Min/Max Boards

Gaming Discussion => Other Games => Topic started by: Kuroimaken on September 28, 2015, 08:10:35 PM

Title: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on September 28, 2015, 08:10:35 PM
Self-explanatory title, since the last one hit 50 pages.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on September 28, 2015, 10:13:59 PM
Next-gen edition!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on September 28, 2015, 10:18:14 PM
Just Cause 3 candid sneak peek (https://www.youtube.com/watch?v=FBCYjEoRKLY) with extra concussions!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on September 28, 2015, 11:08:25 PM
I beat Shadowrun: Hong Kong yesterday, I'm very happy with it.   :)
Title: Re: Videogame Discussion III - No one gives a damn about MGS.
Post by: SorO_Lost on September 29, 2015, 12:47:20 AM
Yeahee new thread.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on September 29, 2015, 04:19:44 AM
I beat Shadowrun: Hong Kong yesterday, I'm very happy with it.   :)

Funny, I just started it a couple nights ago.  Playing a Troll Adept focusing on punching things and being a tank. 

Problem is, it keeps making me want to play an actual Shadowrun campaign.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on September 29, 2015, 06:31:44 AM
Videogame voice actors are voting on a strike. (http://comicbook.com/2015/09/22/video-game-voice-actors-voting-on-a-strike-with-performancematte/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on September 29, 2015, 07:04:46 AM
I beat Shadowrun: Hong Kong yesterday, I'm very happy with it.   :)

I picked up the Shadowrun games, but have never actually gotten around to playing them - been too busy Minecrafting, to be honest. How are they? I'm assuming enjoyable from that response :D
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 29, 2015, 10:35:07 AM
player 2 has entered the game...anyway I've been playing AC: Unity mainly doing co-op missions  as I look forward to AC: Syndicate
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on September 29, 2015, 06:26:57 PM
I beat Shadowrun: Hong Kong yesterday, I'm very happy with it.   :)

Funny, I just started it a couple nights ago.  Playing a Troll Adept focusing on punching things and being a tank. 

Problem is, it keeps making me want to play an actual Shadowrun campaign.

I've never gotten to play an actual Shadowrun campaign.  It's like my experiences with Mutants and Masterminds, I've finished a character but then the game never actually started.



I beat Shadowrun: Hong Kong yesterday, I'm very happy with it.   :)

I picked up the Shadowrun games, but have never actually gotten around to playing them - been too busy Minecrafting, to be honest. How are they? I'm assuming enjoyable from that response :D

They're all good.  Shadowrun Returns is not bad at all.  Shadowrun: Dragonfall is pretty good but it's got an epic scope.  Shadowrun: Hong Kong has a much more focused scope but has a unique twist to the Shadowrun genre in my experience.

I'd suggest all of them as good games to play.   :)
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on September 29, 2015, 07:39:05 PM
It always amazes me to see the speedrunning community in action, beating games that took me dozens of hours in under an hour, or even a few minutes. It's insane what people find in games in regards to glitches & exploits, simply mind boggling. I do want to see more people doing no-glitch runs, though. Seems to me its an underappreciated category. Even though i find glitched any% and 100% runs interesting, i find the non-glitched runs to be a different kind of entertaining. Sad that more people don't attempt them...
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on September 30, 2015, 01:09:51 AM
I hate glitched speed runs.

I love watching real speedruns without glitches because it's like sitting down and watching a movie, except its a game you love :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: Gazzien on September 30, 2015, 02:04:57 AM
I hate glitched speed runs.

I love watching real speedruns without glitches because it's like sitting down and watching a movie, except its a game you love :p
Does Out-of-Bounds count as a glitch? Infinite ammo tricks? Or are we talking about the crazy glitches like that Mario one where you use items to rewrite the level completion data and finish the game?
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on September 30, 2015, 02:16:45 AM
If you have to ask, then the answer is already clear~
Title: Re: Videogame Discussion III - Snake Eater
Post by: Gazzien on September 30, 2015, 12:48:23 PM
If you have to ask, then the answer is already clear~
So... that's a no, then. To me, glitches are breaking a game; going out of bounds or skipping triggers is exploiting something already in the code, not punching a new loophole in it. But to each their own, YMMV, etc.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on September 30, 2015, 03:55:33 PM
Yesterday i watched this year's SGDQ speedrun of Oblivion, and they did it in two categories:

Glitched Any% w/o OOB
Glitched Any% w/ OOB

The first run was just a hair shy of 50 minutes long. The second one, took only 6 minutes.

Glitches used in the first run:

- Duplicating scrolls/potions/lockpicks in order to have enough scrolls of Flare Bolt to deal with all the combat in the game, plus enough lockpicks & Skooma.

- A glitch where you consume 4 Skooma using the quickbar, then 4 more Skooma through the inventory, in order to bypass the game's usual limit of 5 Potions simultaneously buffing your character. This is in order to move insanely fast (the speedrunner mentioned that you can't go faster than that even using console commands), and also, because skooma boosts Strength, you have enough carrying capacity to be able to carry the over 600+ scrolls/lockpicks/skooma bottles for the rest of the run. You can also punch people for a shitton of damage, but Flare Bolt is still a better way of dealing with most threats.

- Abusing Load/Save quirks in order to reset enemy aggro and enable fast travel when it normally wouldn't be available because you haven't yet left combat.

- Aggroing NPC's to make them run instead of walk to a scripted location, as well as using Wait & entering/reentering loading zones to manipulate where NPC's will be (unsure if this counts as a glitch because it's more or less intended game behavior)

- Using the insane speed boost granted by Skooma + game's physics engine to jump-boost to otherwise unaccessibel areas (used for early and fast completion of the oblivion gates, plus obtaining the required Daedric Artifact for the main quest).

All these glitches combined make it so that the entire main quest of Oblivion can be completed in 50 minutes, with minimal combat, and no levelling up at all - speedrunner never once sleeps to level up.

Glitches used in the second run:

- OOB. Collision detection in Oblivion is bad. Like, really bad. If you're moving even slightly faster (such as a Redguard using Adrenaline Boost), and the area you're in is loading while you're next to a wall and moving during the first few frames of loading, you clip through the wall. This is used to escape the prison, by clipping OOB directly to the loading zone for the outside of the prison. Then, immediately fast travelling to the Imperial City, to the shrine where
(click to show/hide)

So you actually don't do the main quest at all, but instead you clip through the door of the Shrine, revealing that there is another door, which takes you directly to the MQ ending. It plays through, credits roll, end of game.



The first run, i feel was very entertaining and enlightening. I didn't know about the 8 Skooma stacking, and it appears to have been patched quickly. Other minor glitches are entertaining as well, such as quickloading/quicksaving to skip dialogue, manipulating NPC locations through doing things at specific times & entering/reentering zones. The incredible and amazing parkour available when you have so much Skooma is also funny as fuck lol.

The second run, was interesting, but it wasn't as entertaining. I wouldn't watch it again, but i would definitely like to watch the first run again, especially if i knew someone in-person that could do it. In fact, it even made me want to reinstall Oblivion just so i could toy with some of those things.

When so many glitches are used in succession, and you can see that there is a very well-thought-out route, and a very specific execution that is needed to achieve that level of consistency and perfection in those tricks, a glitched any% speedrun turns almost into a work of art.

The game is approached with the mentality of a puzzle-solver. The puzzle is how to get to the Credits as fast as possible, and the glitches are all tools that are available in a speedrunners bag. This is interesting, because new glitches are discovered day in and day out. New ways of using these glitches are found as well, and the routes will be changing.

If you watched a glitched any& OOT speedrun 5 years ago, it would be unrecgonizable from one that was done this year and in the past year, because many new glitches were found, and the new routes are different and much faster than the previous ones. Things no one ever thought possible are now reliably executed by skilled speedrunners. And we're talking about a game that will soon be old enough to drink alcohol in most countries.

In this sense, a glitched any% speedrun is one of the purest forms of speedrunning there is.

Now, glitchless speedruns, are also very interesting to watch. But because no glitches can be used, the routes rarely change much in most games. Exceptions exist in games like Pokémon, where there are a near infinite number of approaches on how to beat the game the fastest, and the routes change more as a result. And because in most cases the routes don't change much, what it boils down to, is the skill of the player. And in some cases, luck(RNG).

RNG is the plague of speedruns, because it's something that can't be accounted for, and at the higher echelons of play, separates WR's. Like OOT 100% speedruns, that dread that moment where you have to pray to RNGesus for Danté to get you that 1st-dig Heart Piece. Or for a boss to give you the fastest pattern(Twinrova...).

But because of that, glitchless speedruns don't change much, and as such, its less entertaining to watch several attempts at them. They're also usually much longer, and for games like OOT, can take several hours. Sometimes, they even become boring, exactly because they don't evolve as much, and because they take too long.

The WR for a OOT glitchless 100% speedrun is 5:57:38. The glitched 100% is 4:19:34. Most of the time saved is due to travel, due to reduced need for backtracking, and use of glitches to kill bosses much faster. You can see that both runs are long as hell, but sitting through the glitched 100% is easier because it's EXTREMELY INTERESTING to see the way the glitches are used. Other games have much more pronounced differences between their glitched and glitchless counterparts.

There's a place for every sort of speedrun, and usually when something as broken as a OOB glitch that allows you to complete the entire game in just a tiny fraction of the time it would take if it didn't exist, usually, it continues as its own category, because part of the fun in speedrunning is also the enjoyment of the game itself, and the challenge of optimizing routes. Which is why Wrong Warp in OOT is its own category, and not many people compete in that category anymore, compared to glitched 100% and glitched any%(no WW/IM). The latter two are just much more easier to improve on then Wrong Warp, which is already about as much as a true glitched any% OOT run can be optimized - unless someone can find another Wrong Warp that can take you directly to Credits instead of the collapsing castle final gauntlet of the game, the only thing you can really do is perfect movement up until the credits, no routing involved really.

I can't ever see a WR-holder of a glitched any% speedrun as cheating. In fact, they're probably some of the most skilled players you'll ever meet if you have a chance to meet them. Many of the glitches they use are so insanely hard to force, you need to input a very specific set of button presses at precisely the right frames in order to cause them. And you see these guys doing these glitches over and over again, sometimes without failing even once. They acquire almost machine-like precision in order to do it so flawlessly and effortlessly, but if you try and pick up a controller, even if you know exactly what it is you need to do to cause the glitch, it'll be hard for you. Much harder, in fact, than just playing the game normally, in many instances.

So i hold speedrunners of any category in the highest respect. They just have a different set of skills, and the challenges they face are different. Any% runners need to keep up with the latest glitches & exploits, continually hone their skills in order to keep being able to execute them flawlessly, and improve on their routing in order to get the fastest times. Glitchless speedrunners need to hone their skill and knowledge of the game and plan their routes even more flawlessly, because they're the only things that will make the difference in the end. Their routes, their movement, their skill in using the tools the game gave them. And Glitched 100% runners need to map out the entire game in their head and figure out how to best abuse the glitches in order to turn the game in on its head for the fastest route, because here the only clear goal is that you must reach the end with 100% completion, but no roadmap for you to do so - it requires intimate knowledge of both the Any& and Glitchless strategies and routing.

So yeah, speedruns are fucking awesome. I just wished i found out about this when i was younger and had a lot of time and patience on my hands, i'd definitely would've gotten into it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on October 02, 2015, 04:03:58 PM
After 131 hours and 12 minutes I have beaten The Witcher 3. 
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on October 03, 2015, 04:59:58 PM
Hey everyone.  Undertale's (http://store.steampowered.com/app/391540/) a good game and you should get it if you like 90s-style RPGs and a healthy mixture of whimsical humor and mind-screw.

I don't think my explanation can do it justice, but this Boing Boing article's pretty good about it. (http://boingboing.net/2015/09/24/undertale-game.html)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on October 06, 2015, 06:23:19 PM
Something related to SMT4 is going on (http://www.destructoid.com/atlus-teases-something-shin-megami-tensei-iv-related-313955.phtml)

Looks like it might have to do with SMT4 Final's release date (http://www.neogaf.com/forum/showthread.php?t=1120498)

Take back videogames from smartphones (http://kotaku.com/take-back-video-games-from-smartphones-says-japanese-1734654645?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow)

No Man's Sky creator makes a Stephen Colbert star system on the Late Show (http://www.destructoid.com/no-man-s-sky-developer-creates-a-stephen-colbert-star-system-on-the-late-show-313816.phtml)

Re-downloading your Rock Band DLC on the Xbone is going to be a giant pain in the ass (http://www.destructoid.com/re-downloading-your-rock-band-dlc-is-a-giant-pain-in-the-ass-on-xbox-one-313593.phtml)

Creator of fanmade Pokemon party at PAX sued by Pokemon lawyers and has to pay $4000 (http://www.eurogamer.net/articles/2015-10-05-pokemon-lawyers-pursue-party-planning-pokefan-for-usd4k-payout)

For the first time, Nintendo has been dropped from the top 100 brands list (http://www.japantimes.co.jp/news/2015/10/05/business/nintendo-dropped-list-top-100-brands-first-time/#.VhRJpSvIbbv)
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on October 07, 2015, 01:04:24 AM
Well the guy is technically making a profit off of Nintendo's IP  :tongue

In more upbeat Nintendo news, they want to make the in-game Pokemon PCs you store your extra pokemon at in real life. (http://www.gamnesia.com/podcasts/nwc-nintendo-is-making-the-crazy-technology-from-the-pokemon-games-work-in)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on October 07, 2015, 01:09:13 AM
Hey everyone.  Undertale's (http://store.steampowered.com/app/391540/) a good game and you should get it if you like 90s-style RPGs and a healthy mixture of whimsical humor and mind-screw.

I don't think my explanation can do it justice, but this Boing Boing article's pretty good about it. (http://boingboing.net/2015/09/24/undertale-game.html)

Your picture is Top Tem sir.  I will now pay for your college, and provide you with cardboard.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on October 07, 2015, 01:18:19 AM
Today I beat Undertale again, differently this time.

Such a magical game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on October 07, 2015, 12:11:26 PM
Well the guy is technically making a profit off of Nintendo's IP  :tongue

In more upbeat Nintendo news, they want to make the in-game Pokemon PCs you store your extra pokemon at in real life. (http://www.gamnesia.com/podcasts/nwc-nintendo-is-making-the-crazy-technology-from-the-pokemon-games-work-in)

Supposedly the parties were a net loss.

In any case, going after amateur fan stuff like this, as well as Nintendo's youtube debacle, is really bad PR and poison to the fans. Makes them look very out of touch. Aspiring to Disney levels of evil? We're not talking counterfeit games/merchandise for profiteering here...
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on October 07, 2015, 12:57:30 PM
That's ridiculous. Guy didn't even have 4000$ to fork over to pay the fine, it was a fan event. Nintendo would have more to win over the promotion such events generate than they would pursuing the guy that threw the parties.

Copyright law is quickly becoming too draconian, over the fears IP holders have that the internet + new tech such as 3D printers will quickly make IP extremely obsolete.

It's ridiculous. Way, way too draconian.

What's next? Going after people that draw fan-art and use it to promote their original work for profit? Suing tattoo artists because they tattoo IP works on people's bodies at their request? I don't know where it'll end up, honestly.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on October 07, 2015, 02:32:42 PM
And yet all those knock-off games, like the ones in all the smartphone stores, remain untouched by these lawyers, free to make a profit from the brand name.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on October 07, 2015, 02:50:59 PM
Because people that actually profit from piracy are conveniently based on countries that have a bad history of cooperating with US Courts, often behind fake names & companies, and otherwise legally insulated from any actual repercussions for their actions.

If/When their app is taken down by google/apple, they already made their money, relaunch the same app, reskinned, under a different name and different company, and keep profitting. Or just take what they were able to make off with and call it a day. It's a win/win for them.

Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on October 07, 2015, 06:25:13 PM
That's ridiculous. Guy didn't even have 4000$ to fork over to pay the fine, it was a fan event. Nintendo would have more to win over the promotion such events generate than they would pursuing the guy that threw the parties.

Copyright law is quickly becoming too draconian, over the fears IP holders have that the internet + new tech such as 3D printers will quickly make IP extremely obsolete.

It's ridiculous. Way, way too draconian.

What's next? Going after people that draw fan-art and use it to promote their original work for profit? Suing tattoo artists because they tattoo IP works on people's bodies at their request? I don't know where it'll end up, honestly.

You mean like how the tattoo artist who penned Mike Tyson's face sued The Hangover because one of the characters got a copy of Mike Tyson's tattoo?
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on October 07, 2015, 11:36:01 PM
People are ridiculous, if i was the judge on these kinds of cases, someone would receive a good talking to.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on October 15, 2015, 01:30:38 AM
Ubisoft used misleading advertising for Heroes of Might & Magic 7 CE (http://imgur.com/a/UNKmT) and then denies refunds to customers.

Konami is now selling FOB insurance in The Phantom Pain. (http://www.siliconera.com/2015/10/06/metal-gear-solid-v-the-phantom-pain-fob-insurance-now-for-sale/)  Way to amp up those microtransactions, Konami!  Think I'll wait until someone inevitably hacks the system and mods the game on PC so I don't need to buy those freaking coins with actual money.

Allison Road kickstarter is cancelled. (http://www.neogaf.com/forum/showthread.php?t=1123230)  But they have now joined Team 17 to work on their game!

Until Dawn sequel is already being planned. (http://www.playstationlifestyle.net/2015/10/09/supermassive-games-until-dawn-2-being-discussed-sales-surpassed-expectations/#/slide/1)  Considering the success of the game, and the rave reviews, it was practically inevitable.

Head of Xbox admits PS4 has a "huge lead" over Xbone. (http://www.videogamer.com/news/spencer_i_dont_know_if_xbox_one_can_beat_ps4.html)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on October 15, 2015, 11:07:25 PM
I got Until Dawn. It's fun, it's gripping in the sense that you want to figure out the story, but unless you purposefully kill off every character at every turn, once you get to the reveals at the end it kinda loses its appeal.

Besides, you can't skip or even fast-forward through certain scenes, making replays VERY annoying (I had to redo the final scene four times to get the ending I wanted because of the fucking "Don't move!" events).
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on October 16, 2015, 10:43:16 AM
Guild Wars 2 makes me happy.  ^^  Aside from the crashes that is...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on October 18, 2015, 02:40:05 AM
Today I just beat Valkyria Chronicles.  Next on my list of FFIV.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on October 19, 2015, 01:15:04 AM
Hey everyone.  Undertale's (http://store.steampowered.com/app/391540/) a good game and you should get it if you like 90s-style RPGs and a healthy mixture of whimsical humor and mind-screw.

I don't think my explanation can do it justice, but this Boing Boing article's pretty good about it. (http://boingboing.net/2015/09/24/undertale-game.html)

That game kinda reminds me of Iji (http://www.remar.se/daniel/iji.php), at least in the "whismsical humor and mind-screw" departments.

Iji is an action platformer where you play your average everyday girl is turned into an experimental weapon to fight an alien military invasion on Earth by herself. You can collect upgrades and level up different abilities, including stuff like hacking and super kicking to take down explosion-proof barriers. However can the protagonist's sanity hold if she fully turns into a killing machine? Is murderizing everything that moves the only solution?

Iji is also free to download and play. Kinda old, but if you never played it, I would say it's worth a try.

EDIT: Replaying it right now, and it also has quite some nice music.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on November 03, 2015, 08:18:52 PM
Five Nights At Freddy's World is a cute, colourful RPG (https://www.youtube.com/watch?v=TsaXgePC2No)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on November 03, 2015, 09:55:03 PM
Five Nights At Freddy's World is a cute, colourful RPG (https://www.youtube.com/watch?v=TsaXgePC2No)

Its been getting a lot of hate.  I don't see the big deal, it looks hilarious to me.  It seems clearly meant to subvert the normal horror nature.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on November 12, 2015, 09:10:39 PM
O.O

Cloud Storms into Battle (https://www.youtube.com/watch?v=wah7AGkkzl4&feature=youtu.be)

Sakurai.  You are forgiven for not including Ridley.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on November 25, 2015, 12:21:48 AM
PS2 emulation is confirmed for the PS4. (http://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-ps4-playstation2-emulation)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on November 25, 2015, 09:04:07 AM
PS2 emulation is confirmed for the PS4. (http://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-ps4-playstation2-emulation)

Oh look, Sony is going to sell us PS2 games all over again...

Meanwhile, no backwards compatibility for the PS3.  :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on November 25, 2015, 09:35:16 AM
PS2 emulation is confirmed for the PS4. (http://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-ps4-playstation2-emulation)

My game collection is revitalized!
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 25, 2015, 07:09:38 PM
Speaking of BC..I would have preferred if Fable 3 had been chosen instead of Fable II due to how the female character changes over time into looking a bit like she-hulk....
Title: Re: Videogame Discussion III - Snake Eater
Post by: PlzBreakMyCampaign on November 27, 2015, 01:44:49 PM
Just finished Legacy of the Void. I figured I'd give the story mode a shot. The last two were decent, although everyone knows the real sc2 multiplayer game is a flop. After watching the loading screen for the 7th time I just shrugged and played through on hard rather than brutal. Why should I reload 50 times a level (verrrrrrrrry slooooooooowly) just because I don't know yet which random area the enemies will attack.

Wings of Liberty was great, until Kerrigan started trying to kill your marines herself and taunting them with infestation being worse than death. So, she does want to kill Raynor? Also the bug parasitism from sc1 lore was gone, but the gross xel-naga conquering was still there (this is the only error the sc1 lore had).

Heart of the Swarm was fine except said annoying general saying that Kerrigan "wasn't even human anymore" but for me she was. I waited to become primal zerg. Then the ending where she could fly on her skeletal wings was WTFBBQ?? (why not just fly into Mengsk's palace like the eagles in the LotR)

The Khala thing was cool, but they never even notice Amon just appear and own everyone. Really? Whatever now its time to finally fucking talk to the taldar'ime for more awful humanalien religion. So you don't help kerrigan rebuild her swarm, nor apologize to the dominion while the humans get boned? Fine.

And theirs more. The BBEG ripped off zeromus something fierce, but the epilogue was just awful. So the chulthuxel-naga are what, born from hyperspace? They like to perpetuate their lifecycle, or just gizz on planets? Did they make the Terrans? Whatever, you let Kerrigan go supersayain ripoff angel form and then ... what go gizz on the other planets in a galaxy already with life? Did she kill Raynor or just give up with being a ... whatever thing?

She just left the swarm run by a bloodthirsty giant monster and aldaris is busy being all melting pot anthropologists' nightmare. His perfuse (practiced?) apologies over the past seemed "plugged in" from our culture (cough cough). The only one's who end up mildly not totally messed up are the humans who are neighbors with the zerg (yeah, that'll stay safe) after having planets glassed. They are still ruled by a hereditary empire ... because those always go well.

The only cool thing about the whole 3rd campaign was the very intro movie, which the rest of the campaign shit on the whole time. Just say "Abandon your culture" and "to hell with your old society" for those teenagers growing up on this stuff and get it over with. Yuck.


SC2 was more failed than I thought. I'm going to go play some SC1 now.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on November 28, 2015, 07:25:15 AM
Did they manage to improve the MP at least? I heard they finally got rid of the macro "every 25 seconds you gotta return your base to manually activate some building abilities besides regular production/research". Aka MULEs, chronoboost, and non-autocast inject larvas.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on November 28, 2015, 10:14:58 AM
PS2 emulation is confirmed for the PS4. (http://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-ps4-playstation2-emulation)

Oh look, Sony is going to sell us PS2 games all over again...

Meanwhile, no backwards compatibility for the PS3.  :p

The earlier PS3 models had it, I had one. Problem is, they had faulty solder joints and die...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on November 28, 2015, 12:31:35 PM
Oh no, I meant that PS4s won't be made backwards-compatible.

Bad bit of business, that... and we all know that there's probably a PS3 emulator hidden in their code somewhere.

There were, after all, both a PS2 AND a PSP emulator hidden in the PS3's programming that hackers later discovered.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Gazzien on November 28, 2015, 03:34:45 PM
Did they manage to improve the MP at least? I heard they finally got rid of the macro "every 25 seconds you gotta return your base to manually activate some building abilities besides regular production/research". Aka MULEs, chronoboost, and non-autocast inject larvas.
Chronoboost is (in campaign, I don't competitive) passive and applies to one building per nexus with a 5s change-target CD.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on December 01, 2015, 09:02:47 AM
Maybe a possible Demon's Souls PS4 remake in the future? (https://twitter.com/Bloodborne_PS4/status/670209778375725056?ref_src=twsrc^tfw)

Dark Souls III might be the last of the series. (http://www.destructoid.com/dark-souls-iii-might-be-the-last-of-the-series-as-a-big-closure--321764.phtml)

MGSV's secret nuclear disarmament event (http://www.konami.jp/mgs5/tpp/en/news/20151126.html)

Hollow Knight: My Little Dark Souls can't possibly be this cute! (https://www.youtube.com/watch?v=0GXyV9EvB_g)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on December 01, 2015, 10:21:09 AM
I couldn't see the nuke event on my PS4.  :-\
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on December 01, 2015, 12:01:33 PM
Demon's Souls remake would be in a weird spot, given it was published by different companies in each region. I could see it end up being polished up by From's second team, and published as a digital download only for PS4. That said, it needs to be a proper remake with the modern souls engine updates, because the bugs and netcode are fucking atrocious by comparison.

I can definitely see DSIII being the last of the Dark series. I'm sure Miyazaki wants to move on to new IP, but I'm sure it would still be Souls-like as with Bloodborne. I'm just hoping they continue to publish for PC, instead of Sony exclusives. They could do something entirely new, or possibly work within existing IP that their new Kadokawa overlords can bestow.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on December 01, 2015, 12:20:38 PM
My new Logitech G402 Hyperion Fury mouse just arrived, and holy shit, it's PERFECT for my grip. I'm in love.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on December 01, 2015, 10:13:39 PM
Triforce Warriors
(click to show/hide)

In other news, Hyrule Warriors Legends was announced some time ago for the 3DS. It includes two new exclusive characters including Linkle as a special reward for those of us who didn't buy the terrible hardware (aka the Wii U) to play the original. And if you did, you can port over all your character data and unlocks to Legends as an apology. The game cut out the Challenge Mode but added several new characters.

And the videos of Linkle are pretty cool too, they give the genderbent Link a unique double crossbow style and she shows less skin than Young Link thanks to her high top boots. Through they had to go for the whole female kicks people route, aren't we over the 1920s sexalization of legs yet? Anyway, they also added Tera (WW), the Hyrule King (also WW), Toon Link (WW again), and the Skull Kid (MM). A golden Ocarina for teleporting around the maps and they have also added the Magic Hammer as a new heavy weapon (not 100% sure what that means). And I've gotta admit, I'm hoping the Hyrule King is useful so I can run around kicking evil's ass as the one true ruler of Hyrule. Winter is coming and there's a newly crowned king that needs to hold a wedding and all of that trash talk.

But seriously, don't buy Triforce Heroes. Rent or burrow it for a few hours instead.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on December 01, 2015, 10:18:45 PM
Triforce Warriors
(click to show/hide)

In other news, Hyrule Warriors Legends was announced some time ago for the 3DS. It includes two new exclusive characters including Linkle as a special reward for those of us who didn't buy the terrible hardware (aka the Wii U) to play the original. And if you did, you can port over all your character data and unlocks to Legends as an apology. The game cut out the Challenge Mode but added several new characters.

And the videos of Linkle are pretty cool too, they give the genderbent Link a unique double crossbow style and she shows less skin than Young Link thanks to her high top boots. Through they had to go for the whole female kicks people route, aren't we over the 1920s sexalization of legs yet? Anyway, they also added Tera (WW), the Hyrule King (also WW), Toon Link (WW again), and the Skull Kid (MM). A golden Ocarina for teleporting around the maps and they have also added the Magic Hammer as a new heavy weapon (not 100% sure what that means). And I've gotta admit, I'm hoping the Hyrule King is useful so I can run around kicking evil's ass as the one true ruler of Hyrule. Winter is coming and there's a newly crowned king that needs to hold a wedding and all of that trash talk.

But seriously, don't buy Triforce Heroes. Rent or burrow it for a few hours instead.

So what you're saying is that you like Triforce Heroes...  :eh
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on December 02, 2015, 12:51:34 AM
From what I've read, Linkle isn't exclusive to the 3DS version of the game, but the extra Story Mode missions that explicitly revolve around her ARE exclusive to the 3DS. So supposedly you can play Linkle on the Wii U version, you just don't get any extra Story Mode stuff for her.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Gazzien on December 02, 2015, 04:40:32 AM
I liked Four Swords (though I haven't played the newest one, it looks amusing). Less about the story of the game and more about being able to mess around and have fun with your friends, in my opinion. And the "grind" means that there's a number of things you can keep playing and gaining while you play, unlike other games where replaying is just doing the same thing over and over.

To each their own, though.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on December 03, 2015, 12:49:14 AM
And the "grind" means that there's a number of things you can keep playing and gaining while you play, unlike other games where replaying is just doing the same thing over and over.
Yeah, not 100% sure what you're trying to say there. I don't really think you missed the point right?

Say you wanted to grind for, idk the hammer upgrade.
To do this you must play the Ice Cavern challenge maps, I think all four of them (might be three idk, ingredient list in on my phone because fuck exiting the lobby, running back to the damn shop, and talking to her, and selecting the outfit, and then hitting ingredient hint, trying to remember then on the run back to the lobby, logging in, waiting for a party, and then praying to fuck you get to play your stage). So per odds, you need to rerun all four stages three times each assuming no fails (ha not happening) and random odds are not in your favor (I still don't have the fucking ice stone after 7 runs solo using skip, 33% chance each go and I ignore half the stage). And if you're doing it online, you'll probably have to replay a map several times before you get the one you want.

And your reward: A hammer upgrade right?
Well no, an outfit that when worn upgrades your hammer. If you wear any of the other 20ish suits, because maybe you like +3 hearts or +50% sword damage instead, the upgrade pretty much sits as a highlighted icon totally fucking unused except for stages where, maybe, you're supposed to play through and they offer three hammers. Because anything less than that, well you run the risk the guy in the word master suit picked up the last hammer because he's on the clock and he isn't going to wait for you to walk up and grab it.

And you know what? Since item upgrades are pretty much fucking worthless to begin with, totally optional and none of them really increase damage (just range/duration), who the hell cares about the hammer suit? Repeat for every worthless suit in the game outside of pretty much a few key ones, and no you really don't need the other suits to grind for the bet ones. Unupgraded hammer curbstomps most of the Sky Temple's enemies leaving you with vs boss. Life gain / increased life pretty much are the 'gotos' and one of those is totally free by spamming the skip button.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on December 03, 2015, 01:46:21 PM
Demon's Souls remake would be in a weird spot, given it was published by different companies in each region. I could see it end up being polished up by From's second team, and published as a digital download only for PS4. That said, it needs to be a proper remake with the modern souls engine updates, because the bugs and netcode are fucking atrocious by comparison.

I can definitely see DSIII being the last of the Dark series. I'm sure Miyazaki wants to move on to new IP, but I'm sure it would still be Souls-like as with Bloodborne. I'm just hoping they continue to publish for PC, instead of Sony exclusives. They could do something entirely new, or possibly work within existing IP that their new Kadokawa overlords can bestow.

Another detail of Demon's is that there was an entire additional area (Archstone) that was not completed, of which the map file can be found in the on disc content. So, they at least have some of the work and design done if they want to give players additional content to experience with an expanded remake.

https://www.youtube.com/watch?v=8hlEShsDl3U
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on December 06, 2015, 12:18:24 AM
https://www.youtube.com/watch?v=A3sBZ5Nr4hc

Awwww yis.

Also good news: ACE COMBAT 7 IS COMING!  And it sounds like it will be VR compatible, but not required.  AND... most importantly...

Strangereal is fucking back baby!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on December 06, 2015, 08:28:08 AM
I seriously fucking hope against hope they'll let us pick the Japanese voices when it's released.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on December 07, 2015, 12:18:44 PM
There's a Witcher 3 mod that turns all fights into a game of Gwent (the in game collectible card game). (http://www.gamesradar.com/witcher-mod-turns-all-your-fights-games-gwent/?utm_content=buffera4d76&utm_medium=social&utm_source=facebook.com&utm_campaign=buffer)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on December 07, 2015, 05:40:45 PM
Tri Force Heroes Round 2 - DLC Edition

I... Actually like the DLC.

The DLC added two outfits, one of which let's you see the items in the end chests which means that after you grind for it and you are out ingredient hunting you can do see with 100% accuracy. You can even use two skips to nab a Common/Medium ingredient reducing dungeon runs down to about half. It's a very welcome addition and I'll talk about the second outfit in a minute.

Online play is supposed to have a questionnaire, I haven't cared to play online (screw em all) to test how effective it is but unless it's a 400 question personality test that's repeated a month apart I doubt it'll be too effective and you can just lie on it anyway.

But what really matters is the Den of Evil. It contains -90% bullshit and actually brings a form of progression to the game. It appears as the "9th" area of the map true to it's MMO theme is pretty much a repeat. You enter a main area that steady gains teleporters in it as a sort of new continue point every five stages and each contiune point also serves as an area change as you're dragged through all 8 areas again, because new themes be dammed.

You start with one fairy and skip is disabled in solo play, every continue point or 5th area gives a random chest and an extra fairy with the final-final reward being dependant on if you started from the first area all over again or skipped some in this run, ranging from 1 of 9 chests (all rares) to 1 of 3 chests (all mediums). Now the areas pretty much are modeled after the main so-called story progression but they feature very little multiplayer puzzle solving and almost zero multiplayer timing allowing you to play through on solo purely on your ability in LoZ-style combat and that's where they actually shine.

By dropping the bullshit swap mechanic as a prime feature in favor of totem is simply an enemy's weakness and swapping characters is really just item changing you can actually sit back and enjoy some fighting. Several of the arenas do have a certain strategy tied to them, it's not quite pure forward killing but it's close, which really helps break up things compared to LbW's arena. It's a nice balance.

The final fight is also you vs three Shadow Links. They use upgraded items too and if you don't wear the right outfit you're pretty SoL. The items they used will be partially based on what you choose at the start but it always seems one of them will use Bombs (maybe it's because I always pick up a hammer?). So far, upgraded Boomerangs (unblockable area stun & dmg), the golden Swordmaster Suit (increased sword range to land hits), and an upgraded Hammer (massive area stun) work the best for killing them. To be honest, the Boomerang was the best one I've used so far thanks to being able to hit all three of them once or twice and maybe get a sword hit and/or pit fall in.

Completing the Den of Trails also unlocks the Fierce Deity Outfit. It functions like the first sword master suit except it shoots a total of four beams (two to the sides and one backwards) and no matter your current health a spin attack discharges beams. It's a nice fan service that even admits it's such.

Now if only they can release a second DLC called the overmap and hide a bunch of ingredients in some caves. Using the "areas" as repeatable dungeons that permaunlock items in the main overmap. That'd almost be a full game!
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on December 08, 2015, 01:16:56 AM
I'm looking at getting a steam link for my tv...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on December 08, 2015, 11:17:51 AM
There's a Witcher 3 mod that turns all fights into a game of Gwent (the in game collectible card game). (http://www.gamesradar.com/witcher-mod-turns-all-your-fights-games-gwent/?utm_content=buffera4d76&utm_medium=social&utm_source=facebook.com&utm_campaign=buffer)

as if i didn't already spend enough time defeating everyone at gwent...
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on December 14, 2015, 07:47:14 PM
https://www.youtube.com/watch?v=A3sBZ5Nr4hc

Awwww yis.

Awwww nah.

Hype for FF7R has been steadily and rapidly decreasing as more and more news comes out.

I no longer think they are going to pull this one off.  FF7 is lost to us.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on December 15, 2015, 04:18:31 PM
You're not hyped for FF7R anymore?  How about that it's being turned into a multi-part series in order to not cut content? (http://venturebeat.com/2015/12/07/final-fantasy-vii-remake-is-multi-part-to-avoid-cutting-content-says-director/)  Or that it will actually be bigger than the original game instead? (http://venturebeat.com/2015/12/07/square-confirms-final-fantasy-vii-remake-will-be-bigger-than-the-original-game/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on December 15, 2015, 04:32:48 PM
They couldn't get the fucking lipsync right.  Same thing for the movies from what I recall.  If you're going to put millions of dollars into the game, at least get those animations right for the big language releases!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on December 15, 2015, 05:08:59 PM
They couldn't get the fucking lipsync right.  Same thing for the movies from what I recall.  If you're going to put millions of dollars into the game, at least get those animations right for the big language releases!
Or for fuck's sake, let us listen to the original audio!
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on December 15, 2015, 05:10:33 PM
You're not hyped for FF7R anymore?  How about that it's being turned into a multi-part series in order to not cut content? (http://venturebeat.com/2015/12/07/final-fantasy-vii-remake-is-multi-part-to-avoid-cutting-content-says-director/)  Or that it will actually be bigger than the original game instead? (http://venturebeat.com/2015/12/07/square-confirms-final-fantasy-vii-remake-will-be-bigger-than-the-original-game/)

Ah yes.  It will certainly be impossible to fit all 1.37 GB of story on a computer without cutting content.  Ah, wait, that's with the graphical content.  I'd no idea what percentage of that is actually models, programming code for mechanics (which they tossed), and how much of that is story.

I'm being sarcastic, but seriously?  Even with the conversion to full 3D and all, it brings up a big question.  If it's going to be so much data that they can't fit it on today's bluerays, do what they did before.  Multiple discs.

You'll have to forgive me if I am less than hopeful to hear "bigger than the original".  You may hear 'new content', and I hear 'Star Wars prequels'.  FF15 isn't out yet, so I don't know if I can trust new SE not to Lucas this up.  And I do remember what expansions they've added already, ranging from "ok" to "fanwank Genesis nonsense".
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on December 15, 2015, 05:36:43 PM
First, lip-syncing cutscenes for other languages is typically not done until the localization is done, which comes after the game is finished, not in the middle of development.  Sure, it looks slightly worse for overseas fans, but the other options would have been to wait an extra month at least to lip sync for each extra language the commercial was going to be recorded in, or to just release the Japanese commercials and not record versions for other languages at all.  As for the movie, I can't think of one movie that got localized and got lip synced for the other languages.  Games, however, do get such treatment on a fairly frequent basis.

For them splitting content, the article mentions nothing about data size or storage limitations.  It hints at financial reasons.  In all likelihood, they need the sales from part 1 to fund development of part 3 or 4 or whatever.  And possibly, they are worried about how many sales they will actually get, so this route will help pacify their investors.  That way, if jaded fans don't end up buying FF7R, and the game tanks, then they can cut their losses.

They did mention adding new areas as some of the new content.  I don't know how much, if any, of the rest will get the "Lucas" treatment.  Perhaps a small amount, ala The Hobbit's few added scenes to more directly tie it to LotR (ultimately insignificant and those who hate it blow it out of proportion), or maybe the full "Star Wars original trilogy complete overhaul because Lucas hates his fans" bad.  Maybe somewhere in between.  One can hope, however, that it will all be extra stuff that actually will be enjoyed by most people and feel like a natural, welcome addition.  But considering the devs still have to answer to management, that's the ideal, not what will be reality.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on December 15, 2015, 10:16:58 PM
For them splitting content, the article mentions nothing about data size or storage limitations.  It hints at financial reasons.  In all likelihood, they need the sales from part 1 to fund development of part 3 or 4 or whatever.  And possibly, they are worried about how many sales they will actually get, so this route will help pacify their investors.  That way, if jaded fans don't end up buying FF7R, and the game tanks, then they can cut their losses.

It's this I don't understand.  They could have remastered it for free money.  Do you know how many would buy FF7 with fancier graphics?  Instead they went not only with remaking, but a major remaking where they're cutting out whole systems.  Of course that would drive up costs.  It's basically the reason FF13-2 and -3 were things, they were to recoup losses.  But maybe they shouldn't be spending so much.  They're too deep in the AAA mentality where games have to be trillion dollar events.  And the big problem for them is, because this is a remake and they're changing so much, they're losing the "free money" aspect.  Now, it's got to stand on its own rather than work with proven success. 

And I don't think they can do it.

Still, not everything is sour. Look what I found...

https://www.youtube.com/watch?v=3Tv3w1V5_Mg

Wow, that... is the last person I thought Nintendo would pull.  I am pleased.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on December 15, 2015, 11:44:00 PM
My only surprise is "what took them so long?"

They already had high heels Zero Suit Samus at launch after all.

EDIT: Seems like Bayoneta was the winner of the voting poll for what character should be added to SSB conducted earlier this year. (http://www.ign.com/articles/2015/12/15/bayonetta-headed-to-smash-bros-wii-u-3ds)

Don't really care that they're gonna try to milk the heck out of FF VII (you'll have to buy it multiple times suckers!), but here's hoping for a 3D remake of FF VI.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on December 16, 2015, 11:46:57 PM
Well, what they have the opportunity to do with FF7R, is actually tell the full trilogy story (Crisis Core, FF7, Advent Children), and fix some of the story gaps, lost in translations, etc. There is a lot of opportunity to add content that really expands upon the depth of the main characters, which they did a much better job of in some of the later entries. No matter what, there are still going to be people that complain because the nostalgia in their head thinks the original is still better.

What will be a bummer to me is that I'd love to see this released on PC simultaneously or soon thereafter, but I'm sure it will be a PS4 exclusive for years or forever.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on December 17, 2015, 03:22:58 AM
The original announcement for FF7R stated that it was a timed exclusive, so it will be released on other systems later, probably 6 months to a year after.  That's how those types of exclusives tend to go.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on December 17, 2015, 12:30:22 PM
So back to Triforce Heroes one more time... For a tip.

Make it a priority to buy the rupee suit, just from slashing the bushes in town you'll get 400~600 per "run" allowing you to easily buy the vendor out, hell I blew 17k on him in less than an hour. Which leads to the second deal. There is away around the clock checksums that prevent you from just changing the date on your 3DS. Just set your time to 23:58 on the 3DS and run the game, grind some rupees for a few minutes, and after the day ticks over save & restart to update the game. Due to the way the saved data is read and your playtime, on the next load it'll treat things as if a full day has passed. So pretty much 4~5 (depending on daily prize) ingredients per oh idk 2~10 minutes depending on your starting stock of rupees. And the vendor stocks rares, even multiples on some days.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on December 23, 2015, 06:15:33 AM
Pokemon Go (http://wiiudaily.com/2015/12/niantic-pokemon-go/) will have different pokemons in different regions. Water pokemon near large bodies of water and stuff. Certain pokemon may only be found in certain parts of the world. If you want to catch them all, you'll either have to trade with other players or go in a big trip.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on December 25, 2015, 03:37:21 PM
My only surprise is "what took them so long?"

"Kept you waiting, huh?"

Right now I'm playing the hell out of MGSV: the Phantom Pain.  It's a great game, but I love how Konami's essentially trying to enforce online play by gifting you with overpowered mercs, equipment, GMP, and such for "achievements" but only if you're logged in to their servers.  I did some tinkering and found out that the equipment (as in vehicles and materials for crafting) and GMP disappear once you go offline, but any mercs you got stay on Mother Base even when offline.

Naughty naughty Konami. :pout
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on December 27, 2015, 11:46:15 PM
My only surprise is "what took them so long?"

"Kept you waiting, huh?"

Right now I'm playing the hell out of MGSV: the Phantom Pain.  It's a great game, but I love how Konami's essentially trying to enforce online play by gifting you with overpowered mercs, equipment, GMP, and such for "achievements" but only if you're logged in to their servers.  I did some tinkering and found out that the equipment (as in vehicles and materials for crafting) and GMP disappear once you go offline, but any mercs you got stay on Mother Base even when offline.

Naughty naughty Konami. :pout

A likely answer is a cash reason from Sony/Microsoft so people will pay to subscribe to PS+/Live, as its now mandatory for online play for both camps now.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on December 29, 2015, 02:12:40 AM
Getting back to the MMORPG camp with Tera Online, a game i've long since considered playing, but only now really gotten to, after making sure it's not very pay to win.

So far, about 2 or 3 hours in, i'm finding the game very nice. Polished, good gameplay, decent voice acting on NPC's. Nice graphics, too, and optimized enough it runs flawlessly on my subpar gaming rig.

Didn't try controller support yet, but it was nice to see it was a thing by having my 360 controller plugged in and seeing by accident that they have a nice little UI thing on the HUD for assigning hotkeys to the controller. Very, very nice.

I still have to get the hang of the chain skill system, and the crafting system - still haven't figured that one out just yet. I'm sure the game will get grindy as all MMORPG's tend to, but Tera seems to have enough stuff to keep you relatively busy.

I have to get back to Neverwinter Online one of these days, too. Seems the new expansion released earlier this year is amazing.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on December 29, 2015, 03:41:29 AM
Got my very first Binding of Isaac "win" just now.  Been watching NorthernLion and a few others play it since Afterbirth came out, and picked up a copy during the Steam sale.  It's pretty fun.  Took a couple of tries to get a victory, and even then it was only to the Mom fight so that's only the first few floors. 

Still, I can definitely see why people sink hundreds of hours in to this game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on December 29, 2015, 04:35:16 AM
Haven't bought Afterbirth yet myself, but I've unlocked most of the goodies in Rebirth, and have 144 hours clocked in it.  And I've been watching NL for years now.  You know he's gotten almost too good at the game when he can get win streaks with The Lost ...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Risada on December 29, 2015, 07:20:49 AM
Getting back to the MMORPG camp with Tera Online, a game i've long since considered playing, but only now really gotten to, after making sure it's not very pay to win.

So far, about 2 or 3 hours in, i'm finding the game very nice. Polished, good gameplay, decent voice acting on NPC's. Nice graphics, too, and optimized enough it runs flawlessly on my subpar gaming rig.

Didn't try controller support yet, but it was nice to see it was a thing by having my 360 controller plugged in and seeing by accident that they have a nice little UI thing on the HUD for assigning hotkeys to the controller. Very, very nice.

I still have to get the hang of the chain skill system, and the crafting system - still haven't figured that one out just yet. I'm sure the game will get grindy as all MMORPG's tend to, but Tera seems to have enough stuff to keep you relatively busy.


When I played it some years ago, Tera was nice.

When playing on the keyboard, I just keep pressing the same button until the whole chain is over (played as Lancer and Sorcerer). For those skill that had more than one possible chain skill, I would map the skill I use the most close to the original skill's button. It worked for me.

Seeing the Brawler class, I am thinking on returning... But the time to play, Oh the time to play, it is so scarce these days...
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on December 29, 2015, 01:20:12 PM
I'm rolling with a brawler, and so far, it's been pretty good. It's a little on the OP side, but for me, who's playing without the backing of a guild and little knowledge of the game, it's perfect.

From what i've seen, they aren't lying when they say the class has a pretty low skill ceiling. You hit while you block, basically, so you tank while dishing out very respectable damage. CC's galore as well, with knockdowns, knockbacks, stuns, staggers and knock-ups. In fact, it's hard to see a move without a CC component built in. Rage mechanic makes you hit harder as you hit more, and when your rage meter is full, you crank DPS to 11 with a finisher. Mobility is pretty good, too, with rushes to get to frontline fast, and a dodge on a reasonable enough cooldown .

It almost seems too good to be true, and it probably is, and it's going to be nerfed. I'm seeing people talking about how Brawler can solo most 5-man dungeons easily within a few levels of being able to enter them... As a result, you see brawlers everywhere.

Still need to understand the crafting mechanics of the game, though, haven't figured those out yet.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on December 31, 2015, 11:48:30 AM
Haven't bought Afterbirth yet myself,
I can sell you one if you like. o.o Oh you meant a video game...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on January 04, 2016, 11:02:12 AM
Getting back to the MMORPG camp with Tera Online, a game i've long since considered playing, but only now really gotten to, after making sure it's not very pay to win.

So far, about 2 or 3 hours in, i'm finding the game very nice. Polished, good gameplay, decent voice acting on NPC's. Nice graphics, too, and optimized enough it runs flawlessly on my subpar gaming rig.

Didn't try controller support yet, but it was nice to see it was a thing by having my 360 controller plugged in and seeing by accident that they have a nice little UI thing on the HUD for assigning hotkeys to the controller. Very, very nice.

I still have to get the hang of the chain skill system, and the crafting system - still haven't figured that one out just yet. I'm sure the game will get grindy as all MMORPG's tend to, but Tera seems to have enough stuff to keep you relatively busy.


When I played it some years ago, Tera was nice.

When playing on the keyboard, I just keep pressing the same button until the whole chain is over (played as Lancer and Sorcerer). For those skill that had more than one possible chain skill, I would map the skill I use the most close to the original skill's button. It worked for me.

Seeing the Brawler class, I am thinking on returning... But the time to play, Oh the time to play, it is so scarce these days...


I've played or beta'd most of the NCSoft MMO's, and they've been pretty slick and accessible, with the first half of the leveling and experience being pretty good. But god damn, the back half of their games grind is terrible as fuck. I also can't forgive their patch/content team for fucking up Aion and neutering the design of rifts.

Title: Re: Videogame Discussion III - Snake Eater
Post by: Risada on January 04, 2016, 11:09:10 AM
I also can't forgive their patch/content team for fucking up Aion and neutering the design of rifts.

Agreed. Those were good times.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 04, 2016, 12:19:36 PM
Blade & Soul is opening on the 19th <3
The CBs were amaaaaazing~
Been waiting for so long for this to come to the US!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Risada on January 04, 2016, 12:53:04 PM
Blade & Soul is opening on the 19th <3
The CBs were amaaaaazing~
Been waiting for so long for this to come to the US!

This. +1 to this.

Even though I didn't play a lot ... goddamn work consuming all my time  :banghead :banghead

Now, to find a good VPN to reduce the lag...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on January 05, 2016, 03:22:52 PM
I just filled out the form for creating my own custom character in Darkest Dungeon.  When the game goes live in two weeks, I'll be able to recruit him!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on January 05, 2016, 04:16:53 PM
Got addicted to Shadow of Mordor. Played 22 hours in 4 days. I have an 86% completion rate.

It is a very nifty game. The gist is that you are a Ranger sabotaging Sauron's army. Oh, and you have a wraith elf buddy helping you along the way. A yt commentor once described it as Elder Scrolls: Batman's Creed. It combines a bit of open world parkour with Arkham's combo based fighting, with a cool chain of command where orc leaders ascend in rank and get disgraced, with outcomes you can manipulate. Needless to say, getting incompetent leaders in charge is a good idea.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on January 06, 2016, 04:33:23 PM
Playing Grand Theft Auto V right now, and really like the trade-off of having 3 playable characters instead of 1.  So far I'm really enjoying Michael De Santa's quests, which can be summed up as the Wacky Adventures of Gangster Dad.  The gist is that he's a former drug-dealer/overall crook who's now living a new life in a nice house due to witness protection, and feels resentful at his wife and kids who he perceives as ungrateful for the opportunities he gives them in life.

But he has an anger problem, and a lot of his missions or ones which involve him are otherwise mundane things which he ends up escalating into a violent situation or one which involves the cops getting called in.  Take for example a phone call sidequest he gets from his wife, who just got arrested for shoplifting.  If you accept, he has to ensure that his wife is not put in jail...by hijacking the cop car and speeding away while the pair argue in away only a bitter married couple can.

It's amazing.

It's unorthodox in comparison to a lot of GTA and their "clone" games which usually have a career criminal protagonist whose missions tend to be straightforward in how they're gonna play out, minus a betrayal twist or two.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on January 13, 2016, 03:06:47 PM
Witcher 3 is sucking the life out of me. I thought it was bad with FO4, but Witcher 3 is such a better game.

Sure, they've both got lore coming out the wazoo, but Witcher 3 is so much more fleshed out. It has SIDE QUESTS THAT MAKE YOU WANT TO DO THEM. And not just for the sake of the reward, you actually want to do them, because you want to find out more about the world and the story.

Sure, there are some side quests which are simple "do this" and here's a simple reward for ya, but many more that actually take you to somewhere on the map you wouldn't actually ever travel to, and give you something to do while you're there, and then get you some interesting stuff besides that.

I wasn't thinking highly of the game at first. White Orchard isn't really all that exciting, but once you get past that area (which is more of an extension of the tutorial, really), then it gets really good.

Mechanics are tight. Counterattacking is hard, as it should, and you can't parry everything forever. The game is hard on hard, but not so much you get frustrated, and enemies don't suck up hits for several minutes before going down. If you do it properly, you can end the battle quickly, do it wrong, and it's going to go badly for you.

I'm really enjoying it all. Voice acting is pretty good as well.

I wouldn't go so far as to say it's the best RPG game of all time, like i've been hearing here and there, but it's DEFINITELY up there.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on January 13, 2016, 03:14:15 PM
Witcher 3 is amazing!

I've been avoiding FO4, the dumbed down rpg mechanics put me off.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on January 14, 2016, 01:55:18 PM
Witcher 3 ease, maybe hard on hard... or not

If you specialize in a particular path of offense, multipliers get sort of absurd.

What messed me a up a bit was going back and forth between Dark Souls, where rolls have iframes.

Unless you have nothing better to do, are a completionist, or need gold. Leave the treasure alone at sea. It's boring and tedious, and doesn't lead to any interesting discoveries.

Craft & use witcher gear, sell everything else.

Heart of Stone expansion: main quest was really good, only 1 other notable side quest stuck out in my mind.
Looking forward to the next one.

Maybe spoil the methods of getting which ending, if you think you'll get irritated by potential results.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on January 14, 2016, 03:27:37 PM
Witcher 3 ease, maybe hard on hard... or not

If you specialize in a particular path of offense, multipliers get sort of absurd.

What messed me a up a bit was going back and forth between Dark Souls, where rolls have iframes.

Unless you have nothing better to do, are a completionist, or need gold. Leave the treasure alone at sea. It's boring and tedious, and doesn't lead to any interesting discoveries.

Craft & use witcher gear, sell everything else.

Heart of Stone expansion: main quest was really good, only 1 other notable side quest stuck out in my mind.
Looking forward to the next one.

Maybe spoil the methods of getting which ending, if you think you'll get irritated by potential results.

Witcher gear is powerful and neat, but oftentimes, you get a gap between getting each set and its corresponding upgrades... And the rarer stuff you find can help bridge that gap by giving you a teensy tiny bit of an edge before you can upgrade your witcher gear and make it really useful again.

Another thing, many of the rarer weapons you find can have multiple sockets early on, while your witcher gear might have one or two... Get 3 of the runes that stun enemies and spam fast attack for an E-Z win against most of the more difficult enemies, especially with faster attack speed abilities unlocked.

Armor, especially, is kind of a big deal, and until you can wear the Griffin School witcher gear, you'll basically be depending on stuff you either craft with recipes you buy off of blacksmiths/find, or loot you get from Hidden Treasures & Guarded Treasures & Spoils of War.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on January 15, 2016, 04:03:57 PM
Gap in between levels and next set, yea, but I almost never found a drop that filled the gap, since presumably for witcher gear the base values were comparatively high for the level prereq. The upgrade also inherits runes, so no waste in popping a max rune in. I see your point if you really need 3 runes of multipliers for something.

I used light armor all the way. Quen was enough to cover my derps. Though as I understand it there are basically unkillable adrenaline face tank builds you can do.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on January 19, 2016, 10:34:33 PM
Platinum is making a Ninja Turtles game! (http://www.destructoid.com/these-screens-for-platinum-s-new-turtles-game-sure-look-real-334763.phtml)  They made Metal Gear Rising: Revengeance, if you weren't sure who Platinum is.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on January 20, 2016, 12:00:30 AM
Gap in between levels and next set, yea, but I almost never found a drop that filled the gap, since presumably for witcher gear the base values were comparatively high for the level prereq. The upgrade also inherits runes, so no waste in popping a max rune in. I see your point if you really need 3 runes of multipliers for something.

I used light armor all the way. Quen was enough to cover my derps. Though as I understand it there are basically unkillable adrenaline face tank builds you can do.

Found something Relic gear is generally better than Witcher gear is:

status effects.

Freeze, for instance, is REALLY powerful. I should note im focusing on a fast attacking build, but still. I managed to grab a +3% freeze silver weapon. With 3 slots. So i popped 3 of the +3% runes in it, and now have +12% freeze on it. Freeze is REALLY powerful. It's like an Yrden sign, only boosted to like 250%. Enemies can't do shit when they're frozen, and it lasts a LONG time, AND it doesn't go away when you hit em like Axii or Stun or Stagger does.

Bottom line meaning, once an enemy gets frozen, they're hosed. It's an over and done battle. Considering how many times you hit an enemy, it's preeetty common that they're going to get frozen, and once they are, it's odds to you that they're going to stay that way. Combined with an upgraded Yrden and Quen signs, mean big enemies mean shit.

Another cool blade i've found is one Relic Steel Sword that gives a whopping 35% bleed chance, 50% critical damage, plus 10% critical chance, and it has 3 slots. So i popped 3 of my 5% bleed chance runes for a total of 50% bleed chance, and now i completely changed my strategy of fighting steel-vulnerable enemies.

I just ping them, bleed them, change target, ping them, bleed em, and, soon enough, they drop. This strategy works even BETTER once i've unlocked the spin attack, that targets multiple enemies. Now, it's not OFTEN you encounter groups of 6+ humans/dwarfs/Scoia'tel

But when you do, it's usually pretty one sided.

