Author Topic: (At Least) One Feat A Day  (Read 45890 times)

Offline phaedrusxy

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Re: (At Least) One Feat A Day
« Reply #100 on: August 09, 2014, 10:15:59 PM »
Rapid Advancement [General]
You learn more quickly than your peers.
Prerequisites: Level Adjustment
Benefits: Reduce your level adjustment by one.
Special: This feat may be taken multiple times; each time, reduce your level adjustment by 1.
This is a really interesting idea!! Hmm... Would like to try using this with a few things to see how broken it seems. :P
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Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #101 on: August 09, 2014, 11:25:18 PM »
It... probably wouldn't mix well with Flaws. A Phrenic Half-Fey Human as a 1st level character might be a bit ridiculous.
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Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #102 on: August 10, 2014, 10:12:51 PM »
Draconic Wellspring [Draconic]
Your gifts practically fuel themselves.
Prerequisites: Draconic Heritage, any other Draconic feat, Cha 15
Benefits: You may, as a Standard action, perform a Draconic Burst; a Draconic Burst has no effects in and of itself. In addition, you meet any prerequisites that require you to be able to cast spontaneous arcane spells, as long as they don't specify a particular spell-level.
Special: A Draconic Burst is considered to be an Arcane spell of a level equal to your Charisma modifier or half your ECL, whichever is lower, for the purposes of fuelling your Draconic feats.

Draconic Heartfire [Draconic]
Your draconic gifts practically burst out of your skin.
Prerequisites: Draconic Wellspring
Benefits: You may "sacrifice" your Draconic Burst to fuel any of your Draconic feats that require that you spend or give up a spell slot; the level of this virtual slot is calculated as per Draconic Wellspring.
Special: If you use your Draconic Burst this way, you must wait 1d4 rounds before using it again.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Garryl

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Re: (At Least) One Feat A Day
« Reply #103 on: August 10, 2014, 10:36:11 PM »
Bulwark of Flesh [General]
Your flesh has become hard due to your training; your skin can break steel against it.
Prerequisites: Unarmored AC bonus
Benefits: The AC bonus from your Unarmored AC bonus is a Natural Armor bonus instead of a Dodge bonus; in addition, you gain DR 1/-.
Special: A Monk may select this feat as their bonus feat at 1st level.

Monk's AC Bonus isn't a Dodge bonus. It even specifically applies while flat-footed, so it doesn't even function like one. Ditto for the Swordsage version.

Boosted Rager [General]
You've adapted to heavy use of your innate combat techniques.
Prerequisites: Rage, Must know at least one Boost.
Benefits: While raging and not in any stances, double the duration of any Boost you use.

This should only apply to boosts with a duration of at least 1 round. Doubling a non-numeric duration (ex: instantaneous or end of turn) doesn't make much sense. You might have boosts with a duration of end of turn last until the end of your next turn instead of your current turn if you want it to work with most of the ones you're probably thinking of.

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #104 on: August 11, 2014, 11:23:34 PM »
Nature's Warrior [General]
Your Wild Cohort is a mighty force for the natural world.
Prerequisites: Wild Cohort, must know at least one Maneuver.
Benefits: You may teach your Wild Cohort Maneuvers as if they were Tricks. This takes a Handle Animal check with a DC equal to the Martial Lore DC to identify the maneuver, and requires that your Wild Cohort meets all prerequisites for the Maneuver in question. They begin each encounter with all of those maneuvers Readied; however, your Wild Cohort will only initiate a maneuver if you push them to do so. It takes one week to train the animal to use a particular maneuver.
Special: Before you can teach a maneuver to your Wild Cohort, you must either know the maneuver in question or have a helper who knows the maneuver.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Braininthejar

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Re: (At Least) One Feat A Day
« Reply #105 on: August 12, 2014, 10:36:27 AM »
many maneuvers will be weird when performed by an animal. More importantly, does it work for su maneuvres? Teaching your wolf to light himself on fire would be some trick  :P

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #106 on: August 12, 2014, 11:16:41 PM »
Yep. You can totally have a teleporting, fire-(sword)-wielding wolf.

A kind of Lone Wolf, if you would.

And I'll fix my mistakes come Friday; that's when my internship ends, and I'll have all my cognitive faculties back.

Anywho...

Bottomless Pockets [General]
You have deep pockets. Or magic pants. One of the two.
Prerequisites: Sleight-of-Hand 8 ranks, Dex 17
Benefits: You may treat any object, up to a maximum size two categories below your own, as if it were coin sized for the purposes of the Sleight of Hand skill.

---

Going from coins to palming statues the size of cats is just fine by me!
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Braininthejar

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Re: (At Least) One Feat A Day
« Reply #107 on: August 13, 2014, 04:36:52 AM »
"Sleazy finished his drink and put the tankard inside his coat..."

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #108 on: August 13, 2014, 11:18:48 PM »
Glorious Fist of Ki [Fighter]
Your strikes set your opponents alight.
Prerequisites: Stunning Fist, Wis 13
Benefits: Victims of successful stunning attempts immediate catch fire; even if they successfully made their save against the stunning attempt, they must make a DC 15 Reflex save or burst into flames.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Braininthejar

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Re: (At Least) One Feat A Day
« Reply #109 on: August 14, 2014, 04:21:23 AM »
DC 15? not scaling with ability/levels?

