Author Topic: Revised Class: Chaos Monk  (Read 34223 times)

Offline bhu

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Re: Revised Class: Chaos Monk
« Reply #120 on: April 16, 2017, 07:53:21 PM »
theyre ready, swear to god

Offline Nanshork

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Re: Revised Class: Chaos Monk
« Reply #121 on: January 16, 2020, 08:04:13 PM »
Are the revised Kung Fu feats supposed to apply to class features that aren't Chaos Monk class features?

Offline bhu

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Re: Revised Class: Chaos Monk
« Reply #122 on: January 17, 2020, 12:16:31 AM »
no, i'll reword that

Offline bhu

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Re: Revised Class: Chaos Monk
« Reply #123 on: February 26, 2021, 07:52:01 PM »
REVENGER OF VENGEANCE   red avenger


   
Quote of Some Kind by a member of the class!

 A general description of whatever the class is!

BECOMING A REVENGER OF VENGEANCE
How you would normally become a member of this prestige class.

 ENTRY REQUIREMENTS
   BAB: +5
   Feats:  Improved Unarmed Strike, Stunning Fist
   Skills:  Intimidate 8 ranks, Tumble 8 ranks


Class Skills
 The Revenger's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Intimidate (Cha), Listen (Wis), Move Silently (Dex), Spot (Wis), and Tumble (Dex).
Skills Points at Each  Level : 4 + int

Hit Dice: d8

Code: [Select]
[b]   BAB  Fort    Ref    Will  Abilities[/b]
1. +0    +2     +2     +2   
2. +1    +3     +3     +3   
3. +2    +3     +3     +3   
4. +3    +4     +4     +4   
5. +3    +4     +4     +4   
6. +4    +5     +5     +5   
7. +5    +5     +5     +5   
8. +6    +6     +6     +6   
9. +6    +6     +6     +6   
10.+7    +7     +7     +7   

Weapon Proficiencies: You gain no new weapon or armor proficiencies.
 
PLAYING A REVENGER OF VENGEANCE
 Brief description on how to play the class you are designing.
 Combat: Here's a section where you will describe common combat methods for your class. Remember to include information on how your class will use his powers in combat.
 Advancement: This is a section on different options and paths that the class can go down when they advance in power.
Resources: What resources might a member of this PrC be able to draw on..

REVENGERS OF VENGEANCE IN THE WORLD
A quote of somebody else talking about your class!
 A brief description of how your class is persevered in the world and how he interacts with the world.
 Daily Life: Some general information about the typical day in the life of your class.
 Notables: Make up some cool information about notable figures in the history of your class. It's best to give a little information from one of the good alignment and evil alignment (unless it's a good or evil only class).
 Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards.

NPC Reaction
 This is an in detail description of how NPC's would perceive your class and the immediate generalization that people would give of your class.

REVENGERS OF VENGEANCE IN THE GAME
 This is a good place to provide a quick note on how your class will effect game play statistically.
 Adaptation: This is a place where you put in detail how people can adapt your class into their campaign setting.
 Encounters: This is a place to describe what sort of encounters PC's will have with NPC versions of your class.

Sample Encounter
EL 12: Give the encounter level and description of a sample member of this class and a stat block for him/her.


Name
alignment/Gender/Race/Levels
Init +0, Senses: Listen +, Spot +,
Languages
------------------------------------------------
AC , touch , flat-footed   ()
hp  ( HD)
Fort +, Ref +, Will
------------------------------------------------
Speed   ft. ( squares)
Melee
Base Atk +, Grp +
Atk Options
Combat Gear
Spells Prepared
Supernatural Abilities
-----------------------------------------------
Abilities Str , Dex , Con , Int , Wis , Cha
SQ
Feats
Skills
Possessions



EPIC REVENGER OF VENGEANCE

Hit Die: d8
Skills Points at Each  Level : 4 + int
Class Ability
Class Ability
Bonus Feats: The Epic Revenger of Vengeance gains a Bonus Feat every x levels higher than 20th
« Last Edit: June 12, 2021, 08:09:55 PM by bhu »

Offline bhu

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Re: Revised Class: Chaos Monk
« Reply #124 on: February 26, 2021, 08:02:19 PM »
PRESTIGE CLASS NAME   shou disciple


   
Quote of Some Kind by a member of the class!

 A general description of whatever the class is!

BECOMING A CLASS NAME
How you would normally become a member of this prestige class.

 ENTRY REQUIREMENTS
   BAB: +3
   Base Fort Save: +2
   Skills: Bluff 8 ranks, Concentration 8 ranks, Intimidate 8 ranks
   Feats:  Fists of Confusion, Improved Unarmed Strike, Touch of the Abyss
   Special


Class Skills
 The Class Name's class skills (and the key ability for each skill) are....
Skills Points at Each  Level : x + int

Hit Dice: dx

Code: [Select]
[b]   BAB  Fort    Ref    Will  Abilities[/b]
1. +0    +0     +0     +2   
2. +1    +0     +0     +3   
3. +1    +1     +1     +3   
4. +2    +1     +1     +4   
5. +2    +1     +1     +4   
6. +3    +2     +2     +5   
7. +3    +2     +2     +5   
8. +4    +2     +2     +6   
9. +4    +3     +3     +6   
10.+5    +3     +3     +7   

Weapon Proficiencies: A place to put the different proficiencies.
 Put all the different class abilities in here!
 
PLAYING A CLASS NAME
 Brief description on how to play the class you are designing.
 Combat: Here's a section where you will describe common combat methods for your class. Remember to include information on how your class will use his powers in combat.
 Advancement: This is a section on different options and paths that the class can go down when they advance in power.
Resources: What resources might a member of this PrC be able to draw on..