AND i've also found another steel blade, that admittedly, does do bit less slashing damage than the other steel swords of that level, BUT, makes it up with +16 fire damage, +10% ignii sign intensity and a 3% chance of burning, and 3 slots, which i've filled with +3% burning runes, for a total of 12% burning chance.

This is MURDER to Lichens, Werewolves, Wolves, & Bears. Why Lichens & Werewolves, if they take less damage from Steel Swords? Because of the pack of wolves they summon when they get under 50% health.

It also works wonders against single or few humanoid opponents, who stop doing everything when they're on fire, including defending themselves, making Burning superior to Stagger & Stun in strictly every way. Freeze is still better, though, and Bleeding still does better damage over a longer period of time.

By comparison, Witcher blades don't carry nearly the same amount of effects. At least until, let's say, about 17 or 18 level or such, i think you're better off with a mix of blades that include at least some of the most powerful relic weapons as well as the Witcher gear.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on January 20, 2016, 02:05:37 AM
Waiting for the 21st for my video game sabbatical to be over.  Will say that I had a great period of productivity this week due to this.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on January 24, 2016, 09:44:59 PM
Just made my first video game mod.  I'm so thankful what I wanted to do was literally just change four numbers.  It's a start!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on January 25, 2016, 10:02:34 AM
Platinum is making a Ninja Turtles game! (http://www.destructoid.com/these-screens-for-platinum-s-new-turtles-game-sure-look-real-334763.phtml)  They made Metal Gear Rising: Revengeance, if you weren't sure who Platinum is.

I prefer to remember them as the team behind Bayonetta, thank you very much.  :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on January 26, 2016, 08:27:57 AM
UPPERS! (https://www.youtube.com/watch?v=FZrOCtgk_Uc&feature=youtu.be)


Edit: Darkest Dungeon announcements for Twitch are the bomb! (https://soundcloud.com/powerupaudio/sets/darkest-dungeon-the-ancestral)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on January 26, 2016, 10:08:03 AM
@UPPERS: Did that guy just uppercut that other guy into a helicopter and bring the helicopter down?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on February 02, 2016, 10:15:17 AM
Today is a good day to be a backer for Darkest Dungeon!  The player created trinkets are now in game, and they released a list of every custom trinket name! (https://docs.google.com/spreadsheets/d/10QFi-xGfD5Si6843F8hkPzDwJxUVZCnFUWLBMD2H05Q/edit#gid=0)  Don't worry, each and every one is only worth 1gp, so you can't make any real money getting and selling the trinkets, but some are a bit OP, fair warning.

Also, if anyone has the game, my custom character and trinket are Gryphon and Gryphon's Ring.  They are not OP, so feel free to use them in your games if you'd like!
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 04, 2016, 07:27:53 PM
http://gamerant.com/elder-scrolls-skyrim-morrowind-mod-514/   mmmmmm skywind
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on February 13, 2016, 06:34:35 PM
I've updated my Factorio mod to have larger graphics for the cargo wagon.  Can't even tell it's not part of the base game now.

Here's hoping similar changes get made to the base game because having the locomotive and wagon lengths not be full tiles is a pain in the butt for making train stations.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on February 21, 2016, 09:12:30 PM
Okay, I don't get it.

Why is Blighttown so bad? It didn't bother me more than any other area has.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on February 21, 2016, 10:34:38 PM
People get annoyed because it's dark and has AWFUL frame rate when playing online.

I play offline most of the time, so...

EDIT: Incidentally, I most of the time bypass it with the Master Key.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on February 21, 2016, 11:39:55 PM
Ah, console problems. The upper part's just a pain to navigate, to me. :T
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on February 22, 2016, 02:51:14 AM
Okay, I don't get it.

Why is Blighttown so bad? It didn't bother me more than any other area has.

This. All of this.

Literally all of my friends that are DS fans have no idea how I can just breeze through Blighttown on my first try without the slightest difficulty.

Infact am breezing through most of this game with insane ease and it's pissing them off considering my inexperience with this series :rolleyes
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on February 22, 2016, 03:16:14 AM
Okay, I don't get it.

Why is Blighttown so bad? It didn't bother me more than any other area has.

This. All of this.

Literally all of my friends that are DS fans have no idea how I can just breeze through Blighttown on my first try without the slightest difficulty.

Infact am breezing through most of this game with insane ease and it's pissing them off considering my inexperience with this series :rolleyes

I believe the fact is that DS isn't actually that hard, you just need to keep calm and always observe your surroundings.

However most modern players have grown soft, expecting linear gameplay, invisible walls, PRESS X NOT TO DIE quick-time events against enemies, radars, glowing pointers and whatnot. DS doesn't have any of that. You're expected to find out when the enemy is vulnerable on your own, to dodge/block when that giant weapon is approaching and not when there's a neon sign telling you to do so, and, again, to always watch the enviroment around you for lurking enemies and alternate passages.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on February 22, 2016, 09:15:58 AM
There is something to be said about a descending learning curve based on resources as well.

DS is much harder at the beginning than it is, necessarily, at the end. This is because your resources are ridiculously limited, you don't have access to enemy vulnerabilities half the time, and death tends to deprive you of resources even further. However, as you gain access to areas that allow you to farm for resources (not only souls, but also upgrade materials, humanity, etc.) the game becomes considerably easier as far as the mainstream combat is concerned. By then, you have already learned to properly navigate the environment and not underestimate your enemy, so the harder part is already done; the game shifts from slow but powerful to much more aggressive enemies by that point (one might notice that every DS series DLC has a boss that drains your stamina like it's a marathon and barely gives you any room to breathe).
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on February 22, 2016, 09:32:18 AM
But even at the begginning you can find a fair amount of resources if you're willing to explore.

The skeleton path after leaving the Asylum is particularly infamous. You're gonna have a pretty bad time if you try to go straight there, but just behind there's much weaker zombies to farm, and around the corner there's a mace for bludgeoning damage and other goodies.

Some of the initial  bosses are vulnerable to the weapon dropped by the elite mooks, you can also look for the summons to help against other initial bosses.

One thing that I consider somewhat unfair is that the game doesn't really tell you what the hell are your stats or what they do and you're left kinda blind on how to level up and buy stuff.

Also armor is freaking useless if not a trap when it slows down your barrel rolling. There's a reason why people often play "fashion souls" and just wear the most fabulous outfit they can find. Meanwhile Shields are godlike barriers that will turn the mightiest enemy blows that should break right through that circle of wood into a minor stamina drain. When you realize those things the game becomes much easier, but I guess some people expect armor to actually protect them, and when that fails, they never bother to try blocking either. If that full suit of plate can't protect you, why would that flimsy buckler do anything after all?

Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on February 22, 2016, 09:55:21 AM
One of the reasons I never really bought into the "build" craze: I use whatever works. In  DS I always end up with a Faith build because I find that Homeward and Healing are two absolute priorities. (I use Healing spells mostly out of combat, to top me off, and save Estus for more heated battles since cast time is longer on miracles.)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on February 22, 2016, 10:01:27 AM
Isn't half the point that more or less everything works, so just pick a playstyle and go with it?

The camera's malevolence is my biggest gripe.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on February 22, 2016, 10:06:35 AM
Isn't half the point that more or less everything works, so just pick a playstyle and go with it?

The camera's malevolence is my biggest gripe.

Go run a Sorc-only build, I dare ya.  :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on February 22, 2016, 10:10:53 AM
Isn't half the point that more or less everything works, so just pick a playstyle and go with it?

The camera's malevolence is my biggest gripe.

Go run a Sorc-only build, I dare ya.  :P

Sorry, resource conservation isn't my thing. :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on February 22, 2016, 07:16:13 PM
Isn't half the point that more or less everything works, so just pick a playstyle and go with it?

The camera's malevolence is my biggest gripe.

Go run a Sorc-only build, I dare ya.  :P

It's not actually that difficult, if you know what you're doing. Get more Attunement and then go get a second copy of Soul Arrow from the dude in a cage right below Firelink Shrine. You now have 60 soul arrows to spam. Plus Heavy Soul Arrow,  If you played the game before, you'll also know that the only useful trinket to start with is the Master Key. Which you can use to get early access to Darkroot Garden and the Enchanted Ember, to get an early Enchanted Staff for more damage. Now, you go grab the binoculars by running naked to where you get them in the graveyard and... Congratulations, you have just made 90% of the content trivial. Use binoculars to aim, spam Soul Arrow until target is dead. The only challenge now are bosses.

But you can farm enemies for souls and get strong enough that you'll not really get into too much trouble. You can play the game as normal from here onwards, or use the ledge-jump trick for early access to Lower Undead Burg and Griggs of Vinheim, for more offensive spells, to make everything even more trivial.

Make no mistake, the pure sorc route is one of the most powerful in PvE, and the only reason people think that it's hard is either because they don't know where all the spells are, they don't know the best route to get there, and they don't upgrade stats properly. Capra Demon fight is even made trivial by use of Hush and Hidden Body, as you won't aggro the dogs instantly by entering the fight area, and can therefore kill them before Capra Demon insta gibs you due to the rapid stacking of poise damage.

But then again, everyone just gets Havel's early and use the Zweihander and wreck everything, and Sorc only takes a bit more planning than that.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on February 22, 2016, 07:19:14 PM
You know what area I've found that I do hate?

Sen's Fortress.

Who the bloody hell designs an area that to pass through risks instakilling constantly, and has content all over the fucking place? O_o
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on February 22, 2016, 11:07:52 PM
You know what area I've found that I do hate?

Sen's Fortress.

Who the bloody hell designs an area that to pass through risks instakilling constantly, and has content all over the fucking place? O_o

With bigger risks, come bigger rewards. Dark Souls is full of stuff like this. For instance, the Red Tearstone Ring, arguably one of your most powerful tools in your arsenal, is found in the Valley of Drakes, an area a low-level player will have a hard time getting through without getting killed. Plus, normally, you'd have to wait a LONG time to get there, unless you got the Master Key, in which case, you can get it minutes into the game.

The ring itself, too, is a very risk-reward kind of ring, because you gain a LOT of power, but you're one hit away from getting killed, so you have to play perfectly around that limitation.

Sen's Fortress is also a bit like that. To get the Coveteous Gold Serpent ring, you need to navigate through many unnecessary areas of the Fortress, filled with many dangers, but for your troubles, you're rewarded with a ring that makes farming what gear you want easier. Many of the other treasures hidden in the fortress are that way as well.

You can go more or less straight to Iron Golem with little deviation, or you can explore the fortress and get some goodies for your troubles. 4x Demon Titanite is pretty good if you need them to upgrade, the Gold Ring is amazing for farming as well, but you can skip all that.

You're rewarded for your troubles. For me, that's good design. It's a challenging, interesting area, with a lot of rewards, but it's not UNFAIR. It's hard, but fair. All the traps have ways of being completely avoided, and even of being exploited to help you kill the Man Serpents and Serpent Mages faster.

Sen's Fortress actually reminds me a LOT of some of the earlier Tomb Raider levels, where you'd have secret areas that were pretty hard to access, with a lot of instakills, but some nice loot at the end. You felt pretty good about getting to those secret areas, and getting the loot you so rightly deserved.

I thought Dark Souls 2 by comparison lacked areas like Sen's Fortress. Only in the DLC's did we get something resembling it, although i really liked Pharro's Lockstones, which did add some depth which Dark Souls lacked with it's frustrating invisible walls. I mean, fuck hitting every wall in the game trying to find which are really there and which aren't. Fucking Ocarina of Time did it better with the Lens of Truth FFS.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on February 22, 2016, 11:14:53 PM
The ring's easy to get. You just run down and sidestep. Not hard at all. Though if you do the timing wrong you get stunlocked by the boulder knocking you down into its own path, which is just odd.

I was referring to the pendulums, where no matter what level you are, misjudging your spot is an instant KO. They also happen to be a necessary part of travelling between the area's only bonfire and the interior. Or passing through. It's like the Anor Londo archers: why is this being included? It's weird.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on February 23, 2016, 01:08:01 AM
Agreed on the Anor Londo guards, they're just plain annoying and add artificial rather than real difficulty. If you get a bad pattern or the AI decides it hates you, you will be shot down and die. The pendulums, though, they're in a very set and specific pattern. It's even somewhat of a trope in games by this point, many games do the swinging pendulum blade things. Though, usually there's a lever somewhere on the level where you can shut them down permanently or semi-permanently (until you leave the area).
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on February 23, 2016, 01:27:54 AM
Agreed on the Anor Londo guards, they're just plain annoying and add artificial rather than real difficulty. If you get a bad pattern or the AI decides it hates you, you will be shot down and die. The pendulums, though, they're in a very set and specific pattern. It's even somewhat of a trope in games by this point, many games do the swinging pendulum blade things. Though, usually there's a lever somewhere on the level where you can shut them down permanently or semi-permanently (until you leave the area).

It's the lack of said lever that's a pain. It's not that the pendulums are actually hard, it's that you have to do it right every time and there are at minimum TWO to get from the rooftops to the internal parts. Four if you want to actually leave the damn fortress.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on February 23, 2016, 08:51:26 AM
Isn't half the point that more or less everything works, so just pick a playstyle and go with it?

The camera's malevolence is my biggest gripe.

Go run a Sorc-only build, I dare ya.  :P

It's not actually that difficult, if you know what you're doing. Get more Attunement and then go get a second copy of Soul Arrow from the dude in a cage right below Firelink Shrine. You now have 60 soul arrows to spam. Plus Heavy Soul Arrow,  If you played the game before, you'll also know that the only useful trinket to start with is the Master Key. Which you can use to get early access to Darkroot Garden and the Enchanted Ember, to get an early Enchanted Staff for more damage. Now, you go grab the binoculars by running naked to where you get them in the graveyard and... Congratulations, you have just made 90% of the content trivial. Use binoculars to aim, spam Soul Arrow until target is dead. The only challenge now are bosses.

But you can farm enemies for souls and get strong enough that you'll not really get into too much trouble. You can play the game as normal from here onwards, or use the ledge-jump trick for early access to Lower Undead Burg and Griggs of Vinheim, for more offensive spells, to make everything even more trivial.

Make no mistake, the pure sorc route is one of the most powerful in PvE, and the only reason people think that it's hard is either because they don't know where all the spells are, they don't know the best route to get there, and they don't upgrade stats properly. Capra Demon fight is even made trivial by use of Hush and Hidden Body, as you won't aggro the dogs instantly by entering the fight area, and can therefore kill them before Capra Demon insta gibs you due to the rapid stacking of poise damage.

But then again, everyone just gets Havel's early and use the Zweihander and wreck everything, and Sorc only takes a bit more planning than that.

I scoff at the notion that Sorcery is a good way to go in PvE. Even at higher stats and with proper gear, I found the damage laughable compared to Lightning Spears and its ilk. I can easily run a Faith spell build on DS, but Sorcery only is ENTIRELY too annoying because of the low damage.

In Demon's Souls, it was the opposite: magic was king and offensive miracles were few and far between.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on February 23, 2016, 11:13:13 AM
How silly Sorcery can get in DKS: https://www.youtube.com/watch?v=-RPGhxL0dbI
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on February 23, 2016, 11:37:30 AM
How silly Sorcery can get in DKS: https://www.youtube.com/watch?v=-RPGhxL0dbI

The PvP version
https://www.youtube.com/watch?v=86vzpyV4KZM

Dark Bead is good, but really...
The guy is using Red Tearstone Ring & Power Within.
The combination AMPs the hell out of any kind of damage.
I had a level 1 character I used dragon torso shout, RTS and PW to amp damage and 1-shot lots of things, including (much) higher level players.

The criticism can still stand that for a base playthrough, pure casting can be tough due to the need for particular, sometimes late game items, and resource constraint.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on February 23, 2016, 12:18:54 PM
Yeah, i admit i chose a vid that showcases the ultimate late-game potential of sorceries, but still, you don't need anything other than your basic upgraded Sorcerer's Catalyst to get very decent damage. It's more than enough to carry you all the way to Duke's Archive where you get Big Hat Logan's Catalyst, and finally upgrade. Rickert of Vinheim is accessible from the get-go for more casts of Soul Arrow and the much needed Heavy Soul Arrow, and Griggs of Vinheim is also accessible fairly early into the game. There's nothing really especially hard for a Sorcery build between the start of the game and Lower Undead Burg, and you'll be one-shotting most of the hollows with your casts if you invest into intelligence at all anyway.

When you get down to the Lower Undead Burg, you get Greater Soul Arrow, which will one-shot the things you couldn't one shot before, and Great Heavy Soul Arrow, amazing for bosses. Plus, Bellowing Dragoncrest Ring, for increased sorcery power. After that, if you have the Master Key, you could go to Darkroot Basin, kill the Hydra, save Dusk of Oolacile and get the Crown of Dusk, for another useful boost to your Sorceries power. She also sells the useful Hidden Body and Hush spells, which can be useful when fighting Capra Demon, by making it harder for the dogs to aggro on you.

After Capra Demon, it's smooth sailing right through the end of the game. About the only fight that can give you some trouble is O&S, and maybe Seath because of his annoyingly high magic resistance, but if you have Artorias of the Abyss DLC, Dark Magic will make short work of Seath.

One of the main reasons Magic is so good for PvE is basically because it's ranged. Most of the enemies in DkS will need to get to melee to kill you, and if you kill them before they can, it's GG for them.

In any case, after Duke's Archive, you're incredibly overpowered, especially if you take the time to do the DLC, since you'll have all of the sorceries you could ever want. Even without Power Within and Red Tearstone Ring, you'll find that you don't need all of your castings, or even many castings at all, to make short work of bosses. You can easily maintain your distance, cast when safe, dodge & run when not. And if you want to Melee... Well, Moonlight Greatsword is your friend, you have very high INT already, and it will deal decent damage. Only 11 STR needed to 2-hand it.


Sorcery & Mageblade build has always been my favorite both on DkS and DkS2. I don't think they're any weaker than any other build, but i do admit, it's a build that hinges heavily on having played the game before and knowing where everything is, as well as planning everything out in advance. Not like Havel's Ring + Heavy Armor + Zweihander, where you can get everything in less than 20 minutes into the game, and ROFLSTOMP the content by pumping 3 stats in basically any order you want, no fucks given.

Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on March 08, 2016, 04:36:55 PM
Dark Souls 3 leaked info! (http://gamerant.com/dark-souls-3-dlc-leak/)

The future of Xbox looks a lot like PC (http://www.engadget.com/2016/03/01/phil-spencer-the-future-of-xbox/)

Microsoft closes Lionhead and Press Play, cancel Fable Legends & Project Knoxville (http://gematsu.com/2016/03/microsoft-closing-lionhead-studios-press-play-fable-legends-project-knoxville-cancelled#VYsFb0AgQfaAdYV7.99)

Way of the Samurai 3 coming to Steam (http://gematsu.com/2016/03/way-samurai-3-coming-pc-steam)

Kirby: Planet Robobot (http://gematsu.com/2016/03/kirby-planet-robobot-announced-3ds)
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 08, 2016, 07:22:52 PM
Dark Souls 3 leaked info! (http://gamerant.com/dark-souls-3-dlc-leak/)

The future of Xbox looks a lot like PC (http://www.engadget.com/2016/03/01/phil-spencer-the-future-of-xbox/)

Microsoft closes Lionhead and Press Play, cancel Fable Legends & Project Knoxville (http://gematsu.com/2016/03/microsoft-closing-lionhead-studios-press-play-fable-legends-project-knoxville-cancelled#VYsFb0AgQfaAdYV7.99)

Way of the Samurai 3 coming to Steam (http://gematsu.com/2016/03/way-samurai-3-coming-pc-steam)

Kirby: Planet Robobot (http://gematsu.com/2016/03/kirby-planet-robobot-announced-3ds)

Future of Xbox looks promising if it delivers what they're saying on the tin, full compatibility between PC/Xbox games is awesome, and will serve to bring together the long-divided PCMasterrace and console peasant clan.

Fable Legends being pulled absolutely sucks, i was waiting on that title. Oh well.

DS3 season pass doesn't surprise me, it's the usual business model of today. Nothing new there. Hopefully they'll go the route of using DLC to bring DS2 and DS1 closer together to the plot of DS3, and tie the franchise as a whole, and not mess with DS3's ending. I have high hopes, considering the DS series has consistently delivered high-value quality content with their DLC's.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 09, 2016, 04:34:01 AM
What they forgot to mention in that Xbox-pc article is that Microsoft will also planning an hardware upgrade for the Xbone. (http://www.gamespot.com/articles/possible-xbox-one-hardware-upgrade-in-the-pipeline/1100-6435221/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 09, 2016, 10:18:03 AM
I'm waiting for the release of resident evil four, Assassin's Creed is taking a year off.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on March 09, 2016, 03:24:45 PM
Future of Xbox looks promising if it delivers what they're saying on the tin, full compatibility between PC/Xbox games is awesome, and will serve to bring together the long-divided PCMasterrace and console peasant clan.

Still drags down the fidelity ceiling and design of what is delivered on PC.
The whole scheme is to control a walled garden app store, platform, pricing.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on March 09, 2016, 05:49:54 PM
I'm waiting for the release of resident evil four, Assassin's Creed is taking a year off.

Then this news might make you happy. (http://www.capcom-unity.com/harrisony/blog/2016/02/25/action-packed-resident-evil-favorites-coming-in-2016)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 09, 2016, 06:47:08 PM
I'm waiting for the release of resident evil four, Assassin's Creed is taking a year off.
I'm waiting for someone to post the videos of Quantum Break (http://www.gamespot.com/articles/quantum-break-live-action-episodes-can-be-skipped-/1100-6435420/) on Youtube, does that count?

Edit to clarify, videos of the cut scenes. Not the Let's Play videos of the demo which are ruined by the jackasses that can never stfu.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 09, 2016, 07:39:09 PM
I'm waiting for the release of resident evil four, Assassin's Creed is taking a year off.

Then this news might make you happy. (http://www.capcom-unity.com/harrisony/blog/2016/02/25/action-packed-resident-evil-favorites-coming-in-2016)

Doesn' tell me a date lol, I syill haven't finished it when i got on my 360 lol  I mainly got it due to the new game + that it has lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 09, 2016, 08:30:37 PM
I beat Dark Souls! :T

Maybe Dark Rolls would be a better name, given Kalameet...
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 10, 2016, 12:04:51 PM
I beat Dark Souls! :T

Maybe Dark Rolls would be a better name, given Kalameet...

This is accurate. I tried going High Poise/High Def with full Havels and it does work for mooks and most bosses, but some bosses just deal so much damage you're better off fast rolling and relying on those invincibility frames.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Shadowhunter on March 10, 2016, 12:48:21 PM
So Path of Exiles expansion is released. I realize I'd rather play a Shadow than a Ranger for my caustic arrow build. My ranger is level 47. Not looking forward to leveling up a new character. Remembers I have a level 42 Shadow without gear (and all skill points unspent from earlier resets) that I stopped playing because I didn't enjoy it anymore.
Transfers over the Rangers gear, buys a caustic arrow low enough to be used by the 5 levels lower Shadow... some time later, it's now level 52 and I'm happy as a camper.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 10, 2016, 02:24:59 PM
I tried Path of Exile, realized it's WAY too much information for me to process, i simply don't have the same patience for games i had 10+ years ago when i knew absolutely everything there was to be known about FFX's Sphere Grid and D2 LOD.

Absolutely daunting the amount of information you have to process to have a chance to be actually decent at that game, holy crap.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Shadowhunter on March 10, 2016, 02:36:43 PM
It is definitely a lot of information to take in. The passive tree looked daunting and overwhelming when I started. But the same itch that got me into min-maxing in DnD spurred me on in PoE. Also "decent at the game" is relative depending on what you mean by it, especially since a lot of higher-end stuff boils down to good gear or not. But if you mean "decent at the game" as in "I don't die that often and it doesn't take me 4 seconds to clear a pack of monsters", then your definition is closer to my own.
I'm personally uninterested in acquiring the currency to make one of those (number) 00k (as in 200 000, 300 000 etc.) damage builds, I have other games I play as well.
I'm topped out at 12k dps on my highest character and I'm content with that.

But yes, I agree that it's probably not for everyone.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on March 11, 2016, 06:33:49 AM
I got a Humble Bundle that came with a copy of a game I already had.  So, here's a Steam copy of Magica 2.  First come, first served.
(click to show/hide)
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 11, 2016, 07:19:38 AM
Aw, looks like i came maybe a bit too late...
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 11, 2016, 11:56:00 AM
fyi, Shadowrun went off sale and is back to $19.99 again so Humblebumble can sell their package.
Annnnd I may have just picked the package up anyway. Goddamn Steam Humble sales nickle and diming me all the time...
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on March 12, 2016, 12:25:28 AM
I beat Dark Souls! :T

Maybe Dark Rolls would be a better name, given Kalameet...

High five!

Of course now that I know you have that game I have to figure out when and where to invade you.  No one is safe.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on March 15, 2016, 08:51:02 PM
Hitman ads in womens' washrooms. (https://twitter.com/graceblaise/status/706114801316061184?ref_src=twsrc^tfw)

Miyamoto TIME interview about Star Fox Zero. (http://time.com/4245215/starfox-wii-u/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 17, 2016, 09:25:43 AM
https://www.yahoo.com/tech/nintendo-releases-first-smartphone-game-rivals-105237948.html

Nintendo's first smartphone game is dress up with the Mii .... :rolleyes
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 23, 2016, 11:37:05 AM
http://www.businessinsider.com/nintendo-reportedly-halting-wii-u-production-2016-3

Looks like the Wii U is about to die......
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on March 23, 2016, 02:09:13 PM
XCom creator is developing a new strategy game. (http://www.destructoid.com/xcom-creator-developing-new-strategy-game-349805.phtml)

How Pokken Tournament is disciplining rage quitters. (http://www.destructoid.com/how-pokken-tournament-disciplines-rage-quitters-349732.phtml)

PSO2 x FFXIV collaboration is official. (https://www.reddit.com/r/ffxiv/comments/4bbku5/its_official_now_the_pso2_x_ffxiv_collaboration/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on March 23, 2016, 03:31:07 PM

PSO2 x FFXIV collaboration is official. (https://www.reddit.com/r/ffxiv/comments/4bbku5/its_official_now_the_pso2_x_ffxiv_collaboration/)

I MIGHT have just had a nerdgasm.

Too bad that usually only translates into "HERE'S SOME OUTFITS YOU CAN SELL YOUR KIDNEYS TO BUY".
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 23, 2016, 04:31:23 PM
Dear person hacking DSII: of all the things, why did you hack yourself the ability to consume healing items rather than something more direct?
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on March 23, 2016, 07:58:42 PM
http://www.businessinsider.com/nintendo-reportedly-halting-wii-u-production-2016-3

Looks like the Wii U is about to die......

Nintendo is denying that one.

On the other hand, there's some stuff about their NX console leaking today too so that might be a thing next year.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on March 23, 2016, 09:09:23 PM
To be fair, they WOULD deny that. They haven't even officially announced their new console, so they still want people to buy the old one.

And I'm pretty sure they denied stopping production on their last few consoles too, until it was obvious.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 23, 2016, 10:25:10 PM
No, they didn't. Gamecube stopped production before we even heard the name Wii, and the Wii itself kept being produced some time after the Wii U launch.

In actual true news, Nintendo's stocks go up 8% as their mobile app gets one million downloads in three days (http://www.nbcnews.com/tech/tech-news/nintendo-shares-spike-first-app-racks-1m-users-three-days-n543226). Nintendo also announced that their next mobile app will actually feature one of their famous characters, so it seems like this was just testing the waters.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 23, 2016, 10:52:25 PM

In actual true news, Nintendo's stocks go up 8% as their mobile app gets one million downloads in three days (http://www.nbcnews.com/tech/tech-news/nintendo-shares-spike-first-app-racks-1m-users-three-days-n543226). Nintendo also announced that their next mobile app will actually feature one of their famous characters, so it seems like this was just testing the waters.

Mario or link...or even pikachu

in sad news for me,RE4 on steam is on sell till the 26th,but due to needing asthma meds i can't afford it  :shakefist
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 23, 2016, 11:43:07 PM
I got invaded by the same guy four times over the course of an hour... I started running off cliffs. Wasn't gathering souls, and I was just there for medals, so I'm not going to waste time on a parry-specialising Ricard cosplayer after the first two. <_<

Sunlight is so close...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Shadowhunter on March 24, 2016, 11:09:12 AM
Playing Perandus league in Path of Exile. First time playing a temporary league.

Both a Tabula Rasa and a Goldrim drops for me before entering Cruel. Neat stuff  :cool
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on March 24, 2016, 11:24:03 AM
Playing Perandus league in Path of Exile. First time playing a temporary league.

Both a Tabula Rasa and a Goldrim drops for me before entering Cruel. Neat stuff  :cool

 :shakefist
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on March 24, 2016, 03:16:33 PM
It's been forever since I touched Steam for actual gaming purposes. I need to rectify this...someday.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 25, 2016, 08:14:25 AM
Pokemon Go will allow players to set up their own Gyms in certain real-world locations and then fight each other for their control. (http://wiiudaily.com/2016/03/pokemon-company-showcases-pokemon-go/)

Your phone will vibrate when it detects a pokemon nearby.

Plus the usual leveling and evolution. Seems like there will also be "poke-stores" around for you to stock up on pokeballs, and you can also buy poke eggs that'll hatch after a certain number of steps. I predict you'll need to pay real money for advanced balls as well.

People have been screaming for a pokemon MMO for decades. Seems like it's finally coming.

Also Pokkén Tournament outsold Street Fighter V in Japan.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on March 25, 2016, 08:44:22 AM
They're supposedly trying to make places of historical or cultural interest where such "poke-stores" and gyms will be as well as where you can get the eggs.

It also seems evolving your pokemon is based on catching multiples of the same one rather than doing battle to gain exp?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 27, 2016, 03:14:20 PM
So out of the Humble Bundle 6 most of them are turn based strategy games (w/e the genre is called). The Mech game wasn't the best, pretty lame, low graphics, complicated stats, etc. Shadowrun isn't too bad but it's online-only and fuck em.

Oceanhorn was just as great as the reviews said. It could use a little fine tuning on the controls but if you like Zelda you'll love this simplified rip off. Best part is all the cut scenes default to skipable and intro lore appears as a message at the top of the screen while playing. Yeahee! Totally worth picking up.

The show stealer, or the one with the most bitching to be had, is Magicka 2. The humor is alright, it just keeps making self parodies & references everyone else has already done but they got the extra mile and actually give you chainsaws (and apparently guns). The magic system is definitely something that deserves an honor mention. You have six spell types mapped to Q, W, E, A, S, & D and you can tap up to five of them and then choose one of four ways to cast it.

Some elements don't work together, some murder you if you try to use it, some combine and make even more elements to play with. The system is exceptional in that you get a lot of choice in what you could do and at the start you'll find your self overwhelmed in trying to think of button combinations to cast the spell you need. But then you'll just fall into a trend. Like A-R-S-E+3 (srsly arse) if you have the blue birds bound to 3 the combo will freeze and rape everyone not immune to it. Hell you can even teleport out of it to start laying some ranged murder.

But it's not to say the combo wins the game. Magicka 2 is fucking impossible in terms of difficulty. Ramping up from how is the beam missing in your first fight (pro tip, hold the right mouse button and a beam lasts a few seconds and can be aimed!) to here is a guy immune to three elements and regenerates his entire 50k+ health bar in about 10 seconds and he's immune to ARSEing around by like the 4th area. The game is so murderous that even with a trainer running for infinite HP you'll still constantly die thanks to common enemies having one shots and knockback throwing you off the screen.

Add to this four people online and murder each other with their spells just as easily as they can murder them selves and you'll have a TPK clusterfuck 90% of the time. But then you'll land a pairing with the people that can kick out something like ARSE circle, perfectly aligned shield, mines of murder, an actual spell* or four, and the steambeam of doom (which alone takes SFQFQAA+right click in order) all completed just as an enemy walks on screen.

*Oh yeah, and speaking of actual Spells. Very specific combinations can be cast using a 5th button for some very nice effects like raise ally, teleport, birds of if you wet them they freeze and die, raise skeletons, and generally just overpower supercharged versions of your spells. And there are like two dozen to memorize, good luck!

tl;dr: Oceanhorn is awesome, consider Magicka 2 next time it goes on a 90% steam sale.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on March 27, 2016, 03:19:50 PM
The "mech game" is still early access so take that under consideration. 

Also, there are two separate Shadowrun franchises represented, fyi.  Shadowrun Returns is a single player only game that doesn't require an internet connection.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 27, 2016, 03:45:26 PM
I should try the Returns one then, the online-one has some potential but it's irritating because, at least at the start, you technically run the missions in one-player mode but it forces you into an online hub and turn based games like that take forever without someone going afk to take the trash out.

I didn't know the mech game was new, maybe it'll get some clean up and streamline down. Unfortunately for it the game type consumes a lot of time and it has a lot of games to complete against. But then again, nothing honestly lands in a Bundle until it's worth selling the game for ten cents. Either to generate interest, or like Oceanhorn everyone that owns an iphone already has a copy.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on March 27, 2016, 06:01:45 PM
Shadowrun Returns and Dragonfall are amazing, I love them (hopefully you will too).  I've wanted to play the online one but what you're describing is what I was afraid of so never bought it.

Warmachine Tactics (the mech game) looks like it could end up being great but it's been Early Access for awhile.  Development hasn't stalled, but it's a tabletop miniatures army building game as a video game so there's probably a big learning curve.  I kickstarted it but it dropped off my radar awhile ago... (Original estimated release date was a year and a half ago.)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 27, 2016, 07:21:21 PM
so a friend of mine got me RE4 Ultimate HD edition on steam, but for some god forsaken reason it runs in slow motion almost to the point of being unplayable,this is on a computer that can run skyrim on high  :???


so after a few days of dealing with it, I found a workaround the required me to edit the variable frame rate from 30 to 20 and it runs like it should.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on March 28, 2016, 12:24:30 AM
Shadowrun Returns is a good game, though you can tell it's the first one because it's a bit rough around the edges.  And it doesn't convey the tactics you need to use in the final battle well.  SR Dragonfall has a vastly better story and great allies, each with their own interesting backstories.  And then there's SR Hong Kong, which the dev took notes on what worked and what didn't in Returns and Dragonfall when he made Hong Kong.  I highly recommend all three, though you should definitely play them in order of release.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on March 28, 2016, 02:37:01 AM
The "mech game" is still early access so take that under consideration. 

Are you sure?  The Steam store page doesn't mention anything about Early Access. 
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on March 28, 2016, 09:57:56 AM
The "mech game" is still early access so take that under consideration. 

Are you sure?  The Steam store page doesn't mention anything about Early Access.

Huh, you're right.  Okay, I see what's going on here. The full campaign was released November 19, 2014 which means by (I guess) it isn't early access anymore.  However, they're still releasing major patches like it's early access with major overhauls and game additions.  SO I don't really know what to categorize that as.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on March 29, 2016, 03:43:42 AM
Sony VR headset could come to PC (http://www.destructoid.com/sony-may-bring-playstation-vr-to-pc-someday-351267.phtml)

Konami had tried multiple times to replace David Hayter as Snake (http://www.gamesradar.com/metal-gear-solid-5-david-hayter/)

Lovecraftian horror game in the works, called The Sinking City (http://bloody-disgusting.com/news/3383009/3383009/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 29, 2016, 09:08:46 AM
Out of all the things in DSII that made no sense, why do so many bosses and phantoms have ludicrously inflated HP pools? The Ancient Dragon has nearly 20,000, Vendrick has over 10,000, Sinh in CotSK has over 10,000 (and is resistant to lightning despite being a dragon)...

It's not like damage rocketed between games, but apparently some bosses had to be repetitive marathons (on top of all the 'let's have multiple enemy' bosses all over the place)
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 29, 2016, 11:52:20 AM
One the most common complaints about DSII is about how it abused artificial difficulty in a way its predecessor managed to mostly avoid altogether.

Ancient Dragon, for instance, is basically a one hit kill with the overhead flame strike unless you have exceedingly high vitality and/or have very specific gear equipped. That, on top of the 20k HP is very, very frustrating. I took turns with my father trying to beat Ancient Dragon and he almost ragequitted the game right then and there, even while getting summons to help with the fight.

In the end, i managed to beat him by backtracking, farming souls to bump up a Dragon's Tooth to +14 and respeccing to a pure STR build, and going naked with Red Tearstone Ring and HP on the red to have damage high enough so that i could beat him in a manageable length of time.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 29, 2016, 12:49:36 PM
Really, though, what the hell is with Sinh's Lightning defence? It's plain wrong.

On top of inexplicably causing Toxic. Flying, defence buffed toxic Kalameet with double HP. Non-optional (aside from the DLC part). Why.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 29, 2016, 01:21:11 PM
sounds like it's time for a DS thread of it's own
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 29, 2016, 01:22:38 PM
sounds like it's time for a DS thread of it's own

Given how close DSIII's worldwide release is...
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 29, 2016, 01:34:19 PM
Because creating a boss that's hard because numbers is easier than creating a boss that's hard because it actually challenges you, as a player, to use your skills creatively in order to beat it.

DS2 is pretty hit or miss in that regard.

For instance, the Mirror Knight fight is a beautiful and amazing affair, it challenges you in all the right ways, and the fact that, if you are online, one of the mirror shadows can be another player just ADDS to the experience. It's not really unfair (unless you get a hacker), and it integrates PvE and PvP in a very organic way. Very cool, awesome experience.

The Flexile Sentry fight, too, absolutely incredible. It's not gimmicky and doesn't has a lot of artificial difficulty, and there's a subtle time pressure on you to finish the fight relatively quickly, because the water level is rising throughout the fight. If you wait around for too long, soon you'll find yourself unable to roll because of the water's depth, and then unable to run, and the fight gets progressively harder, as the environment is detrimental to you, but not to the boss.

But, then again, there are other bosses that are just... Well, they're boring. Giant Lord, i don't know if it's because i killed him over 9000 times to farm souls, but this fight is seriously, seriously boring. And then there are the fights that are just unfair. Deck's stacked against you and there's little you can do but to push through, grit your teeth and stare at the "YOU DIED" screen over and over and over and over again until you finally get through and move along with the rest of the game.

I think the first Dark Souls, overall, had a better balance in terms of artificial difficulty, boring fights and truly uphill battles. The single worst offender in terms of artificial difficulty, in my opinion, was Capra Demon, because of the two dogs and small space in which you fight him. Stray Demon is also a bit too powerful for when you first get access to him, but as he's completely optional, and after you die to him the first time you can completely avoid him if you so choose, i don't feel it's too unfair, plus, you eventually need to fight Demon Firesage which is even tougher, so, by the time you're strong/good enough for that, you can go back and deal with it.

Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 29, 2016, 02:05:35 PM
sounds like it's time for a DS thread of it's own

Given how close DSIII's worldwide release is...

hush you  :P..now go make a DS thread

EDIT: in other news..

EA play had a leak  http://www.idigitaltimes.com/battlefield-5-and-mercenaries-3-revealed-ea-play-leak-mass-effect-andromeda-will-have-522616

Rumor says that the two most popular Call of Duty games maybe bc with xbox one http://gamerant.com/call-of-duty-4-modern-warfare-2-xbox-one/

and speaking of call of duty it may be going to space and the far future http://www.independent.co.uk/life-style/gadgets-and-tech/news/call-of-duty-next-2016-new-space-future-rumour-a6958086.html
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on March 29, 2016, 04:59:42 PM
The mod I made for Factorio is being incorporated into the base game!  Happy Jack is happy.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 29, 2016, 06:14:24 PM
The mod I made for Factorio is being incorporated into the base game!  Happy Jack is happy.
Nice :thumb
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 29, 2016, 07:44:43 PM
Have a discussion thread! (http://www.minmaxboards.com/index.php?topic=17173.new#new)
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 29, 2016, 07:59:58 PM
The mod I made for Factorio is being incorporated into the base game!  Happy Jack is happy.

Wow! That's high praise! Congratz man!
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 29, 2016, 10:31:17 PM
Just realized that Total War:Warhammer is gonna be releaxed in less than 1 month!

And even if they screw up the AI again, this time it will be fluff friendly!

Wondering if they're gonna handle diplomacy. Surely there can't be orc/chaos princesses and merchants walking around... Or can they? :plotting
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 29, 2016, 10:37:59 PM
If I wasn't on an RPG kick at the moment, I'd actually buy it.

And if GW hadn't decided to be fucking idiots after getting that made, which could have increased interest in Warhammer and even the more obscure armies... in favour of killing the entire setting off, rebooting it with knockoff Space Marines, randomly including Slaanesh...

Oh, and they removed all normal humans, including one of the game's oldest characters, in the last week. The rules are now all non-humans.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 29, 2016, 11:08:59 PM
Actually, rumor is that Age of Sigmar Suck being in development at that time was the main reason why GW sold the rights to make a Total War game.

GW's logic being that allowing such a game before would've reduced their model sales. But the moment GW decided they would stop making said models in order to reboot the whole thing, they basically went "Fuck it, anyone wanna buy the rights to make a video game out of this setting we're abandoning and don't care about anymore?"

Thus, without Age of Sigmar Suck, we wouldn't have Total War: Warhammer. I'm fine with this trade.

And as a bonus, the Total War developers confirmed that they have negative interest in a puny skirmish game like Age of Sigmar Suck, and will be drawing inspiration from classic Warhammer Fantasy with its huge battles and whatnot.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 29, 2016, 11:13:08 PM
It still feeds money back to complete idiots. Especially if 'we have an active real-time tactical battle game with grand strategy elements' somehow linked in their minds to 'lost model sales'. It's not like they've been reluctant to make 40k games, so how the HELL did that logic come up?

I might buy it down the line when it's on sale and the price crashes, I guess, but I'm not sinking new-Total War money into this insanity.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 30, 2016, 01:45:44 AM
I'll also be waiting for a steam promotion and the inevitable bug-patching, but I'll be looking for people's reviews and checking how the mechanics work.

The thing with the Dawn of War games was that they could create a new chapter and heroes/villains from scratch. You're not campaigning with Magnus Calgar leading the ultrasmurfs first company against Abaddon's terminator chosen in Cadia. You're playing as some never heard before captain from the blood magpies chapter against ork warboss #1871 in some random planet. It's more of an intro to 40K than anything close to participating in the main storyline.

But in Total Warhammer you will actually be able to play with the top characters of the setting like Karl Franz and Thorgrim and Grimgor and Mannfred.

On the other hand, Chaos is either pre-order or DLC, FFFFFFFUUUUUUUUU-

Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 31, 2016, 08:48:23 PM
So I just realized the bundled Oceanhorn included a new island, I have three crystal skulls left to find.  :D

Less of a video game deal, I decided to check Batman v Superman figures. In the US it cleared 160mil for opening weekend, internationally through they are calling it a success as it takes 4th place on the list at 420mil which is almost 25mil more than the Avengers films. It's decline in Friday-to-Saturday ticket prices fell faster than the Fantastic Four films, all of them, as people decided it was a matinee film which also led it to breaking Monday records too.

It's proof you can slap Batman's name on it and make some cash.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 01, 2016, 09:19:44 AM
(click to show/hide)

Why didn't i notice it before? Skyrim never ceases to impress, even years after it was released.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 02, 2016, 03:10:59 PM
Nan will probably be happy, I like Shadowrun: Dragonfall so far. I've barely made any progression in it through, maybe third mission in. It's just as time consuming as I knew it'd be.

I mean it's not perfect.
(click to show/hide)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on April 05, 2016, 03:38:51 PM
(click to show/hide)

Why didn't i notice it before? Skyrim never ceases to impress, even years after it was released.

There's a modder or two out there who's made some pretty cool stuff with the same design principle.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 17, 2016, 03:11:49 PM
http://www.polygon.com/2016/4/17/11447186/skyrim-better-cities-mod-video-holds

Makes think about reinstalling skyrim.....
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 21, 2016, 04:23:38 PM
Pelor damned flubbervomit fishfaced festering pile of zombified fannychimps Facebook games and this retardedly stupid intelligence raping waste of perfectly good air generation of greedy asshats.  :shakefist

So, in other news MTG:PQ patched today. When I first joined both optional objectives in story mode offered the pay-shards, you could spend 200 free-shards for the crappy packs of 3 almost-always-common cards, and Quick Battle offered tons of bonuses. In the first major patch they dropped pay-shard rewards in Quick Battle to about half of what they were, cut pay-shard payout for optional objectives down to one only, and cut buying the uber lame card packs to once per eight frigging hours.

Now today they patched again. Instead of being bracketed in groups of 512 people I'm bracketed into a group of 1024, essentially if 10,000 people are playing your game and you're handing twenty top-level rewards but if you double the people up by adjusting the brackets it drops to ten for even less rewards handed out every three days. They also added two new Planeswalkers but unlike the rest which cost 10 pay-shards they directly cost $14.99 per. Oh, and I had over 600 shards saved up from the last three months so I picked up the x14 megapack of the new cards and not one freakin mythic obtained. I guess they want you to blow $50 bucks (seriously, the $20 option only buys 500 shards) multiple times. :banghead

It's cheaper to buy the actual cards than to play their game now. If this keeps up, they'll probably charge a six hundred dollar connection fee per game by next year.[/rant]
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 22, 2016, 01:12:46 PM
I was just talking to my cousin about how Magic became a REALLY expensive hobby. I mean, it was never really a cheap hobby, but nowadays you have to have a LOT of disposable income if you want in on the hobby. Sad to see that it also applies to the official computer games... I still remember that Magic game for the PS1. Good times.

At least we still sort of got Magic Workstation & Cockatrice. Been meaning to get back into the game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 22, 2016, 07:58:37 PM
I was just talking to my cousin about how Magic became a REALLY expensive hobby. I mean, it was never really a cheap hobby, but nowadays you have to have a LOT of disposable income if you want in on the hobby. Sad to see that it also applies to the official computer games... I still remember that Magic game for the PS1. Good times.

At least we still sort of got Magic Workstation & Cockatrice. Been meaning to get back into the game.

That really only applies if you're going to play in standard which rotates and so you have to keep buying, where as the other formats depending on what your planning can range from buying a car cost (legacy) to fifty dollars (commander) to buy in and keep playing.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 23, 2016, 11:58:16 AM
Therein lies the problem. The two formats i'm most interested in playing in are Modern and Legacy, and in both, the entry costs are pretty steep. I do like Standard, but not nearly as much as i like eternal formats. To get back in the game, coming from a point where you have no cards at all, i'd have to buy-in at a pretty steep cost. Even a pretty inexpensive legacy deck would set me back a pretty penny, at least a couple hundred dollars (remembering the dollar is 3,50 Reais), and a modern one at least as much, and then i'd have to drop about another couple hundred dollars each month for a few months buying boosters, fat packs and getting my feet wet in FNM's.

Sure, once i reestablished myself with a sizeable amount of cards to trade & resell, i could estabilize and not need to keep dropping in cash every month just to keep up.

The entry barrier is what's stopping me. I mean, sure, i don't need to go all-in like that, and i can just play drafts at FNM's until i manage to get a few cards, but even that cost is pretty steep to me as it is. Once i get a stable job with disposable income, i can see myself getting back into it, but as it stands... Too expensive, and i can get at least a little bit of the fun by playing online through Workstation or Cockatrice.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 23, 2016, 07:27:51 PM
yeah, I play commander due to it's lower entry cost and easier cost to keep up todate. The only issue is the mana base, I currently have a good mana base for only one  good multicolor deck, as I get closer to no longer being in college and not having the pell grant money I'm going to start doing stuff to fix that,along with my computer.

Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 27, 2016, 10:44:26 PM
Well Nintendo announced that their next console, the Nintendo NX, will be releasing next March. (http://nintendoeverything.com/official-announcement-nintendo-provides-updates-on-mobile-nx-zelda-along-with-annual-earnings/)


And Zelda U gets delayed again so it will be a simultaneous release for it and the Wii U.

And for some reason this E3 they'll be showing off Zelda U in a playable state, but not any NX details. :psyduck

Somewhat mixed feelings about this. Nintendo ended up maintaining the Wii U for 5 years, but now they're moving on to their next console without a proper independent Zelda title being finished. And we still hardly know anything about the NX.

On the other hand, Zelda Twilight Princess also was released for the Wii and Gamecube simultaneously and things turned pretty great with that, so who knows.

Wii U should remain in production until 2018 though. (http://wiiudaily.com/2016/04/nintendo-ceo-wii-u-production/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on April 27, 2016, 11:17:50 PM
And for some reason this E3 they'll be showing off Zelda U in a playable state, but not any NX details. :psyduck

Nintendo hasn't really had much of an E3 presence for the last couple of years.  My bet is that they talk more about the NX during their Nintendo Direct in June or possibly in the fall.  The article only said "not at E3," which doesn't really mean much.

Re:  MtG computer game - I haven't tried it yet, but I've heard good things about Hex Shards of Fate (https://www.hextcg.com/).  It's supposed to be very much like MtG, to the point of a lawsuit forcing them to alter a few elements.  Maybe worth a shot?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Shadowhunter on April 30, 2016, 12:04:55 AM
Playing Perandus league in Path of Exile. First time playing a temporary league.

Both a Tabula Rasa and a Goldrim drops for me before entering Cruel. Neat stuff  :cool

 :shakefist

Don't worry, Karma has been balanced out. I just bricked my Tabula into a shitty rare with a Vaal Orb, at least I could sell it for an augment since it had 6 properties.

If you wonder why the hell I Vaal'd it, it was simple: I needed to use a Vaal Orb to unlock the cosmetic I was trying to get before the league ended. Well, I didn't really need to do that, I could have tried for another challenge. Or just use it on another item. But no, had to risk it for the succulent chance I'd get a +1 to gems tabula. Had to buy a cheap 5-link so that I can continue playing my character :rolleyes
Third time I vaal a tabula, this is the first time it bricks. I even thought it was gonna happen. Twice. Then I did it anyway :lmao
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on April 30, 2016, 12:49:51 AM
I pretty much stopped using Vaal orbs altogether, but I also haven't played in a while.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 30, 2016, 07:32:25 AM
It looks like the next CoD will be announced soon along with a remaster version of Modern Warfare.....

http://screenrant.com/call-of-duty-infinite-warfare-details/

and speaking of shooters looks like BAttlefield five will be formally announced next week as well http://www.ign.com/articles/2016/04/29/battlefield-5-will-be-revealed-next-week
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 30, 2016, 12:37:58 PM
It's cheaper to buy the actual cards than to play their game now. If this keeps up, they'll probably charge a six hundred dollar connection fee per game by next year.[/rant]
We're one step closer to that.
(click to show/hide)

yeah, I play commander due to it's lower entry cost and easier cost to keep up todate. The only issue is the mana base, I currently have a good mana base for only one  good multicolor deck, as I get closer to no longer being in college and not having the pell grant money I'm going to start doing stuff to fix that,along with my computer.
Commander mana is actually pretty easy giving the game's low expectations and longer duration of play. You don't need expensive lands plus with the limit of 1/each it's not like the guy that paid 80 bucks for a classic dual gained a huge advantage.

Sure, once i reestablished myself with a sizeable amount of cards to trade & resell, i could estabilize and not need to keep dropping in cash every month just to keep up.
Yeah by keeping up with the cycles you can sell/trade off the cards just before they start cycling out to buy the newer ones. You get an ever renewing set of cards to play with while mitigating costs which is pretty nice, but it's expensive as crap when a broken card gets printed (like the uber jace card).

And Zelda U gets delayed again so it will be a simultaneous release for it and the Wii U.
That's almost fine with me. I have plans to skip buying the Wii U entirely, it's dual release can help with that.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 30, 2016, 07:06:11 PM

yeah, I play commander due to it's lower entry cost and easier cost to keep up todate. The only issue is the mana base, I currently have a good mana base for only one  good multicolor deck, as I get closer to no longer being in college and not having the pell grant money I'm going to start doing stuff to fix that,along with my computer.
Commander mana is actually pretty easy giving the game's low expectations and longer duration of play. You don't need expensive lands plus with the limit of 1/each it's not like the guy that paid 80 bucks for a classic dual gained a huge advantage.


depending on what decks you plan to play along with how many you want, like i said i'm only able to have one multicolored deck and a monocolor deck at one time,if i want more it would be wise for me to at least get a set of fetches and shocks, I can do without the dual lands.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 01, 2016, 12:22:52 AM
I just realized that we'll get another Elder Scrolls game before Half life 3 and I don't know if i should laugh or cry....
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on May 03, 2016, 09:23:25 AM
Just finished Tales of Zestiria. Was adaquate for a JRPG, nothing groundbreaking. Slightly confusing combat/upgrades system but otherwise fine.

The story however:
(click to show/hide)

It is also lacking my favorite tales spell. Indignation does turn up as a boss only spell but that barely counts.

Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 03, 2016, 11:45:57 AM
I just realized that we'll get another Elder Scrolls game before Half life 3 and I don't know if i should laugh or cry....
The good news is Doom 3 happened so if nothing else just wait another ninety years.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on May 03, 2016, 11:58:17 AM
Valve is just worried that HL3 won't survive the hype. And they're probably right.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 03, 2016, 04:43:01 PM
I just realized that we'll get another Elder Scrolls game before Half life 3 and I don't know if i should laugh or cry....
The good news is Doom 3 happened so if nothing else just wait another ninety years.

My son is now older than the gap between half life and half life 2 episode 2.....
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on May 03, 2016, 05:25:02 PM
I keep hearing how the new doom game is just call of duty with the Doom name stapled on it...
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 04, 2016, 12:18:36 AM
speaking of call of duty...they ( Infinity Ward) decided to bundle the remaster version of modern warfare with Infinite Warfare...but if you have to buy the legacy edition which means they bundled it that way to insure that the more pricey version would get bought up.
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on May 04, 2016, 05:14:20 AM
Dawn of War 3 announced. Excited.  :D
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on May 04, 2016, 06:59:15 AM
Dawn of War 3 announced. Excited.  :D

Hell yes. Just hope they get all the races in for once.

In the meantime, Vermintide will keep me going
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 04, 2016, 10:54:20 AM
http://www.polygon.com/2016/5/2/11568964/nintendo-nx-price-loss so, they are banking on nintendo fans to be typical nintendo fans and hope that nostalgia works on everyone else or people want a second console that will more than likely be under proformace as compared to the others. Hopefully with the NX they can regain those third party publishers who said no thanks to the WII U..but then again Nintendo was never really about third party to begin with. 
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on May 04, 2016, 11:02:24 AM
Dawn of War 3 announced. Excited.  :D

Hell yes. Just hope they get all the races in for once.

In the meantime, Vermintide will keep me going

By the looks of it we are getting 3 to start with (Space Maries/Orks/Eldar) but I imagine that will expand at some point. 40k really has too many races to properly represent in a RTS in any sort of balance.

Also the campaign story makes no sense whatsoever if there are too many at once. The soulstorm campaign had an immersion breaking number of factions fighting over a relatively small area.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 04, 2016, 11:20:07 AM
You seem to be implying that 40K tabletop is balanced.

Also it's 40K. Half the factions are using technology that's over 10 000 year old and we're supposed to believe it remained exactly as viable while the other factions were doing super R&D. And then the sergeants and captains of your army never bother with helmets and are wielding chainswords instead of proper guns. "Immersion" was thrown out the window from 40k's very start to make room for rule of cool. Only 3 starting factions is lazy as fuck.

Gameplay (http://cdn.mos.cms.futurecdn.net/bRNzRsaDJieNeZKeMfEw4H.jpg) screenshots (http://cdn.mos.cms.futurecdn.net/6Pqc2ZPME28GLxGNZoELmL.jpg). If you told me those were DoW 2 graphics, I would believe you.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on May 04, 2016, 11:24:33 AM
Gameplay (http://cdn.mos.cms.futurecdn.net/bRNzRsaDJieNeZKeMfEw4H.jpg) screenshots (http://cdn.mos.cms.futurecdn.net/6Pqc2ZPME28GLxGNZoELmL.jpg). If you told me those were DoW 2 graphics, I would believe you.

I wouldn't - that's far too many units for a DoW2 fight. Always hated that after the first game when you could have actual armies.  :shakefist
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on May 04, 2016, 04:13:30 PM
http://www.polygon.com/2016/5/2/11568964/nintendo-nx-price-loss so, they are banking on nintendo fans to be typical nintendo fans and hope that nostalgia works on everyone else or people want a second console that will more than likely be under proformace as compared to the others. Hopefully with the NX they can regain those third party publishers who said no thanks to the WII U..but then again Nintendo was never really about third party to begin with.

Another big problem is they don't really 'get' online. They've made a mess of youtube relations. The Mario Maker publishing & sharing system could have been so much better.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Unbeliever on May 04, 2016, 04:41:07 PM
Gameplay (http://cdn.mos.cms.futurecdn.net/bRNzRsaDJieNeZKeMfEw4H.jpg) screenshots (http://cdn.mos.cms.futurecdn.net/6Pqc2ZPME28GLxGNZoELmL.jpg). If you told me those were DoW 2 graphics, I would believe you.

I wouldn't - that's far too many units for a DoW2 fight. Always hated that after the first game when you could have actual armies.  :shakefist
I respect that Relic tried to do something different with DoW2.  I think it was ultimately a big step back from DoW, which was a really great game, but still, I can see what they were going for.

All of that wouldn't have been all that big a deal if they didn't wait so long between games ...

I was sort of hoping they were just focusing on 3 races in the trailer for the obvious 3 symmetry.  But, we'll see.  The biggest problem is that now I really want to do some Warhammer 40k RPGing, but all the licensed ones kinda suck and I don't really have anyone to run it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on May 05, 2016, 07:27:34 AM
I was sort of hoping they were just focusing on 3 races in the trailer for the obvious 3 symmetry.  But, we'll see.  The biggest problem is that now I really want to do some Warhammer 40k RPGing, but all the licensed ones kinda suck and I don't really have anyone to run it.

