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Messages - kevin video

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1
D&D 3.5 and Pathfinder / Re: [3.0] Looking for a level 0 Power
« on: May 29, 2021, 03:31:08 PM »
Thank you very much. It's definitely appreciated.

I managed to find a cleaner link.
http://archive.wizards.com/default.asp?x=dnd/pse/20021220a

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D&D 3.5 and Pathfinder / [3.0] Looking for a level 0 Power
« on: May 29, 2021, 02:32:59 PM »
The original 3.0 Psionic Handbook had 0 level powers for the psion and psychic warrior. When 3.5 came out, they did away with those powers. Back around 2014, WotC had a forum and one of the threads was character builds. WotC closed down their forum, and all was lost. However, thankfully, I was able to find the front page of that thread with all the listed characters. Unfortunately, the one I'm wanting is on page 3. It's Spider-Man. He was built as a 3.0 psychic warrior/monk. One of the 0-level powers simulated a web line. I've gone looking through my old book, but it doesn't appear to be in there. I'm hoping it's on an archived web page on a Wizards page that I'm not aware of.

Hoping someone here can help me and tell me what that power is, and where I can find it.

I'll link the Wayback Machine archive page just in case someone's able to finangle something and can access the Spider-Man build (and potentially others).
https://web.archive.org/web/20070717021919/http://boards1.wizards.com/showthread.php?t=424838

Thanks.

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Gaming Advice / [3.0/3.5] Looking for non-psionic half-giant
« on: May 04, 2017, 06:07:44 PM »
Don't want a goliath, but the half-giant. I'm not sure if I'm just remembering wrong, but I could have sworn there was a non-psionic half-giant that had no power points and had a swap out SLA for the stomp PLA. Does anyone know where I can find such a thing?

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Pretty sure the ACF post only lists posts from 1st party sources, not second party stuff like Dragon.
No, they do. It's just it's own thread that's specifically for Dragon Magazine and no other sources. I wouldn't have found it otherwise.

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EDIT: Found it on the old Brilliant Gameologists board. Eidetic Spellcaster in Dragon 357. The original reason I couldn't find it is because it's not listed under the wizard alternate class feature section for some reason, but is listed under the Dragon 357 section.

So, a few years back a fellow player informed me that he was playing a drow wizard in the underdark. Because their DM decided that paper was fairly rare, and therefore he wouldn't have access to a spell book, he had to use an alternate wizard class feature that his DM found in a Dragon magazine issue. This replaced both Scribe Scroll and the ability to obtain a familiar, but he memorized spells directly to his brain instead of having to write them down. Does anyone know what this is called and what issue it's in? I thought it was Intuitive Wizardry, but my Google-Fu has failed me, and I can't find any site with Alternate Class features that lists that specific one.

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Gaming Advice / More Spell-Likes per day or per hour?
« on: May 27, 2016, 01:54:06 AM »
I'm looking for a way to give my ice mephit more magic missiles than 1/hour. Does anyone know of a feat that'll increase the number to 3 times, or something along those lines?

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Gaming Advice / [PF] Best Magic Items for a Synthesist
« on: March 25, 2016, 06:34:11 PM »
New player has an Aasimar synthesist (summoner) 4/monk 2, and has 16k gold to spend.
What are the best items to get? What should he look to eventually get or upgrade? The game will take him up to level 20.
He's going all natural attacks. Bi-pedal with bite, four claws, and a tail for his standard form. He has the build already laid out for himself so doesn't need help with that. He just doesn't know what to purchase.

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Gaming Advice / Ability to cut casters off from Divine Spells?
« on: February 23, 2016, 05:05:29 AM »
I can't remember where I read it, but I remember someone saying that they found a way to affect clerics and paladins in combat with something that would temporarily cut them off from their gods, causing them to lose their divine spells. Does anyone know what I'm referring to? Is it a weapon property, or a spell?

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Gaming Advice / Re: Has anyone seen NPC ettin and bugbears anywhere?
« on: January 29, 2016, 03:11:27 AM »
Weird. I didn't get a single message about anyone having replied to this. I checked off notifications.

Definitely thankful for the help.

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Gaming Advice / Has anyone seen NPC ettin and bugbears anywhere?
« on: January 26, 2016, 02:53:15 AM »
I'm looking for ettins and bugbears with class levels. I know I could just do it myself, but I'm curious if there's modules or adventures with already stated NPCs of these races? The only one I've seen so far is a bugbear ranger, and I've heard that back in the day there was a RPGA Living City module with an ettin monk that absolutely devastated the groups. I would love to see a build like that, or see other bugbears and how they're each made use. At the very least I'd love to get an idea for builds. Especially ettins.

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Let me share the build. Again, it's Pathfinder, but it's an advanced HD with the advanced template leukodaemon that had four arms added to it. It's supposed to be a "deity" so it's also got +5 to its regular DR and element resistances, as well as it has the rend ability. I know it's wrong. I'm just not 100% exactly sure what's all bad on it. I've figured about about nine of its problems. Like, missing two feats. Breath of Flies is all weird too compared to the original. I have no idea where he got the numbers for that. Also, in Pathfinder, a CR 15 should only do 70 damage on average per round. This does over 100 if it gets a rend off.
For those who've ran the Way of the Wicked AP, playing it, or plan to do either, I'm hiding it under spoilers.
Here's the original leukodaemon to compare this "upgraded" one to.