CLASS NAME IN THE WORLD
A quote of somebody else talking about your class!
 A brief description of how your class is persevered in the world and how he interacts with the world.
 Daily Life: Some general information about the typical day in the life of your class.
 Notables: Make up some cool information about notable figures in the history of your class. It's best to give a little information from one of the good alignment and evil alignment (unless it's a good or evil only class).
 Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards.

NPC Reaction
 This is an in detail description of how NPC's would perceive your class and the immediate generalization that people would give of your class.

CLASS NAME IN THE GAME
 This is a good place to provide a quick note on how your class will effect game play statistically.
 Adaptation: This is a place where you put in detail how people can adapt your class into their campaign setting.
 Encounters: This is a place to describe what sort of encounters PC's will have with NPC versions of your class.

Sample Encounter
Give an example of how one might encounter a member of this PrC.
EL x: Give the encounter level and description of a sample member of this class and a stat block for him/her.


Name
alignment/Gender/Race/Levels
Init +0, Senses: Listen +, Spot +,
Languages
------------------------------------------------
AC , touch , flat-footed   ()
hp  ( HD)
Fort +, Ref +, Will
------------------------------------------------
Speed   ft. ( squares)
Melee
Base Atk +, Grp +
Atk Options
Combat Gear
Spells Prepared
Supernatural Abilities
-----------------------------------------------
Abilities Str , Dex , Con , Int , Wis , Cha
SQ
Feats
Skills
Possessions



EPIC CLASS NAME

Hit Die: dx
Skills Points at Each  Level : x + int
Class Ability
Class Ability
Bonus Feats: The Epic Class Name gains a Bonus Feat every x levels higher than 20th

Offline bhu

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Re: Revised Class: Chaos Monk
« Reply #125 on: February 26, 2021, 08:22:13 PM »
SHINYMOON SAMURAI shadowsun ninja


   
Quote of Some Kind by a member of the class!

 A general description of whatever the class is!

BECOMING A CLASS NAME
How you would normally become a member of this prestige class.

 ENTRY REQUIREMENTS
   BAB: +3
   Alignment: Chaotic Neutral
   Skills:  Intimidate 8 ranks
   Feats: Improved Unarmed Strike
   Martial Maneuvers: Must know one 2nd-level Argent Moon or Phantasmal Opus maneuver, one Argent Moon maneuver of any level, and one Phantasmal Opus maneuver of any level.

Argent Moon: https://forums.giantitp.com/showthread.php?182773-(3-5-PrC-Martial-Discipline-PEACH)-Blade-of-the-Argent-Moon&p=10125146#post10125146
Phantasmal Opus: https://forums.giantitp.com/showthread.php?192596-The-Warrior-s-Way-Rebalancing-Blade-and-Bow&p=10640971#post10640971


Class Skills
 The Class Name's class skills (and the key ability for each skill) are....
Skills Points at Each  Level : x + int

Hit Dice: dx

Code: [Select]
[b]   BAB  Fort    Ref    Will  Abilities[/b]
1. +0    +0     +0     +2   
2. +1    +0     +0     +3   
3. +1    +1     +1     +3   
4. +2    +1     +1     +4   
5. +2    +1     +1     +4   
6. +3    +2     +2     +5   
7. +3    +2     +2     +5   
8. +4    +2     +2     +6   
9. +4    +3     +3     +6   
10.+5    +3     +3     +7   

Weapon Proficiencies: A place to put the different proficiencies.
 Put all the different class abilities in here!
 
PLAYING A CLASS NAME
 Brief description on how to play the class you are designing.
 Combat: Here's a section where you will describe common combat methods for your class. Remember to include information on how your class will use his powers in combat.
 Advancement: This is a section on different options and paths that the class can go down when they advance in power.
Resources: What resources might a member of this PrC be able to draw on..

CLASS NAME IN THE WORLD
A quote of somebody else talking about your class!
 A brief description of how your class is persevered in the world and how he interacts with the world.
 Daily Life: Some general information about the typical day in the life of your class.
 Notables: Make up some cool information about notable figures in the history of your class. It's best to give a little information from one of the good alignment and evil alignment (unless it's a good or evil only class).
 Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards.

NPC Reaction
 This is an in detail description of how NPC's would perceive your class and the immediate generalization that people would give of your class.

CLASS NAME IN THE GAME
 This is a good place to provide a quick note on how your class will effect game play statistically.
 Adaptation: This is a place where you put in detail how people can adapt your class into their campaign setting.
 Encounters: This is a place to describe what sort of encounters PC's will have with NPC versions of your class.

Sample Encounter
Give an example of how one might encounter a member of this PrC.
EL x: Give the encounter level and description of a sample member of this class and a stat block for him/her.


Name
alignment/Gender/Race/Levels
Init +0, Senses: Listen +, Spot +,
Languages
------------------------------------------------
AC , touch , flat-footed   ()
hp  ( HD)
Fort +, Ref +, Will
------------------------------------------------
Speed   ft. ( squares)
Melee
Base Atk +, Grp +
Atk Options
Combat Gear
Spells Prepared
Supernatural Abilities
-----------------------------------------------
Abilities Str , Dex , Con , Int , Wis , Cha
SQ
Feats
Skills
Possessions



EPIC CLASS NAME

Hit Die: dx
Skills Points at Each  Level : x + int
Class Ability
Class Ability
Bonus Feats: The Epic Class Name gains a Bonus Feat every x levels higher than 20th