I actually quite like Dark Crusade and Rogue Trader. They are fairly brutal but can be fun if you find the right group.

You seem to be implying that 40K tabletop is balanced.

Oh, god no. 40k has worse balance issues than 3.5 and that is saying something.
RTS games in concept can be balanced though but as the number of races/units increases the difficulty of doing so rises exponentially.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Unbeliever on May 05, 2016, 02:41:17 PM
I was sort of hoping they were just focusing on 3 races in the trailer for the obvious 3 symmetry.  But, we'll see.  The biggest problem is that now I really want to do some Warhammer 40k RPGing, but all the licensed ones kinda suck and I don't really have anyone to run it.

I actually quite like Dark Crusade and Rogue Trader. They are fairly brutal but can be fun if you find the right group.
This is totally opinionated on my part, which is to say there's no argument or value judgment to it.  I liked Black Crusade the most of all of them, even though I am not in love with playing Chaos.  There are two elements of the whole FFG approach that turn me off.  They are awfully rules-heavy, which in and of itself isn't a problem except they combine that with being pretty restrictive on concepts, which is a combo I don't love.  And, there is a strong ... I guess I'll call it gamist element to them.  There were times where the game almost forces you not to think about your character or your concept in making a decision but what will give you the most requisition or covenant points or whatever. 
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 05, 2016, 05:31:41 PM
Gamesstop CEO says the Wii U dissappointed everyone http://www.gamespot.com/articles/wii-u-was-disappointing-to-everybody-including-nin/1100-6439517/#ftag=YHF6738a5f

and Battlefield 5's announcement is expected for tomorrow http://www.forbes.com/sites/davidthier/2016/05/05/battlefield-5-announcement-coming-tomorrow/#72a2a77dd411
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 06, 2016, 01:45:43 AM
Oh, god no. 40k has worse balance issues than 3.5 and that is saying something.
RTS games in concept can be balanced though but as the number of races/units increases the difficulty of doing so rises exponentially.

I can count the number of RTS that could be called balanced in one hand, that being Starcraft I and Total Anihilation. Maybe C&C 2 and Starcraft 2.

However this is Sega we're talking about. CoH 2 had pretty crap balance and has only been getting worst since they started adding pay-to-win DLC commanders and...

And in Total War Warhammer, chaos was a pre-order-only faction...

Oh gods please no...

DoW III is gonna be a DLC-fest game where every race besides SM, orks and eldar demands you to fork out extra money, isn't it? Milk it as much as possible... FFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Thanks gods DoW I still has a decent modding community.

Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on May 06, 2016, 12:57:02 PM
AoEII is decently balanced. There are few civs that can be considered to have a definite advantage, and it's mostly player skill that determines the outcome. Of course, in a random map/random civ scenario, you can be SoL if your opponent gets say, Vikings, and you get Mayans, who have crappy navy.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 06, 2016, 10:50:26 PM
MTGPQ's newest money grab.

They are introducing their first dual-color walker. Kiora. Complete with game breaking abilities like 1st is +6 mana & -6 to your opponent for six points, for twelve points you can fetch the next creature in your library and give it 16 mana (brokenz!), and for twenty four you can trigger her nuke. Unlike say Jace whom just kicks out a couple -7 traps, or Gideon's +4/+4 & Defender & Berseker to one creature, or Liliana's everyone brings a creature back, or Nissa's very powerful convert 20 gems to green, or Chandra's recently super buffed 25 damage fireball, or w/e else there is these days. Kiora kicks out a 32/32 creature. Oh and it has Reach so it can block everything which should wipe your opponent's creatures and it also has Trample so even if your opponent summons a new creature on their next turn you'll still hit for 20+ damage anyway. >.>
(click to show/hide)
Want a slice of that? Well if you thought $14.99 for a freaking walker to play as was pocket change you're in luck. It costs $49.99 to use. One fucking card to use in a Facebook style game for the price of say, the newest entire Fallout game on the PS4 (or w/e the hell number it's up to), or two of Fallouts if you're a Steam user (suck it consoles!). They are also doing the 0.0001%er again, Tezzert to the top ten winners over the weekend's Quick Battle. Oh, and they also sectioned off a bunch of the mythic rares. It was utterly impossible to get a couple of them through packs (they were fully programmed and the AIs even used them in story mode, just litterally impossible to get in a pack) until this week's fix, so if you dumped a couple thousand trying to collect them all surprise to need to dump another couple thousand to access the ones that are now *unlocked*. Specially since damn near everyone playing white wants the Lantern Scout which I believe shows up in the tutorial, it grants all allies lifelink when it comes into play. No freebies offered to compensate for their fuck up either.

In other news. I picked up Dragonball Xenoverse while it was 66% off last week. Piccolo is my trainer and I've used the Evil Explosion wave only (well, using charge in between, but I'm not even punching people here) to kill everyone in the first four parallel missions and I even got a Skill Up message (I have no idea what for) but Piccolo is like meh. What are the mechanics behind the scenes here? Do I *have* to hit enemies with it? Can I fire it off into empty space? How many times do I have to use a move before the trainer offers his next mission? etc.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on May 11, 2016, 09:06:02 AM
Persona 5 launches in Japan September 15. (http://www.destructoid.com/persona-5-will-launch-in-japan-on-september-15-same-month-as-ffxv-359354.phtml)

Bloodstained: Ritual of the Night will follow Shovel Knight's good release style, instead of Mighty No. 9's bad one. (http://www.destructoid.com/bloodstained-will-take-the-good-shovel-knight-content-delivery-route-not-the-bad-mighty-no-9-one-359774.phtml)

Nintendo announces E3 day-long Zelda live stream. (http://www.eurogamer.net/articles/2016-05-05-nintendo-announces-day-of-zelda-e3-live-streaming)


Edit: Dark Souls lovers should take a look at Nioh. (https://www.youtube.com/watch?v=QwAUq3pERkY)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on May 11, 2016, 03:13:41 PM
Yeah, Team Ninja and Ninja Gaiden series were fairly brutal throughout the entirety of their history. I did beat the NES trilogy, but Sigma broke me. Just had to say f' it, had other games in my backlog that produced less salt.

Kinda curious if they add multiplayer in Nioh, and to what extent.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 15, 2016, 08:59:15 PM
Pokken Tournament on Wii U outsells Street Fighter V on ps4 (http://nintendoenthusiast.com/news/pokken-tournament-on-wii-u-has-outsold-street-fighter-v-on-ps4/).

Splatoon is the most successful new IP in Japan after Wii sports (http://nintendoeverything.com/splatoon-is-the-most-successful-new-console-ip-in-japan-since-the-wii-series/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 16, 2016, 12:04:18 AM

Splatoon is the most successful new IP in Japan after Wii sports (http://nintendoeverything.com/splatoon-is-the-most-successful-new-console-ip-in-japan-since-the-wii-series/)

lol @ comments "The game with tentacles, shotas, lolis and waifus sold better in Japan"

Japan is odd in a goofy way

Civ VI has been announced and will kill your lack of a social life (http://www.pcgamer.com/civilization-6-everything-you-need-to-know/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 17, 2016, 03:03:11 PM
Playstation TV: Anyone have one, have thoughts on one?  I just want it to play digitally purchased copies of PS1/2 games.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 17, 2016, 05:06:27 PM
Playstation TV: Anyone have one, have thoughts on one?  I just want it to play digitally purchased copies of PS1/2 games.
There are (http://coolrom.com/roms/psx/) ways to (http://www.freeroms.com/psx.htm) do just (http://www.emuparadise.me/roms/psx) that (http://romhustler.net/roms/psx). Even legal (http://consoleclassics.co/) ones (http://store.steampowered.com/).

Legal wise, don't simply shy away from the ROMs. The tldr is if you listen to the company's they'll blow a lot of smoke up your ass about how it's illegal. But legally they have all but said they are which is how several those specific sites have remained up even after decades of attempted legal injuctions. Sony, Sega, and Nintendo have all lost cases in the 9th circuit so until the supreme court pretty much rules that even TiVo cannot record movies you can copy your old games all you want. Just remember that the gaming industry isn't exactly sitting around either. All newer TOSs are faustian pacts, you buy a temporarily license to play their game on their intended medium and you further agree to them yanking the license for pretty much whatever the hell they want. So eventually emulation, specially of online games, will hit a legal stopping point. And I doubt that'll be post PS4.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 17, 2016, 05:11:28 PM
I should have know this would come up.

Let me rephrase: I want to play PS1/2 games on my television using a device that is permanently attached to my television.  A Playstation TV is much easier than trying to set up a computer dedicated to emulating, especially because PS2 emulators can be a pain.  It is also cheaper than a PS3 or PS4, and as I never want to go out and buy a physical Playstation disc and play it (I do all of my modern gaming on PC), the playstation tv seems perfect.

I am also completely unconcerned about the potential legal ramifications that you brought up, I want to play the game on the intended medium and I don't think Sony is just going to up and decide that all digitally purchased games are no longer valid.  If they did then Steam might and then I won't have anything to play so the playstation games being non-playable would be a non-issue due to other concerns.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 17, 2016, 05:34:33 PM
Let me rephrase: I want to play PS1/2 games on my television using a device that is permanently attached to my television.  A Playstation TV is much easier than trying to set up a computer dedicated to emulating, especially because PS2 emulators can be a pain.
PS2 emulators are pretty easy, it's getting gameshark codes to work that's the problem.

Anyway, the PS TV costs a hundred bucks, or one fifty plus if you want a controller and a whole 8gb hard drive that could only store two whole Final Fantasy games (I jest, but srsly, ps1 is 800mb disks and ps2 is 4.3gb disks, 8gb isn't going to get you far). It also blacklisted any Vita game that uses pretty much any of Vita's hardware, you know, like the touchscreen or motion controls. And if you create a means to play those games, Sony will banhammer you and issue a patch because Sony loves to shit on it's users.

You're better off taking your $150 bucks and walking over to the colleges nearby and asking them if they are cycling any computers out. And since you don't care about the legal status, you'll also have access to every game made for the PS1 & 2 opposed to only the video games Sony has rights to distribute. Hell a Steam Link is fifty bucks, you and port your entire Steam collection to your TV just by leaving your current computer on even if it's nothing more than a laptop sitting next to your bed. Then you can use a PS3 or XBox controller too :p

Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 17, 2016, 05:40:39 PM
$100?  It's 42 bucks.  60 if I want the bundle that you mentioned.  Amazon is your friend. 

I'm not emulating, I've got no interest in it.  If I'm setting up a new network computer it's doing things more interesting to me.  I don't care about Vita only games, we already mentioned that.  Steam link is the only somewhat viable alternative you've offered except I don't really want one of those.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 17, 2016, 06:06:56 PM
Let me rephrase: I'd like a device to connect to the Playstation store to buy/play old games.  I was excited when I saw the Playstation TV, it looks like what I want (a small box that connects to the playstation store that can buy/play old games).  Is it worth it as a device?  Does anyone have any experience with it?  Or should I just wait for the PS3 to get cheaper as the PS4 gains more market share if I want to buy games off of the playstation store?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 17, 2016, 08:18:36 PM
I don't really poke around the PS store, I pretty much moved to Steam, but you should be able to poke around on the store through the Internet to even see if they have what you like because if you're like me they never do.

Like I seriously wish Banjo-Kazooie would have been released on the Wii's virtual console but that ship I'm sure has sailed no thanks to Microsoft.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 17, 2016, 09:20:44 PM
I don't really poke around the PS store, I pretty much moved to Steam, but you should be able to poke around on the store through the Internet to even see if they have what you like because if you're like me they never do.

Like I seriously wish Banjo-Kazooie would have been released on the Wii's virtual console but that ship I'm sure has sailed no thanks to Microsoft.

They have exactly what I'm looking for, thus the questions.  :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on May 26, 2016, 03:54:46 PM
Four days until pre-registration opens for Final Fantasy V Four Job Fiesta! (http://fourjobfiesta.com/)

It's a community-driven challenge run done for the benefit of Child's Play charity which begins proper around middle to late June. It's based off of the game's versatile class system where you can the roles for party members (Black Mage, Knight, etc) out of combat at will. Four Job Fiesta randomly generates four classes for you to use exclusively throughout the game.

As I plan to participate, I set up a Twitch stream for the eventual game. (https://www.twitch.tv/quasarknight) This does not mean that you need to do a livestream or video to be a part of the Fiesta; screenshots and even smartphone pictures to record evidence of your progress are also valid.

The festival ends on September 1st (perfect for being near the release of FFXV!), so folks have about a month and a half to finish the game.

This is a subreddit (https://www.reddit.com/r/ff5fjf/) for it, and this is a Something Awful games thread (https://forums.somethingawful.com/showthread.php?threadid=3776693) for it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 27, 2016, 11:16:58 PM
Dragon Ball RPG for the 3DS (https://youtu.be/xVqrKZdv3aI)

Now with 1000% more character fusions!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on May 28, 2016, 07:28:45 AM
I heard that the new Doom is actually a Doom game. Not some hide-and-heal health regen knockoff.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on May 28, 2016, 07:50:31 AM
You should check out the Game Grumps LP (https://www.youtube.com/watch?v=5WG8abdNpN0) of it, if you want to see what it is like.  Warning, Danny it at the controls, so don't expect skill, but rather hilarious botches.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on May 28, 2016, 08:42:46 AM
Shadowrun Returns and Dragonfall are amazing, I love them (hopefully you will too).  I've wanted to play the online one but what you're describing is what I was afraid of so never bought it.

So I just finished Shadowrun Returns as a rigger. Fun game, but definitely not too challenging on the default mode. I was expecting something a little harder for the final battle. Installing Dragonfall now, so I'll probably start that sometime soon.

As a side note, played it on a Windows tablet and didn't have any problems at all. Steam version supports touch controls easily.
Title: Re: Videogame Discussion III - Snake Eater
Post by: kitep on May 28, 2016, 09:35:00 AM
I heard that the new Doom is actually a Doom game. Not some hide-and-heal health regen knockoff.

For me, the thing that made a Doom game a Doom game was the monster infighting.  When they went after each other, it was pure joy.


Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on May 28, 2016, 02:12:17 PM
I heard that the new Doom is actually a Doom game. Not some hide-and-heal health regen knockoff.

Didn't play it as i neither have a powerful enough PC or the money to buy it now, but watched a full playthrough, and it's amazing.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Shadowhunter on May 28, 2016, 02:29:30 PM
Shadowrun Returns and Dragonfall are amazing, I love them (hopefully you will too).  I've wanted to play the online one but what you're describing is what I was afraid of so never bought it.

So I just finished Shadowrun Returns as a rigger. Fun game, but definitely not too challenging on the default mode. I was expecting something a little harder for the final battle. Installing Dragonfall now, so I'll probably start that sometime soon.

As a side note, played it on a Windows tablet and didn't have any problems at all. Steam version supports touch controls easily.

I played through Returns as a rigger. Found it a bit amusing that no one batted an eyelid at the janitor having grade A/S combat drones following him around when you disguised yourself to infiltrate a place.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on May 28, 2016, 03:18:03 PM
Shadowrun Returns and Dragonfall are amazing, I love them (hopefully you will too).  I've wanted to play the online one but what you're describing is what I was afraid of so never bought it.

So I just finished Shadowrun Returns as a rigger. Fun game, but definitely not too challenging on the default mode. I was expecting something a little harder for the final battle. Installing Dragonfall now, so I'll probably start that sometime soon.

As a side note, played it on a Windows tablet and didn't have any problems at all. Steam version supports touch controls easily.

I played through Returns as a rigger. Found it a bit amusing that no one batted an eyelid at the janitor having grade A/S combat drones following him around when you disguised yourself to infiltrate a place.

Yeah, that one always got me. Do you not see the heavily armed flying machine hovering 5 feet behind me? Are you blind?

I ended up mostly not using the A class drone in the final mission, because I forgot to swap the special shotgun onto Coyote instead of my character, and I needed at least 2 AP to keep her firing and reloading. Should have replaced Coyote's ruger instead. Didn't really have much trouble with me, Coyote, Harlequin, and the Tir assassin.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 28, 2016, 05:45:35 PM
Dragon Ball RPG for the 3DS (https://youtu.be/xVqrKZdv3aI)
Now with 1000% more character fusions!
The five-way fusion is called "Maxi Fusion" and all I can think of is feminine healthcare products. >.>

I heard that the new Doom is actually a Doom game. Not some hide-and-heal health regen knockoff.
For me, the thing that made a Doom game a Doom game was the monster infighting.  When they went after each other, it was pure joy.
That's probably because you played Doom when it came out. But RD isn't talking about that, she is just jumping on the bandweagon and bitching about twenty year old game having it's gameplay modernized and how that must inherently mean it's a bad thing. I think it's a millennial thing.

Yeah, that one always got me. Do you not see the heavily armed flying machine hovering 5 feet behind me? Are you blind?
In Dragonfall if you drain someone's AP they fall asleep and as a minor display bug if there is a story deal after the feat the "sleeping" NPC will walk and talk with the overheard snoring emote.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on May 28, 2016, 06:48:32 PM
I heard that the new Doom is actually a Doom game. Not some hide-and-heal health regen knockoff.
For me, the thing that made a Doom game a Doom game was the monster infighting.  When they went after each other, it was pure joy.
That's probably because you played Doom when it came out. But RD isn't talking about that, she is just jumping on the bandweagon and bitching about twenty year old game having it's gameplay modernized and how that must inherently mean it's a bad thing. I think it's a millennial thing.

No, it's the fact that old-Doom seems a lot more gung-ho and nigh suicidal than more recent shooters. Circle strafe everything.

But no, clearly I'm talking about updating the game and not the fact that after Doom III's abysmally dull survival horror, or Quake IV being a standard shooter, there was little reason to expect that a new Doom game would not go for a fucking follow the leader format rather than the twitch, overly aggressive original.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 28, 2016, 07:33:17 PM
No, it's the fact that old-Doom seems a lot more gung-ho and nigh suicidal than more recent shooters. Circle strafe everything.
Pretty much all the old shooters were because that's how they were designed.

Like closer to your era would have been Goldeneye I suppose, you would have been two when it came out. In the game's mechanics even on hard mode the NPCs only hit you like 15% of the time, had a reaction time of "shit", and could get stuck in rolling animations. Blitzing the game simply meant you took less damage than generally any other method.

Somewhere in the Xbox/PS2 era they could finally code bullets instead of using line-of-sight lasers. You could now fire a projectile that over a length of time transverse the map and check for hits in real time. Dodging and blocking enemy fire became a new mechanic and the new standard, blitzing was no longer possible simply because the devas moved away from enormous miss chances to embracing the idea you'd use cover to negate the shots and so the enemies simply became deadlier.

The trend continued which was bad for gaming as everyone wanted instant replay when they died anyway and a solution was offered: regenerative health. You could have moments of brief off the wall chaos an ever quick runs of blitzing then simply duck behind something and your health would recover. Mechanically it's a win/win compromise. However, this was also the era of FPS elitists that felt their form of Nintendo hard must be respected, regeneration was an easy button that allowed less adjudicated fans to win as FPSers and holy fuck your bullshit of a skill set must be respected (see also people still playing brawl).

Fast foreword a few more years and you have people like you that consider twenty year old game play is innovatory new and Doom should lead the market by refusing to update it's self and that's just retarded. The FPS system made a step foreword with Mass Effect, offering quickly deteriorating regenerative shields and a longer lasting HP bar that you could only recover with items. Innovation would be to improve on that, to lead the FPS genera would be to come up with a new idea to revolutionize gameplay, not wish for a time machine to travel backwards in like some pathetic copycat. But I digress...

The main point comes back to stagnation. You are sick of Call of Duty after Call of Duty and want something different, but your solution is simply more stagnation, let's halt the innovative process and roll things back so we can have repeat after repeat of something as stupid as no regenerating health because the best solution to repeating the old is apparently: repeating the old.  :rolleyes
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on May 28, 2016, 09:15:57 PM
Except, SorO, that Doom did innovate, in a different direction.  Instead of regenerating health, you instead have glory kills which guarantee the enemy drops health for you.  Cover is used only to keep you safe as you close distance or to keep you from being overwhelmed, not to hide and heal.  You don't need to scour the map for ammo, you just need to chainsaw kill an enemy every now and again to make him explode ammo drops everywhere for you.  Weapons upgrade and do so in drastically powerful ways instead of piddly little +2% damage boosts.  It's innovating the gung-ho charge in and slaughter style of gameplay, which is what is so sorely lacking in the modern FPS genre.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 28, 2016, 11:06:51 PM
No, it's the fact that old-Doom seems a lot more gung-ho and nigh suicidal than more recent shooters. Circle strafe everything.
Pretty much all the old shooters were because that's how they were designed.

Like closer to your era would have been Goldeneye I suppose, you would have been two when it came out. In the game's mechanics even on hard mode the NPCs only hit you like 15% of the time, had a reaction time of "shit", and could get stuck in rolling animations. Blitzing the game simply meant you took less damage than generally any other method.

Somewhere in the Xbox/PS2 era they could finally code bullets instead of using line-of-sight lasers. You could now fire a projectile that over a length of time transverse the map and check for hits in real time. Dodging and blocking enemy fire became a new mechanic and the new standard, blitzing was no longer possible simply because the devas moved away from enormous miss chances to embracing the idea you'd use cover to negate the shots and so the enemies simply became deadlier.
Did you ever actually played Goldeneye? Because I'm old enough to have played it when it came out on my country, and there were already projectile physics.

Heck, when the enemy shot a rocket/grenade at you, you could make it explode in mid-air if you had good enough aim!

And at higher difficulties enemy aim went way up and you needed to duck behind cover and/or keep moving. Just rushing ahead in 00 mode would get you a game over screen much faster than any call of duty ever did.

The main point comes back to stagnation. You are sick of Call of Duty after Call of Duty and want something different, but your solution is simply more stagnation, let's halt the innovative process and roll things back so we can have repeat after repeat of something as stupid as no regenerating health because the best solution to repeating the old is apparently: repeating the old.  :rolleyes
Non-regenerating health Dark Souls says hi.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on May 29, 2016, 08:06:35 AM
Non-regenerating health Dark Souls says hi.

Dark Souls isn't an FPS, has an inventory and portable healing items, and is entirely missing guns (or in the case of Bloodborne, a focus on guns as actual weaponry instead of just a parry mechanic).
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 29, 2016, 10:27:18 AM
Except, SorO, that Doom did innovate, in a different direction.
That's nice, but it's RD bitching that Doom was copypasta and her reasoning is regenerating health. In other words, those innovations were entirely ignored, which just further explains how pointless bitching about HP regen or not is.

Did you ever actually played Goldeneye? Because I'm old enough to have played it when it came out on my country, and there were already projectile physics.
The grenades & mines were but every single bullet (and laser & fist) used a hit scan. The red streaks you seen were just added effects. Hell, even in the updated engine, Perfect Dark, the crossbow bolts were nothing more than lasers teleporting to their target. Do ucodebro?

Dark Souls isn't an FPS, has an inventory and portable healing items, and is entirely missing guns (or in the case of Bloodborne, a focus on guns as actual weaponry instead of just a parry mechanic).
Pretty much that. If we wanted to find a no-regen game of any genre I'd just open Steam and pull a couple hundred examples that are currently on sale. Like heck GMod doesn't have regenerating health either, but I have Doom3 & Halos weapons in it :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on May 29, 2016, 11:34:55 AM
Soro, your strawman is showing. You've done a wonderful job of constructing an argument against something I never proposed. There are two things I was interested in: a game that promotes being very aggressive, and getting shot being important because it won't just regen thirty seconds down the line. 

Also, you can stop acting like I must have never played the game because of age. <_<

Quote
Did you ever actually played Goldeneye? Because I'm old enough to have played it when it came out on my country, and there were already projectile physics.

I'm looking at Doom's weapons, and I'm pretty certain the rocket, plasma gun, and initial projectile of the BFG are all non-hitscan.

Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 29, 2016, 03:04:53 PM
Soro, your strawman is showing.
Not really, yours is. I personally cannot fathom how regenerating hit points really has anything to do with calling a game innovative or not which is my point.

I'm looking at Doom's weapons, and I'm pretty certain the rocket, plasma gun, and initial projectile of the BFG are all non-hitscan.
Most rocket type weapons are projectiles, but yeah I think the main shot on the BFG was calculated out like the plasmagun, it's explosion was hitscan with a very wide damage variable. And actually, the plasma gun does serve as a great example of the difference in mechanics.

Some games tend to mix and match and it can be irritating. Like you may have played the first Halo, all human guns were instantaneous but Covenant weapons had delays. As a result you need to line your cross hairs up with one set and lead a moving target with another. I think Max Payne holds a record as being the first all-projectile game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on May 29, 2016, 03:50:32 PM
Soro, your strawman is showing.
Not really, yours is. I personally cannot fathom how regenerating hit points really has anything to do with calling a game innovative or not which is my point.

What the hell does innovation have with my point? If it's a Doom game building on the feel of the original, and working out how to encourage that, then I'm more likely to actually get it. After the survival horror Doom III and Quake IV being just another shooter of the time, I wasn't exactly expecting to get something that goes back to Doom's necessary aggression. Where the regenerating health would get in the way because of encouraging going back to hiding.

Quote
I'm looking at Doom's weapons, and I'm pretty certain the rocket, plasma gun, and initial projectile of the BFG are all non-hitscan.
Most rocket type weapons are projectiles, but yeah I think the main shot on the BFG was calculated out like the plasmagun, it's explosion was hitscan with a very wide damage variable. And actually, the plasma gun does serve as a great example of the difference in mechanics.

Some games tend to mix and match and it can be irritating. Like you may have played the first Halo, all human guns were instantaneous but Covenant weapons had delays. As a result you need to line your cross hairs up with one set and lead a moving target with another. I think Max Payne holds a record as being the first all-projectile game.

The BFG is weird as hell. It sends out a projectile with its own damage, then that explodes, which shoots out a ton of invisible hitscan rays at random points. It's how it kills you so easily.

And the rocket's explosion is amusing for being a cylinder with infinite height. :lmao
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on May 29, 2016, 04:16:23 PM
The new Doom feels really new because it goes against everything FPS we've seen in the past 10+ years, but in reality, i really felt nostalgic while seeing it in action. It felt like Quake III Arena and Unreal Tournament in gameplay/execution. It really is a throwback to the age when shooters were just for fun and didn't really attempt at too much realism.

To me it's a "copypasta" in the way that it glued together what was best from Doom, Quake and Unreal, and then sprinkled in a bit of its own magic. The atmosphere is VERY Doom-like, but the frantic pace at which the action develops reminisces me of Unreal Tournament, while the level-design echoes a lot of Quake II/III for me. At the same time, it has upgradeable gear, a very modern mechanic, as well as enemies dropping weapons/health when killed in specific ways (Glory Kills and exploding enemies cause them to drop health, killing them with the chainsaw causes them to drop ammo).

Its focus is almost exclusively in the gameplay, so much so that it lampshades itself by having the protagonist cut off dialogue by punching monitors, and go explictly against the desires of the "quest-giver". There are very few moments with no player interaction, and they're brief enough, no 10+ minutes cutscenes as we've been seeing with recent games.

All in all, i think it's really innovative because it really manages to give a really TIGHT shooter experience, for people that liked shooters as they were way back in the day. It goes against the more recently established formula and shows that old-school shooters still have a place in this day and age, and that more modern graphics and 3D assets can enhance rather than detract from this experience. That's how it's innovative, not because it created something new, but because it revived something old in a new and improved way, when everyone thought that was never going to happen.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on May 31, 2016, 02:40:13 PM
Now I just need a proper Team Fortress mod for Doom, not the no-grenade hats and crits bullshit that is TF2.

Granted I'm too old for my reflexes to be worth a damn in FPS anymore.
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on June 01, 2016, 06:50:56 AM
Now I just need a proper Team Fortress mod for Doom, not the no-grenade hats and crits bullshit that is TF2.

Granted I'm too old for my reflexes to be worth a damn in FPS anymore.

Get overwatch. It really reminds me of pre hats TF2
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on June 01, 2016, 03:18:05 PM
Now I just need a proper Team Fortress mod for Doom, not the no-grenade hats and crits bullshit that is TF2.

Granted I'm too old for my reflexes to be worth a damn in FPS anymore.

Get overwatch. It really reminds me of pre hats TF2

Blizzard games always end up making me bitter. I'm done with them.
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on June 02, 2016, 03:19:22 AM
Now I just need a proper Team Fortress mod for Doom, not the no-grenade hats and crits bullshit that is TF2.

Granted I'm too old for my reflexes to be worth a damn in FPS anymore.

Get overwatch. It really reminds me of pre hats TF2

Blizzard games always end up making me bitter. I'm done with them.

Really? Personally I have had pretty much nothing but good experiences out of Blizzard barring Diablo 3.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on June 02, 2016, 03:34:37 AM
No, no, Overwatch will legit make you salty. You get some moments of course, but it's mostly salt. It's a game where every hero is literally a hard counter to EVERY OTHER HERO THAT EXISTS.

It's literally a game of rock paper scissors but every hand can beat every other hand simultaneously.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on June 02, 2016, 05:48:10 PM
I was kinda hyped for Overwatch when it was first announced.

Then saw it's a MP-only game.
Costing as much as any other AAA title.
Nope.jpg

Hopefully it'll become F2P somewhere down the road, or at least get a significant price discount.

I still enjoy figuring out what kind of game Blizzard was planning with project Titan. All the lore from overwatch seems like they were gonna go for some low future sci-fi world with two factions. But then they went meh and just made a team FPS where they all just kill each other all day long for no discernible reason or purpose. Heroes!

Well, even in the promo videos, tracer will rather teleport away from the evil sniper than protect the robo diplomat.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on June 02, 2016, 07:50:32 PM
Nah triple a titles are sixty, overwatch was only forty. When I realized that like a day before launch, that became really why I bought it. I wouldn't pay full big name price for it, but forty was alright.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Shadowhunter on June 03, 2016, 01:02:45 PM
Overview of running my first Path of Exile league:
2 goldrims. One Vaal-bricked tabula that I vendor'ed. Redblade Tramplers of Cadiro, making my facebreaker marauder happy.
A 8%/70% increased Rarity Andvarius from Cadiro during the last day of the league. A level 67 ice trapper and a 76 Sparker. Decent haul of currency. Level 1 MTX for those sweet golden footprint cosmetics.
All in all, I'm pretty pleased. Will probably try out Propechy league that starts tomorrow.
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on June 03, 2016, 02:22:03 PM
Overview of running my first Path of Exile league:
2 goldrims. One Vaal-bricked tabula that I vendor'ed. Redblade Tramplers of Cadiro, making my facebreaker marauder happy.
A 8%/70% increased Rarity Andvarius from Cadiro during the last day of the league. A level 67 ice trapper and a 76 Sparker. Decent haul of currency. Level 1 MTX for those sweet golden footprint cosmetics.
All in all, I'm pretty pleased. Will probably try out Propechy league that starts tomorrow.

Going to start prophecy myself, never really get into end game in PoE but I like to make oddball builds and level them up.

Last one involved permanent Righteous Fire, one before that was a Pillar of the Caged God build with as much Strength as possible.

This time I am going for a Ranger(Deadeye) (for +AoE and +Projectile Damage/Speed) build using fireball
Title: Re: Videogame Discussion III - Snake Eater
Post by: Shadowhunter on June 03, 2016, 03:44:14 PM
I don't really enjoy the leveling in the beginning to be honest. If I could just fast-forward Normal difficulty, get the skill points and some sufficient gear and start at Cruel, I'd be happy. Mostly because a lot of the support gems require level 31, so before that it's a bit dull.
Also, some build enabling uniques/rares usually hang out at around level 64, like the +3 to bow gems bow that dropped for me. Awesome for caustic arrow, but it takes a while until I can use it.

Deadeye fireball, that is indeed an oddball build. My most oddball build is one I've yet to take the time to get going. It includes:

(click to show/hide)

As for prophecy, I'm going to be so boring as to try my hand at Dual Flame Totem Chieftain and SRS Necromancer. It's very standard, but I've never played either of those skills and I want to give 'em a try.

Other neat tidbit:
(click to show/hide)
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on June 03, 2016, 04:06:12 PM
I only ever play challenge leagues so I have to level new characters quite a lot and oddball builds make the game more varied I suppose. Plus I have always had an attraction to doing something that nobody else does (or very few people at least)

Deadeye Fireball might be too hard to actually pull off unfortunately. My next choice is Max block earthquake Scion but that's maybe not quite weird enough.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on June 03, 2016, 05:26:07 PM
Now I just need a proper Team Fortress mod for Doom, not the no-grenade hats and crits bullshit that is TF2.

Granted I'm too old for my reflexes to be worth a damn in FPS anymore.

Get overwatch. It really reminds me of pre hats TF2

Blizzard games always end up making me bitter. I'm done with them.

Really? Personally I have had pretty much nothing but good experiences out of Blizzard barring Diablo 3.

Well, everything leading up to an somewhat including vanilla WoW was solid.

My bitterness over WoW specifically revolves around them taking the excellence of the game at that time and failing to apply anything close to interesting pvp design in their patches and expansions. I was even happy enough with random world pvp until combatants were depleted by the battlegrounds and their sick and twisted carrot chase of high warlord. They otherwise seemed to do a good job of appealing the raid crowd, but that aspect was not for me, and that's ok.

Diablo 3 was the culmination of the skinner box filth they started with D2 and perfected over the years of WoW raid loot design, and an ill conceived method of avoiding diablo2's problematic grey market - the dreaded auction house. Ultimately the game lacked fun, since they were overly cautious about making cool loot like in D2 - seemingly designed by god damned accountants. Playing through the campaign with friends at least saved the initial experience. Subsequent patches I heard have returned the fun factor, but I've got backlogs of shit to play, rather than waste time on a heroin drip loot grind.

Starcraft II I ignored as soon as it was announced as a episodic nonsense. RTS genre done to death at this point anyways.

Hearthstone is once again another deviously constructed skinner box, rife with most of the evil trappings of today's mobile games. Skinner box RNG reward, real money to pull the slot machine level again, enticements to make you feel like you should play everyday.

Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on June 03, 2016, 07:55:38 PM
Overview of running my first Path of Exile league:
2 goldrims. One Vaal-bricked tabula that I vendor'ed. Redblade Tramplers of Cadiro, making my facebreaker marauder happy.
A 8%/70% increased Rarity Andvarius from Cadiro during the last day of the league. A level 67 ice trapper and a 76 Sparker. Decent haul of currency. Level 1 MTX for those sweet golden footprint cosmetics.
All in all, I'm pretty pleased. Will probably try out Propechy league that starts tomorrow.

Going to start prophecy myself, never really get into end game in PoE but I like to make oddball builds and level them up.

Last one involved permanent Righteous Fire, one before that was a Pillar of the Caged God build with as much Strength as possible.

This time I am going for a Ranger(Deadeye) (for +AoE and +Projectile Damage/Speed) build using fireball

Perandus was nice to me.  Got a level 86 Juggernaut Pillar of the Caged God sunder build, and while playing that I found plenty of interesting uniques including a Taste of Hate flask and a Varunastra (which I sold for several exalts).

This time around I'm starting off with a Firestorm witch, but I'll likely dick around a bit with Frostbolt.  So far it seems kinda blah to play (and it's just plain sad to look at), but hopefully its interactions with Ice Nova and Vortex will make it more interesting.

Alas, there's an audio bug right now where the audio just dies and you have to go back to the character screen to bring it back.  Probably several other bugs, but I haven't gotten to them yet.
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on June 03, 2016, 08:05:53 PM
You can fix the audio bug by disabling reverb in the options.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 07, 2016, 02:58:36 AM
FUCK YOU, KONAMI!!!! (https://www.youtube.com/watch?v=rszPXD8PSdY)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 07, 2016, 09:58:11 PM
FUCK YOU, KONAMI!!!! (https://www.youtube.com/watch?v=rszPXD8PSdY)

Guess they're pissing on his legacy one game at a time.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 07, 2016, 10:40:11 PM
And for those of us that can't speak or read Japanese?
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on June 07, 2016, 10:50:48 PM
And for those of us that can't speak or read Japanese?

You read the English YouTube comments and realize this is just some shitty pachinko game and that konami likely won't be releasing real games anymore as they focus on their mobile and pachinko stuff instead. That's what I understood from the comments of angry nerds anyways :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 08, 2016, 12:58:08 AM
Yeah, the vid is just a big ad for MGS3 pachinko.  Great legacy to an amazing franchise, Konami! /sarcasm
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 08, 2016, 03:06:47 AM
you go where the money is or criticism is little to nonexistent?

I resubbed to woW tonight....
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on June 08, 2016, 03:35:18 AM
Yeah, the vid is just a big ad for MGS3 pachinko.  Great legacy to an amazing franchise, Konami! /sarcasm

Well, the part where Hideo Kojima jumped out from Konami last year wasn't a very good omen.

Still more than what what Megaman gets from them nowadays though.
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on June 08, 2016, 07:12:42 AM
you go where the money is or criticism is little to nonexistent?

I resubbed to woW tonight....

I feel that pain, I resubbed last week to prepare for the new expansion... WoW is a vortex that eats time.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 08, 2016, 09:55:43 AM
Yeah, the vid is just a big ad for MGS3 pachinko.  Great legacy to an amazing franchise, Konami! /sarcasm

Well, the part where Hideo Kojima jumped out from Konami last year wasn't a very good omen.

Still more than what what Megaman gets from them nowadays though.

Eh? Megaman is Capcom's, not Konami's.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on June 08, 2016, 10:07:26 AM
Derp. :blush

Well, it's still true that MGS still gets more attention from their company than Megaman.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 08, 2016, 10:25:40 AM
You read the English YouTube comments
:lmao :lmao :lmao  :lol :lol :lol :lmao :lmao :lmao
No.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 08, 2016, 03:26:24 PM
Skyrim Definitive Edition Listing Shows Up Online

http://gamerant.com/skyrim-definitive-edition-leak-115/

Looks like this may be a real thing
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 08, 2016, 06:41:36 PM
Skyrim Definitive Edition Listing Shows Up Online

http://gamerant.com/skyrim-definitive-edition-leak-115/

Looks like this may be a real thing

Ah, moddable Skyrim for the unwashed console masses.  Give them cake!
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 13, 2016, 12:55:24 AM
So http://www.cnet.com/news/quake-prey-dishonored-2-fallout-vr-elder-scrolls-bethesda-e3-2016/ (http://www.cnet.com/news/quake-prey-dishonored-2-fallout-vr-elder-scrolls-bethesda-e3-2016/) Bethesda's E3 showcase was great IMO,

I'm excited about Skyrim special edition and if you have skyrim and all the DLC on PC,you'll get a free upgrade to SKyrim SE.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on June 13, 2016, 10:28:26 AM
Things I am excited about from E3 without actually paying attention to E3:

- Fallout 4 getting closer to being complete so that I can finally break down and buy it.

- Dishonored 2, I really enjoyed the first one.

- There's going to be a new Call of Cthulhu game!
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on June 14, 2016, 06:25:46 PM
Man, Kojima somehow made me want a game without actually knowing what it is yet.  Death Stranded seems to be.... Silent Hill meets the 3rd Impact in Evangellion?  I have no idea what the hell I just saw.  But I kind of want it.

Prediction: Psychological sci-fi horror game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on June 14, 2016, 10:31:26 PM
New Zelda, "Breath of the Wild" demo looking pretty awesome.

Gameplay highlights:
-More survival style. Cutting grass no longer wields goodies. You need to eat food to recover health (you can also cook raw ingredients for better food), starting weapons and shields wear down fast so you need to always be looking for replacements.
-More melee weapon variety! Axes, clubs, spears and swords besides bows and bombs.
-You can climb pretty much every surface to reach new places, although it drains stamina faster the harder the surface is to climb. Also shield surfing!
-Very dynamic world. You can chop down trees and then roll them down to create improvised bridges or squish enemies below. Weather changes, like rain makes it harder to use fire stuff, while lighting has higher chance of hitting anybody using a metal sword. And you can throw a metal sword for an enemy to grab so that they're hit by lighting. You'll also need appropriate clothes to avoid losing health in cold/hot enviroments, with different degrees of cold/warm (like as you climb a mountain it gets colder and colder). Enemies hang around in bases, sleep at night and you can steal their weapons (that last bit isn't exactly new as you could do it on Wind Waker, although you couldn't take enemy weapons far). Plus set plants on fire.
-Real open world this time. You start in a big field and then can go wherever you please at start just like in the first Zelda. 100 shrines to explore!

Plot seems to be that Link was put in stasis sleep and when he wakes up Hyrule has been reduced to ruins (the demo allows you to poke around the remains of the Temple of Time among others). Lots of clues pointing out to "Ganon did it". Excuse me, Calamity Ganon. Also Sheik stuff. There seem to be other towns, but they weren't shown in the demo, saying they're a key part of the overall plot. So I would guess Link's job this time is to rebuild Hyrule.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 16, 2016, 05:57:04 PM
Speaking of Nintendo...http://gamerant.com/nintendo-nx-content-focus-759/ (http://gamerant.com/nintendo-nx-content-focus-759/)  looks like they are once again banking on content over power, hopefully this time they will have the big third party publishers with them.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on June 20, 2016, 04:20:14 AM
Compilation of what we know about the new Zelda mechanics highlights. (http://www.neogaf.com/forum/showthread.php?t=1233823) Lots of awesome gifs.

(click to show/hide)

Now back to studying for that chinese exam I've got tommorrow, weee...
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on June 20, 2016, 04:35:57 AM
Hahaha, kicking open the chest without boots on was the best xD
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 20, 2016, 12:46:59 PM
Some Links just want to watch the world Burn
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 20, 2016, 01:45:54 PM
You should check out this post.
http://www.neogaf.com/forum/showthread.php?p=207210063#post207210063
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 21, 2016, 04:55:31 AM
Interview with Hideo Kojima about Death Stranding. (http://www.eurogamer.net/articles/2016-06-20-hideo-kojima-on-going-with-sony-and-what-death-stranding-could-possibly-mean)  He answers some questions about the game (it IS a game and not something else), but does not get into what kind of game it will be.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on June 21, 2016, 05:02:32 AM
Some Links just want to watch the world Burn

The only way you could beat the first LoZ without a guide was to go full pyromaniac and try to burn everything until finding that secret passage to one of the main dungeons.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on June 28, 2016, 06:57:55 AM
Factorio 0.13 is out, and holy cow is it one great update.  Alas, I need to get my sleep schedule back on track otherwise I'd be playing it now.  T_T
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 28, 2016, 10:24:15 AM
https://www.rockpapershotgun.com/2016/06/27/when-does-skyrim-enderal-come-out/ (https://www.rockpapershotgun.com/2016/06/27/when-does-skyrim-enderal-come-out/)
Want to play a different RPG using Skyrim?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 28, 2016, 02:52:51 PM
Speaking of Skyrim I just picked it up on Steam last weekend.

Already hacked my Stealth which permanently broke my level gain (meh) but I finally figured out how to pickpocket and steal stuff without the crap being beaten out of me, losing gold, and pretty much everything in my inventory. But on the up side, I stole a -20% delay scream necklace from a Graybeard so that's pretty cool. I'm working towards stripping everyone in town, since loot doesn't appear to regenerate I'm hoping it works on NPCs too.

The game seriously has one hell of a learning curve to it to the point where you need to watch a Youtube video on how the hell to find the Greybeards because glitching your way up the mountain is dangerous without saving every thirty seconds. So to pick your brains, anyone know the Vampire/Werewolf DLC? I want to become a Vampire Werewolf Dragonborn, it seems per comments Werewolf is wiped when you join the Vampire Fraction, so do I need to join them, hack out vamp, become a werewolf, hack away disease immunity, and rebecome a vampire to have full access? Apparently the set codes can glitch things.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on June 28, 2016, 03:10:08 PM
I've never heard about anyone having a difficult time finding the Greybeards without help  :???

Did you just play Skyrim for the first time and immediately start cheating on your first run? That's no fun  :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 28, 2016, 03:28:38 PM
I've never heard about anyone having a difficult time finding the Greybeards without help  :???
According to google, there are a dozen thread on the subject which makes me feel better.

And cheating is fun. I can't imagine how boring it'd be to painfully walk around town at half speed for hours on end which would bump my level up making the combat side even more boring than Menu Operator to set up an IV drip of potions of healing or stand on the other side of a doorway and shoot arrows tediously slow at helpless targets. :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 28, 2016, 03:33:16 PM
The game does regen loot in many places, but they're on a 1 week timer, I believe.  There is a small tower with a couple of bandits right by a cliff face west of Falkreath that respawns its treasure daily, or at least it does in my game if I have a weird glitch.

You really don't need to hack the game, just find the appropriate cheat mod on Nexus or other mod site.  And there's no real reason to steal everything you can, just looting bandit camps and dungeons of every valuable will get you more coin than you'd ever need, and you can sell that stuff all right away instead of having to get your speech stat up high enough to get the Fencing perk.

If you really wanna break the game, just grind up your smithing, alchemy, and enchanting skills to max.

1. Enchant one of each of the following armor types with the Fortify Alchemy enchantment using a Grand Soul Gem for each:

Necklace (Neck Item)
Bracers/Gauntlets (Hand Item)
Helmet/Circlet (Head Item)
Ring (Finger Item)

2. Put on all the Fortify Alchemy items.
3. Create a Fortify Restoration potion.
4. Drink Fortify Restoration potion.
5. Remove all Fortify Alchemy items and then put them back on.
Repeat steps 2–4 several times until Fortify Alchemy percentage does not increase.

6. Craft 4 Fortify Enchanting potions. (One for each new Fortify Alchemy item that you will enchant.)
7. Take the potion to fortify Enchanting.
8. Enchant item with Fortify Alchemy enchantment.
Repeat 7-8 until all new items are enchanted.

Rinse and repeat as necessary.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 28, 2016, 04:05:00 PM
Oh, I'm just using console commands. I figured I should learn the core game before stacking a bunch of mods in. Likewise the goal isn't to totally break it, hell I could have done all skills at 100 and godmode for that. I'm mostly running around in the world like it's a GTA game slowly progressing the story with periodic game reloads after trying (and currently failing) to kill everyone in town. Those peasants are hardier than they look. >.>

If loot regens once per week does that mean all the barrels I've been dumping stuff in will self-wipe?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 28, 2016, 04:26:02 PM
That one daily tower will overwrite your gear (I tried storing stuff in the chest there, to my chagrin), but all other containers seem to either not respawn loot if you put stuff in it, or just adds to whatever is inside.  That said, it's not an absolute guarantee, but all the ones other than that tower which I've used were safe.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on June 28, 2016, 04:26:41 PM
If loot regens once per week does that mean all the barrels I've been dumping stuff in will self-wipe?

Yep, most containers in the game self-reset eventually IIRC, not sure on the timer though.

Edit: Here you go.  http://elderscrolls.wikia.com/wiki/Containers_%28Skyrim%29
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 29, 2016, 11:13:28 AM
So it turns out combat is harder than I thought, I ran out of healing potions and now my inventory has like 300 less food items in it during one of the Werewolf missions and it turns out those women with bastard swords can pretty much effing kill me in one hit by stunning me. I guess someone needs to learn how to use the block button but they ded now though. The follower-wolf guy turned out to be immortal making him a bit more useful than a stolen horse. His pain and suffering paved the way to my victory.

Also the guards do persist in loincloth near-nudity at least for a few hours. :D
If I steal my orphan's minion's clothing what the heck does that make me?

Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on June 29, 2016, 01:00:23 PM
There's a path to find the Greybeards that requires zero climbing. You have to go to Ivarstead, and there's the '7,000' steps of peregrination to reach the temple of the greybeards. There's a guy that gives you a quest to deliver some food to the Greybeards, who leave off of donation (Neckbeards?), and there's also a side-quest that's semi-hidden to read 10 stone tablets on the way to the Greybeards, which gives you a bonus for a good while that IIRC, makes it so that animals don't attack you. I might be wrong on that one though, it's been a while.

Things i'd make a priority on a new playthrough:

Fuck right off to Riften as soon as possible. Easiest way is fast track to Whiterun after the mandatory intro, then take the charriot to Riften. On the Riften docks, there's an Argonian by the name of From-deepest-fathoms who is a little bit on the crazy side. She'll give you a quest to go to a dwarven ruin, pun-intended, the name of the quest is "Unfathomable Depths", clever Bethesda is clever.

Dwarven Ruins are an AMAZING source of cash/xp and gear. Dwarven gear is one of the best gears available in the early game, and levelling up Smithing to smelt all those dwarven ingots will give you plenty of cash to spare in the early game. You'll also gain a VERY useful bonus by completing the quest - making Dwarven Armor 25% more effective (effectively putting it on par with Ebony armor - prrrreeettty good) - and also making Smithing go 15% faster.

Which is why i'd make it my top priority to do this quest.

Also in Riften, there's the Thieves Guild. Which is pretty easy to speedrun through. The quests aren't ACTUALLY that hard, and you get some VERY neat perks, like fences who will buy your stolen goods - no questions asked - a infinite source of lockpicks, as well as a free base to call your own. The light armor/gear they give you is ALSO pretty good.

ALSO in Riften, there's Mercurio, arguably one of the best companions in the game, which you can hire for about 500g. And another companion that's a meatshield, Mjoll the Lionness, which is also a quest-giver. Her quest is pretty easy, and once you complete it, she's your follower for free. BONUS: The quest involves going on another dwarven ruin, so MORE dwarven loot to sell/smelt into ingots then smith and then sell.

By that point, i'd then abandon Riften for a while. No more super amazing quests or gold to be found, unless you want to go into the Black-Briar Mead stuff, but that can wait.

Markarth would be my next stop. Through carriage, you can get there pretty easy. There's SEVERAL amazing quests in Markarth. And, as a bonus, several GOLD AND SILVER mines nearby. SCORE!

Don't EVER underestimate mining in Skyrim. Mining is VERY useful, and can net you a very nice profit. Gold and Silver mines are one of the most profitable and most important in the early game.

Why do you ask? Well, the game decides your Smithing XP by the value of the item you're smithing. Jewelry is expensinve, dawg. Which means Jewelry gives some of the best XP you can get through smithing. And it doesn't require many perks at all to get into.

But don't go smelting all your silver/gold ore just yet. Transmute Mineral Ore is an actual spell in Skryim and can be found in Halted Stream Camp - close-ish to Whiterun. It's also a pretty good Iron Ore mine.

Did i mention you can transmute Iron to Silver and then to Gold?

You see where i'm getting at with this.

Contrary to what the game might lead you to believe, the fastest and best way to raise your damage in the game is by raising your smithing to godlike levels. Smithing can be raised very very fast, and it gives you real damage increases on your weapons right off the bat, as well as increasing your defenses the same way. And you make a quick buck by converting near worthless Iron Ore into pretty expensive jewelry, which you then use to buy more Iron Ore...

In a few short hours you should be able to hit Smithing level 100 no problem. You then get Dragonbone weapons and armor and are basically pretty much invincible to anything until the enemies level catches up to what you can muster in way of power.

This is what i'd do if i was in a new playthrough of Skyrim. This will make you powerful enough to be able to explore everything without much concern.

Another quick tip i'd give you is to use the caravan outside major cities to travel between all of them so you can get them all on your map for fast-travel purposes. You then never need the Caravan again. Also in Riften there's a quest to steal a horse called Frost which is a pretty good horse, and IIRC you can use Frost forever if you never hand in the quest. Do make him essential, though. He's not by default, and as such, can die.

The Dark Brotherhood though, can get you Shadowmere, which is actually immortal and looks super-badass.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 29, 2016, 05:01:51 PM
Nice guide, I've just became a Werewolf and ate naked guards so far.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on June 29, 2016, 08:33:11 PM
Also a perfectly valid strategy. Full Werewolf is quite viable with Dawnguard. Ring of Hircine can be your friend.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 29, 2016, 08:52:07 PM
I've got a feeling Sor0 will love the Ebony Blade.  It gets powered up by killing allies with it.

The Ebony Blade is obtained in the Daedric quest "The Whispering Door", which can be initiated after reaching level 20 and completing the Dragon Rising quest, by asking Hulda, the barkeep at The Bannered Mare in Whiterun, if she's heard any rumors. If Hulda has been killed, Ysolda, who will have since taken over the inn, will not begin the quest.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on June 29, 2016, 11:15:23 PM
Is there a mod to remove the "important person" flag from all NPC's? It's a pain to do it from the console every time I want to go on a murderous rampage.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 29, 2016, 11:23:34 PM
Journal Entry #1
I arrived in Skyrim and I just got this feeling that today would be a nice day. The air was crisp, the birds singing, the bare chested brute with a black mask here to chop of my head had recently showed. Yes today would be a good day. As I knelt down to retry my luck at blind character creation the DM rolled high on the Encounter table and a dragon appeared.

In a struck of luck the dice had fallen in my favor and the dragon decided to murder everyone to help me. Dragons are such majestic creatures in this game and I am so indebted to them. I will had to do everything in my power to return the favor and karma willing pay it foreword.

Journal Entry #2
After the dragon freed me from slavery I followed a man to a nearby town and met a black smith. He was a kind man that was very much in love with his self. After what felt like hours of murmuring to him self because I know I wasn't paying any attention to his conversation he told me I could take anything in his house within reason. Such a nice man. I saw a shiny sword in the blacksmith's basement, I the great an amazing adventurer surely have need of that. I could almost hear the greybeards chanting the words of power, "It's dangerous to go alone, take everything."

Journal Entry #3
...His wife shanked me in the back while the kids gleefully came running up asking how I was doing.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 30, 2016, 04:05:27 AM
 :clap :lol you should make a thread just for your skyrim adventure
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on June 30, 2016, 02:49:40 PM
Given the way Skyrim auto-leveling happens, the more focused your character, the more deadly they often are against scaled content.

That said, my original playthrough was almost strictly a conjuror, maybe a little destruction/cold for cc. Most of combat was fire and forget pets and pick up loot amongst the fire fight. Real easy to abuse conjuration leveling by spamming bound weapon while this was going on.

Later on abused Enchanting/Alchemy loop to craft and maximize enchantments, which got absurd with the elemental/destruction perks. But also lead to me to second character.

Hey, there are enchantments that make unarmed close to viable with Khajit. Very sad that none of the Sneak perks would apply. But unarmed & archery was fun, after building the proper gear.

There's so many good mods out there it's decision paralysis to think about getting back into it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 30, 2016, 03:22:08 PM
Journal Entry #4
Thanks to some band-aids & retcons I got better. I followed the blacksmith outside and he task me with bashing rods of iron flat and putting them on the grinding wheel. A menial task for an adventurer such as my self but before I could turn down his request the wife cracked open the front door and asked how I had started yet because she needed a sharper, less painful, knife for dinner. I turned to the blacksmith and told him I'd be happy to make anything he liked.

Journal Entry #5
The sun set and I still haven't found the tavern that should be full of quests was. I did however find a door in the village that was locked and I tried my keys on it. It took a bit of wiggling but I got in without any form of detection other than the twenty or so pieces of scrap metal on the ground that were my keys. I attempted to borrow the sleeping peasant's stuff but he woke up and attacked me. I struck in self defense and in return for my efforts I returned outside to see several people standing there waiting for me weapons in hand. Somehow, I knew she was behind this.

Journal Entry #6
After even more excessive bandaging as I realized the rails on this world were built ten foot high the blacksmith's wife asked me when was the last time I slept.

The country side is amazing, I'm sure glad I wanted to hike to the other town in the middle of the night.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on June 30, 2016, 03:36:45 PM
It's still in Early Access, but I'm enjoying the hell out of Subnautica. It's very much an underwater survival/building game, but instead of your done-to-death blocky MineCraft knockoff or zombie apocalypse the maritime terrain and life make it feel new and refreshing.

There's also the satisfaction of getting enough materials to build an underwater base, submarine, etc. Things are spaced out such that you initially can build small but useful tools, making your way up to bigger stuff.



I know that it's a spiritual sequel to Baldur's Gate, but Pillars of Eternity has so much D&Disms it's not even funny. Still having fun playing it, though.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 30, 2016, 03:37:57 PM


There's so many good mods out there it's decision paralysis to think about getting back into it.

I can't wait till the remaster for xbox one comes out just cuz mods!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on June 30, 2016, 03:51:23 PM


There's so many good mods out there it's decision paralysis to think about getting back into it.

I can't wait till the remaster for xbox one comes out just cuz mods!

I honestly don't know how people manage playing TES on consoles.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 30, 2016, 04:42:27 PM


There's so many good mods out there it's decision paralysis to think about getting back into it.

I can't wait till the remaster for xbox one comes out just cuz mods!

I honestly don't know how people manage playing TES on consoles.

When i got it on PC, i still used an xbox 360 controller
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on June 30, 2016, 05:22:15 PM
I got bored with subnautica, I'm waiting for more to be put into the game.

Granted, I didn't get very far with the building part.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 30, 2016, 07:10:57 PM
Journal Entry #7
I came across some farm land near a town named Whiterun and immediately assisted in their harvest while they were asleep. Peasants need a helping hand from time to time and I graciously offered it without them evening having to wake up and ask. By the time I made it to the front gate it was almost daylight out and I must have failed a Bluff Check or perhaps the guards had invested in Sense Motive a little too much via some DM Fiat and they immediately asked why I came to town. Thinking fast I spun a tale of the haunting wife I found after the dragon ate my enemies. They were mostly concerned over the dragon part so I suspect they were all single.