(click to show/hide)

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Okay, glad I'm not insane. I'm looking at a 3PP build of a monster they gave daggers to, and the damage is twice as much as a creature of that level should deal. Granted it's Pathfinder, but the rules still apply.

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So I've got a question that will probably be easily answered by you guys and your thankfully infinite hive mind of knowledge.

A marilith's bonus with a six longswords is +25 across the board. Her six slams are +24. What happens when she gets disarmed of one or two of her swords, and she has to use slams in place of the lost weapons. What are her bonuses then? She has both Multiattack and Multiweapon Fighting. Does this mean that no matter what it's just the same -2 regardless? Or, now that she has one, two, or more secondary attacks, do those become -5? What about in conjunction with her tail slap? Does having both feats help with this? Would having just Multiweapon Fighting have sufficed?
What about a thri-kreen? How does that work for its claws and using individual weapons at the same time? Would you need both feats then too?

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Off Topic Fun / Re: Where's this "fun" I keep hearing about with gaming?
« on: December 04, 2015, 05:22:56 AM »
Well... That's not 100% true. I have, it's just that they're usually mixed in with the rest, and their numbers unfortunately pale in comparison. If it were legit possible, I'd totally just have all of them in a group, but sadly a lot of them moved away. That said, there's one or two that moved away that I'm not said left. The "always on their phone" or "always playing games on their laptop" 'not paying attention' type players. Very distracting, and incredibly annoying.

If I had the system, I'd try Roll20. I've seen it used, as well as others, for both 4th and 5th D&D, and even seen a game of Pathfinder ran. I'd want to give that a shot, but only to play since I have no idea how to use the system, and my system is very old (being broke sucks).

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Off Topic Fun / Re: Where's this "fun" I keep hearing about with gaming?
« on: December 04, 2015, 02:31:41 AM »
I know the torture thing. I've had three GMs that will haunt me forever. One couldn't kill you fast enough. Then you had the one that constantly killed you, but wouldn't let you die. You just came back worse each time. Then there was the one who enjoyed breaking your character's psyche ala Cult of Cthulhu despite not being a CoC game by any stretch. He just enjoyed watching the player agonize while the character contemplated suicide.

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Off Topic Fun / Re: Where's this "fun" I keep hearing about with gaming?
« on: December 04, 2015, 02:05:32 AM »
Yeah, that's always an issue too. I've found that local cons are by far the worst because you have no idea who you're playing with until you sit down. I've met some of the most psychotic rules lawyers imaginable. Like, screaming, psychotic. They know the very latest rules that came out that second, and if you aren't on their level, you better get out of their way or they'll eat you for breakfast. It's frightening. Or the people that won't shower. Yeesh.

But I know the sad reality of GMs who enjoy the game for their own amusement, and not for the players'. That was the group I talk about on here that got me booted from the group. I was called "pretentious" for thinking I could out-GM him despite the fact that I do when it comes to homebrew games. It's about the fun, not seeing your players cry as you once again slaughter their PCs for the tenth time, cackling all the way.

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Off Topic Fun / Where's this "fun" I keep hearing about with gaming?
« on: December 03, 2015, 05:04:31 PM »
Those of you who recognize my user name, you already know that I've had absolutely no luck when it comes to finding a group that didn't have a dick DM. I personally was able to come up with 50 different write ups for how you can tell your DM is a complete dick, and all of those were from personal experience. I'm cursed. It's been a while since I last ranted. Mostly because the last time I did it, I was a player, and the GM not only found it and kicked me out of the group, but "shamed" me to the rest of the group, and had each of them turn on me despite the fact that I was right about everything. As such, I'll be a lot more careful about how I describe the situation.

This particular rant is mostly about players. Namely those who do their absolute best to break your game world, or just aren't that into it. Or worse, players who pout because they're not getting their way, and make the game less fun for other players with their complaining, and lethargy.

