I'm trying to make a melee character, starting at lvl 4, that is a viable party main healer and hear is what I've come up with
Initial build see updated build below
Cole & Kal, Lawful Evil, Wee Jas
Dvati Darkvision, Twins, Echo Attack, Pair Link, Spell Conductor, language(dvati, common, bonus:any)
1) Dvati Brand of 9 hells(Glasya), Mark of Malbolge, Weapon Fucus(GS), Flaw(weak will, shaky)
2) Duskblade Arcane attunement, armored mage(light)
3) Crusader Steely resolve(5), Furious counterstrike, Spell Focus(evil)
4) Blue Dragon Shaman Aura + 1(vigor, toughness, resistance), totem dragon(blue)
5) Duskblade Combat Casting
6) Duskblade Iron Will
7) Ur Priest
8) Ur Priest Rebuke Undead
9) Abjurant champion Abjurant Armor, Extend abjuration, Practiced Spellcaster(Ur)
10) Ruby Knight Vindicator
11) Ruby Knight Vindicator Divine Recovery
12) Ruby Knight Vindicator Extend
13) Ruby Knight Vindicator
14) Ruby Knight Vindicator Armored Stealth
15) Ruby Knight Vindicator Chain
16) Ruby Knight Vindicator Divine Impetus
17) Ruby Knight Vindicator
18) Ruby Knight Vindicator Divine Fury, Extra Turning
19) Ruby Knight Vindicator
20) Abjurant champion Swift abjuration
Spells & Manuvers Known by level learned
1)
2) dancing lights(sl), detect magic(sl), flare(sl), ghost sounds(sl), read magic(sl), touch of fatigue, mage hand, caltrops, sonic snap, Amanuensis, Blood blade, true strike
3) Martial Spirit, Crusader's strike, vanguard strike, Douse the flames, Stone Bones, Leading the attack
4)
5) enlarge person
6) shield
7) 1st lvl Cleric
8) 2nd lvl Cleric
9) shocking grasp
10) Iron Guard's Glare
11) 3rd lvl Cleric, Foe Hammer, Mountain Hammer(trd Douse)
12) 4th lvl Cleric
13) 5th lvl Cleric, Defensive rebuke, Revitalizing Strike(trd Stone Bones)
14) 6th lvl Cleric
15) Thicket of blades, Divine Surge, White Raven tactics(trd Foe hammer)
16) 7th lvl Cleric
17) 8th lvl Cleric, Flanking Maneuver, Elder Mountain Hammer(trd vanguard strike)
18) 9th lvl Cleric
19) Rallying Strike, Irresistable Mountain Strike (trd Mountain hammer)
20) Belker Claws
STR 18 +4
DEX 13 +1
CON 18 +4
INT 16 +3
WIS 20 +5
CHA 17 +3
Equipment
50gp for misc equipment
2 Masterwork Banded Mail +6AC, +1 max Dex, -5armcheck, 35% spell fail(800)
2 masterwork Greatswords 2d6 +1 attack(700)
Spool of endless rope 500ft silk rope(1400)
3 healing belt up to 6d8 healing per day(2250)
I'm thinking my DR and vigor aura in combination with Martial Spirit stance and healing manuvers will be enough to keep us up in combat and I've got a healing belt for each party member besides me for the OH **** moments until I get real healing spells and Sheild Other. And I'll be healing "out" of combat by flagetating my other self, handing out Martial spirit healing to allies, and self healing using Mark of Malbolge(Fiendish Codex II)
One thing I'm not sure about is the feat progression with CL adjusted races. Do I still get feats at the same levels or are they delayed based on class levels? If so I'll have to switch Iron Will and Weapon Focus in order to still qualify for Ur Priest on time.
I am also iffy about Extend as a feat selection as I've already got free Extend to all abjuration which most cleric buffs are. I need a metamagic feat to get Chain which I will need for Greater Magic Weapon (the campaign is low to no magic) and can use on Shield other as well. Is there a better metamagic feat that I can get for the prereq that fits into the build better?