Journal Entry #8
This dragon thing seems pretty big. Using it as my excuse I was able to address the king directly whom told me his court wizard had a very important task for me. I was handed my very first quest, I'd better do my best and get started on it right away! But first I need to compulsively steal everything that was nailed down and on fire without being seen.

Journal Entry #9
I met a cute girl in town, the local alchemist whom I sure knew twenty different ways to poison me during lunch. I showed her my confidence when I looked her in the eye and stole a bunch of herbs right off her encounter and I knew she liked me when she offered to buy them.

Journal Entry #10
On my way out I found another blacksmith she asked me to run a sword up the hill. I pride my self on being a cunning adventurer whom does not need the same lesson twice.

So I delivered the sword and left a tithe of forty plates and thirty seven goblets in a barrel outside of her house as a peace offering.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on July 01, 2016, 02:34:50 AM
 :lmao :lol :clap gold.....comedy gold 
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 01, 2016, 09:59:12 PM
Journal Entry #10
I traveled to Bleak Falls and I found it spider, it killed me.

And that's when I discovered perhaps my greatest ability so far: the DM had no friends.

Journal Entry #11
I stood at a doorway far too small to allow the spider to pass and I pumped it full of iron and steel tipped sticks until it died allowing me to free a thief. I was introduced to a Zombie the locals prefer to call the "Draugr" which helped me punish the thief but being unholy undead creatures of the darkness I had to put them down too. Then there was no shame in just letting all the glorious loot just lay around.

I also stared at a wall until I learned a new spell I wasn't allowed to use. This world is so strange.

Journal Entry #12
I came back to town and turned in the plot item, mostly because I wasn't allow to leave it with the blacksmith, and they told me to I was a good luck totem and I should head out to a lonely tower to see if my dragon friend would come back. That made a lot of sense and I had more than enough stolen items to pay off that debt though of course I did not say that.

Journal Entry #13
I met my friend again and when I reached out with my hand to shake it in an expression of gratitude the dragon used his mouth to shake back. Except he missed my hand and bite the entire upper half of my body. I guess he was really into it. I asked what he was doing and the dragon simply said eating his leftovers he was too full to finish.

How horrific, for the dragon.

Journal Entry #14
I fired another arrow into the dragon whose wings were in mere tatters preventing it from ever taking to the sky again and I moved up on the food chain. Dashing as quick as I could I ran over beating the NPCs high fiving each other for surviving and I begun to loot the corpse before it could even stop moving. You could tell how effective I was because within seconds all the remained was a pile of bones.

The NPCs then begun to chant "Dragonborn", "Dragonborn", "Dragonborn" over and over again pausing only to speak gibberish in between. The title is a little odd, I would have accepted "Dragonslayer" but whatever. Maybe Born was some kind of first kill thing. Then I stole their pants while they were distracted and we all walked back for a beer and quest rewards.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 01, 2016, 10:15:58 PM
Also outside of the journal I think I did things backwards but there is no way in hell I'm restarting my file. It appears per console commands you are supposed to go Vampire Lord to Werewolf to "player.removespell F5BA0" to sanguinare vampiris. Through I'm not sure if that restores the Vampire Lord form of if it's only the normal Vamp stuff. So I bookmarked my first mod, Hybrid 4.0, unfortunately it only installs with all the Perks or none of them rather than keeping my current progression so I'll install it after I progress Vampire some more.

Werewolf to be honest is OP amazing. The quest for it in the Silver Hand area was pretty challenging but the undead and immortal follower helped, specially if you picked off the Greatsword twins ASAP. I was able to chew my way through the next quest with really no effort as well as clear a couple areas.

Vampire Lord on the other hand starts are significantly weaker through it's ranged ability is pretty nice. It's also done backwards imho, the longer you go without eating the more powerful you become. I also have no idea who I'm supposed to bite people in melee style.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 01, 2016, 11:02:35 PM
Apparently the website Nexus Mod demands money to even fucking sign up for their forums to access locally hosted mods or to even see any post marked mature. I thought Minecraft was some millennial bullshit with it's ad-links attached to ad spamming websites but now you can't even access a mod website without throwing money at them. ffs people, you're taking someone else's video game with thousands of man hours poured into it. Spending ten minutes editing numbers or maybe just replacing a texture map someone else ripped out of another video game does not entitle your stupid ass to any goddamn money.

And in other news, the Hybrid pack was hosted off site so I was able to download it so that's a plus. But I want you to venture into my world for a moment, are you ready for this?
Quote
player.addspell 00092C48
player.addspell 000F8208
player.addspell 000E5F64
player.addspell 000F5BA1
player.addspell 000F5BA0
player.addspell 000A1A46
player.addspell 0010C6E8
player.addperk 0002BA1D
player.addperk 000AEC05
That's all the mod is. A list of game commands that are automatically executed in sequence when invoked. Any buttplug could perform it if someone decided to list them on the wiki in the same section I pulled the previously spoken of method to combine the two sides. At least this author scored a little higher on the self realization part and hosted it off NexusWorld because even he realized no one should ever have to pay for something like that.

Needless to say, I can already tell you that it would wipe my perks I already progressed for obvious reasons.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on July 01, 2016, 11:16:57 PM
Apparently the website Nexus Mod demands money to even fucking sign up for their forums to access locally hosted mods or to even see any post marked mature.

I don't recall having to pay them to download mods from the nexus.....
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 02, 2016, 10:10:09 AM
*shrugs*
I hit register and it tells me I have to be a member to download files over 2mb. Then again it also doesn't talk about money until you hit register a second time and while that page mentions free users there are no free options.

Annnnd you don't have to click on an option to move to the next page. That's very purposefully unintuitive. >.>
Me and 86,000+ people fell for their shit according to the Youtube video telling you where to click.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on July 02, 2016, 11:19:22 AM
I think you have to be a paying member to use their 'download with manager' stuff instead of 'manual download', which only saves you about 2 button presses anyway.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on July 02, 2016, 11:42:29 AM
I think you have to be a paying member to use their 'download with manager' stuff instead of 'manual download', which only saves you about 2 button presses anyway.

Nope, using the manager is free, I do it all the time.  I'm really not sure what the point of being a paid user is, besides faster downloads. 
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on July 03, 2016, 12:47:51 PM
https://www.twitch.tv/gamesdonequick

Summer Games Done Quick is starting in about 20 minutes from this post.  Check https://gamesdonequick.com/schedule for the schedule!  First up is Super Mario Sunshine, then LoZ: A Link Between Worlds, then Demon's Souls, then Bastion.  So happy to see it on Twitch for the first time.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on July 03, 2016, 03:04:19 PM
Oh, you should have watched Shitty Games Done Slow by the Super Best Friends.  They played MindJack, a terrible game where the first big bug encountered forced them to keep replaying the first level over and over.  They did eventually manage to get past it, and continued to play the game at a leisurely pace.  They even beat the game, and later discovered that they had set THE WORLD SPEED RECORD for it!
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 10, 2016, 02:03:27 PM
Journal Entry #15
I came back to Whiterun the conquering hero and was properly rewarded with knighthood and a new shiny enchanted axe. Apparently there was some kind of call in the background letting me know the neckbeards have summoned me. Well of course they summoned me, I'm kind of a big deal.

Journal Entry #16
I stole a horse and we traveled out into the world together with a quest marker on my map. And I learned a few things about the world, like how I'm also part spider and able to stand on steep ledges running sideways until I can jump even higher. I also learned my stolen horse was better in combat than I was when it killed and entire bandit camp while I was sniping them with arrows. I came to the conclusion that I was a paladin and my faithful steed Thunderhooves would be with me forever as we smite the wicked.

Journal Entry #17
I have no f**king idea where these neckbeards are but I've killed approximately one "northern Ireland" in bandits attempting to figure it out. Also someone kept placing mountains in my way and eventually Thunderhooves fell to his death. I celebrated his life by doing what we did best, caving faces in.

Journal Entry #18
It turns out you can just port into the nearby down, run across the bridge, and turn left. After more stairs than Rocky could ever climb I met the neckbeards whom taught me how to call the name of my attacks and somehow yelling sound forward also causes me to recoil forwards in a quick dash. This world makes no goddamn sense.

I also failed to kill them so I simply stole a necklace for a consolidation prize. They need to keep their clothing >.>

Journal Entry #19
The neckbeards are not convinced I am a dragonborn, even through they called me, I stole a dragon's soul, and instantly learned their shouts, so they are sending me on a go fetch quest. Screw them.

I now own a house with my own minion in training in Whiterun.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 11, 2016, 06:09:35 PM
This just in, the Bloodskal Blade fires motherf'ing Getsuga Tenshos.

Skyrim is pretty much most of what Skyward Sword should have been at this point.
Which is probably why Breath of the Wild is a sandbox lootfest complete with kid friendly nudity and fire.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on July 11, 2016, 06:46:54 PM
Dragonborn DLC is amazing overall. The Bloodskal Dungeon is incredible!
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 12, 2016, 01:03:44 PM
Journal Entry #20
I met some people in Whiterun who killed a troll on my way in some weeks ago and seeing how they killed it before I could run over and gave me a ton of lip for not helping I paid them very little heed. Well it turns out their base is here in Whiterun and I signed up to join it.

At first I ran around like a delivery boy but they eventually teamed me up with a mentally challenged heavy armor specialist which was like the best thing ever. I paid him for advice then stole his money to pay him again and he never caught on. He was also apparently immortal and offered peace every time I "accidentally" struck him down. Best ally so far, I even bought him dinner with his own stolen money as a reward for helping me.

Journal Entry #21
Bitches with overcompensating swords be damned. Anyway, I found a Skyforge and properly stole all the weapons on the table and eventually found my self being invited to their sect cult. I am supposed to meet them tonight for some fluid swapping and I'm highly debating on not showing up at all seeing how there is only like two girls. While chilling at the local forge the blacksmith, whom complained she owned waaaayyy to many plates at this point, started talking about how she wished she could use the Skyforge some time. *sighs* Guess who will be showing up tonight.

Journal Entry #22
I was invited into the basement and told to drink the cult punch which they made a point of showcasing it was werewolf blood. I was relived the juice came out of a respectable tube and drank it. They claimed there might be some side effects before opening the door and letting me run around unsupervised in Whiterun.

I only was allowed outside for a few seconds but I brutally ate the face of an annoying NPC. They claimed the transformation was hard to control, dude you kicked me outside by my self. Eer I mean, yeah it was totally the werewolf that killed not me. I plead the W or whatever.

Journal Entry #23
Now a werewolf I terrorized the country side with my ability to ragdoll idiots into submission and legendary song reference such as knocking on a door before breaking it down yelling "who let the dogs out, bite, bite, BITE, bite" or "what did the human say OOOOoooooooooooowwwwwwwwww". Eventually I returned with a nearly capped progression for another mission and they teamed me up with Miss Snappy from before.

Journal Entry #24
She does not find my singing funny in the slightest so I spent the evening reciting the Bloodhound Gang's Bad Touch lyrics.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 17, 2016, 11:03:35 AM
Journal Entry #25
I ventured forth into the world using my new wolf form to run through the world Thanks to it's powerful legs and stamina I was able to go all night and I discovered new farms, towns, and mayhap even what they call a city or two. I killed guards, bandits, dawnguards, cultists, animals, dragons, trolls, vampires, mammoths, zombies, and ate out half naked people in fur. It was an adventure of biblical portions that lasted many days and left so many corpses in my wake the criers of every town spake of the dragon terror and the clergymen demanded everyone to repent now before they were next.

Journal Entry #26
I found the Dawnguard base and walked in the front door proclaiming that I, the great Dragonborn, was here to slay the supernatural teethed terror spawn and I wanted more crossbow bolts. They said they would happily sell them to me and asked if I would go empty out some hall. Sweet, I agreed.

But apparently "supernatural teethed terror spawn" means vampires and their dogs. Before I left I attempted to discuss the matter and they asked me that if vampires are dead humans that come back to life then what were dragons that came back to life. And I stood there speechless unsure of what to even say to that, mostly because my eyes teared up in the joy in the expectation of murdering a Dracolich. So I ventured forth, cleared out the area and found a sliding puzzle.

Journal Entry #28
I should probably write this in my journal because I know the rumors of what happened will fairly inaccurate. So the puzzle was taking longer than it probably should have because my first reaction was to kill all signs of life followed by running through the enormous room following by searching for the next door in, and I feel I need to repeat my self: the enormous room. I became very hungry, werewolves like a lot. And so I was innocently eating the last bits of my food, since I haven't eaten all day, and I was pushing first dinner into morning, and I was a growing wolf pup who drooled a lot, while I did the puzzle.

Also I have no idea what kind of magic that bound the very respectable vampire lady who was sleeping in the center under the ground where bread crumbs can easily fall but it is not so strange as to think the seal, and her position form under the floor, would leave her wet with breadcrumbs in her hair. I just want the record to show that.

The vampire, named Serana, had some questions which I played the dumb adventurer to and as my reward she was going to take me to the vampire castle. Twelve hours into joining the Dawnguard, I said the puzzle took a bit, and I already found the vampire nest, I am such an amazingly adventurer.

Journal Entry #29
The vampire castle is such an amazingly place, and the king is her father, and he really made things awkward by asking me why Serana's face smelled like dog hair and was covered in bits of uneaten food if I found her bound and sleeping. The man's interrogation techniques were legendary and even after the explanation met awkward silence and stares I found my self confessing just about everything. From how the Dawnguard hired me, to being a werewolf, to the nightmares of blacksmiths dipping me into their forge's fires, to how I was looking for a Dracolich. I spent hours under his gaze being asked if I plan to get a job, what do I plan on doing, have I ever thought about kids, and eventually he offered to turn me into a vampire as my reward.

But not just any vampire, a vampire lord. I kind of accepted, what could be the harm in that right? It was a reward and it's not like he had some ulterior motive I'm sure. Man I wish I put some ranks into sense motive.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 17, 2016, 11:33:46 AM
Journal Entry #30
The long winded entries continue. The other lords were less than polite with me since I was now a high ranking vampire lord dragonborn but with Serana standing around all they could do was send me on tasks they figured would kill me. So me and her took off and explored the world some more, me for still not visiting most places and her for not being out for the last ten thousand years or whatever. I joined the mage college and a thieves guild, learned about marriage, and I even met a kid that was trying to summon me to kill someone who turned out to be a terrible kid hating bitch at an orphanage. It was awesome.

Serana for the most part played my wingman to our escapades. I also loved being a werewolf so much the gods had decided that I could be the first hybrid and Serana would overlook my werewolf transformations and keep them a secret. There was so much blood shed. But eventually even my werevampire strength wore out and I fell asleep. Halfway through the night someone tried filling my room with some kind of gas to put me asleep. It's a tactic that wouldn't work since my helm of water-breathing couldn't possible extract enough oxygen from water to keep me alive, it must have been supplying me with magically created oxygen, and so I didn't need to breath their smoke to begin with. So I was awake but playing dead while they carted me off into the night.

Journal Entry #31
All they did was lock me in a shack on a bed so what the hell, my vampire senses showed one person waiting for me to wake up so what the heck, I went back to sleep. Fourteen hours later according to my knack ability to track time in six second intervals I woke up and met a women named Astrid. She tried being ominous and claiming that I killstole so I owned her secret group and like a bad Jigsaw she set up this little game.

On the other side of the room were three people, hooded and apparently bored with all the waiting. One of them had a contract out to die and the other two didn't. I realized this was some kind of test, would I discover who it was or would I simply decide the assassin was the real villain. I scratched my chin as I came up with a solution to the test. Once I was ready I used my vampire powers to temporarily turn invisible and then I stole everything Astrid had before walking over to the three kneeling people I pulled off their hoods so they could see me and they could see her, they had overheard everything but now that could finally see the people deciding their fate. And then staring at Astrid I spoke to them, but what I said was not a question but "Yol".

Astrid tried to remain unflinching but I can tell I surprised her, perhaps some my cruelty and display, or maybe because she just realized I was the dragonborn here to prevent their lives from decaying into slavery and meat, or maybe she heard Serana outside draining the blood from the last of her allies, but she glanced downwards unable to meet my gaze and she realized she was sitting on top of the book shelf naked with her clothing neatly folded in my hands. In that moment she must have realized how close to the brink of danger for her and her entire club really was. This was one NPC that was not going to successfully push me around.

She recovered quickly and offered me a job promising me that she her self would offer me contracts with targets worthy of my attention and gave me the password, and location, of her entire secret assassin club. When in doubt, try to make them your friend right?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 17, 2016, 05:49:34 PM
Journal Entry #32
Astrid was a little surprised when I knocked on her door and asked if she had found anyone yet, maybe she didn't expect me so soon? She offered up some kind of excuses of being delayed running back here but I simply told her I was getting bored so she asked around and one of the guys said he had not one but three contracts for me. Finally some respect. As a reward for the group's loyalty I stole all their pants and replaced their shoes with a bunch of rags.

Journal Entry #33
Back out into the world again I decided to continue the main quest a bit and finally went to retrieve the horn in the go fetch quest. And son of a Blacksmith, some women named Delphine beat me to it. Huh, I guess either the test is worthless or she's another dragonborn. Serana offered to turn into a thrall if she was, that girl has a control issue. Always bringing men back to life and making them run after her.

It looks like I'd have to go to Riverwood, some town near the bottom of the mountain. Strangely my map said I had already been there.

Journal Entry #34
Oh shit, it's Riverwood.
Title: Re: Videogame Discussion III - Snake Eater
Post by: littha on July 17, 2016, 08:01:43 PM
Just watched someone fall off a pier and into a lake playing pokemon go. Comedy gold.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on July 20, 2016, 02:56:19 AM
15 minutes of Persona 5 gameplay footage. (http://gematsu.com/2016/07/15-minutes-persona-5-gameplay)

The System Shock Remake kickstarter just broke $1million. (https://www.kickstarter.com/projects/1598858095/system-shock)

DoA5 will have Attack on Titan costumes. (http://www.flickeringmyth.com/2016/07/dead-or-alive-5-last-rounds-attack-on-titan-mashup-costume-pack-unveiled-watch-the-trailer-here/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 21, 2016, 05:14:30 PM
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Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on August 10, 2016, 01:59:36 AM
Overwatch cheaters are super salty about getting banned for cheating! (http://imgur.com/a/ZzSGi)
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on August 12, 2016, 02:38:31 AM
https://www.kickstarter.com/projects/2107261546/ethos-it-begins-again

A rather interesting game with 3 distinct styles of playing it; as an emperor building your own empire and sending soldiers/mercs to fight, as an adventure delving through dungeons with a combat style that reminds me Dark Souls, or as a gladiator in the bloodsport arena in both single and team pvp battles.

Or something, I don't explain things good. Check it^
Just randomly ran into it on Steam's Greenlight and found their Kickstarter and I instantly wanted to fund this shit  :D
And I don't actually do this whole kickstarter funding thing, ever really.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on August 12, 2016, 10:25:29 AM
https://www.kickstarter.com/projects/2107261546/ethos-it-begins-again

A rather interesting game with 3 distinct styles of playing it; as an emperor building your own empire and sending soldiers/mercs to fight, as an adventure delving through dungeons with a combat style that reminds me Dark Souls, or as a gladiator in the bloodsport arena in both single and team pvp battles.

Or something, I don't explain things good. Check it^
Just randomly ran into it on Steam's Greenlight and found their Kickstarter and I instantly wanted to fund this shit  :D
And I don't actually do this whole kickstarter funding thing, ever really.

Looks interesting, I'll have to check it out when I'm not at work.  Feel free to cross post it over here (http://www.minmaxboards.com/index.php?topic=15555.0) if you want.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on August 26, 2016, 09:35:54 PM
UPPERS! (https://www.youtube.com/watch?v=u2mvXgKbu88)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Libertad on August 27, 2016, 11:19:51 PM
No Man's Sky is one of Steam's best sellers, but look anywhere else on the Internet and all I see are flaming garbage wrecks of drama.

TL;DR Creator promised a bunch of stuff and overhyped it Molyneux-style.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Sinfire Titan on August 28, 2016, 07:39:15 AM
No Man's Sky is one of Steam's best sellers, but look anywhere else on the Internet and all I see are flaming garbage wrecks of drama.

TL;DR Creator promised a bunch of stuff and overhyped it Molyneux-style.

And now its being refunded regardless of play time.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on August 28, 2016, 12:37:50 PM
Best seller only shows how many sold, no regards to reviews and refunds :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 12, 2016, 11:31:31 PM
Well this sucks http://www.windowscentral.com/microsoft-unpublishes-nintendo-emulator

Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on September 13, 2016, 01:03:34 AM
I don't see the problem here when it'll likely be right back soon for PC.Something everyone has.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on September 13, 2016, 02:01:36 AM
The Last Guardian gets delayed. (http://blog.us.playstation.com/2016/09/12/an-update-on-the-last-guardian/)

Sony will not allow mods for FO4 or Skyrim on the PS4. (http://gematsu.com/2016/09/sony-wont-allow-mods-fallout-4-elder-scrolls-v-skyrim-ps4)

Drive Girls, a transforming mecha car game. (https://www.destructoid.com/drive-girls-a-transforming-mecha-car-game-looks-like-my-jam-386281.phtml)

Bloodstained is delayed to 2018. (https://www.destructoid.com/bloodstained-ritual-of-the-night-will-now-release-in-2018-385645.phtml)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on September 13, 2016, 06:42:54 PM


Drive Girls, a transforming mecha car game. (https://www.destructoid.com/drive-girls-a-transforming-mecha-car-game-looks-like-my-jam-386281.phtml)

...I am SO glad the Vita got hacked.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on September 13, 2016, 07:58:26 PM



Drive Girls, a transforming mecha car game. (https://www.destructoid.com/drive-girls-a-transforming-mecha-car-game-looks-like-my-jam-386281.phtml)

 :lmao
I need to play this
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 26, 2016, 02:24:12 AM
what happened to the skyrim?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 09, 2016, 02:41:46 PM
what happened to the skyrim?
I think you killed the thread with that question.

I'm not sure what happened to Skyrim, was was going to happen (and may have since) was a remastered edition that brings computer mod packs to console systems.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 09, 2016, 08:29:10 PM
what happened to the skyrim?
I think you killed the thread with that question.

I'm not sure what happened to Skyrim, was was going to happen (and may have since) was a remastered edition that brings computer mod packs to console systems.

But i loved reading your adventures...anyhow Skyrim Special edition comes out on the 28th of this month,with a free copy to PC owners of it and all DLC and I know have a computer that can run skyrim at ultra   :D
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 09, 2016, 08:30:59 PM
But i loved reading your adventures...
I totally spaced on them.
Edit - Read up on it and seen where I left off. Man that was such a wtf moment for me. Like why in the hell is he even here, who builds their house over the abominal snowman's cave?!

I can restart but I'll have to reread the plot to make sure highlights are in order.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 12, 2016, 01:59:12 PM
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Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 13, 2016, 01:06:08 AM
 :lmao


So,it currently stands I'm playing skyrim as oyu can tell,but I think after this play thru I'm going to attempt to put in a skeleton and related physics along with maybe using the tropical skyrim graphics among other mods
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on October 20, 2016, 11:06:20 AM
So the NX, I mean Nintendo Switch (https://www.youtube.com/watch?v=f5uik5fgIaI) has finally been revealed!

As the rumors indicated, it's an hybrid home/portable console, with in-built screen when not connected to a TV plus a pair of detachable controlers on the sides. Said controlers can be combined into a single one or used separated one in each hand or for two different players.

Games glimpsed include(besides Zelda Breath of the Wild):
-3D MARIO OMG FINALLY ABOUT TIME!
-Skyrim HD.
-Some basketball game.
-Splatoon and Mario Kart.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 20, 2016, 01:31:06 PM
We've also come full circle, cartridge games are coming back. And I'm not really saying that because Nintendo never really stopped using them, but flash drives have hit a point where they are affordable enough they can be printed on paper for advertisements.

Heck flash drives have been limited by marketing for years now. I bet you think you should pay a hundred bucks for the top of the line newest model 128gb microSD at Wal-Mart. ...Actually over two years ago Sandisk released a 512gb card as they bragged they can increase storage a thousand fold every decade. But those 32gb cards made twenty years ago cost a decent amount of money at the time and dammit, they want their money for it so they still charge you ten bucks. Anyway, rant aside.

I didn't see a thousand watt amplifier with a fifty foot antenna, well that and they moved the game card, so I'm going to assume the Switch uses double the hardware,. the tablet running a a lower end of things that can be plugged into the console for a hardware upgrade and HD plus squared cubed ultra 9k w/e the fuck their calling it mode. Which is actually pretty smart. I think a lot of the complaints about the Wii U was the controller pretty much had to be ran in the same room as the console anyway, making the tablet side totally independent was the next logical step.

And a removable controller that can be split into two-player mode is pretty awesome too. Nintendo is really keeping up it's end of tailoring towards the family market and staying out of MS/Sony's fascinating with lonely teenagers shouting over online matches area. Like if your playing Mario Kart 9: Life is Fair Compared To This on your own with no expectations of someone joining in a kid can almost instantly engage in a two-player mode without having to carry, or even buy, extra hardware is just great. And one hell of a marketing ploy too. If a kid is polite he may end up sharing the second controller to strangers whom in turn will walk away wishing they had something like that.

But, battery life probably sucks balls. I suspected Duracell offered one hell off a deal to the Nintendo company when it came to the Wii U's design, but you really need lithium cells for this kind of thing and even those won't last that long. If they are truly smart, they should built in a 90/10 battery split so a couple months after the release they can offer a peripheral battery for actual hot swapping that runs off the second smaller storage while switching instead of tethering your self to a wall to charge it while playing.

Nintendo also showed it's outdated progression in other areas through even as it's fans cheer it's a positive. New console next year is finally getting a game released over five years ago, yeahee lets all get excited like Steam hasn't already given you the opportunity to murder Tomas the flying firebreathing train at the airport for less then the price of a baconator meal at Wendy's.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 20, 2016, 08:37:54 PM
I wonder how many 3rd AAA publishers will come back to Nintendo for the full console's run


So anyway, i put in a full skeleton and HDT physics for skyrim and now I feel like just undoing those mods and going back to the mods I used before.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 20, 2016, 09:07:44 PM
So anyway, i put in a full skeleton and HDT physics for skyrim and now I feel like just undoing those mods and going back to the mods I used before.
Man I had so many problems trying to get the Skeletons to work, the Script Extender, SkyUI, FNIS, ZAZ Animation...  :sh  ;)

Anyway, I ended up treating modding Skyrim like modding Minecraft. More does not mean better. So I mostly focus on new ares and such and just run those when I have the time then wipe the mod and restore from a previous save like it never happened.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 20, 2016, 10:03:08 PM
So anyway, i put in a full skeleton and HDT physics for skyrim and now I feel like just undoing those mods and going back to the mods I used before.
Man I had so many problems trying to get the Skeletons to work, the Script Extender, SkyUI, FNIS, ZAZ Animation...  :sh  ;)

Anyway, I ended up treating modding Skyrim like modding Minecraft. More does not mean better. So I mostly focus on new ares and such and just run those when I have the time then wipe the mod and restore from a previous save like it never happened.

I have SkyUI and a mod that disabled all but the mod control from SkyUI since I use my xbox 360 controller to play.  My only issue is finding a good ENB.

Like i said awhile back, I may go with http://www.nexusmods.com/skyrim/mods/33017/? (http://www.nexusmods.com/skyrim/mods/33017/?) and do a total overhual of the enviroment
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on October 21, 2016, 01:21:35 AM
If you want a good list of mods to improve Skyrim's graphics and sound, you might want to check this out:

http://www.nexusmods.com/skyrim/mods/76373/? (http://www.nexusmods.com/skyrim/mods/76373/?)
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on October 21, 2016, 02:03:40 AM
I wonder how many 3rd AAA publishers will come back to Nintendo for the full console's run

(click to show/hide)

Considering it says sampling, there might be even more.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 21, 2016, 02:37:11 AM
If you want a good list of mods to improve Skyrim's graphics and sound, you might want to check this out:

http://www.nexusmods.com/skyrim/mods/76373/? (http://www.nexusmods.com/skyrim/mods/76373/?)

Thanks,i'l give that a look at
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 21, 2016, 12:46:34 PM
If you want a good list of mods to improve Skyrim's graphics and sound, you might want to check this out:  http://www.nexusmods.com/skyrim/mods/76373/? (http://www.nexusmods.com/skyrim/mods/76373/?)
That looks pretty cool, I haven't messed with any theme changes yet. That'd probably help replay through a lot, it'd feel almost like a sequel since it'd be copypasta from the last game but different graphics ;)

I find it a little ironic Codemasters is on that list. They hacked Nintendo's NES console to release games without paying licensing and they were the ones behind Game Genie which led them to a law suit. They, as I understand it, pretty much quit dealing with Nintendo after that until they partnered with Majesco to indirectly release for the Wii.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 21, 2016, 11:31:43 PM
I some how broke my game to the point where NPCs outside of towns (like dragons and npcs in dungeons) don't move at all,so I decided to say screw it and I'm going with a clean install and adding mods that I've used for years.

on the bright side before I said screw it, i tried out the tropical look and it was pretty cool

EDIT: Turns out it was an issue with FNIS creature pack,which had to be reinstalled
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 29, 2016, 10:31:20 PM
so the special edition is out,and i've come across one issue. My inventory is seriously lagging but i think that's due to the number of items in it. It looks like they also auto included an ENB as part of the SE. No more steam workshop,now you have either do mods via mexus or other site,or go thru beth's site.

But the graphics are way better than what it was before. The creation kit won't be out for a week or so. but some older mods will still work.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 29, 2016, 11:31:47 PM
No more steam workshop,now you have either do mods via mexus or other site,or go thru beth's site.
I use the mod manger anyway since it can do profiles.

I'm kind of for and against company hosted mods. I like the stability and, in a really good community, you can get the actual game devas in and opening on code so mods can hook in better or even help improve on mods (or even offer an official version). Like imagine if FINIS didn't require the Script Extender and SkiUI, all three of which are independent mods that will cause conflicts, specially if you layer something else on that operates off FINIS coded by someone that didn't fully understand what the other mods did.

However, company bs often rears it's head if they host the files. PR demands no penis jokes, lawyers demand you can't make anything that looks like something in another game, a 3rd party company decides Skyrim looks like a good game to mimic so they issue take downs of anything that ports their assets so nothing hurts their future sales of Legend of Zelda: Skyrim Edition. And so on.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on October 29, 2016, 11:36:20 PM
I've seen a lot of stuff about the special edition being a huge letdown because everything it did was done waaaaaay better by community mods...
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 29, 2016, 11:39:49 PM
I've seen a lot of stuff about the special edition being a huge letdown because everything it did was done waaaaaay better by community mods...
That's kind of sad really. You'd think the price grab would have started with trying to buy out the mod makers.

Maybe they make too much money in donations for a game they didn't create...

Edit - Apparently the mods cannot use external assets. That's pretty much what I meant before, no Tomas the Train dragons (as dumb of a mod that was) because Bethesda wants to steer clear of copyright claims.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 29, 2016, 11:47:18 PM
I've seen a lot of stuff about the special edition being a huge letdown because everything it did was done waaaaaay better by community mods...
That's kind of sad really. You'd think the price grab would have started with trying to buy out the mod makers.

Maybe they make too much money in donations for a game they didn't create...

Edit - Apparently the mods cannot use external assets. That's pretty much what I meant before, no Tomas the Train dragons (as dumb of a mod that was) because Bethesda wants to steer clear of copyright claims.

That's only on the Playstation,which also has a lower size limit than the Xbox one.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 30, 2016, 12:02:22 AM
That's only on the Playstation,which also has a lower size limit than the Xbox one.
Not even close.

If it were entirely about size limitations you could add w/e you want as long as it obeyed a size limitation. Reskin are nothing more than HD image files anyway, the PS4's 1gb limitation is enough to hold over a hundred thousand full 1920x1080 images. It's all about their agreement with Sony, one of them said no.
Quote from: http://www.escapistmagazine.com/news/view/168679-Skyrim-Special-Edition-Mod-Limitations-on-Console
While 1GB certainly doesn't seem like a lot of space for mods, you have to remember that Sony has refused to allow custom external assets for both Skyrim and Fallout 4 mods, meaning only mods that already use existing in-game assets are allowed. As external assets are usually the largest part of a mod, 1GB seems like it would be enough.
And apparently it was Sony.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 30, 2016, 12:24:23 AM
That's only on the Playstation,which also has a lower size limit than the Xbox one.
Not even close.

If it were entirely about size limitations you could add w/e you want as long as it obeyed a size limitation. Reskin are nothing more than HD image files anyway, the PS4's 1gb limitation is enough to hold over a hundred thousand full 1920x1080 images. It's all about their agreement with Sony, one of them said no.
Quote from: http://www.escapistmagazine.com/news/view/168679-Skyrim-Special-Edition-Mod-Limitations-on-Console
While 1GB certainly doesn't seem like a lot of space for mods, you have to remember that Sony has refused to allow custom external assets for both Skyrim and Fallout 4 mods, meaning only mods that already use existing in-game assets are allowed. As external assets are usually the largest part of a mod, 1GB seems like it would be enough.
And apparently it was Sony.


5 GB for mods on Xbox One vs 1GB on PS,what's interesting is that on some forum discussions about the external assets  issue is that it's done to prevent folks from "hacking" the PS4. It honestly feels like Sony just said "Fine...if we have to..." when it came to using mods for both Skyrim and FO4.

EDIT: looks like MAcho man is coming to the Xbox one https://gamerant.com/skyrim-macho-man-dragon-mod-remaster/ and speaking of mods on Beth's site it says 6 for the PS while Xbox has 167.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 30, 2016, 10:29:06 AM
EDIT: looks like MAcho man is coming to the Xbox one https://gamerant.com/skyrim-macho-man-dragon-mod-remaster/ and speaking of mods on Beth's site it says 6 for the PS while Xbox has 167.
It's what happens when you punch your self in the crotch repeatedly ;)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on October 30, 2016, 12:56:06 PM
That's only on the Playstation,which also has a lower size limit than the Xbox one.
Not even close.

If it were entirely about size limitations you could add w/e you want as long as it obeyed a size limitation. Reskin are nothing more than HD image files anyway, the PS4's 1gb limitation is enough to hold over a hundred thousand full 1920x1080 images. It's all about their agreement with Sony, one of them said no.
Quote from: http://www.escapistmagazine.com/news/view/168679-Skyrim-Special-Edition-Mod-Limitations-on-Console
While 1GB certainly doesn't seem like a lot of space for mods, you have to remember that Sony has refused to allow custom external assets for both Skyrim and Fallout 4 mods, meaning only mods that already use existing in-game assets are allowed. As external assets are usually the largest part of a mod, 1GB seems like it would be enough.
And apparently it was Sony.


5 GB for mods on Xbox One vs 1GB on PS,what's interesting is that on some forum discussions about the external assets  issue is that it's done to prevent folks from "hacking" the PS4. It honestly feels like Sony just said "Fine...if we have to..." when it came to using mods for both Skyrim and FO4.


Meanwhile, some chinese dudes supposedly cracked it open with a webkit vulnerability.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 01, 2016, 03:09:38 AM
woot! the creation kit is out, now to figure out how to remove some unslightly shoulders from an armor i like.... :plotting
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on November 22, 2016, 01:24:52 PM
I've been feeling rather nostalgic about some games lately... I really wished they'd remake the Neverwinter Nights games with modern graphics, or at least give me a 3.5/5th ed RPG of the same depth and capabilities. The fan-made campaigns were truly amazing. Sadly the community has faded over the time and not many new things are being released anymore.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on November 23, 2016, 09:57:42 AM
I've been feeling rather nostalgic about some games lately... I really wished they'd remake the Neverwinter Nights games with modern graphics, or at least give me a 3.5/5th ed RPG of the same depth and capabilities. The fan-made campaigns were truly amazing. Sadly the community has faded over the time and not many new things are being released anymore.

Now there's a name from the past. Of course, with NWVault imploding, most of the mods have disappeared, which is a true pity. There were some really great stories out there and no one appears to have backed them all up. I know mine own were eaten by that disappearance.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on January 01, 2017, 10:39:09 PM
Nier Automata Demo. (https://www.youtube.com/watch?v=kvvIi6uqJbM)  These two guys are gamers who love games, and though they aren't pros, they know what they're talking about.  Listen to them gush over this!  And watch them go through the demo of what I'm already calling one of the top 10 games of 2017.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 13, 2017, 01:10:38 AM
Nintendo switch presentarion roundup time!

Release Date: March 3 2017 Worldwide
Price: 299,99 bucks. Also online will be paid like PSN and XBL... :shakefist
When Legend of Zelda BotW? LAUNCH TITLE
Region Lock? DEAD!  :clap
Battery Life: 2-6 hours. Acceptable.
Lesser details: Capacitive Touch, USB C Charger, amiibo support, screenshot button
Joycons: They come in 3 colors and have "HD rumble", along with an IR camera. Cost $80 but basic switch pack comes with two already. Pro Controller Costs 70.

New Games in order of announcement:
1 2 Switch: A game that uses motion and not a screen. Party game. Launch game.
ARMS: It's like Wii Sports Boxing. With online multiplayer. Spring 2017
Splatoon 2: Local and online multi. Summer 2017.
Mario Odyssey: Open World Mario game. Looks amazing, lots of detail. Holiday 2017
Xenoblade 2: Xenoblade harder.
Fire Emblem Warriors: Dynasty Warriors+Fire Emblem  :love
Dragon Quest X and XI: No footage...
Octopath Traveler: Square 2D Classic RPG
Shin Megami Tensei: Early in development
Skyrim: Yes, it's happening.
FIFA: Coming to the Switch

Ports:
Disgaea 5
Binding of Issac
Rayman Legends
Dragon Ball Xenoverse 2
Sonic Project 2017
Sonic Mania
Blazblue
Story of Seasons
Taiko
Dragon Quest Heroes 1+2
Nobunaga
Just Dance
Minecraft
Skylanders Imaginators
Street fighter 2 Ultra
Tetris
Bomberman??? By...Konami?  :plotting
Steep
Fast Racing Neo 2
Mario Kart 8 with a Battle Mode
I Am Setsuna
Redout

A Nintendo console without a launch Mario game? WHAT MADNESS IS THIS?

Heh, nevermind that, Zelda BotW should make it more than worth it. Sadly I shall not be in position to buy one come the launch date but definitely picking it up in summer.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 13, 2017, 01:17:48 AM
Oh my god that mario sounds fantastic.
Obviously Zelda #1.
But a Warriors style Fire Emblem!? Holy shit that's magic!
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on January 13, 2017, 02:08:14 AM
$299 is 50 bucks more than analysts were predicting and than what I was hoping for, which is a bummer.  Also makes it more expensive than the PS4 and XB1.  Just because YOU don't feel like they're your competition, Nintendo, doesn't mean OTHER people don't either! :shakefist
Still probably get it at launch though, if just for Breath of the Wild.

Paid online service better provide an equivalent value to PSN and XB+, or else no one is going to pay for it.  I sincerely hope they can compete.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 13, 2017, 02:23:10 AM
There's some rumors that the Switch Online will allow you to pick and play one NES and one SNES game to play every month plus the SNES games will get online multiplayer.

After Hyrule Warriors, I've got great hopes for Fire Emblem warriors.

ARMS has quite the anime trailer (https://www.youtube.com/watch?v=k7s3UB_8dFM).

Bomberman R trailer! (https://www.youtube.com/watch?v=f98ZwgzYyig)

This series is one I really loved back when I was younger and starting on video games, so it's really great to see it go back to its roots with shinier graphics.

Also bomberman has the most dysfunctional family ever, being all cute in one moment and the next trying to blow each others off for giggles.

(click to show/hide)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Anomander on January 14, 2017, 01:56:46 AM
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Price: 299,99 bucks. Also online will be paid like PSN and XBL... :shakefist
Console price is okay, I guess. Shame about the online monthly subscription system though I doubt I'll be interested in a Nintendo online game anyway.
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When Legend of Zelda BotW? LAUNCH TITLE
Neat.  :)

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Fire Emblem Warriors: Dynasty Warriors+Fire Emblem  :love
Interesting! Hope they bring back characters from Fire Emblem 4 GotHW. Best one so far IMO. A remake/remastered version would be nice.

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Shin Megami Tensei: Early in development
Always a good news. They tend to be good.

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Disgaea 5
That's great! I loved that series though... I don't think I'll ever have time for another Disgaea. Time tends to get warped when you get too close to one of them and then that's how black holes are formed.  :sobbing Unless I can convince myself not to try to get everything down to perfection until a new game pries my attention off of it.

So far it seems I'll just borrow the console and Zelda off a friend or rent them and then forget about the Switch. It'll probably hinge on what they'll do with the Fire Emblem franchise.
The Switch gives me a better impression than everything they released after the cube. But that's me.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 14, 2017, 05:49:36 AM
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Fire Emblem Warriors: Dynasty Warriors+Fire Emblem  :love
Interesting! Hope they bring back characters from Fire Emblem 4 GotHW. Best one so far IMO. A remake/remastered version would be nice.
+1 for a remake/remaster. I tried to play it, but couldn't stand the super dated graphics too long. Not a fan of some of the mechanic quirks like unable to swap weapons directly for free between units either, but I did love the "deploy everybody, multiple castles per map, final destination go!" part.

Speaking of which, Nintendo announced a Direct for 18 of January focused on Fire Emblem! Stay tuned! :D

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Disgaea 5
That's great! I loved that series though... I don't think I'll ever have time for another Disgaea. Time tends to get warped when you get too close to one of them and then that's how black holes are formed.  :sobbing Unless I can convince myself not to try to get everything down to perfection until a new game pries my attention off of it.
Ah, but that's the main advantage of the Switch-as a portable, you can do your Disgaea grind while traveling or when you have to wait for somebody outside your home!  :p

Also if it sells well, the company may start bringing more of their games to the Switch, which would be awesome.

So far it seems I'll just borrow the console and Zelda off a friend or rent them and then forget about the Switch. It'll probably hinge on what they'll do with the Fire Emblem franchise.
The Switch gives me a better impression than everything they released after the cube. But that's me.
They did release some nice Fire Emblems for the gamecube and Wii, so hopefully they'll do so for the Switch too. Wii U ended up missing a lot of main franchises. I did defend that console, but the game drought ended up too much even from Nintendo's side. Really hoping they learned their lesson and can produce a nice flow of games.

Anyway Nintendo did a treehouse for Switch today showing bits of gameplay. I particularly recommend checking out at least the Zelda one (https://www.youtube.com/watch?v=qadzCB3CLlI#). Two words: Horse Taming! Link is now a player and can jump at and ride any wild horse he finds, building up his private collection at stables.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on January 14, 2017, 06:10:07 AM
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Disgaea 5
That's great! I loved that series though... I don't think I'll ever have time for another Disgaea. Time tends to get warped when you get too close to one of them and then that's how black holes are formed.  :sobbing Unless I can convince myself not to try to get everything down to perfection until a new game pries my attention off of it.

So far it seems I'll just borrow the console and Zelda off a friend or rent them and then forget about the Switch. It'll probably hinge on what they'll do with the Fire Emblem franchise.
The Switch gives me a better impression than everything they released after the cube. But that's me.

I have Disgaea 5 on PS4.  I am pleased with it.  They always seem to stumble in various different ways, unable to recapture the original's magic.  Specifically with D2 which tried too hard.  But 5 feels pretty nice.  It's strange.  On paper, the characters are annoying and some of them started out such, but they grow on you quick.  The only complains I have is that the MC's plotline spins his tires on his plot for far too long (I get it, he's got a dark side, we don't need the Nth reminder it exists), but the second half of the game has some enjoyable character focused chapters which I think worked well.

Plus, SUPER OLYMIPAAAAAAAA!

8.5 Overloads out of Alma Ice Sculptures.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 14, 2017, 08:50:50 AM

They did release some nice Fire Emblems for the gamecube and Wii, so hopefully they'll do so for the Switch too. Wii U ended up missing a lot of main franchises. I did defend that console, but the game drought ended up too much even from Nintendo's side. Really hoping they learned their lesson and can produce a nice flow of games.


That's what happens when a lot of the major publisher's wash their hands of your console, this time however it looks a lot better since Beth is going in from the start even if it is an older game.

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the company initially listed 48 third-party publishers, studios, and middleware developers. Among these partners, Nintendo listed major publishers such as Activision, Bethesda, Electronic Arts, Sega, Square Enix, and Ubisoft.
Looks good then, however

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Capcom, who was also announced as an initial third-party publisher for the Switch, stated that while they are committed to releasing titles for the Switch, they "do feel that there are differences in the desired direction and the play-style of the Nintendo Switch and those of the PlayStation 4 or Xbox One" and may not be releasing cross-platform games for the new console



I doubt I'll get one since I'm more than happy with my xbox one and the Nintendo Switch will unlikely have any exclusives that will make me want to buy it.  But it's good to see Nintendo bounce back like this.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 14, 2017, 10:13:13 AM
How is Zelda not a good enough exclusive to buy it? :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on January 14, 2017, 10:34:07 AM
Quote
Disgaea 5
That's great! I loved that series though... I don't think I'll ever have time for another Disgaea. Time tends to get warped when you get too close to one of them and then that's how black holes are formed.  :sobbing Unless I can convince myself not to try to get everything down to perfection until a new game pries my attention off of it.

So far it seems I'll just borrow the console and Zelda off a friend or rent them and then forget about the Switch. It'll probably hinge on what they'll do with the Fire Emblem franchise.
The Switch gives me a better impression than everything they released after the cube. But that's me.

I have Disgaea 5 on PS4.  I am pleased with it.  They always seem to stumble in various different ways, unable to recapture the original's magic.  Specifically with D2 which tried too hard.  But 5 feels pretty nice.  It's strange.  On paper, the characters are annoying and some of them started out such, but they grow on you quick.  The only complains I have is that the MC's plotline spins his tires on his plot for far too long (I get it, he's got a dark side, we don't need the Nth reminder it exists), but the second half of the game has some enjoyable character focused chapters which I think worked well.

Plus, SUPER OLYMIPAAAAAAAA!

8.5 Overloads out of Alma Ice Sculptures.

Don't forget SHINRA BANSHOU! (Because "Macrocosm" is a fucking stupid translation.)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 14, 2017, 11:44:12 AM
How is Zelda not a good enough exclusive to buy it? :p

I haven't played a zelda game since...the N64 i think.....
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 14, 2017, 12:41:02 PM
Zelda, Mario, Fire Emblem Warriors.

To me there is no needing to think about it. This is well become massive 3rd party support in the future. But then I'm also some one who never owned a PS or xbox after the 1st gen ones.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 14, 2017, 10:00:41 PM
http://www.gamespot.com/articles/nintendo-offers-metroid-mother-3-fans-a-glimmer-of/1100-6446941/ (http://www.gamespot.com/articles/nintendo-offers-metroid-mother-3-fans-a-glimmer-of/1100-6446941/) if they did release Mother 3.....then i would be all over it
Title: Re: Videogame Discussion III - Snake Eater
Post by: Anomander on January 18, 2017, 12:28:53 AM
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+1 for a remake/remaster. I tried to play it, but couldn't stand the super dated graphics too long. Not a fan of some of the mechanic quirks like unable to swap weapons directly for free between units either, but I did love the "deploy everybody, multiple castles per map, final destination go!" part.
It was awesome! I liked how I didn't have to worry about my weapons breaking. I loved Thracia despite that new gameplay mechanic anyway but not as much.
Being able to make control the inherited abilities of the next generation of your army was great! (they took it again for Awakening). But the whole Blood of the ancient godly heroes made it even better.

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Speaking of which, Nintendo announced a Direct for 18 of January focused on Fire Emblem! Stay tuned! :D
...Soon.

=====

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I have Disgaea 5 on PS4.  I am pleased with it.  They always seem to stumble in various different ways, unable to recapture the original's magic.  Specifically with D2 which tried too hard.  But 5 feels pretty nice.  It's strange.  On paper, the characters are annoying and some of them started out such, but they grow on you quick.  The only complains I have is that the MC's plotline spins his tires on his plot for far too long (I get it, he's got a dark side, we don't need the Nth reminder it exists), but the second half of the game has some enjoyable character focused chapters which I think worked well.
I see! Would you say the store was better than Soul Nomad's? I remember liking it much.
D2 was barely okay by me. Needed Etna so save it.
D3 had its up and downs but I couldn't get it in my to like the main character.
D4... I forgot most of it. Not memorable.
Phantom Brave was so corny and boring I barely made it to the end.
Makai Wars was great. I loved the main character. But like the main character I found everyone else to be tedious and annoying to have around. ...now that I think about it, I think the MC of most of those games feel like that about the rest of the cast.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Vladeshi on January 18, 2017, 02:42:07 AM
D4... I forgot most of it. Not memorable.

I will always remember it for one reason.
(http://i1006.photobucket.com/albums/af183/Vladeshi/Konachan.com%20-%20112733%20desco_disgaea%20disgaea%20pointed_ears_zpsmvaore3v.jpg?t=1484638665)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on January 18, 2017, 01:09:13 PM
D4... I forgot most of it. Not memorable.

I will always remember it for one reason.
(http://i1006.photobucket.com/albums/af183/Vladeshi/Konachan.com%20-%20112733%20desco_disgaea%20disgaea%20pointed_ears_zpsmvaore3v.jpg?t=1484638665)

ALL HAIL THE LOLIBOSS
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 18, 2017, 05:57:51 PM
http://www.gamespot.com/articles/nintendo-offers-metroid-mother-3-fans-a-glimmer-of/1100-6446941/ (http://www.gamespot.com/articles/nintendo-offers-metroid-mother-3-fans-a-glimmer-of/1100-6446941/) if they did release Mother 3.....then i would be all over it

This got me thinking about about an old SNES game,that they could remake SOS. For those who didn't play:

Mostly inspired by the book and film The Poseidon Adventure. The game is set in 1921, and the players must escape the sinking ship Lady Crithania, which gets hit by a gigantic wave and is capsized; all within the time limit of an hour. However, the game is made more difficult by the lack of a visible timer (although it is shown if the player injures himself, in which case he will lose five minutes) and the fact the ship rotates angles constantly and gradually gets filled with water.

The game features the possibility to play as four different characters, each one with the same gameplay control and same goal, but with a different story:

Capris Wisher An architect. This young man takes his younger sister Amy to the Lady Crithania. However, Amy's sickness becomes a severe hindrance to him.

Redwin Gardner A counselor, traveling with a family consisting of an unnamed mother, her children Stella and Harry Adams. Plus, Jack Hamilton, a nephew.

Jeffrey Howell A senior doctor, he travels along with his wife Adela.

Luke Haines A crewman of the Lady Crithania. He suspects that the sea conditions are too much for the Lady Crithania to handle, much to the opposition of his superiors.

Each character can take up to seven other survivors, some of which have different value to each character, and all of them have different requirements in how to get to them and how to make them follow the player. Depending on how many survivors the player finds, who they are and how valuable they are to the character the gamer plays as, the ending will vary. The best ending for each character is obtained by escaping the boiler room, the final area of the game, with their sentimental person (Amy for Capris, Harry, Stella and Jack for Redwin, Ismay for Luke, and Adela for Jeffrey) and over 25 "points" worth of survivors.

I would like a first person view,but that would change a lot of the dynamics,since this was what it looked liked back then :

(https://upload.wikimedia.org/wikipedia/en/6/63/SOS_Gameplay.png)

but with today's graphics, I think it would look great either way.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 18, 2017, 09:30:58 PM
Nintendo Direct Fire Emblem is up! (https://www.youtube.com/watch?v=Eq1Xzycyp2E)

They start by telling us to expect more Fire Emblem based Directs. Great!

First out of nowhere, Fire Emblem Echoes, a "re-imagining" of Fire Emblem Gaiden for 3DS! That was definitely not expected, but looks pretty good with full modern graphics, main new feature will be the addition of dungeon crawling RGP-style where enemies you bump into turn classic FE battles.

Second Fire Emblem Switch is on the works, hopefully for 2018.

Third some footage of Fire Emblem Warriors, Chrom butchering a bunch of mooks with super sword moves as expected but no crunchy details besides coming for Fall 2017. Oh, also coming for New 3DS.

Then a quite detailed preview of Fire Emblem Mobile Heroes:
-Coming 2 February for android and later for apple devices.
-Free to play but you can spend money to get more items (more on that later).
-Plot seems to be "Super Fire Emblem Wars", aka the different FE universes colliding as an excuse to to throw characters from different games, plus some original heroes. Also the player's avatar appears to be a summoner who who dual wields guns that shoot FE characters.
-Gameplay wise you fight in tiny maps 8x6 maps that fully fit in your cellphone screen, only 4 units on each side. Movement is greatly reduced to keep up with the smaller maps, like normal guys only move 2 squares now. Focus is for short battles, although they promise a lot of different types of map terrains to increase the tactical challenge.
-To get new characters you need to either find them in the field and defeat them or spend elemental orbs to summon stuff at half-random (for example you can try to summon an agile sword character but then have equal chances of getting Olivia or Lon'qun). Also their starting level is random but they can earn exp and enjoy classic random level-ups.
-You can grind summoning orbs and upgrade items in-game or spend money for those as mentioned.
-If you chain summon characters one after the other you get a discount. Like first is 5 orbs, then the next three are four orbs each, then the fifth is only 3 orbs, assuming you do it in one sitting.
-No perma-death, killed characters just sit out of the battle they died on, although you still get dying sprites/cries.
-Weapons are now passive skills which upgrade in a line for each character. Like Lon'qun starts with Iron Sword then can "learn" steel sword followed by Killing Edge. Only one weapon per character.
-Supposed to be a single player campaign and battle tower and other stuff.
-Characters with brand new art and voices.

Wow, that's what, 4 FE games coming over the next couple years? Even the mobile one seems worth it for when you just feel like scratching your tactical itch.

So overall the Direct appears to be "We realized players love Fire Emblem and are ready to give them moar Fire Emblem.".

As an aside, Fire Emblem Echoes means that Improved Genealogy of the Holy War may not be that far behind since it appears Nintendo is remaking all of the originals by crhonological order. SSSQQQUUUUEEE!!!!

Title: Re: Videogame Discussion III - Snake Eater
Post by: Anomander on January 18, 2017, 09:54:01 PM
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I will always remember it for one reason.
Ah, yes! That one was pretty cool. I think at the very end it was my strongest character. I had her more or less solo the land of Carnage. She had cool recolors.

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Coming 2 February for android and later for apple devices.
I really hope it won't feel like that final fantasy mobile game. I got bored out of it after the first chapter.

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As an aside, Fire Emblem Echoes means that Improved Genealogy of the Holy War may not be that far behind since it appears Nintendo is remaking all of the originals by crhonological order. SSSQQQUUUUEEE!!!!
:sobbing May it be so.
They already remade Marth's main games so I've been on edge for quite a while. But at the speed they're going now, who know?
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 18, 2017, 11:14:05 PM
The only thing I worry about with FE Warriors is dlc support.

Yanno, like how the wiiu Hyrule Warriors practically got abandoned after launch in favor of the 3ds version.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on January 19, 2017, 04:58:25 PM
Yanno, like how the wiiu Hyrule Warriors practically got abandoned after launch in favor of the 3ds version.
They didn't abandon it.

WiiU got four DLCs.
Master Quest: Master Quest adventure maps, new Epona weapon for Link, and Cia's story.
TP: Twilight adventure map, new Twili Midna character, and the new Dominion Rod weapon for Zelda.
MM: Termina adventure map, new Tingle and Young Link characters.
Boss Pack: new Gannon and Cucco characters.
Amiibo Unlock: Spinner weapon for Link.

The 3Ds version included 1~3 but not the 4th which is a Heroes exclusive. Then they both got new DLC.
Legends: Tetra, King Daphnes, Toon Link, Skull Kid, and Linkle & her story, plus Gannondorf's new Trident weapon.
LA: new Boots weapon for Linkle and new Marin character.
2DS: new Toon Zelda character and Sand Wand weapon for Toon Link.
LbW: new Ravio & Yuga characters.

Major game version differences is Challenge Mode for the WiiU and My Fairy for the 3DS. The minor differences is WiiU's lv4 weapons have a new skin but in the 3DS they reuse the same skin and are called "lv3+" and another large change is the layout/unlocks in adventure mode. Like instead of being auto-full unlock DLC status characters (ie buy young link and score is lv4 weapon from an amiibo on the same day), all the WiiU addons were sealed up and incorporated into the 3DS's adventure mode (ie unlock young link near the end, spend six months unlocking his lv4 weapon). And the rest is mostly in patches which are mostly game fixes but added some stuff. As the WiiU's version became a little more stable it's patches slowed down like every other game on the planet. Most of it's latest patches were for the later released DLC whereas most of Legend's patches were playing catch up to the WiiU. Like in 02-26-15 the WiiU had a lv250 cap but you couldn't exceed level 99 in Legends until almost three months after it's release and you still didn't have a 255 level cap until the third level-related patch on 10-31-16. So yeah, the new 3DS has been issued more patches here lately and it's not a surprise.

