Author Topic: Palette - Add or ban ingredients  (Read 7739 times)

Offline Dictum Mortuum

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Palette - Add or ban ingredients
« on: July 01, 2012, 04:03:58 AM »
The Palette is a list of things the players agree to reserve the right to include or, conversely, outright ban. It gets everyone on the same page about what belongs in the history and what doesn’t.

Each player can add one thing, either a Yes or No. Add something to the Yes column if you think the other players would not expect it to be in the history, but you want to be able to include it. Add something to the No column if you think the other players would expect it to be in the history, but you don’t want it included.

I'll add a "no".

Yes:

No:
- Magic exists, but not in a flashy 'fireball' style; it's more sublime. (Dictum Mortuum)
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Offline sirpercival

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Re: Palette - Add or ban ingredients
« Reply #1 on: July 01, 2012, 04:07:19 AM »
I'll add a Yes.

Yes:
- Behind-the-scenes political and cultural influence by outer-planar creatures. (sirp)

No:
- Magic exists, but not in a flashy 'fireball' style; it's more sublime. (Dictum Mortuum)



Just curious how you would describe yours mechanically, DM.
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Offline Dictum Mortuum

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Re: Palette - Add or ban ingredients
« Reply #2 on: July 01, 2012, 04:40:18 AM »
Just curious how you would describe yours mechanically, DM.

"Flashy magic does not exist"? (or did I not understand correctly what you where asking?)
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Offline sirpercival

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Re: Palette - Add or ban ingredients
« Reply #3 on: July 01, 2012, 04:48:20 AM »
Just curious how you would describe yours mechanically, DM.

"Flashy magic does not exist"? (or did I not understand correctly what you where asking?)

I guess I mean, how would you implement it?
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Offline Dictum Mortuum

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Re: Palette - Add or ban ingredients
« Reply #4 on: July 01, 2012, 04:57:59 AM »
Just curious how you would describe yours mechanically, DM.

"Flashy magic does not exist"? (or did I not understand correctly what you where asking?)

I guess I mean, how would you implement it?

I guess that no one could now create a scene saying that "Igor the wizard blasts his city to bits by magic". At least that's what I meant to ban. Maybe we should instead say Yes: "sublime magic"? I guess it works both ways.
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Offline sirpercival

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Re: Palette - Add or ban ingredients
« Reply #5 on: July 01, 2012, 05:03:22 AM »
Just curious how you would describe yours mechanically, DM.

"Flashy magic does not exist"? (or did I not understand correctly what you where asking?)

I guess I mean, how would you implement it?

I guess that no one could now create a scene saying that "Igor the wizard blasts his city to bits by magic". At least that's what I meant to ban. Maybe we should instead say Yes: "sublime magic"? I guess it works both ways.

OK, I understand -- though I think I'm still missing something.  I'm talking about how you'd implement it in the adventures we end up with, not necessarily just the Microscope meta-campaign.
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Offline Dictum Mortuum

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Re: Palette - Add or ban ingredients
« Reply #6 on: July 01, 2012, 05:04:53 AM »
Just curious how you would describe yours mechanically, DM.

"Flashy magic does not exist"? (or did I not understand correctly what you where asking?)

I guess I mean, how would you implement it?

I guess that no one could now create a scene saying that "Igor the wizard blasts his city to bits by magic". At least that's what I meant to ban. Maybe we should instead say Yes: "sublime magic"? I guess it works both ways.

OK, I understand -- though I think I'm still missing something.  I'm talking about how you'd implement it in the adventures we end up with, not necessarily just the Microscope meta-campaign.

Oh, I didn't thought of that :p
Hm, I'll change it to something else.
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Offline Dictum Mortuum

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Re: Palette - Add or ban ingredients
« Reply #7 on: July 01, 2012, 05:18:43 AM »
Yes:
- Behind-the-scenes political and cultural influence by outer-planar creatures. (sirp)

No:
- Gods exist, but they represent abstract ideas (like Justice, Power, Peace, etc), they are not intelligent beings. (Dictum Mortuum)
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Offline sirpercival

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Re: Palette - Add or ban ingredients
« Reply #8 on: July 05, 2012, 02:13:10 PM »
Have we lost SDK & midnight?
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Offline Dictum Mortuum

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Re: Palette - Add or ban ingredients
« Reply #9 on: July 05, 2012, 03:25:37 PM »
Have we lost SDK & midnight?

probably - if they don't answer we'll just use the ingredients we added.
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Offline skydragonknight

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Re: Palette - Add or ban ingredients
« Reply #10 on: July 05, 2012, 05:34:58 PM »
I feel that trope is overused, and doesn't particularly add anything to this game. I like the R&D side of warfare and don't like it being overshadowed/sidetracked by a philosophy of "you know, we can dig up better ones than that."