I quit my usual weekly group that I'd been in for going on seven years. It just wasn't fun anymore. Not for me, not for the majority of the players, but it was for the DM and his best friend from way back. The DM was running a pre-made adventure path that was supposed to award winning. I'm sure it is. I'm just not seeing it because he revised it and made it boring. The player enjoys it because he gets to do and play however he wants without consequence to him, yet the DM houserules on the fly for the rest of us. Heck, I remember playing a LN character who lost all of his class abilities, despite not being a divine class, because I was more "neutral" than "lawful" because I agreed with letting a chaotic character kill an enemy NPC that the DM felt was "redeemable" had I actually tried. Why do I care? I was going to kill him myself. But nope, all my class abilities now. Now I'm no better than a NPC warrior. Yet this player can literally shoot us in the back when the player is throwing a temper tantrum, and just randomly decides to take it out on us, yet he's still able to keep his alignment and powers because "well that's how chaotic works". Yeah, chaotic EVIL maybe. Just, ugh. Then when the DM had an NPC outsider appear and tell the PCs that they had a time limit to finish their mission or they were automatically going to die, I was done. The other players miss me, but I've never felt so relieved.
I'd been in two other games with that troublesome player, that I ran, and he derailed both of them. If he didn't get his way, he crossed his arms, pouted, complain about why even bothering playing or saying anything if I was just going to point out that his ideas were bad ones, and somehow managed to poison a couple of the other players against me. He made it out that I was the dick DM, and that he was perfectly innocent. I actually lost most of my players, twice, because of it, and both games got canceled. Thankfully I had a couple of players that sided with me, and let me know that I was never at fault. When I had to deal with him a third time, but this time I was the player, I thought it'd be different just because I was on the side lines. Nope. It's worse because there's no disciplinary action this time around. Done.

Now I'm running a new game with a completely fresh group. I gathered them all from the local PFS players. I'd ran scenarios with them before, and they all seemed to be fine. Little did I know that two of them were actually personality clones of the troublesome player I had before, and they're dating each other. Also, two others are extremely good friends with those two, and if I kicked out the others, they'd go too. Here's what's going on:
1) The male player is all about optimization. That's fine. I normally don't mind that. But he's the kind of guy that sifts through hours of forums and posts desperately trying to find ways to break every imaginable build out there, and have the proof/references to shove in a GM's face so they can say "It's allowed. See? This random guy on this sketchy forum full of world breakers says it is." You know, despite the fact that RAW and RAI it's not even remotely legal, and no GM in existence would ever actually allow it. Even the game creators themselves have it on the FAQ stating that "No, you can not do this." So of course he tried to get away with everything, and when he gets shut down, he immediately gets defensive to the point of making it awkward (probably in hopes that I'll back down and just let him do whatever), or pout and whine. He's also very obsessive that everyone else in the group must be broken and optimized. No having fun. Crush, kill, destroy only. Make those characters are ridiculous as you can, and here's the forum threads to help. If you're not willing to do that, get out, or let him build your character for you because obviously you don't know what you're doing.
2) The female player is all about doing whatever she wants, even if the mechanics and rules say it's not possible. If she can't immediately do the best and most powerful action that round of combat, she won't do anything at all. Why? Because she can't get there and be powerful right now. And if she moves her character to a location, she'll just be a target that'll get attacked without being able to retaliate. If it's in a book just as an example, she wants it, even if it's just a context example. In the Dragon ball Z RPG, there's a side bar that talks about Superman's power level and how it compares to everyone else in the series. "It references Superman. I want to be Superman. Don't tell me I can't be Superman. See, right there it talks about him. Therefore I can play him." Also, if a character has an animal of some kind, she wants the "improved" version from the start, and have the ability to teleport and have super endurance so it can go running or flying infinitely without a break, but still magically appear at her side even if she left it at home. At level 1.
For now, I'm just seeing where this goes. It's only been two sessions, and I already feel an ulcer develop. It's amazing how quickly someone can change when PFS rules aren't part of the equation.

Does anyone remember when games were supposed to be fun? Where you just sat down at the table with friends, laugh it up, stereotype yourselves with Cheetos and Mountain Dew, roll some dice, and role play instead of roll play? I mean, I've heard of this. Never actually experienced it myself. Or I might have, but all of the bad stuff has just completely wiped all memory of the good stuff. I've been gaming for nearly 25 years. I've played in over a dozen groups, and had so many characters that I can't even try to count. During that time I think I've enjoyed myself a handful of times. At the very least I've been indifferent. I'm honestly debating if gaming is even for me at this point. And I don't play video games. Too broke for that. Haven't touched a game or console since the PS2 came out.

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I have to admit I didn't know that there was a "Hollow Series" from Paizo.

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Gaming Advice / Re: [3.P/3.5] Winged Creature and pre-made Armor
« on: November 07, 2015, 03:41:29 AM »
I think that's specifically for things like the ring of protection, cloak of resistance, and other actual magic items like rings, wondrous items, rods, etc.

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Gaming Advice / [3.P/3.5] Winged Creature and pre-made Armor
« on: November 05, 2015, 03:48:24 AM »
So the group and I were talking tonight, and the conversation went to winged characters like strix, raptoran, mephits, fey'ri, etc. Then it came to whether or not it was a viable option to play one that wasn't a monk or arcane spellcaster. This was mainly because of the flying rules regarding encumbrance and loads, as well as winged creatures and barding. Not only that, but what do you do when you find even a set of studded leather in the dungeon? What spell or armor property (3PP or otherwise) exists that lets that winged PC be able to wear such an item.

So I thought I'd bring it here. We're stumped. Is there a way for a winged PC to get already made armor refitted for their frame and wings? Are those PCs forever forced to play classes that will never need armor? Or, are those PCs forever forced to build custom armor every step of the way throughout the campaign?

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