And My Fairy is kind of a "we're sorry" deal anyway, sort of like Legend's duel-element weapons to make up the missing 60ish weapon skins the WiiU has. Legends is one of those games where they had to trim a lot of corners and optimize the crap out of it to make it even possible to port downwards. One of the things that was cut is the 3DS only likes like twenty characters on screen at time time compare to the WiiU's 100+. Mechanically this made it a lot harder to hit kill levels needed for A ranks since an area attack barely adds anything. The My Fairy nuke is designed to hit unloaded character models and it hits a wider area on use since you'd normally be pretty limited in how often you can use it. The My Fairy Skills and masochistically grinding out those bonuses is kind of nice and definitely something over Heroes, but then again we'll probably never see Ganon/Cucco ported over.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 19, 2017, 07:57:18 PM
I did kinda stop paying attention to it after the initial adventure maps which I had, but before the Legends stuff came around as that stuff was only available to the wiiu thru buying the entire game again and the dlc on the 3ds and transferring it to the wiiu. Like that was freakin nonsense. After that it's like everything else I saw related to Hyrule warriors was about the 3ds so..... :/
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on January 19, 2017, 09:25:05 PM
only available to the wiiu thru buying the entire game again and the dlc on the 3ds and transferring it to the wiiu.
Huh? Season pass is $9.99 for WiiU only (http://www.zelda.com/hyrule-warriors/dlc/), you don't have to buy HWL or it's DLCs at all...
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 19, 2017, 11:04:43 PM
Definitely sure that wasn't available back them :(

Well OK.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on January 20, 2017, 10:17:46 PM
I pre-ordered one today. Even if it's just a device for playing Nintendo games and 3rd party support dries up like it did with the Wii U, I'll still say it's worth it. I skipped the Wii U, so I'm actually looking forward to the games they're porting over.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 21, 2017, 04:26:32 AM
Well,no surprise since Nintendo's consoles have always been about gaming before being an entertainment hub http://www.polygon.com/2017/1/20/14339596/nintendo-switch-netflix-streaming?yptr=yahoo
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 21, 2017, 04:30:09 AM
I've used my WiiU for Hulu almost exclusively for the last 6 months  :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 25, 2017, 06:42:21 PM
looks like it's going to be a VERY healthy launch for the switch http://www.polygon.com/2017/1/24/14377266/nintendo-switch-launch-games-world-of-goo-little-inferno-human-resource-machine (http://www.polygon.com/2017/1/24/14377266/nintendo-switch-launch-games-world-of-goo-little-inferno-human-resource-machine)

Good for them,really bouncing back from the WiiU

Hidden cost of owning a Switch http://www.polygon.com/2017/1/20/14304242/nintendo-switch-price-must-buy-accessories (http://www.polygon.com/2017/1/20/14304242/nintendo-switch-price-must-buy-accessories)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on January 25, 2017, 09:33:08 PM
Hidden cost of owning a Switch http://www.polygon.com/2017/1/20/14304242/nintendo-switch-price-must-buy-accessories (http://www.polygon.com/2017/1/20/14304242/nintendo-switch-price-must-buy-accessories)
The good news is most of those "hidden" costs are a desperate attempt by an X-Box fan trying to complain about the Switch and they just don't hold up very well.

Like the MicroSD, it's not 28 bucks is $19.99 or free if you're like me and have unused spares laying about or totally unneeded if you just buy the hard copy because it's about the only way to hack your save file these days. Admittedly the Switch's controller price is kind of a black mark, Nintendo is the family console of casual gaming and only offering two controllers for free and then you have to spend another sixty bucks, or 30/controller, to round out for a family of four is kind of lame. All well, at least you're not spending 70 bucks (https://www.amazon.com/POWER-FUSION-Pro-Controller-Xbox-One/dp/B014MRVRIA) on a "pro" X-Box controller just so you finally have a second one in the house or 90 bucks (https://www.avengercontroller.com/product/avenger-reflex-xbox-one-now-available/) on a "trick" X-Box controller because dammit, buttons matter! ;)

Then the article really gets dirty buy claiming buying games are a hidden cost, I'm not even sure how I made it that far down into the list but I did. Yeah the Switch isn't backwards compatible like pretty much every other system these days. Based on my past purchases I must be a Nintendo fan and given their recent trend of backwards support - such as the WiiU natively being able to run Gamecube games or how the 3DS can run 2DS or GBA could run GB games - I've grown attached to backwards support into of emulation and the switch back to single-system source is terrible. It makes me feel like I'd be purchasing a Playstation. :(
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 25, 2017, 10:23:48 PM
Like the MicroSD, it's not 28 bucks is $19.99 or free if you're like me and have unused spares laying about or totally unneeded if you just buy the hard copy because it's about the only way to hack your save file these days. Admittedly the Switch's controller price is kind of a black mark, Nintendo is the family console of casual gaming and only offering two controllers for free and then you have to spend another sixty bucks, or 30/controller, to round out for a family of four is kind of lame. All well, at least you're not spending 70 bucks (https://www.amazon.com/POWER-FUSION-Pro-Controller-Xbox-One/dp/B014MRVRIA) on a "pro" X-Box controller just so you finally have a second one in the house or 90 bucks (https://www.avengercontroller.com/product/avenger-reflex-xbox-one-now-available/) on a "trick" X-Box controller because dammit, buttons matter! ;)


Nintendo fan boy :P I'm surprised you didn't just go for broke and claim the 150 dollar controller...I should note that I have only bought two controllers, one was discounted due to trading in the one the console comes with and the other was only 25 dollars since it was wired.

EDIT: How did Nintendo do online communication between players was it just text or what?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on January 26, 2017, 12:50:48 AM
EDIT: How did Nintendo do online communication between players was it just text or what?
Probably through annoying icons like Triforce Heroes so little kids are not exposed to the none-existent words created out of mashing the word "fuck" with "tits", "dick", "ass", "fuck" or "urmom" that makes up your typical teen's extremely limited vocabulary online.

And if you thought Navi was bad, wait until the only thing people can say is tap on the flashing icon that waves "come on", that one tiny packet probably contributes to 99.999999999999999999999999999999999999999999999999999999999999999999999% of the server's traffic. >.>
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on January 26, 2017, 01:32:41 AM
Or there are the premade word options like in Pokemon at times where you could only string together four words/phrases and show it before battle.  Didn't keep people from doing stuff like "Your mother so rank I've fainted" though.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on January 26, 2017, 01:11:15 PM
Didn't keep people from doing stuff like "Your mother so rank I've fainted" though.
On the one hand that's still terrible, but on the other at least it's not too obscene.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 30, 2017, 08:08:51 AM
https://www.extremetech.com/gaming/243576-243576 (https://www.extremetech.com/gaming/243576-243576) Official Nintendo Switch microSD cards are much more expensive than normal versions

Honestly, by this point in time, I think almost everyone who wants a switch already has a microSD card..still a cash grab that will work...
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on January 30, 2017, 03:55:42 PM
Now that's a cash grab, you can break out your Nintendo hating pitch forks over it if you like.

User comments seemed quick in bringing up how you used to have to buy memory cards. I guess they forgot about the Gamecube required one too.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 30, 2017, 06:09:11 PM
Now that's a cash grab, you can break out your Nintendo hating pitch forks over it if you like.

User comments seemed quick in bringing up how you used to have to buy memory cards. I guess they forgot about the Gamecube required one too.

I remember, i walked to k-mart to get one so we could save our progress in RE4 lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 30, 2017, 07:55:46 PM
Those cards don't matter much if you don't buy any games thru the eShop tho, right?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on February 01, 2017, 09:30:04 PM
Squeenix and Marvel partner up, announce Avengers game. (http://www.eurogamer.net/articles/2017-01-26-square-enix-marvel-announce-avengers-game)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on February 04, 2017, 05:12:39 PM
Those cards don't matter much if you don't buy any games thru the eShop tho, right?
Huh?

We're talking about "Nintendo official" MicroSD cards to upgrade to are more expensive than than a normal card. You already have like 32gb HD space to save your games (and download them). If you're already an adult, you probably won't even buy enough games to fill it anyway :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on February 07, 2017, 06:45:28 PM
You all remember River City Ransom, right?  That awesome NES action-RPG beat 'em up, where enemies say BARF! (among other things) when you defeat them.

River City Ransom Underground (https://www.youtube.com/watch?v=us7MnovsPKs) takes place 25 years later, where Alex and Ryan (english names for the main characters in the 1st game) have graduated and now run their own auto shop.  The game now has 9 playable characters, each with their own unique movesets.  And though this was a kickstarter funded game, the devs did get the proper licensing for it.  Interesting, since there's a different sequel that Japan's been working on for RCR, too.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 21, 2017, 09:58:36 AM
All the Nintendo Switch Games Confirmed so far (http://www.gamespot.com/gallery/all-the-nintendo-switch-games-confirmed/2900-1063/?ftag=ACQa2186e3&vndid=1858583054&nan_pid=1858583054&ad_id=4590131[url=http://All the Nintendo Switch Games Confirmed so far)

looks like a strong line up
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 24, 2017, 01:56:56 AM
http://www.gamespot.com/articles/fallout-3-creator-on-the-future-of-rpgs-open-world/1100-6448161/ (http://www.gamespot.com/articles/fallout-3-creator-on-the-future-of-rpgs-open-world/1100-6448161/)

Quote
It's the kind of device that only Nintendo could make. It's really a Nintendo thing. And they've been a very good partner with us, whereas maybe before they were less interested in the types of things that we did or some other groups did.  So, I don't know where it's going to go, but I think it's a really smart platform. We like it a lot. It's exciting to bring Skyrim to the Nintendo audience.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 05, 2017, 11:40:24 AM
So who all hid inside this weekend playing their Switches?

How is it? I hate "let's play" videos but I've been keeping my eye on r/zelda.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on March 05, 2017, 05:26:35 PM
I can't allow myself to get a switch until maybe the next holiday season. I need my sales discounts. But I almost bought Zelda for the Wii U. Stopped tho as apparently it has a lot of lag-related graphical issues on the Wii U :(
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 05, 2017, 07:22:55 PM
I should get a Switch on summer, sadly not in the position to get one right now.

Pretty much all review sites have been handing top scores to Zelda Breath of the Wild. Like 10/10 and 98/100. Breath of the Wild is in the top three best reviewed games for as long as review scores have been tracked (https://www.forbes.com/sites/insertcoin/2017/03/03/zelda-breath-of-the-wild-is-now-one-of-the-best-reviewed-games-in-history/#3b1d1ea74910). The game seems to live up to the hype.

Gamestop says switch is the strongest console launch in years. (https://pvplive.net/c/gamestop-nintendo-switch-is-the-strongest-console-)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 06, 2017, 03:58:31 PM
Hope nothing happens to your Switch https://www.yahoo.com/news/nintendo-confirmed-switch-feature-gamers-furious-123256439.html
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 06, 2017, 08:13:05 PM
Yeah, blame the 3DS hackers, which blame Nintendo, which blame Galoob, which blame Nintendo, etc.

Basically Nintendo hates modders and thinks they, and only they know what's good for you. Too busy in real to grind ten billion BotW ingredients? Screw you, you're paying for the BotW experience not a game. >.>

The last few 3DS patches have really stepped up in trying to prevent users from executing "Homebrew", a custom operating system that allows 3DS users to edit save files and play unofficial or modded games (and yes roms too). However how the exploit it's self works it by loading a edited save file that invokes a memory changes in system-related areas, this can only be done off of games that were given access to those areas (there is like 6 or 7 of them). And the tricky part is you need a psychical copy of the game to first edit it's save file, all downloaded games use a unique save encryption tried to the device for a cache 22 of needing root access to know the key to edit those saves. As a result, the primary weakness of Nintendo's security is it's physical save files.

The deva team probably kick the product out the door thinking no access is the best access without any care or concern for user end console transfers for damage or stolen products. I hope the hell someone cracks the system by tomorrow morning and includes a way to prevent it from updating. I really can't stand Nintendo's stance on things.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on March 06, 2017, 09:21:39 PM
Alert!  Do NOT apply a vinyl skin or wrap to your Switch! (http://www.eurogamer.net/articles/2017-03-04-alert-do-not-apply-a-vinyl-skin-or-wrap-to-your-nintendo-switch)
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 14, 2017, 09:20:31 AM
Sony admits the PS4 and the pro are both peasant wastes of money and will just let people play their latest games on the superior PC. (https://www.forbes.com/sites/davidthier/2017/03/13/youll-soon-be-able-to-play-ps4-games-on-a-windows-pc/#7af133751c8b)

Nintendo now stands alone as the last console manufacturer with exclusives since Xbox games already had moved to windows as well.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 14, 2017, 05:40:49 PM
Sony admits the PS4 and the pro are both peasant wastes of money and will just let people play their latest games on the superior PC. (https://www.forbes.com/sites/davidthier/2017/03/13/youll-soon-be-able-to-play-ps4-games-on-a-windows-pc/#7af133751c8b)

Nintendo now stands alone as the last console manufacturer with exclusives since Xbox games already had moved to windows as well.

*sighs with relief*

It's always been a dream of mine that consoles finally come to an end and PC reigns supreme, even though i hold a fair amount of love and nostalgia for consoles of past.

I still think it will take a very long time for PC to really become the one and only true ruler of all, but still do think it will happen eventually.

Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on March 14, 2017, 09:50:21 PM
It's really more that Sony will continue to make consoles (you don't see M$ giving up on the XBone, do you?) and also get extra revenue from selling games on PC too, through a monthly fee service that's pure software, so it's mostly profits.  But it also means that, if the trial run is successful, all those Souls people on PC will finally, possibly have a chance at getting Bloodborne.  And hey, if you wanna cough up $20 a month to play Sony's exclusives on your computer instead of buying a console, I'm sure Sony will be fine with that.  They don't have to sell you a console at or below cost, and can just rake in the cash.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 14, 2017, 10:38:14 PM
It's really more that Sony will continue to make consoles (you don't see M$ giving up on the XBone, do you?) and also get extra revenue from selling games on PC too, through a monthly fee service that's pure software, so it's mostly profits.  But it also means that, if the trial run is successful, all those Souls people on PC will finally, possibly have a chance at getting Bloodborne.  And hey, if you wanna cough up $20 a month to play Sony's exclusives on your computer instead of buying a console, I'm sure Sony will be fine with that.  They don't have to sell you a console at or below cost, and can just rake in the cash.

I guess so. I'm just hoping for an Utopia.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on March 15, 2017, 11:43:24 AM
I'll be happy when more Playstation games show up on Steam.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 15, 2017, 01:03:39 PM
It's really more that Sony will continue to make consoles (you don't see M$ giving up on the XBone, do you?)
(http://imgur.com/haPGtRY.jpg)


and also get extra revenue from selling games on PC too, through a monthly fee service that's pure software, so it's mostly profits.  But it also means that, if the trial run is successful, all those Souls people on PC will finally, possibly have a chance at getting Bloodborne.  And hey, if you wanna cough up $20 a month to play Sony's exclusives on your computer instead of buying a console, I'm sure Sony will be fine with that.  They don't have to sell you a console at or below cost, and can just rake in the cash.
Indeed, everybody wins when consumers aren't being forced to buy what's by now nothing more than glorified locked PCs!

Yatzhee predicted it a few years ago, Microsoft and Sony are both racing to make their consoles obsolete. And that's a good thing when you think about it because there's no real advantage to the PS4/Xbone anymore.

Nintendo still rocking in the portable gaming devices area though.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 15, 2017, 01:30:57 PM
And that's a good thing when you think about it because there's no real advantage to the PS4/Xbone anymore.

yeah only having to pay one price once instead of bit by bit to keep updated isn't an advantage...oh wait.....also not being able to play split screen...wait....

did Rock Band 4 come out for PC?

FYI: my pc that I just bought back in Oct, needs to have it's Mobo and it's Processor switched out to play stuff that just came out, luckily i made sure to get a G-force 1060,which will still be good for awhile, also need to get more RAM.


God,i just wished the arrogant attitudes would disappear.......can we get something that does that?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on March 15, 2017, 03:08:56 PM
You could, of course, enjoy the massive back catalogue that doesn't magically disappear every time a console update happens instead of chasing the bleeding edge - or just turn the settings down a bit. My gaming rig is an SLI laptop from ~3 years ago (Intel 4000, NVidia 700 generations), and I'm able to run Total Warhammer and other modern games smoothly, albeit generally on lower settings. Because it's a computer, I use it for a vast number of things that I can't use a console, like writing, work, or playing D&D. And with it being portable, I can go over to a friend's house when I want to game with them and do multiscreen MP.

The only thing a console has going for it is exclusive games. And that's shrinking as Xbox games end up on Windows 10.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 15, 2017, 05:36:13 PM
Was Rock band 4 or any of those multiplayer rhythm games released on PC?  :huh Also Scene it wasn't either. I have a laptop but it's all for surfing the web or school work. Speaking of back catalog the DosBox that GoG sells for simcity 2000 SE sucks :shakefist. I do tend to play a number of games on my tower, and I use my console for more than just gaming. It's also my blu-ray/dvd player along with Netflix on the living room screen.

Note i said split screen which is something me and my friends do all the time and when I had a Wii we played a ton of Wii sports and while i had a kinetic we did those games too.


Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on March 15, 2017, 06:00:11 PM
Were Diablo 2, Total War, Counterstrike, World of Warcraft, StarCraft II ever released on console? Every platform has very good exclusives - but PC is the only platform that can, in the end, run everything (Hello, emulators!).

There's also just a general move towards turning consoles into PCs. There's the absolutely explicit move of Microsoft, which straight up turned the XBox into a PC (it runs Windows 10). There's Sony, which is multi-platform (PlayStation Now on PC), and runs on PC hardware (the CPU/GPU are just variants of AMD's low power CPU and high power GPU). And then there's Nintendo, whose Switch runs on NVidia's platform, a merger of ARM's CPU tech (found in every mobile phone) and NVidia's GPU tech (most PCs).

Once upon a time, PowerPC chips and Cell processors found a home in consoles and made them unique, but these days, a console is just a PC with a restricted operating system on it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on March 15, 2017, 06:45:59 PM
Were Diablo 2, Total War, Counterstrike, World of Warcraft, StarCraft II ever released on console? Every platform has very good exclusives - but PC is the only platform that can, in the end, run everything (Hello, emulators!).

There's also just a general move towards turning consoles into PCs. There's the absolutely explicit move of Microsoft, which straight up turned the XBox into a PC (it runs Windows 10). There's Sony, which is multi-platform (PlayStation Now on PC), and runs on PC hardware (the CPU/GPU are just variants of AMD's low power CPU and high power GPU). And then there's Nintendo, whose Switch runs on NVidia's platform, a merger of ARM's CPU tech (found in every mobile phone) and NVidia's GPU tech (most PCs).

Once upon a time, PowerPC chips and Cell processors found a home in consoles and made them unique, but these days, a console is just a PC with a restricted operating system on it.

As of right now there is no fully functioning Wii U emulator (every game it runs has a bug or twelve, some are straight-up unplayable), PS3 or Xbox 360, much less current gen consoles. Nothing for the 3DS or the PS Vita either. It will likely be a while before those are going to be a thing. Hell, the Sega Saturn is now 23 years old and even the best Saturn emulators still can't run some of its games properly.

Consoles do have their place as a piece of hardware that may be steeply priced (although learning about hardware is not for everybody - not every user is ready for a gaming PC) but at least is fairly accessible to the user.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on March 15, 2017, 08:02:52 PM
All fair points, Kuro, but as consoles keep getting more and more like PC's onto themselves, emulating them will only get easier, not harder. Assuming the companies that make the consoles don't release them for PC in some way shape or form themselves, which, then, precludes the need to actually emulate it at all... Or to buy it, for that matter, if you have a kickass PC.

The older hardware is harder to emulate, because it often used exotic components that have particular quirks about them, and the language used is weird, etc... Any number of reasons. Newer hardware got easier, and easier, and easier. But there are still problems.

Now, we could bruteforce the problems away in some cases with the older consoles. We had the power. Processors/GPU's that are thousands, millions, billion times faster than what they used. We could just say "fuck it" and bruteforce away. This becomes a problem with newer consoles. They're often easier to emulate in some cases, but in the cases they're not, we can't just simply bruteforce them. Newer hardware being four, eight, or even sixteen times as powerful is not enough. We'd need much more powerful hardware to simply bruteforce *those* problems away.

So we need a way to make better emulators, which need a better understanding of how the hardware talks to software and how it all works, so we can make a translation to make it work with PC just as well, or at least close to as well, as it does on the native console.

So if a newer console has weird hardware, and a weird/modified OS... We need to figure out what is going on behind the scenes. But doing that is hard. Reverse engineering that shit is haaaaaaaard. But everything's hidden behind patents, under lock and key, away from sight and difficult to access by those who need the information the DEV's had when developing games for the console, and in some instances even more than that, they need to know shit only the engineers who designed the console had access to.

That takes time. A whole effort by a very large community can eventually reverse engineer stuff well enough that it can run basically everything, with 100% fidelity, as the SNES community has done for its console. I doubt the Saturn has a following as large as the SNES does...

And newer consoles? Well, they're DIRT CHEAP in many cases. Damn, i know people who'd gladly simply GIVE AWAY a N64 that's just taking space, or a PS1, or even a PS2/Xbox. Or maybe sell them for next to nothing. I know people who did this - though i only found out after the fact because i actually want an N64/PS2/Xbox.

So: Lack of a large community, difficulties in accessing the code, plus the fact they're still new, all contribute to newer consoles being the worse at being emulated.

But all this changes when consoles become almost exactly like PC's...


So we wait a few years, and all these consoles you mentioned have problems with emulating as of right now will be better emulated. A few more years, and the newer stuff too. And if the trend continues everything will be either available on PC, or be capable of emulating on a PC.



AT LEAST THAT'S WHAT I CHOSE TO BELIEVE! MY UTOPIA! DON'T TAKE AWAY MY DREAMS!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on March 15, 2017, 11:33:36 PM
"Utopia" sounds about right. For a lot of these consoles, we actually already understand how a good deal of their hardware works - we've got almost anything short of the algorithms for generating encryption keys (for the PS3 and X360). It's even easier with the 3DS which has multiple entry points with which to gaze at its inner workings, and more recently the Vita. People are writing homebrew for it, which means they already know how the software talks to the hardware itself.

Way I see it, the actual hard part of writing an emulator for the PS3/X360 are firmware updates, which change a lot of things under the hood that no one can really know what it's about. Again, matter of time, but with the exception of the REALLY old consoles, it's gosh darn next to impossible to emulate things perfectly. Even up to the 32 bits generation it's hard enough.

And PLEASE don't get me started on PC ports. They're so often so bastardized and lacking in actual support that every time I have to pick between buying it for my PC or my PS4, I have to ask myself whether I prefer to spend more money on knowing it likely WILL work or gambling that my rig will be able to run it (had that issue with RE7 - I could run the demo fine, start to finish, but the finished game? Nope).
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 16, 2017, 12:40:37 AM
Even if my PCSX2 and Dolphin can't run my "new" games 100% smooth on my old laptop, the part where they all fit inside a single device that doesn't need a TV to play is an overwhelming advantage.

Ditto for the ability to turn my cellphone in a GBC+GBA+DS.

Extras like save states and whatnot are pretty nice too.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on March 16, 2017, 10:42:45 AM
See, that's the beauty of hacked consoles. Many of them are built for retrocompatibility on hardware alone (companies love to re-sell oldgen games to us) and can therefore run a lot more games than "just" theirs.

The 3DS can run DS games. Vita has plenty of cross-buy with PS3 and PS4 games. The PS4 can probably play PS3 games.

Really, the emulator angle works just as well for consoles once you get past those silly locks. I don't know why companies really even bother, what with all the emphasis they place on multiplayer nowadays and their bans on modded consoles...
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 16, 2017, 11:19:32 PM
Can't we all just agree that while some prefer consoles over PCs and others PCs over consoles that the key thing is enjoyment?

Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 16, 2017, 11:55:42 PM
Thing is, in the old days consoles meant "put cartridge/CD in, turn power on, enjoy."

But nowadays "consoles" have firmware updates and need memory upgrades and then they try to force the "pro" version which slightly shinier graphics down your throat.

Meanwhile PCs have become a lot more streamlined, faster, cheaper and more memory than what we know what to do with.

So why bother with "consoles" that are basically worst PCs in every sense of the word?

You may remember the steam machines announced a few years back. Or not. Because they sold so badly the Wii U is a massive success compared to that. Nobody really bothered with fancy new "consoles" when you could play the same exact same games on a PC.

So the only reason to buy "consoles" nowadays are exclusives. But when Sony and Microsoft are both going "You know what? Now you can play our exclusives on actual PCs!", it's only a matter of time for players to fully migrate. Now those who already bought a PS4/Xbone won't set it on fire, but new kids won't bother and when/if PS5/XVista is announced, people will ask themselves why bother when they can play the same games on the PCs they already have.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 17, 2017, 04:59:28 AM

You may remember the steam machines announced a few years back.

The wal-mart here has one of those still
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on March 18, 2017, 10:05:32 AM
Can't we all just agree that while some prefer consoles over PCs and others PCs over consoles that the key thing is enjoyment?
I'd say so, but try telling that to the PC Master Race.  :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 24, 2017, 03:45:00 PM
I got my Switch ordered today for it's listed price off Amazon, $299.99 and it'll be here in a few days. It was a Prime exclusive that sold out within twenty minutes of me getting my order in. Soon I will be playing Breath of the Wild!

Since we skipped the Wii U I also pre-ordered Mario Kart 8 Deluxe. My wife is addicted to those games while all I can feel is unhealthy amounts of rage when playing against the CPUs. But we'll still kill a couple weeks of our life teaming up against them, it seems less abusive if I only take half the shell & lightning rape.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on March 24, 2017, 04:19:40 PM
Speaking of the Switch, pirates are already reverse-engineering the carts.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 24, 2017, 06:48:26 PM
Speaking of the Switch, pirates are already reverse-engineering the carts.
Good.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 25, 2017, 04:15:40 AM
Speaking of Zelda https://gamerant.com/zelda-breath-of-the-wild-pc-emulator-crowdfund/

I give it a few weeks to a month before Nintendo slaps them hard with a C&D, on the one hand I get that Nintendo doesn't like it when others do this kind of thing..but on the other I think it shows that fans will play Nintendo Games on their preferred platform,something Nintendo is loath to admit and embrace since their consoles still pull in money.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 25, 2017, 06:15:43 AM
5500 dudes supporting the emulator.

vs

About 89% of the 1 500 000 people buying Nintendo Switch also bought Zelda Botw. (https://gamerant.com/legend-zelda-breath-wild-switch-launch-sales/) Not taking in account Wii U sales.


Clearly Nintendo should focus on the less than 0,004%. :rolleyes
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 25, 2017, 07:30:04 AM
5500 dudes supporting the emulator.

vs

About 89% of the 1 500 000 people buying Nintendo Switch also bought Zelda Botw. (https://gamerant.com/legend-zelda-breath-wild-switch-launch-sales/) Not taking in account Wii U sales.


Clearly Nintendo should focus on the less than 0,004%. :rolleyes

Now my question to you if if Zelda Botw hadn't been a launch title or available on PC/other consoles how many of those switches would have been sold :P *recalls the last two pages of back and forth of talking about how the only thing separating consoles and pc were exclusives*

people will ask themselves why bother when they can play the same games on the PCs they already have.

like i said consoles and exclusives pull in the monies for Nintendo still and even if the console and handhelds were to flop (unlikely) they still have a very large cash reserve they can go through before even considering going publisher only.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on March 26, 2017, 10:30:55 AM
Fuck Zelda, I want CEMU to run Bayonetta without the ear-splitting glitches every time you go into Witch time.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 26, 2017, 12:03:24 PM
Fuck Zelda, I want CEMU to run Bayonetta without the ear-splitting glitches every time you go into Witch time.
You don't need to spend thousands of dollars on a deva team for that, just press the mute button for your TV.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on March 26, 2017, 01:24:58 PM
So the only reason to buy "consoles" nowadays are exclusives. But when Sony and Microsoft are both going "You know what? Now you can play our exclusives on actual PCs!", it's only a matter of time for players to fully migrate. Now those who already bought a PS4/Xbone won't set it on fire, but new kids won't bother and when/if PS5/XVista is announced, people will ask themselves why bother when they can play the same games on the PCs they already have.

Price is also a reason. Plus hardware-related issues in games being vastly easier to diagnose with a fixed hardware configuration than the nigh infinite number of combinations available for a PC.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 26, 2017, 08:14:17 PM
5500 dudes supporting the emulator.

vs

About 89% of the 1 500 000 people buying Nintendo Switch also bought Zelda Botw. (https://gamerant.com/legend-zelda-breath-wild-switch-launch-sales/) Not taking in account Wii U sales.


Clearly Nintendo should focus on the less than 0,004%. :rolleyes

Now my question to you if if Zelda Botw hadn't been a launch title or available on PC/other consoles how many of those switches would have been sold :P *recalls the last two pages of back and forth of talking about how the only thing separating consoles and pc were exclusives*
Emulators aren't exactly a secret. If people want to play Zelda Botw on the PC, they only need to throw their money at that emulator group instead of Nintendo.

But again, only a few thousand out of millions of players did it, which I believe is about the amount of envious nintendo haters that desperately want to play awesome Zelda BoTW but won't give Nintendo a single dime come the apocalype.

Plus, the Switch can work as a portable. I know of no tablet or cellphone on the market that could hope to run Zelda BoTW. Being able to play on the go is a major advantage.


EDIT: Since we're at it, Nintendo promises a full E3 show for this year. (http://nintendoeverything.com/reggie-says-nintendo-will-have-a-big-e3-this-year-showcasing-games-for-both-switch-and-3ds/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 27, 2017, 01:26:10 AM

Emulators aren't exactly a secret. If people want to play Zelda Botw on the PC, they only need to throw their money at that emulator group instead of Nintendo.

But again, only a few thousand out of millions of players did it, which I believe is about the amount of envious nintendo haters that desperately want to play awesome Zelda BoTW but won't give Nintendo a single dime come the apocalypse.

Plus, the Switch can work as a portable. I know of no tablet or cellphone on the market that could hope to run Zelda BoTW. Being able to play on the go is a major advantage.


EDIT: Since we're at it, Nintendo promises a full E3 show for this year. (http://nintendoeverything.com/reggie-says-nintendo-will-have-a-big-e3-this-year-showcasing-games-for-both-switch-and-3ds/)

Emulators may not be a secret but they still aren't 100% main stream, more like 75 to 90% give or take.  Like i said I'm pretty sure there would have been a slight dip in the launch sells of the Switch if Zelda  had been wide release (meaning on the other platforms) or it would have been a repeat of  Wii U and Mario Cart 8 if released later,which caused an uptake in the sells.

and seeing Xbone reminds me back during the late 90s when we used M$ to bash Microsoft lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 30, 2017, 07:40:44 PM
What do you mean used? Some of use never stopped :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 01, 2017, 02:25:16 PM
From the guy that brought you Skyrim comes BotW!
Warning, it's not funny as the game has done nothing but deliver a load of disappointment.

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tl;dir: Pokemon Go was get out side and explore, meet new people, see the sun, learn of new places.
Breath of the Wild's moral was if you go outside YOU WILL FUCKING DIE.
Every mechanic in it is designed to prevent and slow your ability to actually explore the area. Even the freaking horses will randomly change directions forcing you to maintain constant vigilance on tapping the "what is sounds like to have sex with a horse" button because heaven forbid you point it to civilization and you get up to grab a drink, you need to see the landscape you can't explore so Nintendo can tease you.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 01, 2017, 02:58:14 PM
"All I fucking want to do is see this goddamn world I've heard so much about and all this piece of shit game can do is smacking me in the face with a wet rolled up newspaper and scream NO."

Which is exactly why the game, for me, is so good.

After you get Bombs/Magnesis/Stasis/Cryonis, finishing the three mandated shrines and getting the Paraglider, you're home free. Unlike previous Zelda games where areas were completely locked off because you don't have the Slingshot/Bow/Grappling Hook/Ball & Chain/Whatever, BoTW gives you every tool you need to beat the game in, literally, the tutorial area.

Once you finish the Great Plateau, you have the paraglider, bombs, magnesis and stasis. You don't need anything else to explore, or even BEAT, the entire game.

"Every mechanic in it is designed to prevent and slow your ability to actually explore the area. Even the freaking horses will randomly change directions forcing you to maintain constant vigilance on tapping the "what is sounds like to have sex with a horse" button because heaven forbid you point it to civilization and you get up to grab a drink, you need to see the landscape you can't explore so Nintendo can tease you."

Not really. Horses will randomly change directions if they don't trust you yet, once you get max bond with your horse there's no need to keep spamming the soothe button and they will happily obey your commands. There's also horse personalities, Wild horses tend to be faster and have more carrots for sprinting, but they like to buck you off and go their own way. On the other hand, horses who are calmer are more quicker to be trusting, but tend to be slower and have less carrots.

Barring stuff that's on the edge of the map, almost 100% of what you can see in the distance you're able to explore. Even if you don't want to keep doing shrines to increase your stamina to get better at climbing, you eventually come across gear that makes climbing easier, and you can farm for materials to make stamina replenishing and boosting gear. Meaning no matter how tall a mountain is, you can climb it.

Oh, it's raining, you can't climb it? Grab some bundles of wood, flint, make a fire, sit for a couple hours to wait the rain out.
Is it a thunder storm outside? Unequip all metal gear, lightning won't hit you. If you see sparks coming out of Link's body, it means he's about to get hit by lightning. Unequip or throw your metal items. For funsies, try throwing them: you CAN get lightning to strike a specific point by manipulating the game like this.
Is it too tall/hard to climb? Get any rock/chest and attach Octo Ballons to it, float to a sufficient height and paraglide some or all of the way there.
Don't want to farm Octo Ballons? Set fire to grass and ride the updraft.

Everything i'm mentioning here is available right after the tutorial area. Right after the Great Plateau. The game does not limit you in any way, except gear-wise. If you go out and explore, very quickly you will come across extremely powerful gear that will enable you to make short work of any foe you encounter.

Even the Guardians, there are ways you can deal with them pretty easily from the get go: just parry their lasers with your shield. The immobile guardians get insta-killed, and the mobile ones take 3 parries to die.

Hell, WITHOUT using glitches, there are already speedruns of this game that are in the 47 minute mark.

WITHOUT glitches - meaning all they use are game mechanics.

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So yeah, i disagree with your criticism. Everything can be explored and the only roadblock is in actually learning all of the mechanics, there is absolutely nothing holding you back from going anywhere you please like in other games, in that, Zelda is perhaps the only game that truly took "Open World" to it's fullest.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 01, 2017, 05:20:56 PM
After you get Bombs/Magnesis/Stasis/Cryonis, finishing the three mandated shrines and getting the Paraglider, you're home free. Unlike previous Zelda games where areas were completely locked off because you don't have the Slingshot/Bow/Grappling Hook/Ball & Chain/Whatever, BoTW gives you every tool you need to beat the game in, literally, the tutorial area.
That's like saying Pokemon gives you every tool you need to complete the game before collecting all eight badges (which is entirely possible through at least three different glitches).

You are cut off from sections of the map. Either you can't swim/climb far enough (stamina-based limitations), or it's too hot/cold (equipment-based limitations), or the enemies deal like 8+ hearts in damage for one shot kills (heart-based limitations) which can by bypassed by player skill but then again can you to an 8 minute speed run of SMB3 and finish with 99 lives? No, yeah, near perfection for years of playing isn't a relevant discussion point.

Then there areas like Zora's Domain or that other one with a constant thunderstorm of auto-lightning death (boss-based limitations) and then finally the worst ones, random bullshit-limitations like rain/thunderstorm/night/bloodmoon penalties that are specifically designed to force you to stop what you're doing, detour to a safe area, painstakingly wait on a stupid fire, run all the way back, and finally resume your progress which is perhaps the most infuriating element of the game. Not even the fact that is seems the game is designed around 500 defense & 30 hearts with infinite food as the minimum prerequisite for running around on the map, but fact that I personally have to waste my time on tedious annoying crap every 20 minutes of playing. And it's the same mechanic for stamina-based limitations, go waste time playing herbalist to mix up some stamina boosts & replenishers for temporary access that'll get revoked until you waste time again.

Can you imagine if another game tried this?
* Halo 2: Stop and wait five minutes for shields edition.
* Link Between Worlds: Wait ten minutes each time you travel between the worlds edition.
* Super Mario Bros - Rename Version #247: Using pipes takes eight minutes edition.

It's a cheap shitty mechanic designed to inflate playtime. It seems it may be useful to quickly consume the time left on your +20 max heart food (a value of finding and completing eighty shrine puzzles) but you know what's a great idea? Not offering crap like that to begin with.

And btw, horses are pay-to-win. If you paid for the Amiibo you can just summon Epona for a horse with maximum stats and is perfectly tame, 100% chance of summoning on your first usage. Best of all even if she dies you can simply resurrect her or wait until she drops again from the very same Amiibo.

Nintendo's core flaw with this game is they have no understanding of their player base. Ignoring the main objective is fun because you're ignoring what the game wants you to do. Side quests are supposed to be rewarding and fun distractions. Heck speed running Metroid was awesome because you got upgrades sooner than you should. Railroading them into playing the game by actively punishing them for deviations while teasing "but you technically can have full access!" is worse than Turbine's game model with DDO.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 01, 2017, 06:02:20 PM
 maybe they didn't understand YOUR expectations, I haven't gone looking for them but yours is the first negative post about the game I've seen.

EDIT: I'll be playing FO4 on my PC next week,any mod suggestions other than graphics and the full dialogue mod?
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 01, 2017, 06:34:56 PM
Bayonetta released on Steam! (http://store.steampowered.com/app/567090)

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Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 01, 2017, 06:38:54 PM
maybe they didn't understand YOUR expectations, I haven't gone looking for them but yours is the first negative post about the game I've seen.
Nah.
Also the user ratings of the game have been holding strong at being lower than the professional "critics" which has led to the whole controversy that Nintendo paid everyone off.

Then of course their are the fans. Like Metacritic has been under fire every since it posted it's 97% because it didn't list BotW high enough to please the fans. Which is pretty inline with your response really, Zelda is perfect so it must be me right? :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 01, 2017, 06:52:00 PM
After you get Bombs/Magnesis/Stasis/Cryonis, finishing the three mandated shrines and getting the Paraglider, you're home free. Unlike previous Zelda games where areas were completely locked off because you don't have the Slingshot/Bow/Grappling Hook/Ball & Chain/Whatever, BoTW gives you every tool you need to beat the game in, literally, the tutorial area.
That's like saying Pokemon gives you every tool you need to complete the game before collecting all eight badges (which is entirely possible through at least three different glitches).

You are cut off from sections of the map. Either you can't swim/climb far enough (stamina-based limitations), or it's too hot/cold (equipment-based limitations), or the enemies deal like 8+ hearts in damage for one shot kills (heart-based limitations) which can by bypassed by player skill but then again can you to an 8 minute speed run of SMB3 and finish with 99 lives? No, yeah, near perfection for years of playing isn't a relevant discussion point.

Then there areas like Zora's Domain or that other one with a constant thunderstorm of auto-lightning death (boss-based limitations) and then finally the worst ones, random bullshit-limitations like rain/thunderstorm/night/bloodmoon penalties that are specifically designed to force you to stop what you're doing, detour to a safe area, painstakingly wait on a stupid fire, run all the way back, and finally resume your progress which is perhaps the most infuriating element of the game. Not even the fact that is seems the game is designed around 500 defense & 30 hearts with infinite food as the minimum prerequisite for running around on the map, but fact that I personally have to waste my time on tedious annoying crap every 20 minutes of playing. And it's the same mechanic for stamina-based limitations, go waste time playing herbalist to mix up some stamina boosts & replenishers for temporary access that'll get revoked until you waste time again.

Can you imagine if another game tried this?
* Halo 2: Stop and wait five minutes for shields edition.
* Link Between Worlds: Wait ten minutes each time you travel between the worlds edition.
* Super Mario Bros - Rename Version #247: Using pipes takes eight minutes edition.

It's a cheap shitty mechanic designed to inflate playtime. It seems it may be useful to quickly consume the time left on your +20 max heart food (a value of finding and completing eighty shrine puzzles) but you know what's a great idea? Not offering crap like that to begin with.

And btw, horses are pay-to-win. If you paid for the Amiibo you can just summon Epona for a horse with maximum stats and is perfectly tame, 100% chance of summoning on your first usage. Best of all even if she dies you can simply resurrect her or wait until she drops again from the very same Amiibo.

Nintendo's core flaw with this game is they have no understanding of their player base. Ignoring the main objective is fun because you're ignoring what the game wants you to do. Side quests are supposed to be rewarding and fun distractions. Heck speed running Metroid was awesome because you got upgrades sooner than you should. Railroading them into playing the game by actively punishing them for deviations while teasing "but you technically can have full access!" is worse than Turbine's game model with DDO.

Player knowledge continues to be the biggest limitation in all the cases you mentioned. After the three main shrines, if you want god-tier equipment, it's pretty easy and pain-free to go to the Hyrule Castle Armory + Lockup and grab end-game gear, including the Hylian Shield and Royal Guard Claymore, which you can then use to successfully one-hit-kill Moblins with Lizal Tri-Boomerangs via stealth. This is doable with NO combat, in a game where you can save-scum to your hearts content because you can save anywhere.

Of course, you need to KNOW that there's relatively easy-to-get-to god-tier equipment in those locations. Just like in Dark Souls 1 you could pretty easily get the Elite Knight set + Drake's Sword in like, 40 minutes of gameplay and kick ass until Anor Londo.

I provided various solutions to not being able to swim/climb far enough. There's Octo Balloons you can use to quite easily get to a vantage point where you can simply glide to where you want to go. Of course, certain areas of the game are MEANT to be extremely hard to reach unless you have specific equipment (Zora Tunic to swim up waterfalls/Lose less stamina while swimming), or found out alternative routes to get to.

It's, after all, an exploration game.

Seriously, what other game gives you the amount of freedom that BoTW grants you FROM THE GET GO? There's absolutely no game that gives you that amount of player agency in determining what you have to do and how you go about doing that.

Even the combat, you can sidestep a LOT of the pain by just using bombs to kill everything. Yes, it's going to take a while, but they're infinite and you don't have to deal with the bullshit of equipment breaking. The game rubs in your face that it's not the most efficient way of going about doing things, but it DOESN'T prevent you from doing that. You can even use Magnesis to swing a large boulder like a flail, and i've seen videos of people defeating silver-maned Lynels with that, and three hearts, with no stamina upgrades.

Is it going to be hard? Fuck yeah, it's going to be hard, but it's not impossible. This game *IS* hard. And the Lynels ARE hard. The game makes a point of telling you how fking strong they are. After all, unless you got god-tier equipment and 20+ hearts the silver-manes will one shot you anyway, it doesn't really matter what you use in that case. The game is gear-oriented, but it's also HEAVILY skill-based. In fact, i'd wager this new Zelda is even more skill-oriented than Dark Souls is. Yes, there are one shots, and yes, you will learn to move quickly, dodge, parry, and otherwise git gud if you're going to survive. The combat is brutal. But so were SNES games like Contra, where you died in one hit to everything, and people still cleared those games. AND this game does not require you to clear screens of foes before moving to the next screen. You don't even need to fight most of the time, or you can do it cleverly and with minimal risk to yourself.

And i disagree, fully, with you in that the game requires you to have 30+ hearts and an inventory full of food with 500 defense to explore the map. You can run away. You DON'T need to kill everything.

In fact, the Blood Moon event, with the respawning of the enemies, just rubs that in your face. You're NOT going to clean the world up before fighting Ganon. The only way you can end the malice in the world is by defeating the BBEG. But, go ahead and kill things if it makes you happy. But it's not doing the world any good. I don't think you need years and years of practice just to get the skill required to sidestep the limitations put by the game. You can sneak, you can fly out of reach, you can freeze + leaf enemies away... There are several ways to sidestep combat entirely in this game. See the Eventide Island portion of my point above.

The Hot/Cold stuff... It's pretty easy to cook food in this game, and the effects last a long time. It's not hard to craft a potion to resist cold/fire and have it last 15 minutes. You just need to gather 5 of the ingredient that grants the resistance and cook that. It's not even hard. And there's even a chance you'll have a critical in the cooking and get a boosted effect. So you just do some pre-planning before your trip and go and do it. It's even realistic. You're not going to go to a cold-ass place before packing in your winter clothes. You're not going to the beach in heavy plate armor, you're going in shorts, or, at least, you're bringing in plenty of cold coconut water or what have you.


In summary... BoTW is pretty fucking brutal. It's hard. You'll feel like you don't have what it takes to get from A to B without going through C or D. But then you'll realize, you could've. You could've gone from A to B and the only thing is, you didn't know enough about the game to realize that, so you went through a slightly longer route. Then you play again, and you do things differently. Do it better. Learn through doing.

This is what BoTW is about, and why it is such a great game, and why Open World games need to learn with it. It really makes you think about your choices, and it really makes you try stuff out in order to learn. The immersion is staggering... Even after you get god-tier equipment, there's still stuff that can kill you. Even after you get Mipha's Blessing and have a continue, it's still hard. You're never completely safe. There's not a single point in the game where you cease to be vulnerable. You're just less so. And the attention to detail, hundreds of hours into the game, you're still learning new stuff about the world, the enemies, and what you can do. I suspect a year, or two years from now, people will still be discussing new tricks you can do.

What other game can boast such achievements in such a short period of time?

I shudder to think of a 6th Elder Scrolls that takes the lessons given by BoTW and mixes in the ability of player modding. It'll suck the life out of people.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 01, 2017, 08:00:57 PM
maybe they didn't understand YOUR expectations, I haven't gone looking for them but yours is the first negative post about the game I've seen.
Nah.
Also the user ratings of the game have been holding strong at being lower than the professional "critics" which has led to the whole controversy that Nintendo paid everyone off.

Then of course their are the fans. Like Metacritic has been under fire every since it posted it's 97% because it didn't list BotW high enough to please the fans. Which is pretty inline with your response really, Zelda is perfect so it must be me right? :p

Well, i went and looked at metacritic's negative user reviews after I posted that I hadn't gone looking for them, and those tend to line up with yours more or less.

Isn't the map like larger than other current open world games' maps by a factor of 2x if not more?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 01, 2017, 10:00:37 PM
Isn't the map like larger than other current open world games' maps by a factor of 2x if not more?
Sort of. Comparing the size of tiled low-res cel-blured floor panel called "grass" in one game to another's high-res ground tile is a little unfair.

From image comparisons of the map is it indeed larger than Skyrim, sort of. I mean they are both about the same distance end-to-end but BotW's is more square shaped adding land mass to Skyrim's odd shaped empty areas. But it's noticeably more empty as well. To fit the game into the tablet's apparently very low hardware quality things had to be sacrificed. Much of the map is extremely wide open areas which primarily serve as loading zones and as a result they have nothing in them. And several map sections are noticeably hedged off by canyons or rivers to prevent you from sailing over too quickly for the same exact reason. Kakariko Village is probably the worst, it's build inside a canyon that cannot be sailed into and is extremely long run-ins scaled for full horse speed which makes it a painfully long run when on foot. And all that loading area gets you is maybe 15 none-moving NPCs at most opposed to Skyrim's massively populated cities with behavior scripted NPCs walking about on tasks. So it's pretty unfair to say BotW is larger once you realize that mechanically most of the map is just an interactive loading screen.

You also can't go more than ten minutes in Skyrim without tripping over a new point of interest over the entire scale of the map, it gets so crowded that at times you simply can't find the mark you want because it's buried under another forcing you to zoom all the way in to split them. And here, don't take my word for it. Here is Skyrim's map (http://majamaki.com/wp-content/uploads/2011/12/skyrim-locations-map-lg.png), with over 150 dungeons expanding the game's content. And here is BotW's map (https://i.imgur.com/By6Civt.png) which does only show the 120 shrines (30 less than Skyrim's dungeons) the 15 towers that make up your fast travel points but it also lists all the discoverable stables as well. I could complain Skyrim's dungeons all look alike, but as BotW's Shrines are one room repeating designs too, and several of them are not even unique but direct copypasta (eg the battle ones), they are both guilty of padding in this area.

It's just not living up to the hype the game or the critics generated and it's not as immersive or as expansive as Skyrim. Trying to judge it based on other Zelda games is also pretty hard. Like the previous model was to lock off areas until you had a key item to sequentially unlock them. LbW expanded on this and gave you almost full map access so you could pick the order of things with the items mostly serving as a key to a specific dungeon rather than a key to explore a new area. BotW on the other hand locked off entire sections of the map using death & reload for anyone wanting to venture forth. It's a move from simply marking an area as inaccessible to penalizing the player for trying to explore it. And that's really the main point when it comes to trying to hold up on it's own. It's a game full of penalties for the player to deal with and they detract from an otherwise decent, but slightly repetitive, game.

I sincerely doubt by the end of the game I'll be saying it's better than OoT.

Edit - To really paint the picture I supposed, I've died dozens upon dozens of times. But I currently only have 8 hearts and the zora tunic, & climber's hat/legs for armor (like that's it, nothing but the starting armor besides that). Without using any regeneration foods, mostly because I die in one hit, but also no heart+ food either. I killed the hardest Guardian Scout in Chaas Qeta, the everyone complains about, this afternoon. It was super easy, combat isn't the thing that kills really dispute being binarily lethal.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 03, 2017, 05:21:15 AM
To do a no mod run or just go mod crazy when I get my FO4 copy on tuesday......choices choices...
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 03, 2017, 06:33:52 AM
To do a no mod run or just go mod crazy when I get my FO4 copy on tuesday......choices choices...

I'd go with a minimally modded run. Only mods that fixes glitches or are just quality of life improvement mods, much like SkyUI was for Skyrim. No mods that change gameplay or add content. Graphics ok as well.

To play completely Vanilla... I can't even.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 03, 2017, 07:37:01 AM
To do a no mod run or just go mod crazy when I get my FO4 copy on tuesday......choices choices...

I'd go with a minimally modded run. Only mods that fixes glitches or are just quality of life improvement mods, much like SkyUI was for Skyrim. No mods that change gameplay or add content. Graphics ok as well.

To play completely Vanilla... I can't even.

I have a Vanilla save on my xbox along with a couple of modded saves,but I may do a Vanilla run for the first play since it's just the base FO4.. Speaking of SkyUI, I got it for skyrim but then got a mod that turns off everything but the MCM lol.

I've already gotten a good idea of which mods,I'll download once I do a modded run, but if you'd like to suggest any,feel free to.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 05, 2017, 07:50:40 AM
Is it just me or was Skyrim more mod friendly than FO4?
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 05, 2017, 12:06:25 PM
To do a no mod run or just go mod crazy when I get my FO4 copy on tuesday......choices choices...

I'd go with a minimally modded run. Only mods that fixes glitches or are just quality of life improvement mods, much like SkyUI was for Skyrim. No mods that change gameplay or add content. Graphics ok as well.

To play completely Vanilla... I can't even.

I have a Vanilla save on my xbox along with a couple of modded saves,but I may do a Vanilla run for the first play since it's just the base FO4.. Speaking of SkyUI, I got it for skyrim but then got a mod that turns off everything but the MCM lol.

I've already gotten a good idea of which mods,I'll download once I do a modded run, but if you'd like to suggest any,feel free to.

Unofficial Patch - http://www.nexusmods.com/fallout4/mods/4598/?

Absolutely a must have.

NewDialog - http://www.nexusmods.com/fallout4/mods/619/?

Fixes the absolutely god-awful FO4 dialogue options to a more New Vegas style that is much more player-friendly.

True Storms - http://www.nexusmods.com/fallout4/mods/4472/?

This makes the game look prettier. Me likey.

Vivid Fallout - http://www.nexusmods.com/fallout4/mods/1769/?

If your PC is older like mine is, this will help with performance. Otherwise, skip.

Place Everywhere - http://www.nexusmods.com/fallout4/mods/9424/?

If you want to build pretty settlements, this is key. Let's you place stuff anywhere, no more red boxes when placing things.

Improved Map - http://www.nexusmods.com/fallout4/mods/1215/?

A map you can actually see stuff on. Must have. It's not cheating, just the roads are more visible and the map has improved contrast.

Enhanced Lighting and FX - http://www.nexusmods.com/fallout4/mods/13596/?

This makes game look prettier. Me likey.


That's about it... I haven't yet delved deeply into FO4 modding, so that's about the extent i modded my own playthrough. This basically changes nothing gameplay wise. It's as vanilla as vanilla, but somewhat prettier, somewhat improved.


Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 05, 2017, 02:50:04 PM
Got the dialog,
the Unofficial patch may have to wait since I have just the base game ( no DLC)
Got True Storms
Also got Wasteland Water Revival (pretty water)
As for the settlement stuff, I went and got Sims Settlement
Also got the map and CBBE
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 05, 2017, 05:13:31 PM
Oh yeah, CBBE, some eye candy... Always nice. Always nice.
I never got the water because i was afraid it would hit performance...

I really need a new computer soon-ish.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 05, 2017, 07:42:08 PM
My computer's current graphic card is a GeForce GTX 1060 and so it got on the highest settings when it auto-dected. I'm currently having issues with looksmenu..http://www.nexusmods.com/fallout4/mods/12631/? I'm not sure if it's due to installing F4SE incorrectly or what.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 06, 2017, 04:02:55 PM
I'm not sure if it's due to installing F4SE incorrectly or what.
If it helps given company/engine/community relation, I had issues with Steam/Nexus not installing Skyrim's script extender correctly. Several mods wouldn't actually work correctly until I manually installed it then noticeably lag shot up by a ton, it's likely the script extenders are simply new delegates for event hooks, but everything worked as advertised until I promptly removed it.


Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 06, 2017, 06:07:27 PM
I'm not sure if it's due to installing F4SE incorrectly or what.
If it helps given company/engine/community relation, I had issues with Steam/Nexus not installing Skyrim's script extender correctly. Several mods wouldn't actually work correctly until I manually installed it then noticeably lag shot up by a ton, it's likely the script extenders are simply new delegates for event hooks, but everything worked as advertised until I promptly removed it.

I never had any issues with SKSE, and I followed the video how to for F4SE..so I think it's more to do with the mod. But I uninstalled it and moved on lol.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 07, 2017, 05:27:09 AM
Well, specs for project Scorpio https://gamerant.com/xbox-project-scorpio-spec-info/ (https://gamerant.com/xbox-project-scorpio-spec-info/) que PC master race going "We can do that already" and so on and so forth :P

I'm tempted to trade my current Xbox One in towards a Scropio depending on what deals Gamestop has going
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 07, 2017, 10:44:29 AM
So you may've heard it or not but Dawn of War 3 is almost upon us. Base building is back, assault marines are light infantry, all eldar get force fields, there's only 3 factions but they all get giant robots, and orks go full TTGL with drill mechas and their units able to upgrade by picking up scrap left from destroyed vehicles.

They'll also be starting an open beta this month. (https://www.dawnofwar.com/article/open-beta-faq)

Oh, and there's doctrines to pick now, so you can probably expect to see micro-transactions galore and constant power creep with new shinier doctrines slowly draining your wallet if you want to remain competitive in MP.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on April 07, 2017, 10:45:25 AM
At first I thought "Hooray!"

And then I thought it sounded kind of like Starcraft.

Lastly I was annoyed, I don't want micro-transactions.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 07, 2017, 10:50:02 AM
Well, specs for project Scorpio https://gamerant.com/xbox-project-scorpio-spec-info/ (https://gamerant.com/xbox-project-scorpio-spec-info/) que PC master race going "We can do that already" and so on and so forth :P

I'm tempted to trade my current Xbox One in towards a Scropio depending on what deals Gamestop has going

Further evidence consoles have basically become PC's... No longer can you buy one and expect it to last 5+ years at a minimum.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 07, 2017, 12:38:03 PM
While wondering in FO4, I saw Gunners plaza and thought that Beth had missed the chance of doing a quest regarding it..among other things they  missed
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 07, 2017, 01:15:20 PM
Two (three?) weeks into BotW and I'm almost at a point where I can proficiently run across the map use Fast Travel and run 100 yards without dying every ten minutes. I got thirteen hearts and thus the Master Sword which always breaks in the middle of a fight but at least I'm not permanently breaking weapons hitting those stupid switches that appear in every single shrine because no one was like "hey do you think Link could just punch all of this stuff?".

I have the full cold gear set, lv1 upgraded too, and several other armor sets even through I totally suck as lining my hips up. That's mostly thanks to selling meat from shooting animals I run past that replenishes 20~40 hearts (which I'm pretty sure is an internal joke) thanks to the supply of 700 arrows I racked up while watching West World and absentmindedly mashing the A button which the exact amount of attention I paid to Hill Climb Racing 2's watch-commercials-to-win app on my phone. I even have the desert set and the Sapphire Crown for lots of Heat Resistance but the game is like "f*&k you" and no amount of heat resistance lets you explore the Goron area, instead I'm supposed to talk to an NPC for "fire proof!" #itsthesamefuckingthing

I even started picking up extra stamina so Link can finally outrun things, oh I know you can overfill your bar with food but screw food. Permanent bonuses outweigh temporary ones, specially when it comes down to basic things like walking faster. I even went out and found two flaming swords so I can now light wood on fire too, so now night time is just a hindrance of menu selections and a 30 second black loading screen, unless it's raining which is always is.