Yes:
- Behind-the-scenes political and cultural influence by outer-planar creatures. (sirp)

No:
- Gods exist, but they represent abstract ideas (like Justice, Power, Peace, etc), they are not intelligent beings. (Dictum Mortuum)
- Ancient civilizations exist, but were no more advanced than the pre-war civilization.(SDK)
Hmm.

Offline midnight_v

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Re: Palette - Add or ban ingredients
« Reply #11 on: July 06, 2012, 12:18:14 PM »
Have we lost SDK & midnight?

probably - if they don't answer we'll just use the ingredients we added.

Thats is such bad form my friend  :P . Did you prefer a microscope with just 2 people? LOL! When you start a new thread we're not getting thread indicators is all. I'm on here everyday, at least. So no, lets not proceed without each other if we can.

Quote
I feel that trope is overused, and doesn't particularly add anything to this game. I like the R&D side of warfare and don't like it being overshadowed/sidetracked by a philosophy of "you know, we can dig up better ones than that."
I wanted to pipe in and say: "Cool, I'd not thought about that much, but ... I agree ;)"


Yes:
- Behind-the-scenes political and cultural influence by outer-planar creatures. (sirp)
- at least 2 non-traditional Psionic Races (M_v)

No:
- Gods exist, but they represent abstract ideas (like Justice, Power, Peace, etc), they are not intelligent beings. (Dictum Mortuum)
- Ancient civilizations exist, but were no more advanced than the pre-war civilization.(SDK)


By non traditional I mean not, gith, or illitihid or any of those guys who you regularly see in the Psi-books.
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Offline sirpercival

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Re: Palette - Add or ban ingredients
« Reply #12 on: July 06, 2012, 01:25:23 PM »
DM, I think you're next.  Remember you don't have to contribute something to the list.
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Offline midnight_v

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Re: Palette - Add or ban ingredients
« Reply #13 on: July 06, 2012, 01:28:50 PM »
DM, I think you're next.  Remember you don't have to contribute something to the list.
How long do we do this by the way? till everyone give a pass? I'll have to look back at the
book. . .
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Offline sirpercival

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Re: Palette - Add or ban ingredients
« Reply #14 on: July 06, 2012, 01:37:07 PM »
DM, I think you're next.  Remember you don't have to contribute something to the list.
How long do we do this by the way? till everyone give a pass? I'll have to look back at the
book. . .

As soon as someone passes, everyone else finishes the round and that's it.
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Offline midnight_v

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Re: Palette - Add or ban ingredients
« Reply #15 on: July 06, 2012, 01:46:28 PM »
DM, I think you're next.  Remember you don't have to contribute something to the list.
How long do we do this by the way? till everyone give a pass? I'll have to look back at the
book. . .

As soon as someone passes, everyone else finishes the round and that's it.
Thanks I was digging for it but I appreciate the time save.
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Offline Dictum Mortuum

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Re: Palette - Add or ban ingredients
« Reply #16 on: July 06, 2012, 04:05:56 PM »
I'll pass!

I feel that trope is overused, and doesn't particularly add anything to this game. I like the R&D side of warfare and don't like it being overshadowed/sidetracked by a philosophy of "you know, we can dig up better ones than that."

What are you referring to?

Thats is such bad form my friend  :P . Did you prefer a microscope with just 2 people? LOL! When you start a new thread we're not getting thread indicators is all. I'm on here everyday, at least. So no, lets not proceed without each other if we can.

I didn't mean to offend you! - of course I don't prefer a game with just 2 people. I meant that we could just assume that you don't want to add anything at this stage and just move on, not that you would be banned from contributing.
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Offline sirpercival

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Re: Palette - Add or ban ingredients
« Reply #17 on: July 06, 2012, 04:20:22 PM »
Yes:
- Behind-the-scenes political and cultural influence by outer-planar creatures. (sirp)
- at least 2 non-traditional Psionic Races (M_v)

No:
- Gods exist, but they represent abstract ideas (like Justice, Power, Peace, etc), they are not intelligent beings. (Dictum Mortuum)
- Ancient civilizations exist, but were no more advanced than the pre-war civilization.(SDK)
- Predictive & extrasensory divinations more powerful than augury and similar (including scrying). (sirp)


I think that can be explained as a corollary to DM's original ban.  Note that I'm not banning things like true strike or unluck.


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Offline midnight_v

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Re: Palette - Add or ban ingredients
« Reply #18 on: July 06, 2012, 04:27:02 PM »
Quote
I didn't mean to offend you! - of course I don't prefer a game with just 2 people. I meant that we could just assume that you don't want to add anything at this stage and just move on, not that you would be banned from contributing.
I was just teasing ya! I know you're not like that. After 7 years I'm sure you'd just tell me if you wanted me out.  :D

Okay now do I have to wait for SDK or can I add my input now?
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Offline skydragonknight

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Re: Palette - Add or ban ingredients
« Reply #19 on: July 06, 2012, 10:00:32 PM »
Go ahead. I'm heading to work, which will give me time to think of one.
Hmm.