Offline phaedrusxy

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Re: (At Least) One Feat A Day
« Reply #110 on: August 14, 2014, 11:05:07 AM »
DC 15? not scaling with ability/levels?
I think that's the typical DC to avoid catching fire due to environmental hazards. I do agree that for an ability like this, you should probably have the DC be equal to the Stunning Fist DC or something.
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Garryl

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Re: (At Least) One Feat A Day
« Reply #111 on: August 14, 2014, 12:00:16 PM »
If you want to expand on the idea, here are some expanded "Ablaze" rules for catching on fire (and on cold, and on swarm of magic bees, etc.).

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #112 on: August 14, 2014, 04:46:03 PM »
I knew I saw "Ablaze" rules somewhere! Added to my Friday revisions list.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #113 on: August 14, 2014, 11:30:04 PM »
Eyeless [Aberrant]
YOU HAVE NO EYES! DEAR GOD DEAR GOD DEAR GOD AARGH
Prerequisites: Inhuman Vision, Blind-Fight
Benefits: You are permanently Blinded; however, you may apply your bonuses to Spot checks from Inhuman Vision to your Listen checks, and may make a Listen check in place of any Spot check you would have to make. You do not lose your Dexterity bonus to AC due to being unable to see.
« Last Edit: August 28, 2014, 04:54:14 PM by Amechra »
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Gazzien

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Re: (At Least) One Feat A Day
« Reply #114 on: August 15, 2014, 01:07:52 AM »
Eyeless [Aberrant]
YOU HAVE NO EYES! DEAR GOD DEAR GOD DEAR GOD AARGH
Prerequisites: Inhuman Vision, Blindfighting
Benefits: You are permanently Blinded; however, you may apply your bonuses to Spot checks from Inhuman Vision to your Listen checks, and may make a Listen check in place of any Spot check you would have to make. You do not lose your Dexterity bonus to AC due to being unable to see.
Prerequisite should be "Blind-Fight", not "Blindfighting", shouldn't it?

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #115 on: August 15, 2014, 05:16:41 PM »
It totally should be.

In fact, I thought I fixed that. Hmm...
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #116 on: August 15, 2014, 10:27:31 PM »
HEY, ARE YOU ALL READY FOR A FACE-MELTING EPIC FEAT?

I THINK YOU AREN'T, BUT HERE'S ONE ANYWAY!

INVOKE THE TERROR SQUID [Bardic, Epic]
You have learned to rock so hard that you can invoke the almighty TERROR SQUID, a craft unlike any this world has ever seen.
Prerequisites: Bardic Music, Perform (Any) 30 ranks, Must be able to rock the heck out.
Benefits: You may spend one use of Bardic Music and spend one minute playing a kickass solo to summon forth the Terror Squid; treat this as if you had cast Doom of the Seas with a CL equal to your ranks in the Perform skill used to qualify for this feat, with the following modifications:
  • The effect's duration is minutes/level (D).
  • The Kraken (henceforth referred to as the Terror Squid) is advanced to a number of HD equal to your CL for the effect.
  • Apply the Elder Eidolon Template to the Terror Squid, as well as the Mecha subtype.
  • The Terror Squid has nonabilities for all Mental ability scores, and is considered to have a Constitution of 30 for the purposes of piloting it.
In addition, for the purposes of the Terror Squid alone, you may gain Mecha Piloting and Advanced Mecha Piloting as bonus feats, regardless of whether or not you meet the prerequisites.



I think that's fair; spend a Bardic Music use to summon forth a Gargantuan Squid-Mecha made of Basalt, which carries an aura of insanity and has rockets.

It's Epic, what do you expect?  :D
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #117 on: August 16, 2014, 11:21:34 PM »
Bringing it down a bit:

Team Player [General]
You work well with others. Extremely well.
Prerequisites: Character level 3rd
Benefits: You are considered to be two people for the purposes of calculating the benefits of Teamwork benefits and Companion Spirits.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #118 on: August 17, 2014, 11:36:29 PM »
Brutal Smash [Fighter]
You can apply brutal amounts of force when fighting with random objects that were just lying around.
Prerequisites: BAB +1, Str 13
Benefits: You gain proficiency in Improvised Weapons, and treat them all as if they were one specific kind of Exotic weapon for the purposes of other abilities and effects (for example, you could take Weapon Focus (Improvised Weapons)). In addition, each time you pick up a new Improvised Weapon, you may choose for it to either have a 19-20/x2 crit range or a 20/x3 crit range.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Amechra

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Re: (At Least) One Feat A Day
« Reply #119 on: August 18, 2014, 11:36:14 PM »
Contagious Rage [General]
It's not rage, it's a riot!
Prerequisites: Cha 13, Reckless Rage
Benefits: While you are Raging, you may forgo the normal benefits of Reckless Rage to instead grant them to another creature for 3 + your Charisma modifier rounds. That creature is subject to all the restrictions of Rage for this period.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."