Cynddeir Endurer"Text"
– Am Shaegar, Biyou Cynddeir EndurerText
Becoming a Cynddeir EndurerText
Table 1: The Cynddeir Endurer
Hit Die: d12
Level BAB Ref Fort Will Special Abilities Fusillades
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1 +1 +2 +2 +2 Armor Specialist +1 Fusilier Level
2 +2 +3 +3 +3 Steadfast Determination, Racial Feat +1 Fusilier Level
3 +3 +3 +3 +3 Undying +1 Fusilier LevelClass skills (2 + Int modifier per level): Acrobatics (Dex), Animal Affinity (Cha), Athletics (Str), Craft (Int), Diplomacy (Cha), Heal (Wis), Intimidate (Cha), Knowledge (History, Local, Nature) (Int), Perception (Wis), Stealth (Dex), Warcraft (Int)
Requirements:Skills: Athletics 6, Perception 6, Warcraft 6.
Feats: Resilient Fury or Thou Shalt Not
Race: Cynddeir
Class FeaturesText
- Fusilier Level: The Cynddeir Endurer increases all martial fusillade features as if the character had gained a level in the appropriate class at each indicated level.
- Armor Specialist (Ex): The Cynddeir are all but born into heavy armor, and suffer few of the penalties of using it. Increase the armor bonus granted any heavy armor worn and any shield used by his class level (these bonuses stack with one another). In addition, his armor and shield bonuses apply against touch attacks.
- Steadfast Determination (Ex): The Cynddeir gains the benefits of the Steadfast Determination feat. If he already has this feat, he may choose another for which he meets the requirements.
- Racial Feat: The Cynddeir Endurer, at 2nd level, gains whichever Cynddeir racial feat he did not use to enter the class.
- Undying: As long as the Cynddeir Endurer is in combat, he is not treated as disabled at 0 hit points, nor is he treated as dying at —1 to —9 hit points. Even if reduced to —10 hit points or less, he continues to fight normally until the encounter is over. At that point, the effects of his wounds apply normally if they have not been healed. This ability does not prevent death from massive damage or from spell effects such as slay living or disintegrate.
Resilient Fury [Racial]Prerequisites: Cynddeir
Benefit: If a Cynddeir is reduced to fewer hit points than its character level, he enters a fury state. Entering this state is an immediate action; he can enter this state even when it's not his turn. He gains a +4 morale bonus to its Strength and Dexterity, and the threat range for his attacks doubles. When the Cynddeir makes a full attack, he can make one additional attack each round at its highest base attack bonus. He gains fast healing 2. The fury state lasts until he is killed or until his hit points rise enough to equal or exceed his character level. Upon emerging from this state, he immediately takes 1d4 points of Strength damage.
Thou Shalt Not [Racial]Prerequisites: Cynddeir
Benefit: The Cynddeir can delay the effect of any condition (or effect causing that condition) for one round. This does not count against the duration of that effect. Those conditions must be either ability damage, blinded, confused, dazed, dazzled, deafened, diseased, immobilized, nauseated, sickened, stunned, or poisoned.