33:47 AM »
NOT CHOSEN YET

Super Pilot 2 Ship Captain10// Pseudodragon 1
Soulknife (combat training variant) 3 Feat rogue 1 Parangon 7

(click to show/hide)

HD:12 2d10+10d12+ 12*5 (X hp)
Saves: F +13 (8+5), R +21 (17+2+2), W +22 (15+7)
AC: 17 (5 Natural Armor, 2 Dex), touch 10, flat-footed 10.
DR6/ magic. Sonic & Fire Resistance 6. Fast Healing 6. SR 25.
Initiative: +2
Speed:80 ft fly speed (Good), 22 ft foot. (+50% all speed, already included).
Senses: Blindsense, Low-light Vision, Darkvision, Mindsight. Telepathy 120 ft.
BAB/Grapple:
+12/+7/+2.
Attacks:

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)


« Last Edit: April 22, 2013, 04:54:49 PM by Harald »
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline oslecamo

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Re: Faster Paced PbP Campaign interest check
« Reply #96 on: April 21, 2013, 08:12:37 AM »
What skill is used to identify a mecha? Knowledge (Arcana) since it's a construct?
If it's an arcane super robot, sure.

If it's another model and/or has another power source, it will demand other knowledge skills.

Which ones?

Knowledge(Religion) for Divine Real Robots
Knowledge (Nobility and Royalty) for Real Robots.
Knowledge (The Planes) for Super Robots.
Knowledge (History) for battleships.

If it's an hybrid, any of the relevant knowledges will give you some useful intel, but you'll need all of the relevant knowledges to fully recognize it.

I'm done. I now can sit around and figure out backstory and pick a personality for the next 5 days  :D

Now what did I do wrong?

http://www.myth-weavers.com/sheetview.php?sheetid=556320

And I shall go look up how to roll dice here so I can do my HP >.>

(I really liked the comment you made earlier, oslecamo, about what I was doing being like a Matryoshka Mecha so I ended up using that as part of the name when I got stumped on what to name it, heheh)

Edit: Forgot I didn't buy equipment but it can wait. Mechanic check first :P
Now that I had time to have a closer look everything looks fine. Go ahead and do the gear and backstory!

Offline Raineh Daze

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Re: Faster Paced PbP Campaign interest check
« Reply #97 on: April 21, 2013, 08:24:41 AM »
Reading through the Super Pilot stuff... are they supposed to be able to have 9th level maneuvers at level 10? :huh

Offline oslecamo

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Re: Faster Paced PbP Campaign interest check
« Reply #98 on: April 21, 2013, 08:28:31 AM »
Typo, fixed.

Offline Concerned Ninja Citizen

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Re: Faster Paced PbP Campaign interest check
« Reply #99 on: April 21, 2013, 08:32:28 AM »
(click to show/hide)
« Last Edit: April 21, 2013, 08:44:34 AM by Concerned Ninja Citizen »