Point is, I've almost brought reached a point in the game that it's starting to feel like a Zelda game. Like I even felt like trying to stab an enemy for the hell of it instead of running past it like I always have to, a moment of epic achievement! I just had to give up several weeks of my life and most of my in game inventory space. And.... Well the pointless repetition is already settling in too. I'm like 50 Shrines deep into 120 and they already felt repetitive by like the tenth. Kill bot, run in collect chest & leave, stupid motion control deal that we were all sick of eleven years ago, or fan-made Aperture Science room #347 - No Portals just carry blocks around. Hell, two of them were just take pictures of the other or google it, no internal puzzles to figure out to begin with. But since I still die in one hit I'm a little hesitant to try one of the only four dungeons in the game. Even the scenery blends into each other, like after picking it up again I have to check the map to know where I am because only the jungle, desert, and BURNING mountains look unique enough to tell difference between them. I can't even tell the copypasted stables apart either which is a pain in the rear because some of them have those full recovery + temp heart things around them so I really need to find them again and stamp it.

I think Majora's Mask was a better game too. At least you knew everything you did would be wiped away in certain intervals too rather than unexpected cut scenes during already imposed delays you just can't skip out of fast enough to make you feel better.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on April 07, 2017, 02:11:41 PM
That reminds me, I've been playing Xenoblade Chronicles X. For the most part, the last three or four hours had been grinding so I could get past Chapter 5... where for some reason you're set up against enemies some 10+ levels above what you're supposed to be on regions with only two or three entry points because fuck you, you can't have your giant robot yet, neener neener. And then you have a "boss fight" where you are up against 4 lvl 16 dudes in mechas that can't even harass you for half your HP bar.

Yes, the game expects you to beat level 26-30 enemies at level 16 with no access to overdrive (basically your character gets seriously crazy powerful for like 20 seconds) and then presents you with a "boss fight" that was already a cakewalk BEFORE you started grinding.

I really like this game, but I feel like I'm constantly going uphill and tumbling back down. Sometimes literally, as the game expects you to explore mountains by jumping around and hoping to catch onto an edge or something.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on April 07, 2017, 02:25:40 PM
I recently hit up Xenoblade Chronicles x as well and been freakin lovin the hell out of it. I can't even complain about the obvious annoyances you mentioned. I love it too much~
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on April 07, 2017, 02:50:11 PM
I'm sure I'll go on a bender with it as soon as I get my Skell.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on April 07, 2017, 04:09:15 PM
I haven't even gotten to drive a robot yet lol. And I've got like 20-30 hours in it. I'm terribly slow and having way too much fun just exploring places way over my level range.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on April 07, 2017, 08:45:35 PM
How are you doing that when half the stuff is on top of impassable (on foot) mountain ranges?
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on April 08, 2017, 04:19:43 PM
I am stupidly dedicated to jumping up the tallest mountains and accidentally landing on little bits probably not intended to be stood on  :lmao

Or swimming the entire circumference of a continent just to find that one way to jump up the cliffside.

I really should have just done the plot and made my life easier. But I have definitely gotten to a few places that clearly look intended to not be reached on foot. It's hardest inside caves that have ledges or pathways you need a Skell to fly up to, and then I manage to exploit some walls and running jumps and get up there anyways -_-'
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 10, 2017, 01:41:17 AM
I beat my first divine beast in BotW and I can't decide if I'm mildly depressed or somewhat amused.

I had accepted you didn't get anything for doing any of the divine beasts except opening new after-battle quests which came at the cost of the entire world getting a monster update making them all even more powerful (like one hit kills need more damage). So I was avoiding them like the fucking plague of setting a game to super-hard mode when you can't even survive on noob mode. But it turns out each "dungeon" gives you a permanent "item" and a bonus heart container sort of like an actual Zelda game. So I choose the bird and cleared it.

The predecessor series to enter it was better than the lava lizard beast, flying around with infinite stamina shooting bomb arrows was fun but fleetingly short. I suppose it's a good thing since all four turrets posed zero challenge and the infinite stamina made things pretty trivial turning the entire thing into a repetitive glide over there and shoot twice deal you had to do four times in a row. The dungeon was less of a dungeon and more of a hit this one point on the map multiplied by six times and each point was a mini-shrine puzzle taking at beast a quarter second to figure out. Well, at least it would have it they didn't introduce a new mechanic of changing gravity by tilting the bird which was barely alluded to in the rapidly skipped text leading to this frustrating moment of how the hell do you do this because no one checks a map for clickable settings. It was just different short enough to make the beast feel a little unique, through I doubt the go visit five points thing by the fourth beast (and another forty shrines later) will feel like anything but copypasta. The boss, well what boss? He came out, I shot a few arrows at his face while standing on the ground, he threw a tornado, I thought about jumping into the wind things and using all that gliding-shot training, and then he appeared near the ground so I just hit him with the Master Sword. He fell down and I hit him some more and entered stage 2 which consisted or running past his torpedoes and whacking him with the Master Sword again causing him to fall down and get hit some more and he died. You can't have a puzzle-boss that needs a new weapon to be used in a cool unique way if the game gives you all four "items" in the introduction and then spams their using 120 times. Boring snooze fest.

But I got the bird power which allows me to summon an updraft. I expected this thing so suck like setting grass on fire and generally be a waste of time to ever use but you actually get some really good height with it. It's x3 usage pool can even offset trying to explore while it's raining outside by boosting you a considerable way up a mountain range. But it has a massive downside, they half-assed it's cooldown. Instead of say recovering one use every two minutes the remaining charges will simply persist indefinitely. Like if you use two of them to reach a certain area you'll be left with the decision to pointlessly waste the third usage right now to start it's five minute recovery for all three charges, or let it remain at a single use for days and pray you don't reach a point where you wished you had more than one charge.

Overall, best ability in the game.
Like the best. The other divine beasts unlock a increased shield defense (pointless), a super fairy recovery (you can pick up x5 of those and a load of useful ingredients with a quick teleport), and nothing more than access to a side quest for lightning bolt immunity. Except as I understand it upgrading the rubber suit does exactly the same thing anyway. So yeah, the bird is the only fun one.

Edit - There are apparently a lot of lv4 Guardian Scouts to fight in shrines. About half the shrines in the upper left area of the map are them and I've reached a point in player skill where I just mop the floor with them. If you're having problems, Stasis+ works abnormally long on them and can easily be obtained. First practice parry'ing their shots on the lookout, just hit A when you hear the last ding, then form the look out to Hyrule Field there will be a Guardian near some stone ruins. You can step behind a wall and save your game in between each successful parry and load as needed instead of needing the ability to parry three times in a row. Note if you save while the Guardian still has a line of sight to you it'll automatically fire when you exit the menu as either a means of preventing you from normally saving like this, or as their cooldown suggests they have no concept of how to handle timers.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 11, 2017, 01:55:46 AM
Bit of old news, but Wow got a stealth patch that made basic enemies get stronger the better your character's bling. (https://arstechnica.com/gaming/2017/03/stealth-update-to-enemy-power-causes-an-uproar-in-world-of-warcraft/)

The effect was so loopsided that players were better off swapping their top tier items for worst equipment! :lmao
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on April 11, 2017, 07:14:33 PM
I just got my mech in Xenoblade and BOY IS IT OVERPOWERED
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on April 12, 2017, 01:03:09 AM
I just got my mech in Xenoblade and BOY IS IT OVERPOWERED

What chapter does that happen? I wanna know how far off I am.

For reference, I'm only at the start of Chapter 6 (I can start it anyways, haven't started it yet too busy exploring and doing side quests  :lmao )
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 12, 2017, 10:25:18 AM
so, I finally figured out how to add my own images as paintings to fallout 4 yeah me! ^_^ lol

EDIT: I have learned that when the apocalypse happens,the best tool to have with you is adhesive, also nuclear weapons can break the square-cube law....... 
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 12, 2017, 11:33:57 AM
EDIT: I have learned that when the apocalypse happens, the best tool to have with you is adhesive
Duct tape is right up there with a knife and bic lighter in terms of survivalist kits.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 12, 2017, 12:23:49 PM
EDIT: I have learned that when the apocalypse happens, the best tool to have with you is adhesive
Duct tape is right up there with a knife and bic lighter in terms of survivalist kits.

A bic lighter is indeed a lifesaver, the flints on those things last forever. Even when the gas is long gone, the flints are still useful AF.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on April 12, 2017, 01:56:48 PM
I just got my mech in Xenoblade and BOY IS IT OVERPOWERED

What chapter does that happen? I wanna know how far off I am.

For reference, I'm only at the start of Chapter 6 (I can start it anyways, haven't started it yet too busy exploring and doing side quests  :lmao )
You can take the sidequests that grant you a Skell License as soon as you're done with Chapter 6. Some of them you might have finished already.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on April 12, 2017, 07:15:35 PM
Woo! Beat Total War: Warhammer on campaign mode for the first time.

Was playing as Von Carstein (the special Undead start) and garnered the last provinces, oddly enough, by being paid to change from Defensive Alliance to Military Alliance with the Wood Elves. Also, starting with the ability to bury enemies under a swarm of Vargheists is a bit powerful... and makes sieges, if anything, easier than normal battles.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 14, 2017, 02:23:40 PM
So apparently to upgrade my Barbarian Armor in BotW I need to kill Lynels who are the real hardest class of creatures in the game to kill, with the silver manes being the highest color palette swap. They seem deadly but they suck so bad in melee it's mostly a deal of "do you have enough durability to deal 3,000 damage"?. Heck, you don't even have to dodge their charge attacks, Stasis+ gives you free hits and they are auto-stunned immediately following that giving you a nice time saving heavy arms spin for some rapid damage. And their slightly faster triple swing allows even mistimed back flips to trigger a flurry.

I think upgrading the barbarian armor is going to be the easiest set to upgrade in the game so far.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 14, 2017, 09:39:42 PM
Recently F04 surpassed F03 and FNV mod wise on Nexus :

F04
18K files
192M DLs

FNV
17K files
174M DLs

F03
14K files
106M DLs

The real question then becomes the break down of the mods how many are bodyslides and so on and so forth lol

While SKSE hasn't even gotten above 6k files, which is due in part to not having the Script Extender updated yet.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 14, 2017, 10:05:03 PM
So apparently to upgrade my Barbarian Armor in BotW I need to kill Lynels who are the real hardest class of creatures in the game to kill, with the silver manes being the highest color palette swap. They seem deadly but they suck so bad in melee it's mostly a deal of "do you have enough durability to deal 3,000 damage"?. Heck, you don't even have to dodge their charge attacks, Stasis+ gives you free hits and they are auto-stunned immediately following that giving you a nice time saving heavy arms spin for some rapid damage. And their slightly faster triple swing allows even mistimed back flips to trigger a flurry.

I think upgrading the barbarian armor is going to be the easiest set to upgrade in the game so far.

5000 damage for the Silver Ones

You get free-hits while they're on their back. It takes no durability off of the weapon.

The optimal strategy to farm Lynels, as far as i am aware:

After you spot the Lynel, approach and, before he notices and starts his charge/pull out his bow, use Revali's Gale to get a lot of height, and use your best bow to pummel the shit out of the Lynel with Shock Arrows while you descend.

If you play your cards right, he'll stun, and you'll be able to land next to him and mount him. While still descending, switch to your best weapon and mount and beat him senseless until he bucks you off. Get clear of him, and use Revali's Gale again, pummeling with arrows. Stun, mount, repeat.

If done right, you'll only use the durability of the bow, not the weapon, and you SHOULD be able to kill him with the three uses of Revali's Gale.

Higher level Lynels always drop at least 10 shock/frost/fire arrows and a bow, so it's not like you're losing out by going with this strategy. And you can always use regular arrows, they deal less damage, but much easier to come by.

If you somehow didn't manage to drop the Lynel with the 3 uses of Revali's Gale, not all is lost.

Use the Master Sword, as it is effectively unbreakable. It's a bit harder to get the dodge timing for Flurry Rushes on the Lynels, but it's pretty doable. The Charge is the easiest one to get the timing for, while the spin to win is the hardest. Try and get flurry rushes whenever possible, but if not, Stasis+ will make short work of the Lynel.

By following these simple steps, farming Lynels should become as easy and pain-free as it can be. It  often takes more than the 10 minutes for the Master Sword + Revali's Gale to recharge for you to get to the next Lynel, so you can continuously farm end-level gear from them without expending much or any of your resources or having downtime to go to town and buy more gear. You don't even need to heal most of the time.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 15, 2017, 12:02:34 AM
If you play your cards right, he'll stun, and you'll be able to land next to him and mount him.
So that's what mounting them is supposed to do. I tried to tame it.  :lmao
Edit - Quickly looked into it. Based on the Youtube video of your tactic of spamming dozens of shock arrows to stun them, they drop to the same stun position a Stasis hit does. Per gamefaqs's forum mounted hits also do not deplete durability. So I'll experiment tomorrow but more than likely I can simply walk up to them and use Stasis to stun, mount, and murder them without depleting weapons. So thanks for the mounted bashing hit tip, but I won't have to use a single arrow or wait on cooldowns thanks to mastering their very simplistic sword & board tactics.

You don't really need Revali's Gale. If you have the Sheik-suit most of them are pretty easy to sneak up on for those bonus hits via mounting. Other than that like I said they are pretty basic. They have three "ranges", close they either go into a triple strike you just keep back flipping (early is better than late, also easy flurry trigger) or a double weapon hug also countered by a backflip. It's only third choice is to jump back and enter medium range. At medium it does one of three things, a running charge counter by (surprise!) a back flip, a charge where he drops to all six limbs and pauses before running and it's very easy to trigger a furry with a side jump, or the easily dodgable breath weapon that creates an updraft if there is grass (skipping the need for the gale). Long range he uses a bow which can be dodged like normal. Stasis spam is also extremely helpful but it has a very short duration best for breaking charging attacks on the silvers and as long as you hit them once they drop into a stun for more free hits. Also silvers have an area fireball attack with enough of a delay it should only hit you once, from then on all you should know to run away, it gives you more than enough time to get out of there.

The cold area with two silvers is a pain through, still working on the club-style's tactics (and apparently out of the five locations I farm none of them use spears) plus you have to use stuff for the cold weather which tends to cost some defense/offense boosts. His spin seems to hit on the last arc and I keep backflipping early and taking the full force of a 78 damage weapon to the crotch. I'll just have to google a lower tiered club Lynel location for practice at some point. But the sword & border always seems to spawn in the Colosseum and by far seems the easiest to deal with.

Went ahead and cleared the elephant too for the reusable super fairy. I now have Silver Bobkins on the lookout and they seem to have a ton of HP.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 15, 2017, 08:49:14 AM
Yeah, whenever it's cold or hot, you have to choose whether to endure, taking damage, or lose the clothing dmg+ or the lose potion dmg+.

Another useful tip, use a dragon horn on any recipe to take its effects to 30 minutes, and a star fragment guarantees a critical.  Scales bump it to 10 minutes and fangs to 15 or 20 minutes, i'm not 100% sure.

The Ancient Guardian set is better than the Barbarian Armor if you're using Ancient Guardian Weapons, which are plentiful and very easy to farm in the ruins, which get reset every blood moon. And the weapons you can buy at the Ancient Laboratory are even better. Only downside is that they break rather fast, but since it's really easy to farm them you can stockpile on them. Fully upgraded Ancient Guardian set is 1.8x damage multiplier on Ancient Weapons, and deals 1.3x damage against guardians, which can be further doubled via max-attack foods. It's absolutely RIDICULOUS damage. It's all multiplicative, and if you're on horseback it even gets doubled again. Sneaking it's basically one-shotting most things that aren't Lynels or Silver Moblins.

But the most OP has to still be the X5 Savage Lynel Bow with bomb arrows. You get 5 bomb arrows for the price of one, it really can't get much better than that especially if you take into account the fact that time slows down when you're falling and shooting arrows...

As for the club Lynels, watch this video for the timings: https://youtu.be/7IUPHWJuzC0

This guy has the most entertaining videos on killing Lynels btw.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 15, 2017, 05:23:00 PM
Well, I just got a fat man with a useless enhancement poisoners...might as well be the wounding add on  :lmao
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 16, 2017, 04:58:36 PM
The Ancient Guardian set is better than the Barbarian Armor if you're using Ancient Guardian Weapons,
Yeah I'm slowly working on that set, rupees are a huge deal and I'm bored to tears farming it. Excluding your 3,400 house and how generally most sets of armor run you 1,500~3,000 rupees and several of them are required. It takes like 17,600 rupees to buy the ancient set & unlock all four fountains, I think the final upgrade on the armor requires star fragments which are pretty rare, and plus there is a lot of guardian kills between you and a full set. So it's pretty much the end game armor.

Your damage is off through, food doesn't deal x2.
The Master Sword deals +100% to evil/ancient-tech enemies.
Armor/Food damage boost is +20%/+30%/+50%.
Guardian weapons deal +30% to ancient-tech enemies.
Ancient weapons deal +50% to ancient-tech enemies.
Ancient Proficiency adds +80% with Guardian/Ancient weapons.
Radiant set adds +80% with bone weapons (includes stuff like dragonbone).
Of The Wild set adds +50% with sword beams (beam's base is 10 dmg)

Damage calculation is also (monster's inherent bonus + weapon damage) - (armor rating + 4/12/24 defense buff) with a minimum of 1 [1/4 heart].

Modifiers* (https://www.gamefaqs.com/boards/189707-the-legend-of-zelda-breath-of-the-wild/75149333)
Head Shot: +100%.
Thrown [breaks]: +100%.
Thrown [boomerangs]: +50%.
Sneak Attack: +800%.
Jump: +0~? & hits twice, damage bonus seems related to fall damage.
Two-Handed Slam (after spinning): +100%.
Lynel Mounted: +50% (unconfirmed)
Frozen: up to +300% (75dmg guardian +prof +mighty +vs scout +frozen should be 789 but only deals 606, and adding thrown still only deals 606 too).

Bonus elemental damage is not modified.

Armor Tiers & Upgrades* (http://www.ign.com/wikis/the-legend-of-zelda-breath-of-the-wild/Armor)
1: starts at 1, doesn't upgrade.
2: starts at 2, upgrades +2/+2/+3/+8 for 2/4/7/13.
3: starts at 3, upgrades +2/+3/+4/+8 for 3/5/8/16.
4: starts at 4, upgrades +3/+5/+6/+10 for 4/7/12/18/28.
5: starts at 5, upgrades +3/+6/+8/+10 for 5/8/14/22/32.


Some Weapon Stats* (http://orcz.com/Breath_of_the_Wild:_Weapons_List)
Urbosa's Fury: 150 & extra long stun.
Master Sword: 30 damage, 40 durability, unique 13 heart reward & self-repairing 10min cooldown.
Boulder Breaker: 60 damage, 60 durability, unique dungeon reward & repairable (if broken, or even lost, you can obtain a new one).
Lightscale Trident: 22 damage, 70 durability, unique dungeon reward  & repairable (if broken it can be repaired into a "ceremonial trident" which is nonunique but looks the same).
Scimitar of the Seven: 32 damage, 60 durability, unique dungeon reward & repairable (fine print?).
Great Eagle Bow: 28x2 damage, 60 durability, unique dungeon reward & repairable (fine print?).
Bokoblin Arm: 5 damage, 5 durability.
Lizalfos Arm: 12 damage, 8 durability.
Moblin Arm: 15 damage, 5 durability.
Dragonbone Boko Club: 24 damage, 18 durability.
Dragonbone Boko Bat: 36 damage, 16 durability.
Dragonbone Boko Spear: 12 damage, 20 durability.
Dragonbone Moblin Club: 45 damage, 24 durability.
Dragonbone Moblin Spear: 15 damage, 25 durability.
Dragon Bone Boko Bow: 24 damage, 34 durability.
Savage Lynel Sword: 58 damage, 41 durability.
Savage Lynel Crusher: 78 damage, 35 durability.
Savage Lynel Spear: 30 damage, 45 durability.
Savage Lynel Bow: 32x3 damage, 45 durability (can spawn with x5 burst after 1~2 divine beasts too).
Guardian Sword++: 40 damage, 32 durability.
Guardian Spear++: 20 damage, 35 durability.
Ancient Battle Axe++: 60 damage, 25 durability (technically a guardian weapon).
Ancient Bow: 44 damage, 120 durability.
Ancient Bladesaw: 55 damage, 50 durability.
Ancient Short Sword: 40 damage, 54 durability.
Ancient Spear: 30 damage, 50 durability.
--------------------------------------------------
Ancient Shield: 32 durability, 70 parry.
Hylian Shield: 800 durability, 90 parry.
Guardian Shield: 10 durability, 18 parry.
Daybreaker: 60 durability, 48 parry, unique dungeon reward & repairable (fine print?).
--------------------------------------------------
Fire: +0~+10 damage depending on target, +40~60 burning damage overtime.
Ice: +0~+10 damage depending on target, x3 (see multipliers) if they are hit while frozen.
Electricity: +0~+10 (20?) damage depending on target, can stun & disarm.
--------------------------------------------------
Bomb Arrow: +40~+55 shot damage depending on target, knockback and chance of burning.
Ancient Arrow: +50, special one hit kill for an eye shot on guardians.

Durability increase I think adds adds +14/lvl and attack increase is pretty self explanatory.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 17, 2017, 09:18:50 PM
stupid beth...I've encountered a bug that freezes the game anytime I go near the CIT ruins  :banghead :shakefist >:( from looking it up on the web it's a well known issue and it appears to screw with all of the save games once it happens...so I'm going to attempt a new game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 17, 2017, 09:48:12 PM
So I had some thoughts about the number implications. Like in most games Link wears the kind of the same outfit and generally the games use the same damage algorithms. In the older games generally everything was exponential while the newer trends favor a more linear approach but BotW notably uses both. It's also the first game to bring Link's various clothing all together in a canonical game using the same in-game mechanics so you have something you can play cross-over with, through obviously all of sets use the same ratings.

But in a more simple concept it's kind of cool to play with the implications. Like TP/SS's chainmail does in fact offer damage reduction you're just never without it. And WW's invisible threads and pajamas are clearly not giving the same protection as the replica Hero's Clothes hence the double damage. It also sort of call's out SS's newgame+ too. Like the "Of The Hero" set is clearly intended to be LoZ/LoZ2 and while it's in-game description is a little off we can't forget it comes from a timeline-breaking Amiibo. The actual in-game "Of The Wild" set expressly tinkers with beam damage, something a post SS-story Link would know all about and that guy had to explore a new wild untamed surface world. So that's a cool explanation of the set's name.

The weapon side is also kind of interesting. Like the BotW's Biggoron's Sword deals almost double the Master Sword (OoT) and the Fierce Deity Helix deals almost double the Forest Dweller's Sword. But we can pretty much see that at the heart of things, like the armor, it's built on a linear scale. Most monster weapons, common weapons, and such take up the lower end of 15 and lower, heroic wooden gear and enhanced enemies start around 20ish. Knights run 25ish and run a 35ish/45ish upgrade as you add the words "royal" & "guard" to it sort of like LttP's highest class of knights that dealt the most damage were castle-exclusive. In the same broad strokes it kind of classifies the others. Like the Yiga clan is ahead of the racials but below knight-quality. A basic guardian sword was probably a training weapon given it's low stats the barely functioning droids that use them. Elemental weapons are simply elemental, not explosively amazing. And stuff that runs in the 50s/60s is legendary, like the true power of the Master Sword is only a few degrees higher than the Sword of the Six Sages wielded by the Sages & Gannondorf himself. Very few things can compete with it, like the horse riders from LoZ that hit you with the same damage as you could do. ;)

I think it's all a nice touch really. Obviously trying to port things back and forth would come up with a lot of consistency errors, but it's like the BotW team did put some effort into things.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 17, 2017, 11:49:34 PM
There's a dungeon full of guardians but i can't remember the name ATM, it's like, the single best spot for farming guardians. I think it's the one you have to go to to get the "Of The Wild" set. So. Many. Guardians. I remember seeing a video that stated that the flying guardians are up to three times more likely to drop cores than regular guardians, as well. So there's that.

One thing i didn't like about BoTW: Hestu's Reward. Seriously, WTF is wrong with that? 900 Koroks in a game and that's what you get as a reward if you find all of them... And you only need half of that to max out every one of your inventory spaces. I mean, come on...

That's going out of your way to troll your fanbase. Some sadist level type shit.

The least they could've done was give you some cool toy to play around with the open sandbox they give you.

I mean, yeah the reward for 120 Gold Skulltullas wasn't anything amazing as well, nothing you couldn't obtain otherwise, but there was only 120 of them, and they were much easier to find. The world was much smaller and they were more predictable. Other Zelda collectibles as well. Why did Nintendo opt to be such sadists right now?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 18, 2017, 02:18:23 AM
There's a dungeon full of guardians but i can't remember the name ATM, it's like, the single best spot for farming guardians.
Nah, Hyrule field is.

Half-broken Guardians drop less than half the ingredients and have a lower chance to drop cores. Port into the tower, float past the northeastern one and kill it, then the one in the buildings, skip the third and dodge the one with legs by running over to the Garrison Ruins. Here you want to lure the archer out or just Stasis+ the Guardian and kill it on foot for the fun of it.

Once you have a horse the added stun and blown legs is enough to tip a Guardian over, it's possible to grind the horse against it scoring multiple hits. The tactic works so well I picked up the entire suit of armor and upgraded it three times off the same hearts and within a evening of playing. Taking out pretty much all of the Guardians and the giant skeleton also kept triggering a Blood Moon for me too which resets the farming run but I'm pretty cursed. You don't even need the Master Sword, through it's durability easily lasts an entire run off a full charge.

Why did Nintendo opt to be such sadists right now?
I have no idea. I really think a couple elements of BotW was added at the very last minute.

Like you may think a lot of thought and effort went into planning things. Minor physic details, the attention to weapons, the fan service, all the delays claiming were for such, etc. But there are some very tacky things applied in half-assed manners. Like the cooldown set up for Abilities. There is zero foreshadowing of the Nabooru ability and it's really a Zora thing anyway. The Blood Moon mechanics are massively screwed up, they can trigger at pretty much any given time resetting all currently ongoing fights or required path clearing and they can even bug out and trigger multiple times in a row. And I can't help but thing the whole dungeon-scale penalty on the world was done near to last mention as a CEO pitched the idea that it'd add replay value for people that have beaten Gannon since there is one, and only one, inaccessible save file. But all it really did was add five difficulty levels and playing the game in the wrong, or more correctly dubbed "curious for the plot", will simply penalize you as the already murderous game starts assuming you've visited sixty shrines or more with multiple armor upgrades.

And did they simply skip the Yiga Clan hideout during testing? Apparently there are multiple ways to solve every shrine, hell naked island forces a thunderstorm while fighting the giant so you can throw the metal crates at it. But the hideout it's self is full of one-hit kill guards that break a Stasis+ stun in a second or two. Most of the walls have beams outright preventing climbing, saving is disabled as well, and since they call for help you can't lure them one by one either. There are two guards that are impossible to sneak past unless you adhere to the one, and only one way, to get through the area: throw a banana. And your reward for clearing this required area? Constant ranged-attack harassment for the rest of the game, permanently. Nothing says oh shit like a Silver Lynel suddenly getting a masked man with a giant sword and three Moblin skeletons as back up. Creepers totally worked in Minecraft right? So Nintendo thought why not. >.>
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 18, 2017, 04:19:54 AM
Yeah, the Yiga thing kinda sucks TBH.
Title: Re: Videogame Discussion III - Snake Eater
Post by: phaedrusxy on April 18, 2017, 06:30:01 PM
So... my wife and kids are gone for the summer, and I am finally going to play Planescape: Torment after delaying for literally years... but low and behold, I couldn't find my installation disc (that has also been lying around for years...). So I started looking around online and saw that there is an enhanced edition that just came out on Steam (http://store.steampowered.com/app/466300/)! Has anyone played this? Is it worth 20 bucks? :P

Edit: Yeah... like I have the patience to wait for your opinions... Of course I just bought the damned thing!
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 18, 2017, 07:58:42 PM
Edit: Yeah... like I have the patience to wait for your opinions... Of course I just bought the damned thing!
lol.

I don't recall the story too much, pretty sure I've never beaten it either, but it was pretty good. Looking over the enhanced features it's pretty nice. It's been ages since I played through. Pro tip, I think it uses the same character generator the rest of the series used so you need to look up the Ability Score charts to 2nd. I think Dex 7~14 provides the same bonus and it's impossible to gain more than 2hp/lvl from Con unless you're a Fighter, use the reroll/save and try to generate the highest amount of points possible then allocate them into you what you need.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 18, 2017, 08:16:41 PM
Planescape: Torment is one of the best RPG's of all time. Don't know about the enhanced edition, what features it has and whatnot... But i can get behind anyone buying Torment anyday.

I played it several years ago and it REALLY got me into the Planescape setting. I was actually thinking about making a campaign setting and was pretty underway when i played Planescape and it was so close to what i was thinking for my own setting that i just kind of dropped it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: phaedrusxy on April 19, 2017, 12:02:50 AM
Edit: Yeah... like I have the patience to wait for your opinions... Of course I just bought the damned thing!
lol.

I don't recall the story too much, pretty sure I've never beaten it either, but it was pretty good. Looking over the enhanced features it's pretty nice. It's been ages since I played through. Pro tip, I think it uses the same character generator the rest of the series used so you need to look up the Ability Score charts to 2nd. I think Dex 7~14 provides the same bonus and it's impossible to gain more than 2hp/lvl from Con unless you're a Fighter, use the reroll/save and try to generate the highest amount of points possible then allocate them into you what you need.
They added a few things to what the different stats do in Torment, it seems. The mental ability scores unlock different dialog options, and Constitution increases your regeneration rate. I opted to go for high mental stats so that I could get the most out of the story (since it is very much based on the story). It will probably make the combat a bit slower/tougher, but I think it's worth it. Having a blast so far! :D
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on April 19, 2017, 12:22:50 AM
I remember being kind of annoyed at that game when I tried to build a mage, and the game decided "nope, you're a Fighter for the first couple levels.  Deal with it."

Otherwise, don't remember much about it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 19, 2017, 01:01:16 AM
I recently finally managed to get my hands on a copy of Fire Emblem Fates (Conquest), and I must say, although the story is corny as hell even by Fire Emblem standards (you are a royal prince(ss) with a mysterious past plus two sets of brothers/sisters all idolozing you, also you have super draconic blood and a battle maid/buttler and a dragon maid and the mandatory unique sword of destiny, and that's just the intro!), the mechanics are really good.

In particular, the enemy AI will no longer suicidically charge against your units that they have zero chance of hurting. That means sometimes it pays off not to stack every defensive bonus you can, because the enemy will just circle around to get in range of your squishy units if they 0% chance of hurting your tank. Whereas if you hold back enough that your tank unit can actually be scratched, then the enemy will gladly throw themselves at them.

Plus the enemy can benefit from support attacks and defense too! Always felt cheesy using those in Awakening when the enemy mooks couldn't use it at all. And weapons with infinite durability in return for tactical penalties so you don't want to always use the best available. A good chunk of them is Weapon Weight coming back in the form of speed penalties for stronger weapons, except they affect everybody equally.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 19, 2017, 10:05:57 AM
https://gamerant.com/super-nintendo-mini-2017-release-905/ (https://gamerant.com/super-nintendo-mini-2017-release-905/) Nintendo is expected to release SNES Classic Edition before the end of 2017, according to sources familiar with the company’s plans.

Would depend on which games get bundled with it.....
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 20, 2017, 06:39:11 PM
Good Old Games has Saint Row's 2 free for the next 36 hours or so.

Blizzard is offering original Starcraft free too (https://starcraft.com/en-us/articles/20674424) as promotion for Starcraft HD.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 23, 2017, 01:59:21 AM
I've almost beaten BotW. Cleared my 120th shrine today, you almost have enough to max out things but I choose three full stamina wheels with 27 hearts. Now a single temp heart ingredient is all I need to hit heart cap which is nice since you get full recovery out of it.

Cleared all four dungeons too and mostly just been working on obtaining missing armor and getting it upgraded enough for set bonuses. Weapons are not a problem now, I can mow through a Scout for some quick Guardian Gear and I'm proficient enough with Lynel hunting I almost exclusively carry their bows & shields, and heck I barely use shields since parry timing sucks.

And the game is no where near as good as OoT, or even LbW. Through it's better than Triforce Heroes, at least until Nintendo kicks it in the shins telling it to make more money in a HD remake on the Switch or something. Really the complaints remain the same, the world is too murderous, the map has too many empty spaces, the shrines are to forgetfully repetitive, not enough creature types, weapon durability is annoying, blood moon glitches are terrible, poor coding on cooldowns, forced dragon farming (you need x15 of each dragon assuming no missed shots) sucks, star fragments aren't rare just tedious due to the amount of loading screens you have to deal with, Nintendo is blatantly lying about nerf patches, it turns out you cannot sequence break the game*, etc. There is just so many things.
*Invisible walls prevent you can flying into death mountain even if you find a way to glide over, the bird is animation-only so you can't rocket your self up to it and land, the Camel's feet are explosive-proof until you progress the quest chain enough, Link is coded to randomly kill him self if you get down from the starting area without the paraglider, and so on.

A few things they really need to fix is the introduction of about sixteen new enemy types. Like undead at night can be expanded on with Poes, Gibdos and Redead. Dondongos, Tektites, Moldorms, and Helmasaurs can be added to mountains. Gargoyles, Knights, Darknuts, and some motherfucking Ironknuckles for Hyrule castle and other ruinous areas. And a modified Wallmaster would be cool, but no more borked start-over dungeons. And there is more than enough iconics to fill out the last four through I'm sure Like-Likes would piss some people off and Leevers in Gurado Desert would be infuriating. They could make boomerangs useful, and then add Goriyas so we don't have to farm lizards, and offer an unbreakable one as a dungeon reward too. Actually, all dungeon reward items should be unbreakable instead of this diamond to repair crap, it's harder to repair them than it is to farm vastly superior weapons in multitudes making them totally worthless in the long run. BotW also needs more "fun" in it, like attacking Stasis-locked objects should break weapons and penalize players for playing around.

Kind of a huge one, for years Link gets to explore multiple worlds. LoZ's master quest, LttP's dark world, LA's glitch dungeon (probably doesn't count), OoC's past/present, Age's past/present/future, Season's spring/summer/fall/winter, TP's twilight, LbW's Lorule, TF's DLC area, even WW technically got in on things with Hyrule Castle. Heck, you can just add a filter to the existing map along with the new bad guys, it's not a big thing to create and it'd do wonders for making things feel more Zeldaish. And buried in this new world could be a Hookshot which would be frigging awesome. And speaking of Zelda items, Roc's feather for increased jumping height, Bombchus for the lulz, Scales or Iron Boots or just make the Zora boots useful and allow diving, and a shovel feels like it's missing more than anything else.

I think adding a magic bar and some spells would also be nice, I feel like those have been missing from these "more realistic games" even through you still get enchanted gear and face magical enemies anyway. You can even cycle it into the shrine system (and add another 30 better designed shrines).

tl;dr: BotW is a beta version of a "Zelda" game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 23, 2017, 04:38:56 AM
Zelda BoTW was in development for years, being delayed countless times. Are you really saying you wanted to wait another 5 years with no main console zelda just to add even more enemies/abilities/items?

3D HD graphics don't just grow on trees, in particular when you need to fit them with a wide range of animations that Zelda BoTW's gameplay demands.

In another 5 years hopefully there will be a new HD Zelda, and then Nintendo's animators will have more experience and more assets to use.






Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 23, 2017, 01:13:45 PM
3D HD graphics don't just grow on trees, in particular when you need to fit them with a wide range of animations that Zelda BoTW's gameplay demands.
*Watches a Moblin "kick"*

Oh I believe you when you say Nintendo is new to this 3D HD stuff.
Except using cell-shaded creatures means you don't actually have to use HD textures.
And Skyrim customization shows up weapon & armor models with actual HD textures do in fact grow on trees by unpaid designers hoping for a donation or two.

But I mean, Nintendo is new to this.

Edit - Completing my exploration of Hyrule Castle (rather than a quick shrine run for completion) and I snagged a Durability Up Hyrule Shield. That's pretty nice. It's also been the most dungeon-like dungeon in BotW too. Actual secret passages, combat, mini-bosses for items, etc. Not chest in plain sight please repeat puzzle solution twice for access kthxbi.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 24, 2017, 01:36:17 AM
3D HD graphics don't just grow on trees, in particular when you need to fit them with a wide range of animations that Zelda BoTW's gameplay demands.
*Watches a Moblin "kick"*

Oh I believe you when you say Nintendo is new to this 3D HD stuff.
Except using cell-shaded creatures means you don't actually have to use HD textures.
And Skyrim customization shows up weapon & armor models with actual HD textures do in fact grow on trees by unpaid designers hoping for a donation or two.

But I mean, Nintendo is new to this.

You do remember what happened the last time a game company tried to officially monetize said "free" HD graphics, right? (http://www.ign.com/articles/2015/04/27/valve-axes-paid-skyrim-mods) Literally one of the most disliked videogame decisions over the last years, Steam's own reputation dropping like a rock, and the whole thing axed in a matter of weeks.

There's just too many worms in that can to safely open. In particular when you''re launching a new console.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 24, 2017, 01:50:17 AM
That's not at all what I meant.

You said the models would be hard to make, I used Skyrim's massive amounts of custom-created armor & weapons to point out that it really isn't. And Skyrim's mod actually use HD textures, all the way up to 2K these days, with no blur or cell filter to soften edges and handle pallet swaps unlike BotW. Which probably natively built in 720p and simply resized to 1080p when console-ran.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 24, 2017, 02:20:36 AM
It's "easy" when you have hundreds/thousands of people willing to work for free for hundreds/thousands of hours.

It's like saying it's easy to draw 2D art because there's lots of great pics in sites all over the web. But if you want to actually sell a product you can't just take all that public property. You need to pay people so you own the rights to that stuff and can legally sell your game.

That goes doubly when you want specific things for your game, not shinier grass #2716 or bigger boobs set #1381 or skimpier armor set #8987.

Then there's stuff like deadlines and making sure all the people are on the same picture so that when you combine the pieces it runs smoothly.

Skyrim did not run smoothly at launch. When you add a dozen mods from different people you'll be lucky if it doesn't crash outright.
Title: Re: Videogame Discussion III - Snake Eater
Post by: phaedrusxy on April 24, 2017, 03:04:15 PM
Finished PS: Torment. What an awesome game, especially the first half (before Ravel). The ending was pretty decent, too. I replayed it a few times with different answers just to see how they affected the outcome. Had it crash a handful of times, but I had saved frequently so it was no big deal. Would definitely recommend getting the enhanced version (on steam) and running through it, if you haven't before. Supposedly the original was pretty buggy, and they fixed all of that and also added a few tweaks (quick loot, etc).

BTW: it's totally about the story. If you're looking for something combat/graphics driven... this isn't it...
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 24, 2017, 06:06:38 PM
Finished PS: Torment. What an awesome game, especially the first half (before Ravel). The ending was pretty decent, too. I replayed it a few times with different answers just to see how they affected the outcome. Had it crash a handful of times, but I had saved frequently so it was no big deal. Would definitely recommend getting the enhanced version (on steam) and running through it, if you haven't before. Supposedly the original was pretty buggy, and they fixed all of that and also added a few tweaks (quick loot, etc).

BTW: it's totally about the story. If you're looking for something combat/graphics driven... this isn't it...

Has some of the best characters in any RPG i've ever played, and some damn good voice acting as well!
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 24, 2017, 09:24:39 PM
It's "easy" when you have hundreds/thousands of people willing to work for free for hundreds/thousands of hours.
You mean like the Loz fan base or the paid professions that released an HD Zelda teaser for the Wii U over five years ago and had a playable BotW demo for over three years before release?

Look the point simply is bad design decisions were made and constantly revamping the project over a period of five years, it's $100,000,000 cost had pushed people towards the get it the f**k out the door now option. You can play Nintendo/Zela fanboi and irrationally defend it until the end of time, see next quote, but BotW was released to recuperate losses and it was bundled along side an early Switch release rather than waiting for the traditional Mario game, for much of the same reason. Nintendo needed to cover losses and someone said now instead of listening to another it'll be out soon promise. And like it or not, the game is just going to serve as beta test platform of the new gaming engine and world psychics for the later, and far better, Zelda game coming in the next three years will make usage of.

Hell, BotW it's self is disgusted with it's lack of monsters. Honestly you could merge four shrines worth of effort together with some monster filled rooms/halls for thirty more traditional Zelda like dungeons. But along the way someone was like these monsters suck ass, so let's split things into four times the amount of dungeons and give one quarter the rewards hoping the player forget they only used one enemy. And that one enemy isn't even palette swapped, just equipped with different weapons. In a game where the player can just toss new weapons to any enemy they want. Zero substantial effort was clearly made in that area, and probably it's because someone at the last minute told them they needed more points of interest on the map because Skyrim had another two or four hundred more than test build currently did.

Also public PSA for those of you running the new patch Nintendo told you would make for a better experience. You can only farm 20 arrows from mounted archers. But that's ok, since they didn't code the save flags for naked island correctly you can travel to the shrine, glide down to the chest of arrows buried in the water, loot it, saves, and simply reload your file to reloot the chest again. their looted state is never saved, so reloading the save file will reload unlooted chests allowing you to endlessly loots, save, reload, over and over again.

Skyrim did not run smoothly at launch. When you add a dozen mods from different people you'll be lucky if it doesn't crash outright.
That'd be the blind fanboi rebuttal right there" "Yeah well, I downloaded a bunch of shit mods from a bunch of terrible people on Skyrim and it didn't work so well. So logical conclusion is BotW must be better!"



Finished PS: Torment.
How long did that take you O.o

Edit - Less than six days.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 25, 2017, 08:00:13 AM
I would have thought that the PC version of FO4 would have had less bugs/glitches than the console version..but nooo, I had to use console commands to get around 3 issues  :shakefist

However, I still enjoy playing it so there's that lol.

And since the next Call Of Duty is going back to WWII, I think I may pre-order a copy. I haven't pre-ordered a copy of CoD since Ghost.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 25, 2017, 08:20:28 AM
Well... It IS a Bethesda game. And it IS the same engine as Skyrim, only tweaked a bit , so... IDK what you expected, of course it'll be bugy AF  :lmao

Don't preorder... That's a sin. Especially CoD games which are basically annual cash grabs, incomplete games filled with DLC's. Throwing money their way only encourages that behavior in other developers, seeking to emulate their success...

That being said it's sad that the state of affairs is unlikely to change as people won't stop preordering or buying those games. Gamers simply aren't organized enough to boycott.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 25, 2017, 11:03:43 AM
Well... It IS a Bethesda game. And it IS the same engine as Skyrim, only tweaked a bit , so... IDK what you expected, of course it'll be bugy AF  :lmao

Don't preorder... That's a sin. Especially CoD games which are basically annual cash grabs, incomplete games filled with DLC's. Throwing money their way only encourages that behavior in other developers, seeking to emulate their success...

That being said it's sad that the state of affairs is unlikely to change as people won't stop preordering or buying those games. Gamers simply aren't organized enough to boycott.

Considering our taste in games vary wildly and the fact that I said MAY and I didn't brother with the last few CoD (mainly cuz the settings didn't interest me) and I find it ironic that you call CoD annual cash grab...would that make Mairo etc annual console cash grabs?  :P

As for Beth...I knew going in it would be buggy,just not THIS buggy lol but like i said I'm still having fun ^_^

Speaking of annual cash grabs...every successful franchise becomes a cash grab with a set time line for releases sooner or later....
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 25, 2017, 11:26:30 AM
I actually really like CoD and similar games... I was into Modern Warfare biiiiig time, hundreds upon hundreds of hours played back when it was first released, but i got extremely upset with how bad the support for the game became after MW2 and later releases. It just seemed like the fanbase is extremely fickle and quick to jump into the next game's bandwagon, and the devs give absolutely zero fks about the game after the next one's released. So basically after MW2 launched, the first one started having less and less players until the game was basically dead. Meanwhile, MW2 played almost EXACTLY like MW, except the game's balance was even shittier than it was in the first one, then MW3 even more so, and the trend continued with Black Ops 1 and 2 and Ghosts. Every year, they release a new title with some new gimmicks and somewhat improved graphics, you have to spend a lot of money to "upgrade" or get stuck into a game with zero players.

Between spending money to get into a game with shittier balance, but better graphics and an active playerbase, or simply dropping the franchise altogether and just pirating the game to play the single player campaign, i chose the latter.

No reason to support devs who're only after your wallet and don't give two shits about the game or the player base.

Same reason why i got majorly pissed with Left 4 Dead 2.

In fact it seems like most FPS games suffer from this issue. It's just... I don't even.

You have to pay to get new maps? No new content just... Some skins, maps, and that's it?

The state of FPS games today is completely and utterly bonkers.

CS 1.6, CSS, Quake 3 Arena and many others from the heyday of shooters, there was none of this bullshit. Hell, they still have support to this day. I'd much rather play one of these than to endorse this new state of affairs.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 25, 2017, 12:29:04 PM
There isn't honestly a lot you can do with an FPS to make it "new" and "exciting". Ghosts was meh, but I think you're out of step with the majority on BLO 2, since that one had gotten lots of praise and along with the different ways the story line could end depending on your actions on some of the missions, which apparently from that point on has been asked for with each CoD.

As for the zombie mode..I honestly think that they should just make a stand alone game for it....

As for the fan base...recall that Infinite Warfare became the most down voted video in all of CoD history..now as to if that was due to them making a cash grab with MW remaster being bundled or folks just sick of the future who can say...I myself recently got the edition that bundled MW remaster for half of it's normal cost (cheers for amazon, I even't even installed infinite warfare lol,only MW))

Sad to say but micro-transactions are the wave of the future...it's a chicken or the egg...one side will say "Pirate due to micro-transactions" the other will say "we need to came up with more money due to pirates."

The last FPS I played on my computer was maybe a match of L4D2, but other than that I've just been plugging away on my xbox.

Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on April 25, 2017, 12:35:23 PM
I am personally biased against FPS games. Frankly, they seem like the damn laziest way to make a videogame. You don't need to invest in character design, at least for the protagonist; you can artificially jack up the difficulty by making silent enemies attack you from blind spots; camera control is ridiculously easy to do (and fails to capture peripheral vision EVERY TIME).

Frankly, the only way FPS can innovate at this point is with the use of VR. And I'm talking some more realistic shit - like, your head can actually move, instead of making your whole body on a swivel depending on your POV. Where you can look at yourself, over your own freakin' shoulder if you have to, instead of twisting your body around an axis in a way that doesn't make physical sense. Of course, you'd need a more complex control scheme to do that...
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 25, 2017, 12:53:59 PM
Perspective is actually something i was reading about recently. The perspective they use in videogames plays EXTREMELY poorly with big FOVs, so you lose peripheral vision, otherwise you create massive distortions. There are several MUCH better projections available.

This video exemplifies some of the projections using a house from Life is Strange: https://www.youtube.com/watch?v=TaREC6hwaR0

Pannini seems to give the best results, but Mercator can be good as well depending on FOV. Fisheye is just weird.

The point being... There's a lot that can be improved with FPS games from changing the projection that's being used ALONE.

Games are stuck using the same projection that were used for Wolfenstein.

This is baaaaaad. Currently technology CAN do better...
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 25, 2017, 01:00:23 PM
I am personally biased against FPS games. Frankly, they seem like the damn laziest way to make a videogame.

That's how I feel sometimes when it comes to RPGs that give your character a name and backstory, when they do that it just feels like I'm reading a book instead of playing a game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on April 25, 2017, 01:21:06 PM
A book still has more varied and/or unique content than most FPS games~

But you can't realistically compare games across genres. They're entirely different things. It's like writing up a comparison between Civilization and Dark Souls.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 25, 2017, 01:29:13 PM
A book still has more varied and/or unique content than most FPS games~

But you can't realistically compare games across genres. They're entirely different things. It's like writing up a comparison between Civilization and Dark Souls.

I don't think I was comparing them, mainly applying his feelings to explain how I regard some RPGs.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 25, 2017, 04:48:51 PM
Getting back to comparing things https://gamerant.com/zelda-breath-of-the-wild-map-skyrim-comparison/

*Waits for the rant* :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: phaedrusxy on April 25, 2017, 06:38:42 PM
I am personally biased against FPS games. Frankly, they seem like the damn laziest way to make a videogame.

That's how I feel sometimes when it comes to RPGs that give your character a name and backstory, when they do that it just feels like I'm reading a book instead of playing a game.
I love books... What's wrong with that? :D I did think more than once that torment is basically a fancy "choose your adventure" book... but I actually was happy about that realization. :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 25, 2017, 07:22:22 PM
I am personally biased against FPS games. Frankly, they seem like the damn laziest way to make a videogame.

That's how I feel sometimes when it comes to RPGs that give your character a name and backstory, when they do that it just feels like I'm reading a book instead of playing a game.
I love books... What's wrong with that? :D I did think more than once that torment is basically a fancy "choose your adventure" book... but I actually was happy about that realization. :P

It honestly comes down to my mood at the time. I bet once I get passed the whole can't name the or customize the character I'd enjoy any number of RPGs, but for me the setting would need to make up for it.  After spending so many hours in skyrim, I'm all fantasy setting out....give me something modernish or steam punk or sci-fi you know?
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 25, 2017, 07:34:25 PM
Perspective is actually something i was reading about recently. The perspective they use in videogames plays EXTREMELY poorly with big FOVs, so you lose peripheral vision, otherwise you create massive distortions. There are several MUCH better projections available.

This video exemplifies some of the projections using a house from Life is Strange: https://www.youtube.com/watch?v=TaREC6hwaR0

Pannini seems to give the best results, but Mercator can be good as well depending on FOV. Fisheye is just weird.

The point being... There's a lot that can be improved with FPS games from changing the projection that's being used ALONE.

Games are stuck using the same projection that were used for Wolfenstein.

This is baaaaaad. Currently technology CAN do better...

Thing is, Call of Duty and clones still sell like crazy and are a main fraction of the video game market. The core mechanics kinda have solidified and most players out there simply don't want something like a new perspective tech that would completely change how the game plays and invalidate all their years of competitive multiplayer. The companies producing the games themselves don't want to take the risk either. If people buy it, don't change the core formula. Just add shinier graphics and a new gimmick or two. Then go back to your WW of choice and the cycle starts again, rinse and repeat.

Now for a rant of my own, I kinda hate how MOBAs have pretty much taken over RTS. There's new MOBAs everywhere I look, but RTS are becoming more and more rare, and don't even really seem to try anymore.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 25, 2017, 08:08:22 PM
RTS games age really well. Just look at AOE II, and the HD release is more or less same graphics, but scalable to modern resolutions. It's just a bit prettified. Brood War still has a very loyal following, and there are still tournaments being held for it, despite Starcraft II being out since 2009 and the Legacy of the Void expansion being released relatively recently.

There are other problems:

- Takes time to develop skill in RTS. Macro, micro, timings, hotkeys, build orders, soft/hard counters... It's so much stuff to memorize, and you gotta do it for however many races the game allows. It's really hard to become good enough at a competitive level. This means people will dedicate more time to a particular RTS, and play it in detriment of others.

- RTS's aren't as popular as other genres.

- There's competition within the "Strategy" market: Grand Strategy vs Turn-based Strategy vs Real Time Strategy. All three genres have their flagship titles that more or less reign supreme and uncontested, and all other games of the same genre have more or less mediocre sales, if you compare them to any run of the mill MOBA or FPS.

- It's arguably the hardest genre of all to balance for. It's really, really difficult to design balance for an RTS. Keeping every race roughly on par with the others, while still keeping their playstyle unique is really difficult to succeed at, and is one reason why Brood War is still played today despite being so old. It's just extremely balanced.

- One of the bigger reasons: RTS games play extremely poorly on consoles. You just need the amount of buttons present on a keyboard, and the fine control provided by the mouse. Anything else just doesn't feel right. This cuts on profit margins, makes it even more difficult to develop new RTS games.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 25, 2017, 08:50:20 PM
Thing is, Turn-Based Strategy and Grant Strategy have been pretty popular in recent years. Fire Emblem was almost binned but now is on Fire (pun intended), Civilization is still pretty popular, there's the X-COM reboots. Go to kickstarter and you'll find plenty of people wanting to make either Turn-Based Strategy or Grand Strategy. Even the Switch is getting a new IP turn based strategy game. (http://www.polygon.com/2017/2/28/14763920/wargroove-nintendo-switch-advance-wars-chucklefish-games)

And none of the above are really balanced or have big competitive scenes. What they do have is great single-player experience with proper campaigns or sandbox against AI. You don't need to get uber balance for a RTS to be popular if fighting the AI scenarios is fun. Age of Empires in particular had some really sweet campaigns, as did the original Starcraft/Broodwar. SC II's campaign isn't bad per se, but just felt inferior. Similarly Dawn of War Winter Assault had that great campaign where you could switch between all sides and then backstab your ally before the final mission and then the risk-style campaign of Dark Crusade that was made worse in Soulstorm followed by Dawn of War II super-grind campaign where you don't even pretend you're playing by MP rules. Retribution had a nicer campaign, but was  pretty short and all missions but first and last were the same regardless of what faction you picked. While Dark Crusade and Soulstorm had corny awesome custom dialogues for each faction's boss depending on who they were fighting.

Meanwhile Total Annihilation was a pretty sweet game while Planetary Annihilation pretty much flopped. Is it really that hard to just take Total Annihilation and spiff it up with some 3D HD graphics and better UI? Batallion Wars was also a nice new take on the genre where you controlled things from an unit's perspective.

As for "plays poorly on consoles", so does League of Legends and clones. And also demands micro timing, hotkeys, item build orders, soft/hard counters, memorizing every hero and item's abilities, even macro on the form of managing your gold income.  But League of Legends is pretty much the most popular game on the planet in recent years.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on April 25, 2017, 09:24:21 PM
Exactly, LoL and DOTA2 can afford not being on console. They also can afford being free to play with microtransactions. All on account of their popularity.

I agree, Grand Strategy and Turn Based has seen a resurgence in the past few years. But in any case, they are two genres that, by and large, have never had a competitive scene as far as i know, or if they do, it's so small as to be of no importance. Because of that, balance is less important. If a game doesn't develop a competitive scene, you don't see nearly as much whining on forums/the internet, because most people simply won't play into the online aspect of the game.

Not an RTS, but, for instance, the new Doom. The online isn't NEARLY as good as what people hoped it would be. But, it still can stand on it's amazing campaign, and Snapmap bringing some fresh new content (although, Snapmap could've been so much better than it is. As it stands it has a lot of limitations).

Speaking of RTS's/GS/Turn Based...

Europa/Hearts of Iron/Crusader Kings don't have to worry TOO much about balance. Haven't seen or heard of a competitive scene, or even many people that do online at all. They still care to, because the Dev's are completely and utterly devoted to that game, i have literally never seen a company care so much about their game as these guys do. They strive for perfection. They still screw up though. BUT, it still doesn't have a competitive scene. It would be fine if they would stop buffing/nerfing stuff. It's nice that they do, though.

CIV and AOE II tackle balance differently from the others. Different civs have, mostly, access to the same units and tech. Their uniques and advantages are what differentiate them from other civs, and this is much easier to balance than, for instance, Starcraft's VASTLY different three factions.

AOE II does indeed have a competitive community, and i have seen some matches. It's interesting. They're a relatively small community, but the skill ceiling is very high. You get trounced if you don't have many years of online AOE experience. It's, in a way, similar to what Brood War has become over the years outside Korea.

And i don't have to mention SC2. It's pretty big, the biggest of them all. And brings in the most money.

Online is a pretty big deal these days... If a game doesn't have a strong online component, chances are, it won't sell very well.  Games based on very well-known franchises seem to be the exception, because they already have a big following. There are exceptions, from big-time AAA publishers that can woo the public with their shiny graphics or their new gimmick.

Successful new IP's, on all genres, are becoming few and far inbetween. Horizon Zero Dawn is the most memorable to come off of the top of my head, as well as Nioh - which still capitalized on being "Souls-like".

But on RTS... Man... I can't really recall the last successful new IP. I really can't.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Vladeshi on April 26, 2017, 02:29:25 AM
Europa/Hearts of Iron/Crusader Kings don't have to worry TOO much about balance. Haven't seen or heard of a competitive scene, or even many people that do online at all.

Nobody does online or even multiplayer with those without setting up a group to play beforehand because when you might be playing a campaign for 10-15 hours
the last thing you want is to find out that that random guy who joined to play as the USA has no clue what he is doing 8 hours in.

Also because Paradox is not very good at covering holes in their code that allows for cheating in multiplayer.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 28, 2017, 04:01:20 AM
So apparently piper knows how to swim thru air (https://preview.ibb.co/mLDvWQ/Fallout_4_04_28_2017_01_42_58_01.png) (https://ibb.co/dzfLy5) and won't tell me how she does it :shakefist
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 02, 2017, 12:53:32 PM
BotW Pack 1 DLC (http://zelda.com/breath-of-the-wild/news/expansion-pass-dlc-pack-1-detailed/)

Trial of the Sword (aka cave of trials)
Similar to Eventide you'll start out buck naked and need to complete 45 rooms for fighting. Your reward is the Master Sword will permanently remain in it's glowing state, or in other words it's damage is increased to 60. Since a glowing sword still losing durability at it's normal rate for striking non-tainted this shouldn't affect how long it actually lasts. But at least you'll use it for fighting instead of as filler so you're not wasting your good weapons.

Hero's Path Mode (aka now you can see what's a waste of time)
You can now display up to 200 hours of walking allowing you to see where you've going and where you haven't. I think Nintendo believes this to be useful rather than a point point presentation of how many areas are just not worth visiting more than once (or less).

Hard Mode (aka lazy design)
This tweaks a few things.
* Monsters gain regenerating health, *sigh*
* New aerial platforms for monsters/chests to spawn on, good thing they removed arrow farming right?
* More pallet swapping, instead of new monsters you're just getting a new color & an added decimal value to hp/dmg.

Travel Medallion (aka farore's wind)
A new key item allows you to mark any location in the world you're currently at and fast travel to it. Useful when you think about it, mark the floor next to your bed, or the top of the Coliseum or something.

More Armor (aka cosmetic redundancy)
* Majora's Mask (mm).
* Midna's Helmet (tp).
* Three piece Phantom Armor (ph).
* Three piece Tingle's Outfit (looks like ww).
We kind of need new armor properties in game more than we need lv4 armor spam kthx.

Korok Mask (aka we can insult out fanbase too)
Need help finding a literal piece of shit in the game? Now you can get a Korok Seed radar instead of loading a map up on your phone. I like how the patch is like please look for all 900 of these rather than changing the reward.



In other news new Amibo (http://heavy.com/games/2017/04/skyward-sword-twilight-princess-majoras-mask-legend-of-zelda-amiibo-breath-of-the-wild-what-do-they-do/) was confirmed last month or so with a release date of June 23. The release includes Majora's Mask Link, Twilight Princess Link, and Skyward Sword Link which will unlock their respective BotW costumes which are currently off limits unless you spend ten bucks on ebay. Expect immediate supply issues and price gauging as part of their release], so yeah ebay is looking pretty good.

Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 02, 2017, 01:34:00 PM
https://www.forbes.com/sites/insertcoin/2017/05/02/zelda-breath-of-the-wilds-dlc-sounds-like-the-division-dlc-and-that-isnt-a-compliment/#58a5f55c45d4 (https://www.forbes.com/sites/insertcoin/2017/05/02/zelda-breath-of-the-wilds-dlc-sounds-like-the-division-dlc-and-that-isnt-a-compliment/#58a5f55c45d4)

Looks like you aren't the only one disappointed in the DLC
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 02, 2017, 02:11:25 PM
He hit the nail on it's head too. Like why are you paying for palette swaps? *looks back at the development cost* Ooooooooh.

Yep, can't wait for the next Zelda game. Like Breath of the NES was pretty cool, but Nintendo doesn't like being out done.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on May 02, 2017, 03:04:30 PM
I'll have to completely agree with you for once, that's just absolutely lazy design and an obvious cash grab. The most un-nintendo like thing Nintendo has ever done.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 02, 2017, 06:25:33 PM
idk, Nintendo has always loved to release things in a way that forces you to constantly rebuy them.  :P

At least you're not playing BotW on a Wii U I suppose, as part of the expansion pass you get a Nintendo Switch t-shirt to run around in and it'll probably sit in your inventory for the rest of your life reminding you every single time you scroll through your items to change or eat or cook that you should buy a frigging Switch. Because that's exactly what they did, an in game commercial for another console.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on May 02, 2017, 06:26:50 PM
Nintendo doesn't love rereleasing things when it isn't them.  Free fan games included. (http://nintendoeverything.com/nintendo-files-takedown-notice-against-fan-made-zelda-breath-of-the-wild-nes/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 02, 2017, 07:05:47 PM
Nintendo doesn't love rereleasing things when it isn't them.  Free fan games included. (http://nintendoeverything.com/nintendo-files-takedown-notice-against-fan-made-zelda-breath-of-the-wild-nes/)

I'll just point out that when you tried to download the "free" game it threw you a window asking for your money "donations". Before you got any chance to try it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on May 02, 2017, 07:32:34 PM
idk, Nintendo has always loved to release things in a way that forces you to constantly rebuy them.  :P

At least you're not playing BotW on a Wii U I suppose, as part of the expansion pass you get a Nintendo Switch t-shirt to run around in and it'll probably sit in your inventory for the rest of your life reminding you every single time you scroll through your items to change or eat or cook that you should buy a frigging Switch. Because that's exactly what they did, an in game commercial for another console.

I was used to the Nintendo that released complete games. Ones i could buy and not rage at the fact that 70%+ of the game is behind Paywalls of differing kinds. No more, i guess. They're just like any other game company now. Sad.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 02, 2017, 07:38:40 PM
I'll just point out that when you tried to download the "free" game it threw you a window asking for your money "donations". Before you got any chance to try it.
Yeah, reddit is hanging him out to dry too. Blaming him for Nintendo removing it and borderline calling him stupid for not thinking it was going to happen. Which led to the next step after he announced he was going to continue with a different art set, it was all a publicity stunt. And I can see that. 1.3 has a lot of problems with it and you had to sit through a donation ad, the teaser videos use a never-will-be-released version that looks promising but what appears in video does not appear in the demo. And as expected no more updates, instead please support my next game!

Anyway, for as long as it lasts here is the 1.3 release (https://drive.google.com/file/d/0B-H7FPdFCI9AQUpHak9mN2pzbGM/view). I haven't tested it but the link comes from Reddit user zeldafan127 and was posted here (https://www.reddit.com/r/zelda/comments/68h4ls/breath_of_the_nes_was_taken_down_no/).

Speaking of fan games, does anyone have the latest/last version of the Metroid remake that was shut down last year?

I was used to the Nintendo that released complete games. Ones i could buy and not rage at the fact that 70%+ of the game is behind Paywalls of differing kinds. No more, i guess. They're just like any other game company now. Sad.
Fanbois are currently defending against Nintendo is EA comments while trying to convince you that BotW is a full game and the missing Zelda standards like a monster grinder and hard mode don't count on Reddit.

But for the record, I claimed BotW was an incomplete game long before people realized what they were missing as they read the DLC notes :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 02, 2017, 08:00:36 PM
I was used to the Nintendo that released complete games. Ones i could buy and not rage at the fact that 70%+ of the game is behind Paywalls of differing kinds. No more, i guess. They're just like any other game company now. Sad.
Fanbois are currently defending against Nintendo is EA comments while trying to convince you that BotW is a full game and the missing Zelda standards like a monster grinder and hard mode don't count on Reddit.
The N64 and game boy(color) Zeldas didn't have those either. They can hardly be called "standards".

I personally never started a Zelda game in hard mode neither did I do any of the monster grinder more than twice (and even then it was only because I found it and may as well give it a try or two since it's there), so they being behind paywalls doesn't bother me at all.

I was used to the Nintendo that released complete games. Ones i could buy and not rage at the fact that 70%+ of the game is behind Paywalls of differing kinds. No more, i guess. They're just like any other game company now. Sad.

Well, lots of people were complaining that Nintendo should be more mainstream. How does it feel now? :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 02, 2017, 08:39:40 PM
The N64 and game boy(color) Zeldas didn't have those either. They can hardly be called "standards".
I'm not sure what you're implying? OoT's Master Quest was provided for free if you picked up Wind Waker and Link's Awakening was actually the first game to feature a boss rush and even included a retake on LttP's Agahnim & Ganon fights. So yeah, they kind of did.

But stretching back twenty years ago to find a game that doesn't offer New Game+ (LoZ2 & both Oracles) or Master Quest (LoZ/OoT) really doesn't have a thing to do with the fact that for over fifteen years Nintendo has been providing Hero Mode and a grinder (LbW, SS, TP, WW) outside of their crappy touch screen navigation engine that failed (ST/PH). Hell Triforce Heroes, the "Four Sword" styled game, was expressly given it's harder Den of Trials & actually useful cosmetic gear for free is perfect demonstrating of how Nintendo was dedicated to ensuring people got what was expected even if the style didn't have it before. But BotW rolls around and it's paywalled DLC, of course people are going to complain. And I know you want to irrationally defend them, but your defense against not being bothered by it is pretty unZelda-fan like. Like saying you don't mind LbW didn't have horseriding because you never rode Epona anyway.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 03, 2017, 12:27:40 AM
Quote from: https://www.gamespot.com/articles/zelda-breath-of-the-wilds-first-dlc-detailed-heres/1100-6449709/
The Master Trials also adds something called Hero's Path Mode, which is a journal of sorts it sounds like that documents "every step players take," with progress marked in green on the map.

"The route taken will be tracked for the player's last 200 hours of play time, with an included slider to track footsteps on a timeline," Nintendo said. "This even works retroactively, so players that have already put many hours into the game will be able to see where they have traveled. This feature will help in identifying the locations they haven't visited in this vast world, and may help players find those Shrines they haven't encountered yet."
Hero's Path is an already tracked deal in game. The DLC is simply "unlocking" features you already have for your use. :(
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 03, 2017, 04:48:13 AM
The N64 and game boy(color) Zeldas didn't have those either. They can hardly be called "standards".
I'm not sure what you're implying? OoT's Master Quest was provided for free if you picked up Wind Waker and Link's Awakening was actually the first game to feature a boss rush and even included a retake on LttP's Agahnim & Ganon fights. So yeah, they kind of did.
Boss rush=/=Monster Grinder and Wind Waker was for Gamecube.

But BotW rolls around and it's paywalled DLC, of course people are going to complain. And I know you want to irrationally defend them, but your defense against not being bothered by it is pretty unZelda-fan like.
Again, people were screaming for Nintendo to go mainstream and "stop living in the past" and whatnot. So Nintendo took a look around and realized DLCs sell like hot cakes in PC and Sony/Microsoft's disguised PCs and thus simply went "Well, consumers clearly love to pay multiple times to get full access to their games, so let's give them what they want."

So be careful what you wish for.

But hey, you're the one babbling about the gamecube coming before the n64 and that re-fighting bosses one by one is totally the same as grinding hordes of enemies. :eh

EDIT: And meanwhile I felt like playing some SC II.

Blah blah another slow mandatory update.

Blah blah trying to get me to buy Legacy of the Void because Blizzard decided to separate their game in three full price titles besides the DLCs.

Blah blah since game updated thinks I'm a newbie and tries to auto-shove the tutorial down my throat again.

Blah blah quit the tutorial and get connections problems and try to play offline..

Then the game says that to play offline I need to... Connect online. A strange game indeed.

So considering how low the bar is being set by the other companies, Nintendo is still pretty awesome with not forcing me to be online to play their latest Zelda and remembering I'm not a newbie whenever it updates neither dividing the game in three full-price pieces before throwing the DLCs.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 03, 2017, 12:38:52 PM
But hey, you're the one babbling about the gamecube coming before the n64 and that re-fighting bosses one by one is totally the same as grinding hordes of enemies. :eh
Dafuq? I assuming you mean OoT's Master quest was a Gamecube release with your point it is came late rehashed to mean something really stupid. My point was OoT didn't have a common staple of the series, so Nintendo provided it for free and even underlined it and threw that word around a few times and you either still missed the point (congrats you're illiterate) or deliberately ignoring it (thus proving irrational fanboi). Given that you flip to a generic comment, "oh you wished for Nintendo to update!" to try and push things further. I'm pretty sure it's the latter.

I wished for Nintendo to stop with the dumb motion control gimmicks and to stop forcing 3rd party developers to incorporate their retarded controls. And I did get my wish, BotW's motion crap is limited to a few shrines rather than a fundamental game play mechanic, and I like that I got my wish. It's great. So if you feel like you can win by getting me to say something positive, you can have that.

On SCII, I burrowed the game for a month and won exclusively by ringing just about every single opponent out on the story path.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on May 03, 2017, 02:59:51 PM
On SCII, I burrowed the game for a month and won exclusively by ringing just about every single opponent out on the story path.

Starcraft 2, not Soul Calibur 2.  You guys already seem to be having totally different conversations, I figure I should point that out before you guys start talking past each other yet again.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on May 03, 2017, 03:05:42 PM
I regret the decision of buying SC2 at launch in 2010. Paid waaay too much for what it was at the time, and the game is now completely different. The SC2 2017 Battle Chest is at a pretty good price right now and i felt tempted to buy it, tbh. For the past two weeks i've been enjoying casts from this years tournaments and been itching to get back into it. I was solidly into Diamond and progressing nicely when i stopped playing in 2011 and i feel like i could get into step if got back into it, but also feel for my social & financial life if i would get roped into an e-sport again. SC2 is one hell of a drug.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 03, 2017, 05:20:02 PM
Starcraft 2, not Soul Calibur 2.  You guys already seem to be having totally different conversations, I figure I should point that out before you guys start talking past each other yet again.
Ahh, we were on Zelda & Gamecube and guess who makes an appearance in that game.

I feel like playing LA again too. It's such a great game. LoZ/LoZ2 were standard Nintendo-hard, lots of enemies with poor control. LttP was the revamp to the series that many people take for granted. It focused less on quantity of combat, such as Master Quest of LoZ giving you room after room after room of enemies to clear, and gave us the puzzle style of play. It is the foundation of the Zelda iconic of a boss weakness to the new item obtained but also of map traversing items should serve a purpose in combat too. LA was a refinement of LttP and was expanded on to create the Oracles while LttP would serve as copypasta for LbW. OoT may have the public eye as #1, but it got there after LttP/LA defined the franchise's concepts beyond the top down view exploration LoZ introduced.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on May 03, 2017, 07:24:53 PM
Starcraft 2, not Soul Calibur 2.  You guys already seem to be having totally different conversations, I figure I should point that out before you guys start talking past each other yet again.
Ahh, we were on Zelda & Gamecube and guess who makes an appearance in that game.

I feel like playing LA again too. It's such a great game. LoZ/LoZ2 were standard Nintendo-hard, lots of enemies with poor control. LttP was the revamp to the series that many people take for granted. It focused less on quantity of combat, such as Master Quest of LoZ giving you room after room after room of enemies to clear, and gave us the puzzle style of play. It is the foundation of the Zelda iconic of a boss weakness to the new item obtained but also of map traversing items should serve a purpose in combat too. LA was a refinement of LttP and was expanded on to create the Oracles while LttP would serve as copypasta for LbW. OoT may have the public eye as #1, but it got there after LttP/LA defined the franchise's concepts beyond the top down view exploration LoZ introduced.

In recent years OoT is being less-favourably viewed in lieu of its "sequel" Majora's Mask, that was less afraid to travel unknown territory and deliver a Zelda story Without a princess Zelda. Other titles in the franchise are also being given more credit. OOT has the distinction of being the first 3D Zelda, so, it will always have a place in gamer's hearts, including mine (I 100%'d the game at least 20 times).

But OOT was released in the early stages of gaming, as it were. It gave us something few had up until that point, but many others have matched it since, and even exceeded it.

If somehow OOT was re-released today, with modern graphics and in a modern engine, and people magically forgot all about Zelda games, it would probably get mediocre reviews. It would still be a good or even a great game by any standard, but not stellar enough to amass almost universal praise. The dungeons are relatively small and simplistic, and even an unskilled player can usually complete the game in under 10~12 hours. The story is extremely clichéd, and the orchestral score isn't anything special by today's standard. The combat, as well, is extremely underwhelming by today standards, with enemies having very preset abilities, and with almost no variety in weapons.

Majora's Mask, under the same conditions, would fare much, much better. Its story is very original, with its blend of happy and sad. The mechanic of constantly operating under a clock, but one that you can rewind, is interesting. The different masks give it a depth to combat OOT lacks, and the creepy factor in a "kid's" game is also something really interesting.

All in all, i think much of the fanfare surrounding OoT is that it has the distinction of being "first" in several aspects, while also being really good at all of those things it was first at. It was revolutionary and set a new, much higher bar, for anything that came after it. That is why it is such an amazing game for all of us, none of us had played anything quite like it when it was released. It was an achievement, a masterpiece. And it gave us all of that in a very pretty real 3D shell.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 03, 2017, 09:52:59 PM
All in all, i think much of the fanfare surrounding OoT is that it has the distinction of being "first" in several aspects, while also being really good at all of those things it was first at. It was revolutionary and set a new, much higher bar, for anything that came after it. That is why it is such an amazing game for all of us, none of us had played anything quite like it when it was released. It was an achievement, a masterpiece. And it gave us all of that in a very pretty real 3D shell.

Pretty much. I remember the Z-targeting system being copied left, right and center by future games. Heck, it's still pretty popular when I think about it.

Ditto for the rolling mechanic.

But overall yeah, Ocarina of Time was Nintendo going "Look everybody, this is what you can really do with a 3D game".
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 03, 2017, 10:44:45 PM
so, this is something I just recently found out http://www.falloutcascadia.com/ (http://www.falloutcascadia.com/)

Fallout Cascadia aims to bring the Fallout experience to the Pacific Northwest and let you explore the massive ruins of Seattle, meet the NCR once again, stumble across new enemies and factions - all through the eyes of our new protagonist - see you in Seattle!

Looks interesting....I'll be keeping an eye on it
Title: Re: Videogame Discussion III - Snake Eater
Post by: Raineh Daze on May 04, 2017, 06:28:17 PM
so, this is something I just recently found out http://www.falloutcascadia.com/ (http://www.falloutcascadia.com/)

Fallout Cascadia aims to bring the Fallout experience to the Pacific Northwest and let you explore the massive ruins of Seattle, meet the NCR once again, stumble across new enemies and factions - all through the eyes of our new protagonist - see you in Seattle!

Looks interesting....I'll be keeping an eye on it

I have to wonder how much "post apocalyptic" you can really justify in the NCR's back garden.

As for (a few pages back now) the comment about FO4 being less mod friendly than Skyrim: Fallout's been somewhat less friendly than the Elder Scrolls games in general, and I guess part of that is involved.

But mostly I guess it's because they went and did it in 64-bit with a different engine. So that's more work by default. Same reason I don't touch Skyrim's Special Edition yet; the script extender isn't ready. And unless it does end up being able to use the old mods, not much point--there's a lot of things I doubt would be updated.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 06, 2017, 01:36:54 PM
There was a joke on Reddit about Link being super happy on the box art for Mario Kart 8 Deluxe, dunno what the comment said since I can't refind the thread but it turns out in game one of his jump boost animations is leaping into the air with the Triforce.

Let the fan theories that Link's wish was to for Mario to ask him to join him in all those Nintendo outings. He probably got jealous after Sonic was invited to the Olympics.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 07, 2017, 06:44:11 PM
I'm making myself go through my Steam library and actually play all of the games that I own, and apparently I hate FF7.  I don't like the pacing, I don't like the Materia system, I don't like the dialog, I don't like the characters.  I even don't like how you catch Chocobos, FF Tactics did better for that one.

I can't think of a single thing of the game that I did like after 11 or so hours playing...
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 08, 2017, 04:11:46 AM
so, I just realized something

(click to show/hide)

looks a bit like
(click to show/hide)

without botox injections to deal with wrinkles  :lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 09, 2017, 10:49:25 AM
I'm making myself go through my Steam library and actually play all of the games that I own, and apparently I hate FF7.  I don't like the pacing, I don't like the Materia system, I don't like the dialog, I don't like the characters.  I even don't like how you catch Chocobos, FF Tactics did better for that one. I can't think of a single thing of the game that I did like after 11 or so hours playing...
Man, I'm normally the cynical/depressed/hater for this forum but I'm pretty sure I just lost my title on that one.  :P

Well, time to load up FF8 then which comes with twice the teen angst as you play a mercenary out to save the world without knowing who the actual bad guy is. At least now through you'll quickly forget magic is meant to be used in battle as you start using GFs for bathroom breaks and realize playing through the game using Phoenix Downs clears over 95% of the game's content.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 09, 2017, 11:10:08 AM
I'm making myself go through my Steam library and actually play all of the games that I own, and apparently I hate FF7.  I don't like the pacing, I don't like the Materia system, I don't like the dialog, I don't like the characters.  I even don't like how you catch Chocobos, FF Tactics did better for that one. I can't think of a single thing of the game that I did like after 11 or so hours playing...
Man, I'm normally the cynical/depressed/hater for this forum but I'm pretty sure I just lost my title on that one.  :P

Well, time to load up FF8 then which comes with twice the teen angst as you play a mercenary out to save the world without knowing who the actual bad guy is. At least now through you'll quickly forget magic is meant to be used in battle as you start using GFs for bathroom breaks and realize playing through the game using Phoenix Downs clears over 95% of the game's content.

Sorry, I love FF8 even with all the emo angst.  :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 09, 2017, 04:43:23 PM
https://uploadvr.com/bethesda-needs-to-do-fallout-4-vr/ (https://uploadvr.com/bethesda-needs-to-do-fallout-4-vr/) I guess fixing the bugs in the base code goes without saying?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 09, 2017, 05:23:52 PM
Sorry, I love FF8 even with all the emo angst.  :P
It's story, to me, was a little better. The game is probably one of the most easily broken ones out there which actually made it kind of interesting, that and Triple Triad was pretty addictive. You can download it as a mobile game, couple people offer it.

https://uploadvr.com/bethesda-needs-to-do-fallout-4-vr/ (https://uploadvr.com/bethesda-needs-to-do-fallout-4-vr/) I guess fixing the bugs in the base code goes without saying?
Things Fallout 4 needs to support VR: Let us use our hands.

So, the problem with every VR set and Nintendo has showed us something we probably won't actually want anytime soon?
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 12, 2017, 11:09:47 PM
so, after I'm done iwth my current play-thru of FO4, I'm going to mess with body slide and make my own body as my next step in modding.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 24, 2017, 02:39:03 PM
I decided not to play into the Amiibo game of overpriced toy figures, specially after those dickwads jacked up the prices on the Switch, and ordered a bunch of NFC cards. So guess who just got the Fierce Deity Tunic & Legs on Breath Of The Wild today. :D

Side note, you can only use a given Amiibo once per day but you can use multiple Amiibo even if they share the same type. In my case, I programmed two of the cards to act like the unreleased Majora's Mask Link hence picking up two of the items today. So tomorrow I'm hoping to pull the mask and a sword depending on how many times I feel like reloading my save. They are almost exactly like the Barbarian armor, one of my favorites to run around in, which is nice except the upgrade ingredients require some dragon farming.

I also got my hands on the 20 heart Wolf Link data which is nice :D
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on May 27, 2017, 02:35:24 PM
Got all three Mass Effects for something like $15.  2 was free through Origin for a month, then I waited until I could get 1 and 3 at discounts.

Took me roughly 10 download and install tries to actually get Mass Effect 1 working.  The first time I downloaded it, it installed, and then it said I still needed to install so I installed again and it still kept saying I needed to install so I tried some other things here and there and what eventually got it working was changing the install directory and running Origin in both XP SP3 compatibility mode and admin mode too.

So far it's been nice to play, though there are definitely graphics and voice/dialog oddities that have me scratching my head.  Took a bit to get started with combat because I'm not used to squad-based stuff and I'm wondering if it might just be better to have me be the frontliner while my team is support.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 01, 2017, 08:24:15 PM
Well is a mess in the making https://gamerant.com/nintendo-switch-headset-chat-adapter/
Title: Re: Videogame Discussion III - Snake Eater
Post by: DDchampion on June 02, 2017, 01:20:35 AM
Remember about when Nintendo said their subscription wold grant you one free game per month? Now they're changing it to Switch subscription granting you full access to a library of NES game with online play while the subscription lasts. (https://twitter.com/jasonschreier/status/870458277724860421) Also one year subscription will only be 20 bucks. And they're keeping normal MP free until 2018.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 02, 2017, 12:39:29 PM
Remember about when Nintendo said their subscription wold grant you one free game per month? Now they're changing it to Switch subscription granting you full access to a library of NES game with online play while the subscription lasts. (https://twitter.com/jasonschreier/status/870458277724860421) Also one year subscription will only be 20 bucks. And they're keeping normal MP free until 2018.

Now that's a significantly better deal than Sony gets you.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on June 02, 2017, 04:23:05 PM
I don't know... PS Plus gets you several free games a month and some of them are really good, too. I got Tales From The Borderlands full edition for PS4 recently. It's a bit more expensive, yes, but you also get some very nice perks.
Title: Re: Videogame Discussion III - Snake Eater
Post by: DDchampion on June 02, 2017, 11:36:28 PM
Triple the price is not only "a bit more expensive".

Now to wait until Nintendo releases Pokemon Switch and human society collapses.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 02, 2017, 11:56:55 PM
I don't know... PS Plus gets you several free games a month and some of them are really good, too. I got Tales From The Borderlands full edition for PS4 recently. It's a bit more expensive, yes, but you also get some very nice perks.
fyi Tales From The Borderlands was offered for 80% off on Steam last year.

So you're paying sixty bucks a month for something that gives you five dollar products a year late.

Edit - Do you want Borderlands the Pre-Squeal?
It comes with Day of the Tentacle Remastered, Grim Fandango Remastered, The Stanley Parable, Broken Sword 5 - The Serpent's Curse, Worms Clan Wars, 80 Days, & Her Story and only costs you a ten dollar donation to idk the American Heart Association or w/e one you like and you can just give your friend's kid's the keys to the games you're not interested in for good measure. 3 days left on Humblebundle's sale.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on June 03, 2017, 01:34:54 AM
Humble bundle sure does make PS4's subcription perks feel negligible. And I doubt PS4 exclusives would ever pop up for free either so....
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on June 03, 2017, 10:37:13 AM
It's actually more like 60 bucks for the whole year, not per month, but yeah, Humble Bundle is also nice.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 03, 2017, 11:37:01 AM
Humble Bundle is pretty good, even though sometimes it feels like they try to push out a lot of crappy indie titles.

Honestly, I have had the PS Plus subscription for a little over two years now (for multiplayer mostly) and I have been pleasantly surprised by their picks of games a grand total of two or three times.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 17, 2017, 01:39:57 AM
Finally got around to playing that BotW DLC I ordered a a few weeks ago.

Quick heads up on the Trials of the Sword.
* It's broken into three sections, each one increases your Mastersword's damage (and durability?).
* You get one "rest" level per tier of difficulty which offers items, fairies, food and a cooking pot.
* Food buffs are not wiped, consider a dragon horn & ironshroom/banana x4 meal for most, if not all, of the trial.
* There is 12/17/23 rooms so if you're facing the Hinox on room twelve, stop using tree branches to save weapons.
* Sneak attacks deal x8 damage and don't deplete durability, just saying.
* Several rooms have metal creates (or even chests), slam them into enemies.
* Most enemies can't swim and instantly die if knocked into water.
* Lern2throw weapons on the verge of breaking, last hit & thrown deals x4 damage.
* Bombs can turn trees into firewood and several areas have fire attacks allowing you to torch creates instead of using weapon durability to break them. Bonus, scorched food heals x1.5 hearts compared to uncooked.

Heads up on certain rooms too.
* Beginner Trial, total cakewalk with an Armorx3 buff.
* Middle Trial, after the second rest area it's nothing but guardian scouts making it mostly a breeze.
* Final Trial, I died. I suck at fighting those damn fire stone things.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on July 18, 2017, 12:46:47 PM
Total Warhammer just got a new DLC. I approve!

https://youtu.be/RbrbDa9EBR0 (https://youtu.be/RbrbDa9EBR0)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on August 28, 2017, 01:21:48 PM
So, this is from June http://www.pcworld.com/article/3200767/gaming/xbox-one-x-pc-build.html Xbox One X PC Build: Can you do it for $500?
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 27, 2017, 11:08:06 PM
anyone pick up the SNES classic? I plan to check if there's one in town next week when i have the money.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on September 28, 2017, 12:36:24 AM
RWBY board game kickstarter (https://www.kickstarter.com/projects/roosterteeth/rwby-combat-ready)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on September 28, 2017, 10:17:51 AM
RWBY board game kickstarter (https://www.kickstarter.com/projects/roosterteeth/rwby-combat-ready)
You know, I can't help but think that maybe they should fix their video game first, or idk, stop repeating the episodes they already made and actually work on the next season instead of charging us $45 bucks for an overly complex board game that thinks it's a TCG.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on September 30, 2017, 02:24:29 AM
Played Sonic Mania for the Switch.

On the good side most of the devas made fan versions of the original Genesis games so they loved what you loved. The game plays sort of like Sonic 3 & Knuckles, new Sonic 3 sphere planets have been added and they take the place of lamppost bonus stages allowing you to earn tokens to unlock new gameplay options. Several old stages appear with some minor twists that make them a little more enjoyable. New stages like Metallic Madness offer up some cool things like background/foreground swapping and shrink rays. Old enemies appear as well as all kinds of shoutouts to past Sonic titles. And while it repeats a bunch, it also introduces several new stages and enemies. Overall, if you liked Sonic 3 & Knuckles, you'll probably tolerate Mania.

On the bad side  most of the devas made unstable fan version copies of the original Genesis games so it's buggy as f**k and prone to crashing even after patches. The game plays like the worst combination of Sonic 1/2/3, like no Hyper mode, terrible minigames, no goal of having smooth effects, reeks of people trying to do to much with rough cut leather stitching it together. Lamppost minigames are the boring sphere planets which offer nothing in game  unlike the gumball, slot, or fun gravity pinball games from S&K3. Unlocks apply to no-save files only so if you want to play "Knuckles & Knuckles" in Lava Reef you'd better turn on Debug Mode to drop goal posts because you need to beat 18 stages and deal with one very long intro first. Several old stages appear, couple of the new ones suck or seem empty (stardust speedway). Lots of shout outs to stuff you will never care about. New Chaos Emerald minigame is the worst of 3D Sonic games: A 3D raceway specifically reduced to a horrible dot matrix level of quality display with poor controls. And it can't make up it's mind on what to flatten out like holes in the ground or bumpers vs edges or bumpers in the middle of the damn road, or what to raise up like spikes of doom or pillars you can run harmlessly through. If you liked Sonic 3 & Knuckles, you should probably just get the Steam version of Mania ten years from now through Piratebay (no spyware DRMs that way) and grab a hack for it so you can play as Knuckles & Tails with Level Select or a combination Sonic that has his instant shield, figure eight dash, and only-works-half-the-time air spindash.

Score: 6/10 or about six points higher than the average of Sonic games currently but still several points lower than the Genesis games.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 30, 2017, 03:40:14 PM
so,i'm playing FO4 and realized that Preston's group could have just settled in at Diamond city as they moved north from Quincy,and honestly if I could remember my log in info for EA origin i'd be playing whichever copy of The Sims I have or at least building houses lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on September 30, 2017, 04:26:15 PM
Speaking of, Fallout 1 is free on steam until midnight PST
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on September 30, 2017, 05:19:11 PM
Speaking of Steam, I have two guest passes for Killing Floor that are just taking up space in my inventory.

Does anyone want them?  They have no expiration date.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 30, 2017, 07:44:14 PM
well it truns out I have 2 accounts on origin...one has The Sims and the other has the Command and Conquer...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on September 30, 2017, 10:39:48 PM
Speaking of Steam, I have two guest passes for Killing Floor that are just taking up space in my inventory.

Does anyone want them?  They have no expiration date.
I'd take one off your hands but it turns out I already have the game.
Go figure.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on October 08, 2017, 01:49:21 PM
All the good Shadowrun PC games are on sale for $10 at chrono.gg

Only for today, 10/8/17
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on October 08, 2017, 10:45:49 PM
Is anyone else playing Stellaris?

Goddamn this game is addictive.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on October 09, 2017, 12:11:09 PM
Is anyone else playing Stellaris?

Goddamn this game is addictive.
I suck at it. By the time I unlock gene therapy I start having issues with my populations because I can never afford to make them uber-aliens all at once.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on October 09, 2017, 12:39:50 PM
Is anyone else playing Stellaris?

Goddamn this game is addictive.
I suck at it. By the time I unlock gene therapy I start having issues with my populations because I can never afford to make them uber-aliens all at once.

I'm doing great there.  My problem right now is Energy.  I just can't support fleets that are big enough to stand up to the aliens next door who like to constantly declare war on me.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on October 09, 2017, 12:47:48 PM
Yeah, energy is a big issue for me too, but that's because I like to expand my empire way beyond its ability to support itself, and sometimes upgrading it so it can DO that gets too rich for my blood.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on October 09, 2017, 12:50:39 PM
I play 4x games for the ability to grow an empire. I find that fascinating, to the point that I often completely ignore my military until someone actually declares war on me, and then I turn my industry on them like my pants are on fire and I need soldiers to put it out.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on October 09, 2017, 12:53:07 PM
I'm learning that the game has a much MUCH steeper learning curve than I'm used to with this kind of game.  I haven't even hit an end-game crises yet and I keep restarting because I realized I've been doing something wrong.

I'm in love with the ability to make my own civilizations though, and I like that the game seems to randomly generate enemy ones so that I could be up against anything.


Haha, I play that way too.  I consolidate and make myself have as much of a base as possible.  However I'm churning out ships every now and then if for no other reason than upgrading them is so damn easy.  It's not like in Civ where I HATE making guys early game because they end up just sitting around being completely useless because I can't just click an upgrade button.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 10, 2017, 06:53:56 PM
Good article on the usage of loot boxes https://www.pcworld.com/article/3231668/gaming/loot-boxes-ruining-gaming.html
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on October 17, 2017, 11:33:25 AM
And this year's prize for special collector's edition goes to https://www.gamespot.com/articles/ps4-gran-turismo-sport-bundle-cost-46600-comes-wit/1100-6454125/
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on October 17, 2017, 09:03:48 PM
Sony to directly publish games on PC-and Switch! (https://www.dualshockers.com/sony-music-entertainment-unties/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on October 20, 2017, 07:09:44 PM
Anyone want a Steam Link for $8.69? (http://store.steampowered.com/bundle/5025/ICEY__Steam_Link_Bundle/)  Offer ends tomorrow morning.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on October 20, 2017, 07:49:04 PM
The Link only costs 30 bucks at full price on Amazon and it's been that way for months. Also my local dollar store sells perfectly good 6ft HDMI cables so I already have the ability to stream everything my computer can do onto my old TV screen rather than Steam only. Added bonus, it works with my existing keyboard, mouse, and controllers.

Steam can be great, and lowering the price of the connector is nice, but don't forget you're paying nine bucks for something that's going to push another fifty dollar controller sale on you to play games you already paid for and can already play just fine. And even if Steam Link can let you play videos across it, it's impotent to know Smart TVs and Window 7+ already come with the software to do that.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on October 20, 2017, 09:08:31 PM
A) A steam link for a third of the price is still a good deal.

B) Ugh, smart tvs.  I specifically chose a non-smart tv when I bought mine last Black Friday.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on October 30, 2017, 10:46:00 AM
Phantasy Star Online 2 coming to Switch next year! (http://www.nintendolife.com/news/2017/09/nintendo_switch_is_getting_a_new_phantasy_star_online_game) Now with cloud technology so you don't need 50+ gigs of instal space!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on October 30, 2017, 02:55:49 PM
Phantasy Star Online 2 coming to Switch next year! (http://www.nintendolife.com/news/2017/09/nintendo_switch_is_getting_a_new_phantasy_star_online_game) Now with cloud technology so you don't need 50+ gigs of instal space!
Still in Japanese, I'm guessing?  :P

PC version is best anyway.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on October 31, 2017, 06:35:18 AM
I would glady play the PC version again-if it didn't keep crashing on my computer every time there's an update. :shakefist

No word on language. Chances are japanese only, but I can dream. Even if it's japanese only, i'll get it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on October 31, 2017, 08:19:15 PM
I would glady play the PC version again-if it didn't keep crashing on my computer every time there's an update. :shakefist

No word on language. Chances are japanese only, but I can dream. Even if it's japanese only, i'll get it.
I'm guessing you don't use Tweaker, do you?
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on October 31, 2017, 10:53:31 PM
I do, and it worked relatively fine for about a year. But then the game started crashing after updates again. I even attempted some clean re-installs, but at best it would run once and then fail again the next day. Haven't tried again at all for half a year, in particular because got a lot of backlog to catch up and real life work increasing and dling 50+ gigs every time I wanted a taste just wasn't sustainable.  :(
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 01, 2017, 12:44:52 AM
so, I went over to a friend's house to do some work on their computer and found that they still have Simcity 2000 Special edition, Simcopter, simtower, the only sim game missing other than The Sims was Sim Earth. I was very tempted to ask about borrowing them.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on November 01, 2017, 12:45:54 AM
They had Sim Ant?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on November 01, 2017, 06:04:38 PM
But then the game started crashing after updates again.
Easy fix, when running hacks and custom patches don't update the game until the hacks & patches support it.

Honestly, you'd be surprised at how many problems are fixed by not staying up to date but instead lagging behind an update or two to let them post hotfixes for their "fixes". And that's just official sources of course, 3rd party is a different ballgame (see above).
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on November 01, 2017, 07:48:29 PM
Phantasy Star Online 2 is a mmo. If I don't update, I don't get to play (shame because even solo it would be a pretty nice game). Which is basically what I'm doing already...
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on November 02, 2017, 12:38:41 AM
If I don't update, I don't get to play
There seems to be quite a few free server projects out there for PSO2 after a really quick google skim. I poked at one that seems dead since 2016 and it looks like emulation is simply save files and standard multiplayer match making which if you're solo'ing isn't something you really need to worry about anyway.

You could also try using an onscreen translator instead of trying to hack the game's files.
Here is the first hit off Sourceforge (https://sourceforge.net/projects/screen-translator/).
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on November 02, 2017, 07:55:29 PM
If I don't update, I don't get to play
There seems to be quite a few free server projects out there for PSO2 after a really quick google skim. I poked at one that seems dead since 2016 and it looks like emulation is simply save files and standard multiplayer match making which if you're solo'ing isn't something you really need to worry about anyway.

You could also try using an onscreen translator instead of trying to hack the game's files.
Here is the first hit off Sourceforge (https://sourceforge.net/projects/screen-translator/).
SorO, he's already using what is essentially the best way to play the game translated. Gets around pretty much every other problem the game would otherwise have, too (proxy for region-blocking, file checking, issues with Gameguard - which in spite of being a HORRIBLE anti-cheat engine SEGA insists on using, etc.).

That said...

Osle, what have you tried using with Tweaker to solve these issues? Does the game simply crash for you, or is there something else?
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on November 04, 2017, 08:57:07 AM
Touhou's hittin' Steam yo~

http://store.steampowered.com/app/745880/__Hidden_Star_in_Four_Seasons/ (http://store.steampowered.com/app/745880/__Hidden_Star_in_Four_Seasons/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on November 04, 2017, 10:54:58 AM
Osle, what have you tried using with Tweaker to solve these issues? Does the game simply crash for you, or is there something else?

I used the tweaker's "search for missing files" and "troubleshooting" and "search for errors" functions. The most common problem was not exactly crashing (although it happened sometimes) but rather the game simply failing to start.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 04, 2017, 01:08:20 PM
so I learned that when you use an xbox one controller for playing FO4 on computer and it somehow put it as player 2, it will screw up your game as in make movements 5x faster than normal, skip parts of the in game menu and even cause entire parts of mods to disappear.

In other news, looks like Blizzard figured out how to make Vanilla WoW servers a thing.....
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on November 05, 2017, 12:05:52 AM
Osle, what have you tried using with Tweaker to solve these issues? Does the game simply crash for you, or is there something else?

I used the tweaker's "search for missing files" and "troubleshooting" and "search for errors" functions. The most common problem was not exactly crashing (although it happened sometimes) but rather the game simply failing to start.

This looks like an antivirus thing. Failing that, it could be the old issue with PSO2 lifting user access permissions.

Tweaker should have a "fix file permissions" or something in its troubleshooting menu. If you can't find it, you can do it manually by navigating to the bin section of whatever folder you installed the game in, then right clicking on the PSO2 executable, then properties, then security, and altering your current user to have full write/read file permission.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on November 07, 2017, 08:09:10 AM
I thank you for the advice, but sadly right now I don't have it installed and got several other nice games on my disk waiting to be finished. When I finish one of those I'll try your solution.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on November 09, 2017, 05:28:38 AM
Team Rainbow Rocket would like to battle! (https://www.youtube.com/watch?v=BXhtZHn3vDc&feature=youtu.be)
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on November 13, 2017, 12:31:53 AM
Dude sells his house to host SSB tournament?! (https://compete.kotaku.com/low-attendance-forces-smash-organizer-to-sell-his-house-1820195475) :psyduck

Honestly there's loving a game, and then there's unhealthy obsession. I believe he has clearly crossed into the second part.
Title: Re: Videogame Discussion III - Snake Eater
Post by: phaedrusxy on November 14, 2017, 09:00:05 PM
They had Sim Ant?
Yeah! That's a blast from the past! I used to play the hell out of that game... in 1992!  :lmao
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on November 15, 2017, 12:07:43 AM
Fun fact about SimAnt:  If you started a game then left it alone and did absolutely nothing, you'd end up winning basically all the time.  Would have to run the one we still have to test more thoroughly...
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 17, 2017, 07:48:25 PM
looks like EA is finally listening to the players....https://www.cnbc.com/2017/11/17/star-wars-battlefront-2-ea-scraps-in-game-purchases-for-now.html

And at least two countries are looking into loot boxes as a type of gambling http://www.telegraph.co.uk/gaming/news/belgian-dutch-authorities-investigating-loot-boxes-video-games/

Naturally EA says it's not gambling https://www.gamespot.com/articles/star-wars-battlefront-2s-loot-boxes-are-not-gambli/1100-6454998/

Maybe this will help turn a corner....
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on November 17, 2017, 08:20:22 PM
I want to believe so but alas I expect it to just be some smoke and mirrors. Loot boxes just make too much profit, and I can expect EA to discretly bring them back in the near future to SWBF after the hate cooled down, certainly under a new nicer name.

Just like we got "Creation Club" after the paid mods debacle. Totally not paid mods now, they're just game modifications you spend real money for!

EDIT: And EA are now preparing "Accelerated Experience" mode.

On better news, SC2 first campaign and ranked MP now free to play.

EDIT2: Also seems like Disney themselves called EA about the issue.
(http://i0.kym-cdn.com/photos/images/original/001/315/053/389.gif)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on November 18, 2017, 02:39:10 PM
So today I finally got around to playing and finishing Full Throttle.

Until the credits rolled I had NO FUCKING IDEA Mark Hammill played Ripburger.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 21, 2017, 10:19:25 AM
https://gamerant.com/plants-vs-zombies-2-microtransaction-fire-george-fan/

EA Fired Plants vs Zombies Creator for Refusing Microtransactions in Sequel

EDIT: Is it wrong that I kind of want some sort of congressional committee hearing regarding loot boxes, microtransactions and gambling?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on November 21, 2017, 02:38:29 PM
https://gamerant.com/plants-vs-zombies-2-microtransaction-fire-george-fan/

EA Fired Plants vs Zombies Creator for Refusing Microtransactions in Sequel

EDIT: Is it wrong that I kind of want some sort of congressional committee hearing regarding loot boxes, microtransactions and gambling?

This is the kind of crap that's why I still boycott EA.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 21, 2017, 10:55:14 PM
http://www.pcgamer.com/the-case-for-and-against-loot-boxes-according-to-developers/

interesting read
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on November 22, 2017, 02:25:51 AM
NeverWinter Nights Enhanced Edition (http://blog.beamdog.com/2017/11/neverwinter-nights-enhanced-edition.html) was announced yesterday.  Includes the two expansions, plus a couple of the more popular fan modules.  But the best part is they're promising backwards compatibility with all currently existing mods  :love
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on November 22, 2017, 06:32:38 AM
That game has enough of my life... But I am tempted.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 22, 2017, 10:22:19 PM
well now Hawaii is looking into EA and Battlefront's loot boxes https://gamerant.com/star-wars-battlefront-2-loot-box-hawaii/

EDIT: https://gamerant.com/star-wars-battlefront-2-loot-box-gambling-belgium/ Star Wars Battlefront 2’s Loot Boxes Are Gambling, Says Belgium
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 24, 2017, 09:23:05 PM
https://www.forbes.com/sites/insertcoin/2017/11/24/ea-is-now-ironically-stuck-with-60-battlefront-2-and-no-good-way-to-re-monetize-it/#74c9acff1753

hahahaha :lol :clap :lmao
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on November 25, 2017, 01:41:56 AM
Looks like DICE might be EA's next sacrificial goat to get destroyed by the company ...

I have long forgotten which thing EA did to get me to start boycotting them years ago, but that doesn't really matter, as they find reasons every year or two (or multiple reasons this year alone) to keep that boycott alive and well.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 25, 2017, 07:49:29 AM
So, it begins https://gamerant.com/loot-box-gambling-australian-analyst/
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 28, 2017, 11:04:24 PM
ouch https://www.yahoo.com/finance/m/8f2dc4db-7a6c-3fcb-8f26-60d1e71747d4/ss_ea%E2%80%99s-day-of-reckoning-is-here.html
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on November 28, 2017, 11:42:15 PM
Yeah, EA's gonna destroy DICE for sure now.  Expect the company's next game to go much like ME:A did, and then EA goes on a feeding frenzy to salvage what they can and write off the rest.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on November 29, 2017, 12:15:30 AM
Imagine if Comcast's shares took a three billion dip every single time they threatened Net Neutrality for fear-mongering profits.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on November 29, 2017, 02:09:20 AM
Yeah, EA's gonna destroy DICE for sure now.  Expect the company's next game to go much like ME:A did, and then EA goes on a feeding frenzy to salvage what they can and write off the rest.

Why do you think they just bought Respawn?  They need somebody else to take over DICE's projects.

Then in 3 more years, they'll do the same thing.  Rinse and repeat. 
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on November 29, 2017, 08:27:29 AM
I wonder how this will shake out https://gamerant.com/game-development-loot-box-fix-government/
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on December 06, 2017, 10:19:54 PM
Capcom making a new Megaman!

And! It! Is! Mega !Man! 11!!!!!!!!!!!!!!!!!!! (https://youtu.be/ZLFW8KiVJBU)

Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on December 07, 2017, 12:47:25 AM
Capcom making a new Megaman!

And! It! Is! Mega !Man! 11!!!!!!!!!!!!!!!!!!! (https://youtu.be/ZLFW8KiVJBU)

I didn't realize that there was a Megaman game where he was the same color scheme as Magneto.  That was weird.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on December 07, 2017, 09:57:45 AM
Capcom making a new Megaman!

And! It! Is! Mega !Man! 11!!!!!!!!!!!!!!!!!!! (https://youtu.be/ZLFW8KiVJBU)
I am genuinely concerned about what this might mean.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on December 07, 2017, 04:26:37 PM
Capcom making a new Megaman!

And! It! Is! Mega !Man! 11!!!!!!!!!!!!!!!!!!! (https://youtu.be/ZLFW8KiVJBU)
I am genuinely concerned about what this might mean.

When it comes out be ready to read pages worth of megaman stuff in this thread?
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on December 08, 2017, 12:24:11 AM
Capcom making a new Megaman!

And! It! Is! Mega !Man! 11!!!!!!!!!!!!!!!!!!! (https://youtu.be/ZLFW8KiVJBU)
I am genuinely concerned about what this might mean.

I'm being positive and assuming the meaning is "After mighty nº9 and other recent  indie titles, Capcom finally realized there's lots of megaman fans out there hungry for more of the classic gameplay, in particular after mn9 flopped."

This is, the MM11 trailer is short but pretty nice. Since the game seems to be going to come out in 2018, chances are high it's actual gameplay and they've been already working on this for some time.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on December 08, 2017, 10:43:12 AM
Bayonetta and Bayonetta 2 coming to Switch in February 2018 plus Bayonetta 3 in development as a exclusive for it too! (https://screenrant.com/bayonetta-3-nintendo-switch-exclusive/) Great to see Nintendo working on the IP.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on December 08, 2017, 12:20:30 PM
BOTW Champion's Balled is out.
(click to show/hide)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on December 08, 2017, 05:57:54 PM
so I've been playing Plague Inc: Evolved for the last few days and the most recent update adds Mad Cow Disease,

Where Is Everyone?

Almost everybody in the world has mysteriously vanished and nobody knows why. The Rapture? Mass abductions? Spontaneous combustion? Who knows?! Luckily though, the few thousand people left behind are carrying on as normal. How will your outbreak spread when there are so few people left to infect?

and

Flight Club

Huge leaps in aviation technology have seen humanity unlock the true potential of suborbital flight on a commercial basis. In this future world you can get from London to Sydney in two hours for a fraction of the cost, and every country in the world has an airport. How many air miles can you get?

Does the idea of Greenland getting a major airport excite you? If so this is the scenario for you!

Even mother fraking Madagascar gets an airport....

and today I finally completed all of the official scenarios
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on December 08, 2017, 06:29:11 PM
BotW DLC2 spoilers & comments

It appears you need to complete all four divine beats to start.
(click to show/hide)

(click to show/hide)

Added bonus, you can rechallenge the Ganon's as often as you like.

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on December 08, 2017, 09:21:29 PM
Zelda BOTW is officially game of the year! (http://nintendotoday.com/zelda-breath-of-the-wild-wins-game-of-the-year/) Along Best Game Direction and Best Action/Adventure Game!

Mario Odyssey, Samus Returns, Cuphead, Hellblade: Senua’s Sacrifice, Nier Automatta, Wolfenstein II, What Remains of Edith Finch, Persona 5, Mario + Rabbids Kingdom Battle, among others won award(s) too, great year for video games all around.

And then there was horizon zero awards.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on December 21, 2017, 01:19:53 PM
https://www.theverge.com/2017/12/21/16805674/apple-loot-box-app-store-games-odds-probability-disclosure

May the odds be ever in..oh who am I kidding they won't be.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on December 31, 2017, 04:52:15 AM
Doki Doki Literature Club is fantastic. 
Do not do any research about it, just take my word for it.  It's free, so just download if off Steam.  It's only about 4 hours long, so you can experience the whole thing on a Saturday. 

Trust me.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on December 31, 2017, 10:36:01 AM
Bayonetta and Bayonetta 2 coming to Switch in February 2018 plus Bayonetta 3 in development as a exclusive for it too! (https://screenrant.com/bayonetta-3-nintendo-switch-exclusive/) Great to see Nintendo working on the IP.
DAMN IT NINTENDO I ALREADY BOUGHT A WIIU JUST FOR BAYONETTA 2, YOU GONNA MAKE ME BUY A SWITCH TOO?!
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on December 31, 2017, 10:36:52 AM
Capcom making a new Megaman!

And! It! Is! Mega !Man! 11!!!!!!!!!!!!!!!!!!! (https://youtu.be/ZLFW8KiVJBU)
I am genuinely concerned about what this might mean.

When it comes out be ready to read pages worth of megaman stuff in this thread?
No, I'm afraid Capcom is gonna fuck it up like they did Resident Evil 7.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on December 31, 2017, 11:17:44 AM
Bayonetta and Bayonetta 2 coming to Switch in February 2018 plus Bayonetta 3 in development as a exclusive for it too! (https://screenrant.com/bayonetta-3-nintendo-switch-exclusive/) Great to see Nintendo working on the IP.
DAMN IT NINTENDO I ALREADY BOUGHT A WIIU JUST FOR BAYONETTA 2, YOU GONNA MAKE ME BUY A SWITCH TOO?!

Your sacrifice in buying Bayonetta 2 and thus inspiring Nintendo to make a new title shall not be forgoten.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 11, 2018, 07:09:55 PM
Nintendo mini-direct. (https://www.nintendo.com/nintendo-direct/01-11-2018/)

Remasters, remasters everywhere. Including Dark Souls. Link armor set and master sword to kill undead-demonic horrors, go!

Actually fine with that since at least half of those I didn't have the chance to play before. Hyrule Warriors switch will allow split screen play, nice!

Wait, actually new Kiryby game, yay!

And a new Mario Tennis but that's kinda of a given.

More indie 2d action-platformers. Never enuff indie 2d action-platformers (just finished Switch Shantae yesterday).

SNK Heroines is good to see coming to Switch too.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 11, 2018, 11:27:49 PM
speaking of remaster https://www.polygon.com/2018/1/11/16878870/assassins-creed-rogue-remaster-4k-trailer-ps4-xbox-one-release-date I'll more than likely pick this one up
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 14, 2018, 11:22:20 PM
Nintendo Not Interested in Virtual Reality https://gamerant.com/nintendo-switch-virtual-reality-101/ and then in a couple of years they change their minds jsut like they did on the mobile space when they released Super Mario Run.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 14, 2018, 11:29:38 PM
It makes sense. Nintendo had like, what, 30 years of being ahead in innovations for gaming? Let some one else take the reigns and do all the hard work for once so Nintendo can jump on the bandwagon once some one else has worked out the kinks :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 15, 2018, 12:43:54 AM
Nintendo already tried VR once. It was called Visual Boy. I do not blame them for wanting to keep a safe distance for now.

In particular when the whole thing is still super expensive and giving vomits.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on January 15, 2018, 10:41:15 AM
Plus if Sega is any indication, being ahead of the curve is not all it's cracked up to be.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 16, 2018, 11:54:47 PM
Heroes of the Storm, mecha edition! (https://www.youtube.com/watch?v=J2LiUsEOqcU)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on January 17, 2018, 12:15:47 AM
Nintendo Not Interested in Virtual Reality
Orly?

The article doesn't really offer any proof of that statement, just speculation, however.
Quote from: https://mobile.twitter.com/serkantoto/status/826841955111890944
He says Nintendo currently "studies" VR + will add VR to Switch once they figure out how users can play for hours without problems.

For those of you who are not aware of it already, the right joycon has a camera built into it (https://arstechnica.com/gaming/2017/01/nintendos-joy-con-controller-contains-motion-tracking-camera-other-tricks/) just so they can handle motion tracking without requiring you to buy new hardware. Which also means when that article claimed Nintendo was the only console manufacturer without VR support it became fairly clear they were talking out of their rears.

And more than likely, since it's a hate site, it is intentional. You need to find a better website for your news.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on January 17, 2018, 12:21:22 AM
I liked my virtual boy, I played it all the time.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 17, 2018, 08:01:42 AM
any one know of an RPG that has a good story and character creation like Fo4 available on either xbox or steam?

Or steampunk without magic?
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 17, 2018, 08:51:57 AM
Lionheart Legacy of the Crusader has quite a detailed character creation with stats and skills and feats and traits and whatnot just like Fallout, story is alternate renaissance Earth where in the past the crusades ended up liberating magic and monsters in the world and so all humies (kinda) united to face them, however to use magic you need to bind with a monstrous spirit so yeah. First part of the game is quite rich, dropping you at Barcelona with plenty to explore where you can meet lots of historical figures, crazy amount of sidequests with multiple ways to tackle each and three main factions to join (Knights, mages, and NOBODY EXPECTS THE SPANISH INQUISITION!). Sadly the second part of the game was clearly rushed, but still the Barcelona part is worth playing imho.

Also quite old by now so if you want 12k 360 fps ultra HD not your best bet. :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 17, 2018, 09:25:41 AM
wow..those graphics remind me of dink smallwood lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 17, 2018, 07:40:02 PM
Nintendo making VR after all! (https://youtu.be/P3Bd3HUMkyU)

As part of some half-crazy new product. That's some top "didn't see that coming" Nintendo work. :psyduck
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on January 17, 2018, 08:43:43 PM
Trapped: Gamerant says Nintendo isn't making VR!
SorO: The hardware for it is built in and yes they are.
*three days later*
Nintendo: I'm going to blow your f'ing mind with a video about folding paper for VR peripherals.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 17, 2018, 10:30:18 PM
okay Nintendo fans it was wrong get over it  :P NOW GET BACK TO RECOMMENDING ME A GAME :shakefist
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on January 18, 2018, 12:09:04 AM
Nintendo LABO robot kit 2nd place in Amazon video game sells already! (https://www.amazon.com/best-sellers-video-games/zgbs/videogames/ref=zg_bs_nav_0) Just behind the super SNES classic.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on January 18, 2018, 03:41:39 AM
NOW GET BACK TO RECOMMENDING ME A GAME :shakefist
I heard Nintendo was coming out with a new game. Labo or something, it's like Lego Mindstor meets origami except it doubles as some kind of virtual reality game too.  :D

(https://steamdb.info/static/camo/apps/274190/header.jpg)

No questions, no refusals, no excuses.
Just Play It (http://www.broforcegame.com/BROFORCE_BROTOTYPE.html).
Then grab the full version with like thirty characters, eighty stages, local/online multiplayer, and a bazillion fan-created stages off Steam. It'll be the most American thing you'll do this decade.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on January 18, 2018, 04:04:17 AM
The most Bro thing you'll do this millennium.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on January 21, 2018, 06:48:02 PM
Rift has gone full circle https://arstechnica.com/gaming/2018/01/free-to-play-mmo-will-test-a-paid-branch-minus-mtx-and-loot-boxes-in-2018/
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on February 01, 2018, 08:25:14 AM
So I've had a sudden urge of nostalgia. See, about 3 computers ago I played a dota-style Warcraft 3 mode that I recall had the following:
-Lots of different creeps thrown from each base, including gunpowder cannons.
-Sometimes each lane would send a "hero creep", aka big model, superior stats and could even gain levels, going up pretty fast.
-Eventually a meteor drops in the middle of the lane and spawns a bunch of giant demons that start mowing the creeps in both directions and they too could gain levels I believe.
-Working AI.

But after 3 computer changes, I can't locate said mod anymore.

It's certainly a long shot, but maybe somebody around here knows this mod and can link it? :)

Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on February 01, 2018, 07:46:28 PM
Hideky Kamiya tells people begging for ps4 Bayonetta to get lost. (https://twitter.com/PG_kamiya/status/958720700822401025)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 01, 2018, 10:57:28 PM
Hideky Kamiya tells people begging for ps4 Bayonetta to get lost. (https://twitter.com/PG_kamiya/status/958720700822401025)

lol Zelda on anything that isn't a Nintendo is laughable..it might  have merited discussion during the dark days of the WiiU but now....
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on February 02, 2018, 07:31:07 AM
Hideky Kamiya tells people begging for ps4 Bayonetta to get lost. (https://twitter.com/PG_kamiya/status/958720700822401025)
Fucking asshole, seriously. He's conflating Sony with their fanbase.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on February 09, 2018, 02:11:02 PM
Even Relic has no more fucks left to give Dawn of War 3 after less than a year after launch. No more factions, no other game modes, no more units, nothing.

This pressages really badly for Age of Empires 4 too.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on February 09, 2018, 02:56:55 PM
Even Relic has no more fucks left to give Dawn of War 3 after less than a year after launch. No more factions, no other game modes, no more units, nothing.

This pressages really badly for Age of Empires 4 too.

Part of the problem is that Dawn of War 3 isn't like 1 or 2 so it made most of the fanbase angry from what I've seen.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on February 09, 2018, 04:09:49 PM
Dawn of War 2 also was completely different from 1, but the campaign was pretty nice and Last Stand is lots of fun and 4 factions at launch with two different MP modes. Dawn of War 3 was just bad with only 3 factions, a single MP mode at launch besides lackluster campaign.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 15, 2018, 07:20:18 PM
I'm tempted to start a new game of Skyrim...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on February 15, 2018, 08:07:16 PM
I'm tempted to start a new game of Skyrim...

All I ever do is start new games and then never get far enough into the storyline to even pick a side.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on February 16, 2018, 02:37:38 PM
I'm tempted to start a new game of Skyrim...
You can use console commands to become a Werevampire Dragonborn which is pretty nice.

The end fight of the game is pretty easy through, even the DLC's boss is a push over. The real challenge is in being ragdolled by the undead.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 16, 2018, 03:29:06 PM
I'm tempted to start a new game of Skyrim...
You can use console commands to become a Werevampire Dragonborn which is pretty nice.

 The real challenge is in being ragdolled by the undead.

No the real challenge is reinstalling my mods and getting them to work  :lol

Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 19, 2018, 04:54:25 AM
https://www.digitaltrends.com/gaming/online-games-dmca-exemption/

Should be interesting to see what games come back if they allow it
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on February 19, 2018, 11:28:48 PM
Probably not very many.

All the examples they posted already have free servers and it's not like allowing people to continue using them is going to result in the original companies publishing the full code. Rather they will have to continue development to match the last patch like they have been. What will change is the argument over intellectual property.

Back in the good ole days you worked on those projects and released it for free, then people started coming together in communities that posted advertisements, then people starting forcing "donations" like PlanetMinecraft's nested ad-links, and now it's Patron's pay-me-to-provide-updates-or-I-won't. With the original corporations unable to issue take down notices to freeservers charging monthly connection fees you'll see an almost immediate capitalization of mostly stolen content. I'm not say everyone will quit, but someone else making money off your content you worked on is a great way to kill your motivation to work on anything related to it. This will inevitably turn to the worst sort of thing as each "free" server will turn to monthly fees to pay developers but each one hordes it's development instead of sharing even through both are probably doing nothing more than playing catch up to someone else's IP that was released in one of the official patches.

The DMCA exemption needs to include a very nice non-profit clause to it. Force them to work for free and they will work out of the love for the game. Sharing becomes encouraged.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on February 19, 2018, 11:51:02 PM
I doubt any further developement would be done for anything put into exemption for that. It looks like the museum is specifically only going to be hosting the MMOs on a server(s) only accessible from within the museum itself. The MMOs would be just more exhibits within the museum. This is.....kind of nothing :/
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 20, 2018, 12:18:03 PM
and here is the ESA's response https://www.engadget.com/2018/02/20/esa-dmca-online-gaming-petition/

link to the PDF if you do not want to read the article https://torrentfreak.com/images/Class_08_Oppn_ESA.pdf
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 23, 2018, 02:43:00 AM
I'm thinking about getting an old xbox just so I can play one of my favorite games that I've been unable to find a decent emulator and rom for. Mercenaries playground of destruction
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on February 23, 2018, 02:54:40 AM
I'm thinking about getting an old xbox just so I can play one of my favorite games that I've been unable to find a decent emulator and rom for. Mercenaries playground of destruction

You don't want to play the ps2 version? Cause that emulator is pretty good.

Non-emulator related, I'd also feel you'd get more out of a ps2 than an original xbox if you really had to pick up an old system like those. It's also on PSN if you wanted a current gen PS at the least *shrugs*
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 23, 2018, 07:55:57 AM
I'm thinking about getting an old xbox just so I can play one of my favorite games that I've been unable to find a decent emulator and rom for. Mercenaries playground of destruction

You don't want to play the ps2 version? Cause that emulator is pretty good.

Non-emulator related, I'd also feel you'd get more out of a ps2 than an original xbox if you really had to pick up an old system like those. It's also on PSN if you wanted a current gen PS at the least *shrugs*

If i'm doing it via emulator I'll take what I can get (link please), and after looking at the US PSN, it isn't on there only the second one is.

EDIT: I found my old xbox, and copy of the game, so never mind on buying stuff
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on February 23, 2018, 12:32:18 PM
I'm thinking about getting an old xbox just so I can play one of my favorite games that I've been unable to find a decent emulator and rom for. Mercenaries playground of destruction

You don't want to play the ps2 version? Cause that emulator is pretty good.

Non-emulator related, I'd also feel you'd get more out of a ps2 than an original xbox if you really had to pick up an old system like those. It's also on PSN if you wanted a current gen PS at the least *shrugs*

If i'm doing it via emulator I'll take what I can get (link please), and after looking at the US PSN, it isn't on there only the second one is.

EDIT: I found my old xbox, and copy of the game, so never mind on buying stuff
Somebody called for a pirate captain?
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on February 23, 2018, 04:29:18 PM
Yo ho
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on February 28, 2018, 12:07:02 AM
a decision has been made https://www.cinemablend.com/games/2317502/the-esrb-has-made-a-decision-on-loot-boxes

"Starting soon ESRB will begin assigning a brand-new label to physical games: In-Game Purchases. This label, or as we call it interactive element, will appear on boxes (and wherever those games can be downloaded) for all games that offer the ability to purchase digital goods or premiums with real world currency."

weak....
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on February 28, 2018, 02:58:25 AM
a decision has been made https://www.cinemablend.com/games/2317502/the-esrb-has-made-a-decision-on-loot-boxes

"Starting soon ESRB will begin assigning a brand-new label to physical games: In-Game Purchases. This label, or as we call it interactive element, will appear on boxes (and wherever those games can be downloaded) for all games that offer the ability to purchase digital goods or premiums with real world currency."

weak....

Half measures.  They don't even distinguish between loot boxes and expansions. 

That being said, I'd respect this a heck of a lot more if it meant that every game subjected to this label automatically received an M rating or higher. 
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 01, 2018, 12:10:16 AM
After years of online underage gambling (and several truck loads of money) the ESRB has finally decided weigh in on the matter: You're getting a tiny warning symbol on packaging that uses a passive euphemism designed to normalize the concept of microtransactions until they sound like the jump button on a control pad.

This helpful symbol will be amended to your mobile device's app store, since everything with an option for an in-app purchase is included such as DLC, so you won't actually know which ones offer a premium service such as ad-free and which ones use literal gambling to drain your account dry within minutes. However even the most obvious layman will know it costs money to use it without having to be techsavvy.

And of course this new tag can be used to restrict young children from even opening the game, kids love that, but not actually prevent them from buying stuff once opened unless you change open a second option and set their allowance to $0. Provided this is even an option on the gaming platform(s) you, your spouses, and your children use. These settings are disabled by default and buried within various menus because if you're dumb enough to need an icon on the box you're too f**king stupid to find them or even know that you have to turn them on anyway.

Yeahee ESRB.  :clap
Here is a better idea, take all that money EA paid you and refund EA's customers. The euphemism you're looking for here is "lawsuit".
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 01, 2018, 12:23:56 AM
Hawaii..you're only hope (there's something I never expected to type) https://www.polygon.com/2018/2/13/17007830/hawaii-loot-crate-laws-ea-star-wars-battlefront-2

http://www.hawaiitribune-herald.com/2018/02/12/hawaii-news/bills-target-video-games-with-rewards-for-a-price/

One pair of bills, House Bill 2686 and Senate Bill 3024, would prohibit the sale of any game featuring a system wherein players can purchase a randomized reward using real money to anyone younger than 21 years old.

The other two bills, House Bill 2727 and Senate Bill 3025, would require video game publishers to prominently label games containing such randomized purchase systems, as well as disclose the probability rates of receiving each loot box reward.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 09, 2018, 05:09:31 AM
New Nintendo Direct (https://www.nintendo.com/nintendo-direct/03-08-2018/)

3DS still getting a surprising amount of support.
Octopath gets a couple new characters announced, I really enjoyed the demo so keeping an eye for that one.
New No More Heroes Game!
Moar Re-masters! Okami! Hyrule Warriors! Dark Souls with Praise the Sun Amibo! Southparth Fractured but Whole! Crash Freaking Bandicoot in a Nintendo console!!!
Mandatory Wario party and Mario Tennis or the world will stop spinning or something.
More Switch Super Smash brothers teasing, Inklings will be one of the new challengers, Link obviously sporting the BotW design. Still coming out in 2018
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 10, 2018, 12:13:00 PM
https://www.pcgamer.com/gabe-newell-hooray-valves-going-to-start-shipping-games-again/

Valve remembers they used to make games
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 10, 2018, 03:41:56 PM
Half-Life 3 confirmed!

I like how Gabe complains about Microsoft turning into Shiapple and how he has his eyes on being a some kind of Steam/Nintendo hardware and software manufactorer.

9/10 would read again.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 14, 2018, 07:05:51 AM
so much for FO3 in FO4 https://www.gamespot.com/articles/fallout-4-modders-cancel-fallout-3-recreation/1100-6457373/
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 16, 2018, 02:31:55 PM
If this turns out to be real then I may have to change my purchase plans for April from buying MTG stuff to this https://gamerant.com/call-of-duty-modern-warfare-2-remaster-release-date/
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 20, 2018, 05:50:52 PM
https://www.techspot.com/news/73799-nintendo-reveals-load-indie-games-slated-switch.html

Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 21, 2018, 04:03:24 AM
Still great to see so many indies flocking to the Switch. Lots of great games out there, not nearly enough time to play them in the PC.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 21, 2018, 04:23:13 AM
Still great to see so many indies flocking to the Switch. Lots of great games out there, not nearly enough time to play them in the PC.

yeah, they really bounced back hard after the WiiU time
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on March 21, 2018, 04:42:24 AM
Thing is, the Switch wouldn't exist without the Wii U.

One common praise/complain with the Wii U was that being able to play it in the controller when the TV wasn't available was pretty neat, but at the same time the battery was too short lived and the range was too short.

The Switch fixes both of the above problems, with a much better battery and being able to truly play anywhere, while still being able to connect to a TV, and that was indeed the main emphasis of the new console since its first reveal.

Speaking of Switch, Xenoblade Chronicles 2 started a bit slow but getting pretty good after the mandatory intro/tutorial segment. Poppy α in particular is awesome, she's like the daughter of Chii and Getter Robo. Gotta love her origin story too.
(click to show/hide)

Still miss the ability to customize the character's clothing like in the first Xenoblade Chronicles but I guess that's kinda compensated by there being a nice variety of blades to collect.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 21, 2018, 05:57:32 AM
Gotta love her origin story too.
(click to show/hide)


That is now one of the best origin stories i have ever read lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on March 21, 2018, 05:03:42 PM
https://www.forbes.com/sites/insertcoin/2018/03/21/the-call-of-duty-modern-warfare-2-remaster-is-rumored-not-to-have-multiplayer/#37dd30553a77

well..I forsee a very loud uproar over the lack of multiplayer and now i'm not even sure if i wanna get it...
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on March 22, 2018, 12:25:01 AM
Speaking of the Switch, the Kriby game is pretty easy. My biggest complaint has to be that Stages seem really short, not to mention the loading time between each door is so long you seemingly spend more time on a loading screen than you do in an actual stage.

Three HAL rooms have been found.
(click to show/hide)

(click to show/hide)

I'm a little disappointed the Train ability only appears in one stage too. But to throw a positive out, while the elements are basic and overlap in a few areas offering very little changes, there are a few interesting combos. Try an air ninja's daggers for example.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 08, 2018, 08:47:13 PM
NIS America: Switch sales double of simultaneous PS4 versions, Disgaea 5C near 200k in the west. Bashes Sony for lack of support. (https://www.resetera.com/threads/nis-america-switch-sales-double-of-simultaneous-ps4-versions-disgaea-5c-near-200k-in-the-west.34776/)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on April 08, 2018, 09:19:09 PM
No surprises there. Nintendo really knows the portables market. I mean look at the 3DS, it's seven freaking years old and it's still got support going for it even though Nintendo released the Switch.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on April 16, 2018, 06:10:29 AM
Something a bit old but still relevant.
(click to show/hide)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 17, 2018, 10:02:01 PM
I swear at this point activison should just make a stand alone Zombie game https://kotaku.com/sources-next-call-of-duty-wont-have-a-solo-campaign-m-1825338768  or Call of Duty: Zombies.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on April 25, 2018, 08:55:16 PM
https://www.engadget.com/2018/04/25/loot-crates-illegal-in-belgium/
Loot crates are now illegal in Belgium
Loot boxes in games like “Overwatch” are gambling, according to officials.

I wonder if this will lead to actual change
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on April 25, 2018, 10:50:46 PM
Yeah, loot boxes will vanish in Belgium. To make up for the lost money the odds of getting what you want in the USA will be "halved". Taking it down from 0.00001% to 0.0000005%.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 08, 2018, 09:42:58 AM
so much for the virtual console on the switch https://kotaku.com/virtual-console-is-not-coming-to-switch-nintendo-says-1825848253

But I guess the online service makes up for that https://kotaku.com/nintendo-switchs-online-service-will-finally-let-you-ba-1825841960

(https://i.kinja-img.com/gawker-media/image/upload/c_scale,f_auto,fl_progressive,q_80,w_800/mdf5v0lmfzu57wpa4dpa.png)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 08, 2018, 12:45:31 PM
As one of the commenters points out, Nintendo isn't bringing back the Virtual Console™. They are bringing back classic games with online multiplayer. So they need a new brand name, one that attaches it's self to the Switch so when they release their next console they can try to make you rebuy every goddamn game again along with Hyrule Warriors: The ICan'TBelieveYouAreStupidEnoughToKeepBuyingThisThing Edition.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 08, 2018, 03:37:14 PM
https://finance.yahoo.com/news/apos-world-warcraft-apos-cyberattacker-141700248.html  :lmao :lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 08, 2018, 08:36:26 PM
Legend of Zelda? The Legend of Zelda?? Woot!

As one of the commenters points out, Nintendo isn't bringing back the Virtual Console™. They are bringing back classic games with online multiplayer. So they need a new brand name, one that attaches it's self to the Switch so when they release their next console they can try to make you rebuy every goddamn game again along with Hyrule Warriors: The ICan'TBelieveYouAreStupidEnoughToKeepBuyingThisThing Edition.

Hey, it worked for Skyrim!

Plus let's be honest, not that many people bought the Wii U, and the 3DS version was virtually unplayable unless you got the fancy new 3DS, so another chance to play Hyrule Waifus Warriors is pretty good.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on May 08, 2018, 08:55:38 PM
Hahaha, nice try.  RE4 trumps even Skyrim!

Platform(s)    GameCube, PlayStation 2, Microsoft Windows, Wii, Zeebo, iOS, PlayStation 3, Xbox 360, Android, PlayStation 4, Xbox One

vs Skyrim's

Platform(s)    Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Nintendo Switch
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 08, 2018, 09:42:11 PM
Well yeah RE4 technically got released in even more platforms, but the thing with Skyrim is that not only keeps getting re-released, it's still pretty popular (#1 on gamefaqs, still crazy active modding scene).
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 08, 2018, 09:52:38 PM
Plus let's be honest, not that many people bought the Wii U, and the 3DS version was virtually unplayable unless you got the fancy new 3DS, so another chance to play Hyrule Waifus Warriors is pretty good.
I don't think I've managed to crash HW on my 3DSXL yet and I haven't really experienced too many drops in frame rate either. Do you suspend the game or actually shut the handheld down?

And I'm not going to spend eighty bucks on the ability to restart from scratch on a loooooooooong game I already own. But don't worry, there are plenty of people that agree with you and the idea of rebuying your games every year.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 08, 2018, 10:04:37 PM
If you already have it good for you, but it's also great for people who didn't get it before because of hardware reasons to have a new shot at it.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on May 08, 2018, 10:15:16 PM
If you already have it good for you, but it's also great for people who didn't get it before because of hardware reasons to have a new shot at it.
Like Dragon Ball, I wish they would just let that game DIE.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on May 08, 2018, 10:17:34 PM
I'd probably buy switch Hyrule warriors just cause my wiiu one was entirely shafted by all the worthwhile dlc going into the 3ds one and as much as that pissed me off I'd like to play the full game with all the stuff I wasn't allowed to have.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 08, 2018, 10:32:16 PM
If you already have it good for you, but it's also great for people who didn't get it before because of hardware reasons to have a new shot at it.
Having read Reddit's feed on this for years as well as reading GameFAQs I'd like to say the game runs better on the N3DS then it does on the WiiU. It's just the 3DS version doesn't look as nice or keep as many characters loaded on screen (hence the fairy nuke).

I'd probably buy switch Hyrule warriors just cause my wiiu one was entirely shafted by all the worthwhile dlc going into the 3ds one and as much as that pissed me off I'd like to play the full game with all the stuff I wasn't allowed to have.
You have already have all the 3DS's DLC/Patches, they were just incorporated into Story Mode's advancement on the 3DS rather than immediate unlocks like the WiiU.

What you don't have is the fairies but the 3DS version is missing two characters.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 08, 2018, 10:37:54 PM
If you already have it good for you, but it's also great for people who didn't get it before because of hardware reasons to have a new shot at it.
Like Dragon Ball, I wish they would just let that game DIE.

Android 21 best Dragon Ball waifu. :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on May 08, 2018, 11:05:04 PM
If you already have it good for you, but it's also great for people who didn't get it before because of hardware reasons to have a new shot at it.
Like Dragon Ball, I wish they would just let that game DIE.

Android 21 best Dragon Ball waifu. :p
Yeah yeah, Goku's hair needs to run out of ink eventually. That monkey has had more transformations than a drag queen on a road tour.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 08, 2018, 11:17:58 PM
To be fair, it is the series that started the whole "This is not even my final form!" meme.

Still gotta love how the latest DB fighting game has almost half the cast being different colours of Goku.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 09, 2018, 02:40:23 AM
Hahaha, nice try.  RE4 trumps even Skyrim!

Platform(s) GameCube, PlayStation 2, Microsoft Windows, Wii, Zeebo, iOS, PlayStation 3, Xbox 360, Android, PlayStation 4, Xbox One

What is a Zeebo? And there was a RE4 on android and iOS?

oh and for shits and giggles :  http://fortune.com/2017/08/01/venezuela-bolivar-world-of-warcraft-currency/
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 09, 2018, 03:46:51 PM
Still gotta love how the latest DB fighting game has almost half the cast being different colours of Goku.
Goku's Saiyen Rangers (https://www.youtube.com/watch?v=3RkD8r42fmk)
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 09, 2018, 05:50:33 PM
https://www.engadget.com/2018/05/09/ea-loot-boxes-are-gambling-heres-more-loot-boxes/

EA cares not what you mortals think of loot boxes:

Electronic Arts will "push forward" with loot boxes in its future video games, despite admitting that "all loot boxes are gambling." Yeesh. In an investor's call, CEO Andrew Wilson said that EA has worked with "all the industry associations" and with regulators across the globe to establish that programs like FIFA Ultimate Team (FUT) are not gambling.

How's that? According to him, it's because you're guaranteed a certain amount of items with each purchase. And because EA doesn't facilitate a way to sell the items for real-world money (like you would cash out chips at a casino) or assign a currency value to the FUT gear, it's acting within the law.

Which is fair. Before you pull the trigger on a FUT purchase, you know how many items are inside and their value. Same goes for gacha games like Fire Emblem Heroes -- you're aware of what the odds are before you drop any cash.

Wilson also said that EA actively works to shut down any sorts of illegal activity with regard to FUT sales.

With that in mind, EA will continue to offer whatever it's calling loot boxes for the foreseeable future. Wilson said that the company will "continue to push forward" with the items. "We're always thinking about our players," he said. "We're always thinking about how to deliver these types of experiences in a transparent, fun, fair and balanced way for our players. And we'll communicate with regulators around the world on it."

So EA is learning from Vegas?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on May 09, 2018, 06:20:00 PM
Now here's what I'd like to see happen with a big name game.  Put in loot boxes, with their odds of winning, and put in each winnable item with a set purchase value, so that players can choose to gamble or just straight up buy the stuff they want.  See which system sees more use.

Obviously, loot boxes should be "cheaper", incentivizing them to be bought.  I figure many people will buy loot boxes to get a bunch of stuff at the start, then just buy the items they actually want.  Some will skip loot boxes entirely, going for just the stuff they want and not caring about the rest, and some will likely exist almost solely upon loot boxes.  But what will the actual ratios be?  That would be some interesting data ...
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 09, 2018, 09:03:07 PM
What I'd like to see happen with a EA's upper management: Their paychecks, bonuses, and benefits are locked away in multiple loot boxes designed by the people that they are trying to screw over.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 09, 2018, 11:09:04 PM
I don't think I was fair to Vegas when I used them in my post...At least Vegas is willing to admit it's all gambling.....even if they include the odds of winning   
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on May 21, 2018, 02:22:02 AM
Tencent has acquired majority stake (80%) of Grinding Gear Games, the makers of Path of Exile (http://www.pathofexile.com/forum/view-thread/2147313)

Felt the need to share this since I'm...  Unsure and hesitant on what to think, though that's partially due to the late hour.  Tencent has been good about letting strong-performing companies keep their monetization models such as LoL has, but it's still Tencent and anything to do with them I take with a massive grain of salt.

Thoughts?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 21, 2018, 11:15:23 AM
I trust the press release, GGG has always been very forthright.  Also apparently Tencent was already publishing the game so they my assumption is that this is about money, not creative control.

Edit: This is all about money, not control.
Quote
Grinding Gear Games is still an independently-run company in New Zealand. All of its developers still work for Grinding Gear Games and have not become Tencent employees. The founders (Chris, Jonathan and Erik) are still running the company, just like we have been for the last 11 years. Going forward, we will have financial reporting obligations to Tencent but this will have minimal impact on our philosophy and operations.

Edit edit: My god the comments to that announcement.  The entitlement of some of those people....
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 21, 2018, 01:37:43 PM
Edit edit: My god the comments to that announcement.  The entitlement of some of those people....
I guess you've never been to Reddit then? It's pretty much the standard these days, most people are delusional self-entitled narcissistic idiots with an attitude incontinence problems on social media. See also my current signature: "Are the words teen, SJW, & liberal synonyms?"

As far as my thoughts on the company, a lot of companies create different brands to appeal to people and maybe half the time those brands were acquired. Like Ford owns Chrysler which makes Dodge owners Ford lovers depending on your viewpoint.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 21, 2018, 06:36:31 PM
Edit edit: My god the comments to that announcement.  The entitlement of some of those people....
I guess you've never been to Reddit then? It's pretty much the standard these days, most people are delusional self-entitled narcissistic idiots with an attitude incontinence problems on social media. See also my current signature: "Are the words teen, SJW, & liberal synonyms?"

As far as my thoughts on the company, a lot of companies create different brands to appeal to people and maybe half the time those brands were acquired. Like Ford owns Chrysler which makes Dodge owners Ford lovers depending on your viewpoint.

I go to Reddit for procurement advice, things like "Which WiFi analyzer app for android is the best" and "Is so-and-so better than so-and-so".  Not to read people's opinions on events.

Yes yes, you have a signature that I block out because it enrages me.  Surprise surprise.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 21, 2018, 10:39:15 PM
I go to Reddit for procurement advice, things like "Which WiFi analyzer app for android is the best" and "Is so-and-so better than so-and-so".  Not to read people's opinions on events.
It's probably for the best, I feel like I have to actively avoid scrolling down on r/news.

Yes yes, you have a signature that I block out because it enrages me.  Surprise surprise.
I wouldn't be surprised, you seem to be my polar opposite, but chillax a little.

Think of it this way, if you don't fall in X or X doesn't apply to you for Y reasons, then why be offended if Z wouldn't apply anyway for the same reasons?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 22, 2018, 01:36:35 PM
I'm not offended, I'm angered. It's different.

I could agree on the polar opposites thing.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 22, 2018, 11:51:50 PM
https://www.digitaltrends.com/gaming/japanese-trademark-filing-hints-nintendo-64-classic/

If it does happen, it won't have one of the main reasons why folks bought the N64..goldeneye...
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 23, 2018, 01:29:14 AM
Perfect Dark was better.  :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 23, 2018, 04:21:48 AM
Perfect Dark was better.  :P
:P won't be on it either..

https://en.wikipedia.org/wiki/List_of_Nintendo_64_games

My dream list of games on a classic would include the following:
Star Fox 64
San Francisco Rush: Extreme Racing
Rush 2: Extreme Racing USA
Pokémon Stadium 1 or 2 or even both
Pokémon Snap
Mario Kart 64
The Legend of Zelda: Majora's Mask
or
The Legend of Zelda: Ocarina of Time
Donkey Kong 64
one of the following:
Cruis'n Exotica
Cruis'n USA
Cruis'n World
Command & Conquer
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 23, 2018, 09:16:34 AM
Perfect Dark was better.  :P
:o

But that's something I'd say.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 23, 2018, 09:51:21 AM
Perfect Dark was better.  :P
:o

But that's something I'd say.

 :lmao

Maybe we're not so different after all!

 :p
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 23, 2018, 11:15:15 AM
Maybe we're not so different after all! :p
It all depends on your views about the Laptop Gun & the Farsight  :plot
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 23, 2018, 02:55:41 PM
Maybe we're not so different after all! :p
It all depends on your views about the Laptop Gun & the Farsight  :plot

I haven't played in forever, I pretty much only remember the crossbow.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 23, 2018, 03:48:30 PM
Maybe we're not so different after all! :p
It all depends on your views about the Laptop Gun & the Farsight  :plot

I haven't played in forever, I pretty much only remember the crossbow.
Laptop was the gun with sentry mode, throw it on the ceiling next to a shield and it'll try to kill slow people for you. The Farsight was the X-ray gun that prevented people from hiding around doors.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on May 23, 2018, 04:35:42 PM
I definitely remember the turret gun, I'm the asshole who loves the turret gun!

I remember the farsight too. The only time farsight was allowed in my pvp matches was farsights only IIRC. It was an argument starter because you could kill someone from the other side of the level.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 23, 2018, 04:38:27 PM
i love being able to play Perfect Dark on my xbox one....just wish they had treated Goldeneye the same instead of attempting to "update it"
Title: Re: Videogame Discussion III - Snake Eater
Post by: Vladeshi on May 23, 2018, 08:40:10 PM
I definitely remember the turret gun, I'm the asshole who loves the turret gun!

I remember the farsight too. The only time farsight was allowed in my pvp matches was farsights only IIRC. It was an argument starter because you could kill someone from the other side of the level.

We always banned the farsight as well.

My favorite was the proximity pinball grenades.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 24, 2018, 03:02:16 AM
I definitely remember the turret gun, I'm the asshole who loves the turret gun!

I remember the farsight too. The only time farsight was allowed in my pvp matches was farsights only IIRC. It was an argument starter because you could kill someone from the other side of the level.

We always banned the farsight as well.

My favorite was the proximity pinball grenades.

It's all about covering a bot in remote or proximity mines and watching them run off towards someone else.....bahaha
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on May 24, 2018, 07:47:28 AM
We always banned the farsight as well.
I was the reason it got banned in my groups. :)

Due to a combination of running sideways and tap targeting I'd consistently murder people standing around trying to use the auto aim to find me.

N-Bombs was our banned content. Chuck one set to proximity on the ground and let an ammo box spawn over it. Next person in wondering along and bam you're blind, disarmed, and probably getting shot at.

Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on May 30, 2018, 06:31:21 PM
http://epicstream.com/news/Bethesda-Announces-Fallout-76

https://kotaku.com/sources-fallout-76-is-an-online-survival-rpg-1826425333 If it's going to be like that then I'm gonna pass....
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on May 30, 2018, 07:02:47 PM
Pokemon Let's Go Pikachu/Eeve (https://www.youtube.com/watch?v=9jRtpMKLsts).
(click to show/hide)

Pokemon Quest (https://pokemonquest.pokemon.com/en-us/)
(click to show/hide)

Still they're promising a proper new pokemon generation rpg sometime next year.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 02, 2018, 03:44:17 PM
so, with E3 around the corner what are you looking forward to?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Stratovarius on June 02, 2018, 03:51:16 PM
Waiting for Battletech to get cleaned up and patched so it can go on sale in a year.  :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 02, 2018, 05:32:38 PM
I wonder why Beth doesn't pull a valve and just hire some of the mod makers

https://www.polygon.com/2018/6/2/17420428/fallout-new-vegas-mods-new-california-project-brazil-total-conversion
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 03, 2018, 12:00:42 AM
I wonder why Beth doesn't pull a valve and just hire some of the mod makers

https://www.polygon.com/2018/6/2/17420428/fallout-new-vegas-mods-new-california-project-brazil-total-conversion

Because it's easier to adopt the mod after the fact and cash in on the fact these guys just developed new content for you for free?

The REAL question is, why doesn't Squenix simply adopt fanmade remakes and port them over instead of making those horrible, horrible mobile ports...
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 03, 2018, 11:50:11 PM
I wonder why Beth doesn't pull a valve and just hire some of the mod makers

https://www.polygon.com/2018/6/2/17420428/fallout-new-vegas-mods-new-california-project-brazil-total-conversion

Because it's easier to adopt the mod after the fact and cash in on the fact these guys just developed new content for you for free?

The REAL question is, why doesn't Squenix simply adopt fanmade remakes and port them over instead of making those horrible, horrible mobile ports...

Speaking of that  https://www.engadget.com/2018/06/03/square-enix-stops-work-on-go-mobile-games/
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 05, 2018, 06:37:24 PM
I wonder why Beth doesn't pull a valve and just hire some of the mod makers

https://www.polygon.com/2018/6/2/17420428/fallout-new-vegas-mods-new-california-project-brazil-total-conversion

Because it's easier to adopt the mod after the fact and cash in on the fact these guys just developed new content for you for free?

The REAL question is, why doesn't Squenix simply adopt fanmade remakes and port them over instead of making those horrible, horrible mobile ports...

Speaking of that  https://www.engadget.com/2018/06/03/square-enix-stops-work-on-go-mobile-games/
OH THANK CTHULHU
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 06, 2018, 07:24:16 PM
H games..H games everywhere https://steamed.kotaku.com/valve-says-it-will-now-allow-everything-on-steam-unles-1826612274
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 06, 2018, 09:21:17 PM
H games..H games everywhere https://steamed.kotaku.com/valve-says-it-will-now-allow-everything-on-steam-unles-1826612274
You say that like it's a bad thing.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on June 07, 2018, 06:27:34 AM
H games..H games everywhere https://steamed.kotaku.com/valve-says-it-will-now-allow-everything-on-steam-unles-1826612274
You say that like it's a bad thing.
(http://i0.kym-cdn.com/photos/images/original/001/342/750/267.jpg)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 07, 2018, 09:27:41 PM
I lol'd because I didn't know that line had gone viral enough to be somewhere aside from that one anime I don't know the name of.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on June 08, 2018, 03:35:37 PM
I lol'd because I didn't know that line had gone viral enough to be somewhere aside from that one anime I don't know the name of.

It's Arakawa Under the Bridge

I have seen it in other anime
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nunkuruji on June 08, 2018, 05:17:26 PM
Have never been much of a Fallout fan, and could care even less about online/survival/mmo. Next main series Elder Scrolls when? Granted modders are still putting out awesome content for Skyrim.

Gacha (lootbox) reap in the cash for mobile. It's gambling. It's unbelievably unhealthy on so many levels.

I enjoyed SQNX remake of FF:Adventure/Adventures of Mana. Control scheme was on point for mobile, I was initially worried about it. Well worth the up front money in a quality remaster for me.
Seems like Secret of Mana and Chrono Trigger have mixed reviews, and the company has mixed success with support and patching. FFXV weapon upgrading remained broken for me for my entire relatively slow playthough when it launched. Nier PC remains with many bugs, as I understand.

Was not even aware of the Go series, those franchises I've spent limited time on.

Steam's permissive stance has the consequence of now needing to make sure the algorithm and mechanisms for promoting and finding good content is solid and free from abuse. I don't want to wade through a sea of trash when I'm casually browsing for something new and interesting during a steam sale.

Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 09, 2018, 07:50:39 PM
E3 has started

 https://www.technobuffalo.com/2018/06/09/ea-e3-2018-press-conference-we-just-want-you-to-love-us-again/
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 11, 2018, 03:32:47 PM
Again a Cyberpunk 2077 trailer but this time using the game engine https://www.youtube.com/watch?v=Hicn0eQwYD4 but no release date

Fallout 76 https://www.youtube.com/watch?v=FV63b6empgM

and some RPG named elder scrolls 6 https://www.youtube.com/watch?v=OkFdqqyI8y4
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on June 11, 2018, 10:45:17 PM
So just me, or this E3 pretty bland so far? Mostly just a bunch of previews with no barely any gameplay, nothing really world shaking that I saw.

Here's hoping for Nintendo's presentation and the Super Smash Brothers Switch tournament.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 13, 2018, 01:14:41 AM
mechamericagreatagain.com (http://mechamericagreatagain.com)

Yes, I know, it's been 6 years since someone on this forum asked for it to be released in North America, but it happened!  And I bet the Super Best Friends had a hand in it, considering they did a full LP of the game, and asked their viewers to bug From Software about the game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 13, 2018, 11:24:11 PM
https://www.polygon.com/2018/6/13/17447600/call-of-duty-black-ops-4-dlc-season-pass-price

 :banghead :shakefist :fu :pout
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 19, 2018, 02:33:33 PM
An odd choice https://www.gamespot.com/articles/new-xbox-one-backwards-compatibility-game-now-avai/1100-6459892/...I wonder if this is an indirect confirmation of  a remaster version of MW2.....I remember making new friends on MW2, but I have more fond memories of MW3 due to screen shots and video captures.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Jackinthegreen on June 19, 2018, 08:10:51 PM
An odd choice https://www.gamespot.com/articles/new-xbox-one-backwards-compatibility-game-now-avai/1100-6459892/...I wonder if this is an indirect confirmation of  a remaster version of MW2.....I remember making new friends on MW2, but I have more fond memories of MW3 due to screen shots and video captures.

I have to remind myself "MW" in this context means "Modern Warfare" and not "MechWarrior."
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 19, 2018, 09:55:09 PM
https://venturebeat.com/2018/06/18/ive-spent-858-25-on-steam-heres-how-much-youve-spent/

I've spent a total of $133 what about you?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on June 20, 2018, 08:59:36 PM
$1,643.79

I've spent a lot....
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 20, 2018, 09:18:09 PM
$3,195.89

I think I have you beat ...
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 20, 2018, 11:33:23 PM
you guys need a life :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on June 21, 2018, 12:59:31 AM
$119.79 here, and that's with 72 games in the library. Mostly free stuff, and a few paid MP games since I don't trust Steam that much.

In other news, english patch for Super Robot Wars Portable (http://www.romhacking.net/forum/index.php?topic=19055.0) finally completed!  All the UC Gundams, Wing Gundam boys, G-Gundam, enough Getter Robos and Mazingers to make a full team out of only them, Dragonar, Combatler and Voltes V, Daitarn and Zanbot 3, Tosho Daimos, Martian Sucessor Nadesico and Lamia, everybody's favorite android/cyborg girl from a parallel dimension. Oh, Alex's there too if for some reason you don't want Lamia, and I've heard this is the one SRW game where he isn't a jerk.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on June 21, 2018, 01:22:05 AM
$3,195.89

I think I have you beat ...

Ooooh, I'm trailing you by like $300  :cool
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 21, 2018, 01:22:47 AM
I would like to clarify that the almost $3200 I spent was over a span of 13 years, for a total of 709 games.
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on June 21, 2018, 01:42:44 AM
Thats interesting because I only have 183 games, haha.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 21, 2018, 04:28:44 AM
I would like to clarify that the almost $3200 I spent was over a span of 13 years, for a total of 709 games.

I joined steam back when HL2 came out, but I didn't start buying games off it till the last few years lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 21, 2018, 11:05:06 AM
My account is 4 years old and I've only REALLY spent like 300 dollars (Steam says it's 1150 though).

Those bundles sure do add up.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 21, 2018, 02:55:39 PM
Rather than logging my steam account into a third party site I simply pulled my purchase history from Steam and I've spent $232.47. Through I should probably check Humblebundle for a more complete figure.

My most expensive purchase, the only thing not on sale when I picked it up, as WH40k Dawn of War with all of the DLC which clocked in at $38 bucks. Skyrim, and all of it's DLC, only ran me $26 so that seems super expensive.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on June 21, 2018, 04:47:34 PM
The steam support site is what gives you the information, no third party site involved.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 21, 2018, 05:46:13 PM
Rather than logging my steam account into a third party site I simply pulled my purchase history from Steam and I've spent $232.47. Through I should probably check Humblebundle for a more complete figure.

My most expensive purchase, the only thing not on sale when I picked it up, as WH40k Dawn of War with all of the DLC which clocked in at $38 bucks. Skyrim, and all of it's DLC, only ran me $26 so that seems super expensive.

Did oyu even read the article? lol Cuz if you had clicked on it..the frist thing you would have seen would be a screen shot of the guy's steam thing, and then a link to the steam help https://help.steampowered.com/en/accountdata/AccountSpend page.....


In other news looks like Nintendo has stepped up their antipriacy game https://www.pcmag.com/news/361999/nintendo-can-perfectly-detect-and-ban-pirate-switch-games
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 21, 2018, 06:13:29 PM
Did oyu even read the article? lol Cuz if you had clicked on it.
I skimmed it. The whole "If you’re wondering how much you’ve spent, you can do so easily. Just click this link to the Steam account spend tool, log into your Steam account, and then check the “Total Spend” row." kind of sounded like a 3rd party hook which requires mousing over a url to and checking it to even see what it is. Alternatively, you can just open your purchase history like normal. :eh

Your full history also shows you a detailed history of how much you paid for each game purchased through Steam btw.

In other news looks like Nintendo has stepped up their antipriacy game https://www.pcmag.com/news/361999/nintendo-can-perfectly-detect-and-ban-pirate-switch-games
Which is still bypassed by root access. :)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 22, 2018, 11:22:37 AM
Speaking of Steam and the summer season.

(https://i.imgur.com/oS0fXN0.jpg)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 22, 2018, 05:34:14 PM
Speaking of Steam and the summer season.

(https://i.imgur.com/oS0fXN0.jpg)
Eh, I dunno why people get so worked up about how it drains your wallet. I bought like $30 worth of games (post-discount) and only REALLY paid like $10.  :P
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on June 22, 2018, 06:19:11 PM
Oh, probably because more people do what I did, and spend $52 to get $158 worth of games  :tongue
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 22, 2018, 11:22:17 PM
https://www.yahoo.com/finance/news/microsoft-nintendo-just-teamed-powerful-131601328.html  :lmao

Full ad here https://www.youtube.com/embed/0l8nJ_liqrw
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 23, 2018, 03:18:05 AM
which has more role play attached to it the Mass effect series or Bioshock infinite? or is there another western rpg on sale (under 8 dollars) on steam?
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on June 23, 2018, 03:51:57 AM
Bioshock feels pretty railroady to me. I liked Mass Effect a lot more in terms of roleplaying/decision making.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on June 23, 2018, 10:40:49 AM
Bioshock feels pretty railroady to me. I liked Mass Effect a lot more in terms of roleplaying/decision making.
Railroading was even a plot point in the first game.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on June 23, 2018, 11:41:38 AM
which has more role play attached to it the Mass effect series or Bioshock infinite? or is there another western rpg on sale (under 8 dollars) on steam?

Bioshock has no role-playing if by that you mean making decisions that affect the story.  It has a great story, I love the series (and you really should play the series if you're going to play it) but it's a railroady game.

On Infinite, at least play Bioshock 1 before you play Infinite.  You'll miss out on understanding some stuff if you don't.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 23, 2018, 01:03:05 PM
I'm mainly looking for a RPG with good character creation and 1st person view that's with in my budget of 8 dollars lol the reason why I listed bioshock was due to the setting
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on June 23, 2018, 01:24:22 PM
I'm mainly looking for a RPG with good character creation and 1st person view that's with in my budget of 8 dollars lol the reason why I listed bioshock was due to the setting
Maybe System Shock 2 then?
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on June 23, 2018, 08:35:11 PM
I'm mainly looking for a RPG with good character creation and 1st person view that's with in my budget of 8 dollars lol the reason why I listed bioshock was due to the setting

Bioshock is one of my favorite games of all time. It is a fucking amazing setting.

No character creation at all though.

Shadowrun Returns is free on humble bundle right now.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on June 23, 2018, 08:47:13 PM
Let's see, Steam sale RPG games with character creation that I own and enjoyed with an $8 budget:

 - Divine Divinity is $0.59, good old school game.  Play a fighter or a mage.  The rogue is gimped and everyone has the same skill trees so just don't play a rogue for any reason unless you want to screw yourself over.
 - Deus Ex (the original) doesn't have character creation but it a fun RPG for less than a buck.
 - The first two Witcher games are also super cheap but they aren't for everyone (and again no character creation).
 - All the Fallout games except the newest one are under your budget.
 - Mad Max doesn't have character creation but I enjoyed the hell out of that game so I'm just throwing it in because man it was fun.
 - I enjoyed all the Shadowrun games by Harebrained Studios and they're all less than $8.
 - Vampire: The Masquerade - Bloodlines was fun.  I have no idea how well it stuck to the pen-and-paper game (and it has some bugs, fan patches help) but it's $5.
Title: Re: Videogame Discussion III - Snake Eater
Post by: linklord231 on June 23, 2018, 10:55:43 PM
The new Deus Ex games (Human Revolution and Mankind Divided) were pretty good too.  No character creation per se, but lots of character customization.  Everyone starts with the same (mostly blank slate) character, but where you put your stat ups has a huge impact on playstyle. 
If you like that, Prey (also the new one) has a similar mechanic, but is a bit outside your budget. 
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on June 24, 2018, 03:21:44 AM
Well, I decided to try something new,so I went with scribblenauts unmasked..I keep confusing the move and attack buttons on my mouse lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on June 25, 2018, 11:37:14 AM
Let's see, Steam sale RPG games with character creation that I own and enjoyed with an $8 budget:

 - Divine Divinity is $0.59, good old school game.  Play a fighter or a mage.  The rogue is gimped and everyone has the same skill trees so just don't play a rogue for any reason unless you want to screw yourself over.
 - Deus Ex (the original) doesn't have character creation but it a fun RPG for less than a buck.
 - The first two Witcher games are also super cheap but they aren't for everyone (and again no character creation).
 - All the Fallout games except the newest one are under your budget.
 - Mad Max doesn't have character creation but I enjoyed the hell out of that game so I'm just throwing it in because man it was fun.
 - I enjoyed all the Shadowrun games by Harebrained Studios and they're all less than $8.
 - Vampire: The Masquerade - Bloodlines was fun.  I have no idea how well it stuck to the pen-and-paper game (and it has some bugs, fan patches help) but it's $5.

Seconding Vampire: Bloodlines, it's an extremely good game for its price, lots of atmosphere, very faithful to the setting (played V:TM for over 10 years). Nice dialogue, progression, although YMMV on the ending. The journey is fun but i always thought that the ending was a bit underwhelming. Still, a very good game. Combat is good, and there are ways of sidestepping combat entirely which is always fun for a second playthrough. There's also a hidden super-hard mode if you choose to play as Nosferatu - Means you cannot be seen on the streets because you're so damn hideous that it's an instant violation of the masquerade. So you have to navigate through the sewer systems, which otherwise can be completely missed on a normal playthrough - that's fun. Music is also great. The soundtrack they chose for the game is amazing, and i thought the voice acting is pretty good all things considered.

Legend of Grimrock 1 & 2 are pretty good, and, together, they're both under your budget. They're great ORPG's in the vein of Baldur's Gate, Icewind Dale and Pool of Radiance.

If you haven't already played it, the O.G Neverwinter Nights is an amazing game but sadly the NWVault imploded and lots of the best mods are forever lost in time - but folks have rebuilt on the Nexus and there's still content being produced for the game, which is pretty impressive considering the original was released in 2003. It really is sad that the NWVault imploded, but still, fans have archived much of the content over on https://neverwintervault.org/ as well. The Enhanced Edition is out and condenses most of the content for the game, but not all of the DLC, there's still some content you have to buy. But the vanilla Enhanced Edition has most content and it fits your budget. Endless hours of adventure await, and i believe there are still very active servers and communities focused on RP and character building. NW is truly one of the best D&D based games to have ever come out.

Pillars of Eternity is also a pretty good game, and made in the vein of Planescape: Torment, which is one the best games ever. Both highly recommended, and both cheap and under your budget. If you haven't played them already: DO IT.

Of course, TORMENT: Tides of Numenara is pretty amazing, and also highly recommended.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on July 07, 2018, 05:36:30 PM
http://nichegamer.com/2018/07/07/todd-howard-stop-buying-skyrim-if-you-want-the-re-releases-to-stop/

TODD HOWARD: STOP BUYING SKYRIM IF YOU WANT THE RE-RELEASES TO STOP  :lol
Title: Re: Videogame Discussion III - Snake Eater
Post by: ketaro on July 10, 2018, 02:51:41 PM
https://www.facebook.com/monsterhunter/videos/1945584398796202/

ITS HERE, ITS FINALLY HEEEEERE
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 11, 2018, 06:26:09 AM
http://nichegamer.com/2018/07/07/todd-howard-stop-buying-skyrim-if-you-want-the-re-releases-to-stop/

TODD HOWARD: STOP BUYING SKYRIM IF YOU WANT THE RE-RELEASES TO STOP  :lol
Sounds like pretty much Hyrule Warriors in a nutshell. It's a game that has like thirty twenty minute play sessions copypasted to ten thousand and it is on it's third rerelease with fans bragging about 100%ing each one.
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on July 19, 2018, 05:51:37 AM
(https://i.kym-cdn.com/photos/images/original/001/391/705/b1b.gif)
Title: Re: Videogame Discussion III - Snake Eater
Post by: YuweaCurtis on July 19, 2018, 10:11:46 AM
(https://i.kym-cdn.com/photos/images/original/001/391/705/b1b.gif)

Drooling so hard right now.
Title: Re: Videogame Discussion III - Snake Eater
Post by: Nanshork on July 19, 2018, 12:32:37 PM
That looks a lot cooler than riding bicycles.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on July 19, 2018, 03:27:49 PM
(https://i.pinimg.com/originals/f6/a4/75/f6a475e8035a1b029dfb5512bf308301.jpg)
Title: Re: Videogame Discussion III - Snake Eater
Post by: SorO_Lost on July 19, 2018, 04:30:53 PM
What happens if you make a female trainer and ride Tangela?
(click to show/hide)
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on July 19, 2018, 04:58:21 PM
Hey, that beats the heck out of riding a Decarabia in Megami Tensei Imagine.

For reference since I couldn't find a gif of video, imagine a giant starfish opening a big mouth at the center of its body, closing it around neck-height and flying about by spinning continuously.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on July 19, 2018, 07:06:32 PM
What happens if you make a female trainer and ride Tangela?


Hentai
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kethrian on August 08, 2018, 04:54:17 PM
Luigi Ded (https://www.youtube.com/watch?v=-UyECRJtgJs)
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on August 11, 2018, 11:04:06 PM
(https://i.kym-cdn.com/photos/images/original/001/399/902/f44.png)
(https://i.kym-cdn.com/photos/images/original/001/399/650/521.jpeg)

Hail to the king(s) baby!

(click to show/hide)
Title: Re: Videogame Discussion III - Snake Eater
Post by: oslecamo on August 28, 2018, 01:22:25 AM
Streets of Rage 4 announced!!!! (https://www.youtube.com/watch?v=M_bgPefCyfA)

Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on August 28, 2018, 11:44:41 AM
Streets of Rage 4 announced!!!! (https://www.youtube.com/watch?v=M_bgPefCyfA)

I love how Axel got a beard as a sign of him getting older and Blaze simply got hotter.
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on September 13, 2018, 08:52:11 PM
Isabella confirmed for smash.  Curiously, not as an echo.  Hype is mild, but I'm glad she is in.  What really gets my goat is that this is following the predictions of a certain leaker.  A certain leaker that called Dante in November.

I am feeling motivated!
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 13, 2018, 11:00:57 PM
I got the SNES classic a couple of weeks ago and so far i'm only in fourside at the department store and Paula and a teddy bear just got kidnapped
Title: Re: Videogame Discussion III - Snake Eater
Post by: Kuroimaken on September 13, 2018, 11:01:48 PM
I got the SNES classic a couple of weeks ago and so far i'm only in fourside at the department store and Paula and a teddy bear just got kidnapped
...dafuq?
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 13, 2018, 11:02:36 PM
I got the SNES classic a couple of weeks ago and so far i'm only in fourside at the department store and Paula and a teddy bear just got kidnapped
...dafuq?

Earthbound..do you even game bro?
Title: Re: Videogame Discussion III - Snake Eater
Post by: SolEiji on September 13, 2018, 11:08:20 PM
I got the SNES classic a couple of weeks ago and so far i'm only in fourside at the department store and Paula and a teddy bear just got kidnapped
...dafuq?

I will now kidnap your teddy bear.  If you want to see it again, come to Moonside and bring me a shiny trophy and a Franklin Badge.

I will be the small round alien wearing all blue.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 13, 2018, 11:12:25 PM
I got the SNES classic a couple of weeks ago and so far i'm only in fourside at the department store and Paula and a teddy bear just got kidnapped
...dafuq?

I will now kidnap your teddy bear.  If you want to see it again, come to Moonside and bring me a shiny trophy and a Franklin Badge.

I will be the small round alien wearing all blue.

 :shakefist
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on September 13, 2018, 11:23:58 PM
So, i played Call of Duty Black Ops III for the first time today on the PS4. Only multiplayer, playing 1x1 with a friend of mine who's also new, but already played a fair bit.

Won first map, lost second map.

First map, none of us knew very well.

Second map, he knew it very well, i did not.


I always resisted playing with a controller, because i played FPS's from a very young age, and i've always played them with a keyboard and mouse, and i'll be damned if there's any better configuration for play. Mouse gives you an unbelievable reaction time transfer from what you're seeing to your movements, and controller cannot replicate that.


I felt the controller clunky and underequipped for the task of playing a first person shooter. Perhaps tweaking a bit with sensitivity might help some situations, but i feel it also would make aiming a pain in others. You simply cannot have as fine a control with a controller that you can with a computer.

Furthermore, i felt as if the use of both hands for controlling aiming and firing is clunky. Use your left hand for aiming down sights, your right hand for shooting, but also use your left hand for walking and your right hand for moving the reticle. It's a brain scramble if i've ever seen one.

I guess one could accustom, but i still think keyboard and mouse are vastly superior, and the only option if the aim is competitive play.

Still, it wasn't as bad as i've thought it would be. I still had fun, the banter was great, i managed the enjoyment of beating someone who has much more experience on console FPS in general, lost the second match but still got close scores.


What this tells me?


Tactics and experience matter.


There was this one situation that had my friend baffled. He was hiding on a sniper perch in "Redwood" and i threw in a grenade from a blindspot. I knew he'd see the grenade and back off, so i moved across the danger zone, then threw a concussion grenade. I knew that would hit him at least a bit, and he'd probably think i'd still be in the same first blind spot as he had not seen me move from the first blind spot, so i used my stealthy character to sneak up on him and nab the kill.

My suspicions were confirmed when he voiced his objections over voice chat: "HOW THE HELL DID YOU DO THAT?!"


And i explained all of the above to him. Even though i didn't know that game, and i was unfamiliar with the controls and the platform, my general knowledge of FPS was enough to at least close the gap enough so that the game wasn't a complete one-sided battle.


My take from all this is:

Knowledge from a genre is valuable. I may have lost the second round, but i know that in the rematch tomorrow i'll stand a better chance. In this way, i think, genre knowledge is like an experience multiplier. If you know a genre well enough, even though the platform and gameplay are at the beggining unfamiliar to you, you'll pick it up much faster than someone that has never seen that in action.

Even if theoretically you're starting from the same place, in reality the more experienced player has a higher skill ceiling, and a faster rate of learning the skills required.


So that was a fun experience.
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 13, 2018, 11:53:56 PM


I always resisted playing with a controller, because i played FPS's from a very young age, and i've always played them with a keyboard and mouse, and i'll be damned if there's any better configuration for play. Mouse gives you an unbelievable reaction time transfer from what you're seeing to your movements, and controller cannot replicate that.


I felt the controller clunky and underequipped for the task of playing a first person shooter. Perhaps tweaking a bit with sensitivity might help some situations, but i feel it also would make aiming a pain in others. You simply cannot have as fine a control with a controller that you can with a computer.

Furthermore, i felt as if the use of both hands for controlling aiming and firing is clunky. Use your left hand for aiming down sights, your right hand for shooting, but also use your left hand for walking and your right hand for moving the reticle. It's a brain scramble if i've ever seen one.

I guess one could accustom, but i still think keyboard and mouse are vastly superior, and the only option if the aim is competitive play.



There's only a couple of FPS that I don't use a controller for : Counter-strike source and half-life 2, I grew up only playing HL on the computer same with CS,all my other FPS experience has been on the console and even on those two, I don't use the standard aswd set up but instead use the arrow keys so that my hands are close to each other.

It does however take me some time to get "in the zone" while playing online..I'm going to reup my xbox live sub next month now that Modern Warfare 2 is backwards compatible.
Title: Re: Videogame Discussion III - Snake Eater
Post by: brujon on September 15, 2018, 01:35:35 AM


I always resisted playing with a controller, because i played FPS's from a very young age, and i've always played them with a keyboard and mouse, and i'll be damned if there's any better configuration for play. Mouse gives you an unbelievable reaction time transfer from what you're seeing to your movements, and controller cannot replicate that.


I felt the controller clunky and underequipped for the task of playing a first person shooter. Perhaps tweaking a bit with sensitivity might help some situations, but i feel it also would make aiming a pain in others. You simply cannot have as fine a control with a controller that you can with a computer.

Furthermore, i felt as if the use of both hands for controlling aiming and firing is clunky. Use your left hand for aiming down sights, your right hand for shooting, but also use your left hand for walking and your right hand for moving the reticle. It's a brain scramble if i've ever seen one.

I guess one could accustom, but i still think keyboard and mouse are vastly superior, and the only option if the aim is competitive play.



There's only a couple of FPS that I don't use a controller for : Counter-strike source and half-life 2, I grew up only playing HL on the computer same with CS,all my other FPS experience has been on the console and even on those two, I don't use the standard aswd set up but instead use the arrow keys so that my hands are close to each other.

It does however take me some time to get "in the zone" while playing online..I'm going to reup my xbox live sub next month now that Modern Warfare 2 is backwards compatible.

 :??? :??? :??? :???

but... but...

The arrow keys...

So old school! How do you handle fast equip switch? grenade throws on mouse buttons? I must know, all the bindings must be completely different, otherwise how you fast crawl into a walk and a strafe quick peek with an AWP?
Title: Re: Videogame Discussion III - Snake Eater
Post by: trappedslider on September 15, 2018, 11:55:42 AM


I always resisted playing with a controller, because i played FPS's from a very young age, and i've always played them with a keyboard and mouse, and i'll be damned if there's any better configuration for play. Mouse gives you an unbelievable reaction time transfer from what you're seeing to your movements, and controller cannot replicate that.


I felt the controller clunky and underequipped for the task of playing a first person shooter. Perhaps tweaking a bit with sensitivity might help some situations, but i feel it also would make aiming a pain in others. You simply cannot have as fine a control with a controller that you can with a computer.

Furthermore, i felt as if the use of both hands for controlling aiming and firing is clunky. Use your left hand for aiming down sights, your right hand for shooting, but also use your left hand for walking and your right hand for moving the reticle. It's a brain scramble if i've ever seen one.

I guess one could accustom, but i still think keyboard and mouse are vastly superior, and the only option if the aim is competitive play.



There's only a couple of FPS that I don't use a controller for : Counter-strike source and half-life 2, I grew up only playing HL on the computer same with CS,all my other FPS experience has been on the console and even on those two, I don't use the standard aswd set up but instead use the arrow keys so that my hands are close to each other.

It does however take me some time to get "in the zone" while playing online..I'm going to reup my xbox live sub next month now that Modern Warfare 2 is backwards compatible.

 :??? :??? :??? :???

but... but...

The arrow keys...

So old school! How do you handle fast equip switch? grenade throws on mouse buttons? I must know, all the bindings must be completely different, otherwise how you fast crawl into a walk and a strafe quick peek with an AWP?

Let's see if I can recall what bindings I used..

Forward was Up, back was down, strafe left is left arrow, strafe right is right arrow, I never used the AWP....using an item was the enter key, jump was either shift or ctrl, and duck was whatever wasn't jump. God, I haven't played CS:S in a while........Steam says I haven't played since 05..but I'm pretty sure that's wrong.